Rewrote AudioClient, fixed several async issues, removed most sealed keywords.
This commit is contained in:
@@ -62,8 +62,8 @@
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<Compile Include="..\Discord.Net.Audio\InternalIsSpeakingEventArgs.cs">
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<Link>InternalIsSpeakingEventArgs.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\Net\VoiceWebSocket.cs">
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<Link>Net\VoiceWebSocket.cs</Link>
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<Compile Include="..\Discord.Net.Audio\Net\VoiceSocket.cs">
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<Link>Net\VoiceSocket.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\Opus\OpusConverter.cs">
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<Link>Opus\OpusConverter.cs</Link>
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@@ -74,15 +74,15 @@
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<Compile Include="..\Discord.Net.Audio\Opus\OpusEncoder.cs">
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<Link>Opus\OpusEncoder.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\SimpleAudioClient.cs">
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<Link>SimpleAudioClient.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\Sodium\SecretBox.cs">
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<Link>Sodium\SecretBox.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\UserIsTalkingEventArgs.cs">
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<Link>UserIsTalkingEventArgs.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\VirtualClient.cs">
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<Link>VirtualClient.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs">
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<Link>VoiceBuffer.cs</Link>
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</Compile>
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@@ -1,9 +1,12 @@
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using Discord.API.Client.GatewaySocket;
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using Discord.API.Client.Rest;
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using Discord.Logging;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using Newtonsoft.Json;
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using Nito.AsyncEx;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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@@ -41,124 +44,190 @@ namespace Discord.Audio
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}
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}
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private readonly DiscordConfig _config;
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private readonly AsyncLock _connectionLock;
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private readonly JsonSerializer _serializer;
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private CancellationTokenSource _cancelTokenSource;
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private readonly TaskManager _taskManager;
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private ConnectionState _gatewayState;
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internal AudioService Service { get; }
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internal Logger Logger { get; }
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/// <summary> Gets the unique identifier for this client. </summary>
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public int Id { get; }
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/// <summary> Gets the service managing this client. </summary>
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public AudioService Service { get; }
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/// <summary> Gets the configuration object used to make this client. </summary>
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public AudioServiceConfig Config { get; }
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/// <summary> Gets the internal RestClient for the Client API endpoint. </summary>
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public RestClient ClientAPI { get; }
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/// <summary> Gets the internal WebSocket for the Gateway event stream. </summary>
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public GatewaySocket GatewaySocket { get; }
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public VoiceWebSocket VoiceSocket { get; }
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/// <summary> Gets the internal WebSocket for the Voice control stream. </summary>
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public VoiceSocket VoiceSocket { get; }
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/// <summary> Gets the JSON serializer used by this client. </summary>
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public JsonSerializer Serializer { get; }
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/// <summary> </summary>
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public Stream OutputStream { get; }
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/// <summary> Gets a cancellation token that triggers when the client is manually disconnected. </summary>
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public CancellationToken CancelToken { get; private set; }
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/// <summary> Gets the session id for the current connection. </summary>
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public string SessionId { get; private set; }
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/// <summary> Gets the current state of this client. </summary>
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public ConnectionState State => VoiceSocket.State;
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/// <summary> Gets the server this client is bound to. </summary>
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public Server Server => VoiceSocket.Server;
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/// <summary> Gets the channel </summary>
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public Channel Channel => VoiceSocket.Channel;
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public AudioClient(AudioService service, int clientId, Server server, GatewaySocket gatewaySocket, Logger logger)
