- Breaking change: Treat callbacks to `editor.ready` as Promises, only resolving after all resolve - Breaking change: Make `editor.runCallbacks` return a `Promise` which resolves upon all callbacks resolving - Breaking change: Require `npx` (used with `babel-node`) to allow Node files for HTML building and JSDoc type checking to be expressed as ESM. - Breaking change: `addExtension` now throws upon a repeated attempt to add an already-added extension - Breaking change (storage preference cookies): Namespace the cookie as "svgeditstore" instead of just "store" - Breaking change (API): Remove `svgCanvas.rasterExport` fourth (callback) argument, collapsing fifth (options) to fourth - Breaking change (API): Remove `svgCanvas.exportPDF` third (callback) argument - Breaking change (API): `editor/contextmenu.js` `add` now throws instead of giving a console error only upon detecting a bad menuitem or preexisting context menu - Breaking change (API): Remove `svgCanvas.embedImage` second (callback) argument - Breaking change (API): Make `getHelpXML` a class instead of instance method of `RGBColor` - Breaking change (internal API): Refactor `dbox` (and `alert`/`confirm`/`process`/`prompt`/`select`) to avoid a callback argument in favor of return a Promise - Fix: Avoid running in extension `langReady` multiple times or serially - Enhancement (API): Add svgCanvas.runExtension to run just one extension and add `nameFilter` callback to `runExtensions` - Enhancement (API): Supply `$` (our wrapped jQuery) to extensions so can use its plugins, e.g., dbox with its `alert` - Enhancement: Use alert dialog in place of `alert` in webappfind - Enhancement: `editor.ready` now returns a Promise resolving when all callbacks have resolved - Enhancement: Allow `noAlert` option as part of second argument to `loadSvgString` (and `loadFromURL` and `loadFromDataURI`) to avoid UI alert (and trigger promise rejection) - Enhancement: Make `dbox` as a separate module for alert, prompt, etc. dialogs - Refactoring: Internal `PaintBox` as class; other misc. tweaks; no bitwise in canvg - Linting (ESLint): Further linting changes (for editor); rename `.eslintrc` -> `.eslintrc.json` per recommendation - Optimization: Recompress images (imageoptim-cli updated) - npm: Update devDeps - npm: Bump to 4.0.0
55 lines
2.0 KiB
JavaScript
55 lines
2.0 KiB
JavaScript
/**
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* ext-server_moinsave.js
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*
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* @license MIT
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*
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* @copyright 2010 Alexis Deveria, 2011 MoinMoin:ReimarBauer
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* adopted for moinmoins item storage. It sends in one post png and svg data
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* (I agree to dual license my work to additional GPLv2 or later)
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*/
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import {canvg} from '../canvg/canvg.js';
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export default {
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name: 'server_moinsave',
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async init ({$, encode64, importLocale}) {
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const strings = await importLocale();
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const svgEditor = this;
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const svgCanvas = svgEditor.canvas;
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const saveSvgAction = '/+modify';
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// Create upload target (hidden iframe)
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/* const target = */ $('<iframe name="output_frame" src="#"/>').hide().appendTo('body');
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svgEditor.setCustomHandlers({
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async save (win, data) {
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const svg = '<?xml version="1.0"?>\n' + data;
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const qstr = $.param.querystring();
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const name = qstr.substr(9).split('/+get/')[1];
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const svgData = encode64(svg);
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if (!$('#export_canvas').length) {
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$('<canvas>', {id: 'export_canvas'}).hide().appendTo('body');
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}
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const c = $('#export_canvas')[0];
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c.width = svgCanvas.contentW;
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c.height = svgCanvas.contentH;
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await canvg(c, svg);
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const datauri = c.toDataURL('image/png');
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// const {uiStrings} = svgEditor;
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const pngData = encode64(datauri); // Brett: This encoding seems unnecessary
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/* const form = */ $('<form>').attr({
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method: 'post',
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action: saveSvgAction + '/' + name,
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target: 'output_frame'
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}).append('<input type="hidden" name="png_data" value="' + pngData + '">')
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.append('<input type="hidden" name="filepath" value="' + svgData + '">')
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.append('<input type="hidden" name="filename" value="' + 'drawing.svg">')
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.append('<input type="hidden" name="contenttype" value="application/x-svgdraw">')
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.appendTo('body')
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.submit().remove();
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$.alert(strings.saved);
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top.window.location = '/' + name;
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}
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});
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}
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};
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