- Breaking change: Require `new` with `EmbeddedSVGEdit` (allows us to use `class` internally)
- Breaking change: If `svgcanvas.setUiStrings` must now be called if not using editor in order
to get strings (for sake of i18n) (and if using path.js alone, must also have its `setUiStrings` called)
- Breaking change (ext-overview-window): Avoid global `overviewWindowGlobals`
- Breaking change (ext-imagelib): Change to object-based encoding for namespacing of
messages (though keep stringifying/parsing ourselves until we remove IE9 support)
- Breaking change: Rename `jquery.js` to `jquery.min.js`
- Breaking change: Remove `scoped` attribute from `style`; it is now deprecated and
obsolete; also move to head (after other stylesheets)
- Enhancement: Make SpinButton plugin independent of SVGEdit via
generic state object for tool_scale
- Enhancement: Remove now unused Python l10n scripts (#238)
- Enhancement: ES6 Modules (including jQuery plugins but not jQuery)
- Enhancement: Further JSDoc (incomplete)
- Enhancement (Optimization): Compress images using imageoptim (and add
npm script) (per #215)
- Fix: i18nize path.js strings and canvas notifications
- Fix: Attempt i18n for ext-markers
- Refactoring (ext-storage): Move locale info to own file imported by the extension (toward modularity; still should be split into separate files by language and *dynamically* imported, but we'll wait for better `import` support to refactor this)
- Refactoring: For imagelib, add local jQuery copy (using old 1.4.4 as had
been using from server)
- Refactoring: For MathJax, add local copy (using old 2.3 as had been using from
server); server had not been working
- Refactoring: Remove `use strict` (implicit in modules)
- Refactoring: Remove trailing whitespace, fix some code within comments
- Refactoring: Expect `jQuery` global rather than `$` for better modularity
(also to adapt line later once available via `import`)
- Refactoring: Prefer `const` (and then `let`)
- Refactoring: Add block scope keywords closer to first block in which they appear
- Refactoring: Use ES6 `class`
- Refactoring `$.isArray` -> `Array.isArray` and avoid some other jQuery core methods
with simple VanillaJS replacements
- Refactoring: Use abbreviated object property syntax
- Refactoring: Object destructuring
- Refactoring: Remove `uiStrings` contents in svg-editor.js (obtains from locale)
- Refactoring: Add favicon to embedded API file
- Refactoring: Use arrow functions for brief functions (incomplete)
- Refactoring: Use `Array.prototype.includes`/`String.prototype.includes`;
`String.prototype.startsWith`, `String.prototype.trim`
- Refactoring: Remove now unnecessary svgutils do/while resetting of variables
- Refactoring: Use shorthand methods for object literals (avoid ": function")
- Refactoring: Avoid quoting object property keys where unnecessary
- Refactoring: Just do truthy/falsey check for lengths in place of comparison to 0
- Refactoring (Testing): Avoid jQuery usage within most test files (defer script,
also in preparation for future switch to ES6 modules for tests)
- Refactoring: Make jpicker variable declaration indent bearable
- Refactoring (Linting): Finish svgcanvas.js
- Docs: Mention in comment no longer an entry file as before
- Docs: Migrate old config, extensions, and FAQ docs
- Licensing: Indicate MIT is license type of rgbcolor; rename/add license file name for
jgraduate and screencast to reflect type (Apache 2.0); rename file to reflect it
contains license information (of type MIT) for Raphael icons
211 lines
6.0 KiB
JavaScript
211 lines
6.0 KiB
JavaScript
/* globals jQuery */
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/**
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* Licensed under the MIT License
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*
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* Copyright(c) 2011 Jeff Schiller
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* Copyright(c) 2016 Flint O'Brien
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*/
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import {NS} from './svgedit.js';
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import {toXml, walkTree} from './svgutils.js';
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const $ = jQuery;
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/**
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* This class encapsulates the concept of a layer in the drawing. It can be constructed with
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* an existing group element or, with three parameters, will create a new layer group element.
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*
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* Usage:
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* new Layer'name', group) // Use the existing group for this layer.
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* new Layer('name', group, svgElem) // Create a new group and add it to the DOM after group.
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* new Layer('name', null, svgElem) // Create a new group and add it to the DOM as the last layer.
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*
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* @param {string} name - Layer name
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* @param {SVGGElement|null} group - An existing SVG group element or null.
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* If group and no svgElem, use group for this layer.
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* If group and svgElem, create a new group element and insert it in the DOM after group.
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* If no group and svgElem, create a new group element and insert it in the DOM as the last layer.
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* @param {SVGGElement=} svgElem - The SVG DOM element. If defined, use this to add
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* a new layer to the document.
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*/
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export default class Layer {
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constructor (name, group, svgElem) {
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this.name_ = name;
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this.group_ = svgElem ? null : group;
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if (svgElem) {
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// Create a group element with title and add it to the DOM.