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public AudioClient(DiscordClient client, Server server, int id)
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{
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Service = service;
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_serializer = service.Client.Serializer;
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Id = clientId;
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GatewaySocket = gatewaySocket;
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Logger = logger;
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OutputStream = new OutStream(this);
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Id = id;
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_config = client.Config;
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Service = client.Audio();
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Config = Service.Config;
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Serializer = client.Serializer;
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_gatewayState = (int)ConnectionState.Disconnected;
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//Logging
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Logger = client.Log.CreateLogger($"AudioClient #{id}");
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//Async
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_taskManager = new TaskManager(Cleanup, false);
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_connectionLock = new AsyncLock();
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CancelToken = new CancellationToken(true);
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GatewaySocket.ReceivedDispatch += OnReceivedDispatch;
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VoiceSocket = new VoiceWebSocket(service.Client, this, logger);
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//Networking
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if (Config.EnableMultiserver)
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{
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ClientAPI = new RestClient(_config, DiscordConfig.ClientAPIUrl, client.Log.CreateLogger($"ClientAPI #{id}"));
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GatewaySocket = new GatewaySocket(_config, client.Serializer, client.Log.CreateLogger($"Gateway #{id}"));
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GatewaySocket.Connected += (s, e) =>
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{
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if (_gatewayState == ConnectionState.Connecting)
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EndGatewayConnect();
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};
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}
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else
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GatewaySocket = client.GatewaySocket;
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GatewaySocket.ReceivedDispatch += (s, e) => OnReceivedEvent(e);
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VoiceSocket = new VoiceSocket(_config, Config, client.Serializer, client.Log.CreateLogger($"Voice #{id}"));
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VoiceSocket.Server = server;
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OutputStream = new OutStream(this);
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}
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/*_voiceSocket.Connected += (s, e) => RaiseVoiceConnected();
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_voiceSocket.Disconnected += async (s, e) =>
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{
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_voiceSocket.CurrentServerId;
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if (voiceServerId != null)
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_gatewaySocket.SendLeaveVoice(voiceServerId.Value);
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await _voiceSocket.Disconnect().ConfigureAwait(false);
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RaiseVoiceDisconnected(socket.CurrentServerId.Value, e);
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if (e.WasUnexpected)
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await socket.Reconnect().ConfigureAwait(false);
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};*/
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/// <summary> Connects to the Discord server with the provided token. </summary>
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public async Task Connect()
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{
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if (Config.EnableMultiserver)
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await BeginGatewayConnect().ConfigureAwait(false);
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else
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{
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var cancelSource = new CancellationTokenSource();
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CancelToken = cancelSource.Token;
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await _taskManager.Start(new Task[0], cancelSource).ConfigureAwait(false);
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}
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}
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private async Task BeginGatewayConnect()
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{
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try
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{
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using (await _connectionLock.LockAsync().ConfigureAwait(false))
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{
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await Disconnect().ConfigureAwait(false);
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_taskManager.ClearException();
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/*_voiceSocket.IsSpeaking += (s, e) =>
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{
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if (_voiceSocket.State == WebSocketState.Connected)
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{
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var user = _users[e.UserId, socket.CurrentServerId];
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bool value = e.IsSpeaking;