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const svgdoc = svgElem.ownerDocument;
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this.group_ = svgdoc.createElementNS(NS.SVG, 'g');
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const layerTitle = svgdoc.createElementNS(NS.SVG, 'title');
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layerTitle.textContent = name;
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this.group_.appendChild(layerTitle);
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if (group) {
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$(group).after(this.group_);
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} else {
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svgElem.appendChild(this.group_);
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}
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}
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addLayerClass(this.group_);
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walkTree(this.group_, function (e) {
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e.setAttribute('style', 'pointer-events:inherit');
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});
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this.group_.setAttribute('style', svgElem ? 'pointer-events:all' : 'pointer-events:none');
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}
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/**
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* Get the layer's name.
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* @returns {string} The layer name
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*/
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getName () {
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return this.name_;
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}
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/**
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* Get the group element for this layer.
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* @returns {SVGGElement} The layer SVG group
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*/
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getGroup () {
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return this.group_;
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}
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/**
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* Active this layer so it takes pointer events.
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*/
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activate () {
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this.group_.setAttribute('style', 'pointer-events:all');
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}
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/**
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* Deactive this layer so it does NOT take pointer events.
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*/
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deactivate () {
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this.group_.setAttribute('style', 'pointer-events:none');
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}
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/**
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* Set this layer visible or hidden based on 'visible' parameter.
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* @param {boolean} visible - If true, make visible; otherwise, hide it.
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*/
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setVisible (visible) {
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const expected = visible === undefined || visible ? 'inline' : 'none';
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const oldDisplay = this.group_.getAttribute('display');
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if (oldDisplay !== expected) {
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this.group_.setAttribute('display', expected);
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}
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}
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/**
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* Is this layer visible?
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* @returns {boolean} True if visible.
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*/
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isVisible () {
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return this.group_.getAttribute('display') !== 'none';
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}
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/**
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* Get layer opacity.
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* @returns {number} Opacity value.
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*/
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getOpacity () {
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const opacity = this.group_.getAttribute('opacity');
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if (opacity === null || opacity === undefined) {
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return 1;
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}
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return parseFloat(opacity);
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}
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/**
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* Sets the opacity of this layer. If opacity is not a value between 0.0 and 1.0,
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* nothing happens.
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* @param {number} opacity - A float value in the range 0.0-1.0
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*/
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setOpacity (opacity) {
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if (typeof opacity === 'number' && opacity >= 0.0 && opacity <= 1.0) {
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this.group_.setAttribute('opacity', opacity);
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}
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}
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/**
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* Append children to this layer.
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* @param {SVGGElement} children - The children to append to this layer.
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*/
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appendChildren (children) {
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for (let i = 0; i < children.length; ++i) {
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this.group_.appendChild(children[i]);
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}
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}
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getTitleElement () {
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const len = this.group_.childNodes.length;
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for (let i = 0; i < len; ++i) {
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const child = this.group_.childNodes.item(i);
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if (child && child.tagName === 'title') {
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return child;
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}
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}
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return null;
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}
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/**
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* Set the name of this layer.
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* @param {string} name - The new name.
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* @param {svgedit.history.HistoryRecordingService} hrService - History recording service
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* @returns {string|null} The new name if changed; otherwise, null.
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*/
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setName (name, hrService) {
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const previousName = this.name_;
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name = toXml(name);
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// now change the underlying title element contents
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const title = this.getTitleElement();
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if (title) {
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$(title).empty();
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title.textContent = name;
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this.name_ = name;
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if (hrService) {
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hrService.changeElement(title, {'#text': previousName});
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}
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return this.name_;
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}
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return null;
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}
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/**
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* Remove this layer's group from the DOM. No more functions on group can be called after this.
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* @param {SVGGElement} children - The children to append to this layer.
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* @returns {SVGGElement} The layer SVG group that was just removed.
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*/
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removeGroup () {
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const parent = this.group_.parentNode;
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const group = parent.removeChild(this.group_);
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this.group_ = undefined;
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return group;
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}
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}
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/**
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* @type {string} CLASS_NAME - class attribute assigned to all layer groups.
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*/
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Layer.CLASS_NAME = 'layer';
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/**
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* @type {RegExp} CLASS_REGEX - Used to test presence of class Layer.CLASS_NAME
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*/
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Layer.CLASS_REGEX = new RegExp('(\\s|^)' + Layer.CLASS_NAME + '(\\s|$)');
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/**
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* Add class Layer.CLASS_NAME to the element (usually class='layer').
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*
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* Parameters:
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* @param {SVGGElement} elem - The SVG element to update
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*/
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function addLayerClass (elem) {
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const classes = elem.getAttribute('class');
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if (classes === null || classes === undefined || !classes.length) {
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elem.setAttribute('class', Layer.CLASS_NAME);
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} else if (!Layer.CLASS_REGEX.test(classes)) {
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elem.setAttribute('class', classes + ' ' + Layer.CLASS_NAME);
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}
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}
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