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if (user.IsSpeaking != value)
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{
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user.IsSpeaking = value;
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var channel = _channels[_voiceSocket.CurrentChannelId];
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RaiseUserIsSpeaking(user, channel, value);
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if (Config.TrackActivity)
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user.UpdateActivity();
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}
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}
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};*/
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ClientAPI.Token = Service.Client.ClientAPI.Token;
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/*this.Connected += (s, e) =>
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{
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_voiceSocket.ParentCancelToken = _cancelToken;
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};*/
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Stopwatch stopwatch = null;
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if (_config.LogLevel >= LogSeverity.Verbose)
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stopwatch = Stopwatch.StartNew();
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_gatewayState = ConnectionState.Connecting;
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var cancelSource = new CancellationTokenSource();
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CancelToken = cancelSource.Token;
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ClientAPI.CancelToken = CancelToken;
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await GatewaySocket.Connect(ClientAPI, CancelToken).ConfigureAwait(false);
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await _taskManager.Start(new Task[0], cancelSource).ConfigureAwait(false);
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GatewaySocket.WaitForConnection(CancelToken);
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if (_config.LogLevel >= LogSeverity.Verbose)
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{
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stopwatch.Stop();
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double seconds = Math.Round(stopwatch.ElapsedTicks / (double)TimeSpan.TicksPerSecond, 2);
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Logger.Verbose($"Connection took {seconds} sec");
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}
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}
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}
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catch (Exception ex)
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{
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await _taskManager.SignalError(ex).ConfigureAwait(false);
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throw;
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}
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}
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private void EndGatewayConnect()
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{
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_gatewayState = ConnectionState.Connected;
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}
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/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary>
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public async Task Disconnect()
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{
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await _taskManager.Stop(true).ConfigureAwait(false);
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if (Config.EnableMultiserver)
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ClientAPI.Token = null;
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}
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private async Task Cleanup()
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{
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var oldState = _gatewayState;
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_gatewayState = ConnectionState.Disconnecting;
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if (Config.EnableMultiserver)
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{
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if (oldState == ConnectionState.Connected)
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{
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try { await ClientAPI.Send(new LogoutRequest()).ConfigureAwait(false); }
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catch (OperationCanceledException) { }
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}
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await GatewaySocket.Disconnect().ConfigureAwait(false);
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ClientAPI.Token = null;
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}
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var server = VoiceSocket.Server;
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VoiceSocket.Server = null;
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VoiceSocket.Channel = null;
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if (Config.EnableMultiserver)
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await Service.RemoveClient(server, this).ConfigureAwait(false);
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SendVoiceUpdate(server.Id, null);
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await VoiceSocket.Disconnect().ConfigureAwait(false);
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if (Config.EnableMultiserver)
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await GatewaySocket.Disconnect().ConfigureAwait(false);
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_gatewayState = (int)ConnectionState.Disconnected;
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}
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public async Task Join(Channel channel)
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{
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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{
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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if (channel.Type != ChannelType.Voice)
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throw new ArgumentException("Channel must be a voice channel.", nameof(channel));
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if (channel.Server != VoiceSocket.Server)
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throw new ArgumentException("This is channel is not part of the current server.", nameof(channel));
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throw new ArgumentException("Channel must be a voice channel.", nameof(channel));
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if (channel == VoiceSocket.Channel) return;
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var server = channel.Server;
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if (server != VoiceSocket.Server)
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throw new ArgumentException("This is channel is not part of the current server.", nameof(channel));
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if (VoiceSocket.Server == null)
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throw new InvalidOperationException("This client has been closed.");
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using (await _connectionLock.LockAsync().ConfigureAwait(false))
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{
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VoiceSocket.Channel = channel;
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await Task.Run(() =>
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{
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SendVoiceUpdate();
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VoiceSocket.WaitForConnection(_cancelTokenSource.Token);
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});
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}
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}
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public async Task Connect(bool connectGateway)
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{
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SendVoiceUpdate(channel.Server.Id, channel.Id);
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using (await _connectionLock.LockAsync().ConfigureAwait(false))
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{
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_cancelTokenSource = new CancellationTokenSource();
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var cancelToken = _cancelTokenSource.Token;
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VoiceSocket.ParentCancelToken = cancelToken;
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if (connectGateway)
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{
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GatewaySocket.ParentCancelToken = cancelToken;
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await GatewaySocket.Connect().ConfigureAwait(false);
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GatewaySocket.WaitForConnection(cancelToken);
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}
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}
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await Task.Run(() => VoiceSocket.WaitForConnection(CancelToken));
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}
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public async Task Disconnect()
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{
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using (await _connectionLock.LockAsync().ConfigureAwait(false))
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{
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await Service.RemoveClient(VoiceSocket.Server, this).ConfigureAwait(false);
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VoiceSocket.Channel = null;
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SendVoiceUpdate();
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await VoiceSocket.Disconnect();
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}
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}
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private async void OnReceivedDispatch(object sender, WebSocketEventEventArgs e)
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private async void OnReceivedEvent(WebSocketEventEventArgs e)
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{
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try
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{
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@@ -166,11 +235,11 @@ namespace Discord.Audio
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{
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case "VOICE_STATE_UPDATE":
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{
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var data = e.Payload.ToObject<VoiceStateUpdateEvent>(_serializer);
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var data = e.Payload.ToObject<VoiceStateUpdateEvent>(Serializer);
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if (data.GuildId == VoiceSocket.Server?.Id && data.UserId == Service.Client.CurrentUser?.Id)
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{
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if (data.ChannelId == null)
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await Disconnect();
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await Disconnect().ConfigureAwait(false);
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else
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{
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var channel = Service.Client.GetChannel(data.ChannelId.Value);
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@@ -179,7 +248,7 @@ namespace Discord.Audio
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else
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{
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Logger.Warning("VOICE_STATE_UPDATE referenced an unknown channel, disconnecting.");
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await Disconnect();
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await Disconnect().ConfigureAwait(false);
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}
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}
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}
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@@ -187,13 +256,16 @@ namespace Discord.Audio
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break;
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case "VOICE_SERVER_UPDATE":
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{
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var data = e.Payload.ToObject<VoiceServerUpdateEvent>(_serializer);
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var data = e.Payload.ToObject<VoiceServerUpdateEvent>(Serializer);
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if (data.GuildId == VoiceSocket.Server?.Id)
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{
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var client = Service.Client;
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VoiceSocket.Token = data.Token;
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VoiceSocket.Host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0];
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await VoiceSocket.Connect().ConfigureAwait(false);
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var id = client.CurrentUser?.Id;
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if (id != null)
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{
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var host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0];
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await VoiceSocket.Connect(host, data.Token, id.Value, GatewaySocket.SessionId, CancelToken).ConfigureAwait(false);
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}
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}
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}
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break;
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@@ -233,15 +305,11 @@ namespace Discord.Audio
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VoiceSocket.WaitForQueue();
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}
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private void SendVoiceUpdate()
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public void SendVoiceUpdate(ulong? serverId, ulong? channelId)
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{
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var serverId = VoiceSocket.Server?.Id;
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if (serverId != null)
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{
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GatewaySocket.SendUpdateVoice(serverId, VoiceSocket.Channel?.Id,
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(Service.Config.Mode | AudioMode.Outgoing) == 0,
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(Service.Config.Mode | AudioMode.Incoming) == 0);
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}
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GatewaySocket.SendUpdateVoice(serverId, channelId,
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(Service.Config.Mode | AudioMode.Outgoing) == 0,
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(Service.Config.Mode | AudioMode.Incoming) == 0);
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}
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}
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}
|
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242
src/Discord.Net.Audio/AudioClient.cs.old
Normal file
242
src/Discord.Net.Audio/AudioClient.cs.old
Normal file
@@ -0,0 +1,242 @@
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using Discord.API.Client.GatewaySocket;
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using Discord.Logging;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using Newtonsoft.Json;
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using Nito.AsyncEx;
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
|
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|
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namespace Discord.Audio
|
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{
|
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internal class AudioClient : IAudioClient
|
||||
{
|
||||
private class OutStream : Stream
|
||||
{
|
||||
public override bool CanRead => false;
|
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public override bool CanSeek => false;
|
||||
public override bool CanWrite => true;
|
||||
|
||||
private readonly AudioClient _client;
|
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|
||||
internal OutStream(AudioClient client)
|
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{
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_client = client;
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||||
}
|
||||
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||||
public override long Length { get { throw new InvalidOperationException(); } }
|
||||
public override long Position
|
||||
{
|
||||
get { throw new InvalidOperationException(); }
|
||||
set { throw new InvalidOperationException(); }
|
||||
}
|
||||
public override void Flush() { throw new InvalidOperationException(); }
|
||||
public override long Seek(long offset, SeekOrigin origin) { throw new InvalidOperationException(); }
|
||||
public override void SetLength(long value) { throw new InvalidOperationException(); }
|
||||
public override int Read(byte[] buffer, int offset, int count) { throw new InvalidOperationException(); }
|
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public override void Write(byte[] buffer, int offset, int count)
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||||
{
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_client.Send(buffer, offset, count);
|
||||
}
|
||||
}
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||||
|
||||
private readonly JsonSerializer _serializer;
|
||||
private readonly bool _ownsGateway;
|
||||
private TaskManager _taskManager;
|
||||
private CancellationToken _cancelToken;
|
||||
|
||||
internal AudioService Service { get; }
|
||||
internal Logger Logger { get; }
|
||||
public int Id { get; }
|
||||
public GatewaySocket GatewaySocket { get; }
|
||||
public VoiceSocket VoiceSocket { get; }
|
||||
public Stream OutputStream { get; }
|
||||
|
||||
public ConnectionState State => VoiceSocket.State;
|
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public Server Server => VoiceSocket.Server;
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public Channel Channel => VoiceSocket.Channel;
|
||||
|
||||
public AudioClient(AudioService service, int clientId, Server server, GatewaySocket gatewaySocket, bool ownsGateway, Logger logger)
|
||||
{
|
||||
Service = service;
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||||
_serializer = service.Client.Serializer;
|
||||
Id = clientId;
|
||||
GatewaySocket = gatewaySocket;
|
||||
_ownsGateway = ownsGateway;
|
||||
Logger = logger;
|
||||
OutputStream = new OutStream(this);
|
||||
_taskManager = new TaskManager(Cleanup, true);
|
||||
|
||||
GatewaySocket.ReceivedDispatch += OnReceivedDispatch;
|
||||
|
||||
VoiceSocket = new VoiceSocket(service.Client.Config, service.Config, service.Client.Serializer, logger);
|
||||
VoiceSocket.Server = server;
|
||||
|
||||
/*_voiceSocket.Connected += (s, e) => RaiseVoiceConnected();
|
||||
_voiceSocket.Disconnected += async (s, e) =>
|
||||
{
|
||||
_voiceSocket.CurrentServerId;
|
||||
if (voiceServerId != null)
|
||||
_gatewaySocket.SendLeaveVoice(voiceServerId.Value);
|
||||
await _voiceSocket.Disconnect().ConfigureAwait(false);
|
||||
RaiseVoiceDisconnected(socket.CurrentServerId.Value, e);
|
||||
if (e.WasUnexpected)
|
||||
await socket.Reconnect().ConfigureAwait(false);
|
||||
};*/
|
||||
|
||||
/*_voiceSocket.IsSpeaking += (s, e) =>
|
||||
{
|
||||
if (_voiceSocket.State == WebSocketState.Connected)
|
||||
{
|
||||
var user = _users[e.UserId, socket.CurrentServerId];
|
||||
bool value = e.IsSpeaking;
|
||||
if (user.IsSpeaking != value)
|
||||
{
|
||||
user.IsSpeaking = value;
|
||||
var channel = _channels[_voiceSocket.CurrentChannelId];
|
||||
RaiseUserIsSpeaking(user, channel, value);
|
||||
if (Config.TrackActivity)
|
||||
user.UpdateActivity();
|
||||
}
|
||||
}
|
||||
};*/
|
||||
|
||||
/*this.Connected += (s, e) =>
|
||||
{
|
||||
_voiceSocket.ParentCancelToken = _cancelToken;
|
||||
};*/
|
||||
}
|
||||
|
||||
public async Task Join(Channel channel)
|
||||
{
|
||||
if (channel == null) throw new ArgumentNullException(nameof(channel));
|
||||
if (channel.Type != ChannelType.Voice)
|
||||
throw new ArgumentException("Channel must be a voice channel.", nameof(channel));
|
||||
if (channel.Server != VoiceSocket.Server)
|
||||
throw new ArgumentException("This is channel is not part of the current server.", nameof(channel));
|
||||
if (channel == VoiceSocket.Channel) return;
|
||||
if (VoiceSocket.Server == null)
|
||||
throw new InvalidOperationException("This client has been closed.");
|
||||
|
||||
SendVoiceUpdate(channel.Server.Id, channel.Id);
|
||||
await Task.Run(() => VoiceSocket.WaitForConnection(_cancelToken));
|
||||
}
|
||||
|
||||
public async Task Connect(RestClient rest = null)
|
||||
{
|
||||
var cancelSource = new CancellationTokenSource();
|
||||
_cancelToken = cancelSource.Token;
|
||||
|
||||
Task[] tasks;
|
||||
if (rest != null)
|
||||
tasks = new Task[] { GatewaySocket.Connect(rest, _cancelToken) };
|
||||
else
|
||||
tasks = new Task[0];
|
||||
|
||||
await _taskManager.Start(tasks, cancelSource);
|
||||
}
|
||||
|
||||
public Task Disconnect() => _taskManager.Stop(true);
|
||||
|
||||
private async Task Cleanup()
|
||||
{
|
||||
var server = VoiceSocket.Server;
|
||||
VoiceSocket.Server = null;
|
||||
VoiceSocket.Channel = null;
|
||||
|
||||
await Service.RemoveClient(server, this).ConfigureAwait(false);
|
||||
SendVoiceUpdate(server.Id, null);
|
||||
|
||||
await VoiceSocket.Disconnect().ConfigureAwait(false);
|
||||
if (_ownsGateway)
|
||||
await GatewaySocket.Disconnect().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async void OnReceivedDispatch(object sender, WebSocketEventEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (e.Type)
|
||||
{
|
||||
case "VOICE_STATE_UPDATE":
|
||||
{
|
||||
var data = e.Payload.ToObject<VoiceStateUpdateEvent>(_serializer);
|
||||
if (data.GuildId == VoiceSocket.Server?.Id && data.UserId == Service.Client.CurrentUser?.Id)
|
||||
{
|
||||
if (data.ChannelId == null)
|
||||
await Disconnect().ConfigureAwait(false);
|
||||
else
|
||||
{
|
||||
var channel = Service.Client.GetChannel(data.ChannelId.Value);
|
||||
if (channel != null)
|
||||
VoiceSocket.Channel = channel;
|
||||
else
|
||||
{
|
||||
Logger.Warning("VOICE_STATE_UPDATE referenced an unknown channel, disconnecting.");
|
||||
await Disconnect().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "VOICE_SERVER_UPDATE":
|
||||
{
|
||||
var data = e.Payload.ToObject<VoiceServerUpdateEvent>(_serializer);
|
||||
if (data.GuildId == VoiceSocket.Server?.Id)
|
||||
{
|
||||
var client = Service.Client;
|
||||
var id = client.CurrentUser?.Id;
|
||||
if (id != null)
|
||||
{
|
||||
var host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0];
|
||||
await VoiceSocket.Connect(host, data.Token, id.Value, GatewaySocket.SessionId, _cancelToken).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error($"Error handling {e.Type} event", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Sends a PCM frame to the voice server. Will block until space frees up in the outgoing buffer. </summary>
|
||||
/// <param name="data">PCM frame to send. This must be a single or collection of uncompressed 48Kz monochannel 20ms PCM frames. </param>
|
||||
/// <param name="count">Number of bytes in this frame. </param>
|
||||
public void Send(byte[] data, int offset, int count)
|
||||
{
|
||||
if (data == null) throw new ArgumentException(nameof(data));
|
||||
if (count < 0) throw new ArgumentOutOfRangeException(nameof(count));
|
||||
if (offset < 0) throw new ArgumentOutOfRangeException(nameof(count));
|
||||
if (VoiceSocket.Server == null) return; //Has been closed
|
||||
if (count == 0) return;
|
||||
|
||||
VoiceSocket.SendPCMFrames(data, offset, count);
|
||||
}
|
||||
|
||||
/// <summary> Clears the PCM buffer. </summary>
|
||||
public void Clear()
|
||||
{
|
||||
if (VoiceSocket.Server == null) return; //Has been closed
|
||||
VoiceSocket.ClearPCMFrames();
|
||||
}
|
||||
|
||||
/// <summary> Returns a task that completes once the voice output buffer is empty. </summary>
|
||||
public void Wait()
|
||||
{
|
||||
if (VoiceSocket.Server == null) return; //Has been closed
|
||||
VoiceSocket.WaitForQueue();
|
||||
}
|
||||
|
||||
public void SendVoiceUpdate(ulong? serverId, ulong? channelId)
|
||||
{
|
||||
GatewaySocket.SendUpdateVoice(serverId, channelId,
|
||||
(Service.Config.Mode | AudioMode.Outgoing) == 0,
|
||||
(Service.Config.Mode | AudioMode.Incoming) == 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Discord.Net.WebSockets;
|
||||
using Nito.AsyncEx;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Linq;
|
||||
@@ -8,8 +8,10 @@ namespace Discord.Audio
|
||||
{
|
||||
public class AudioService : IService
|
||||
{
|
||||
private AudioClient _defaultClient;
|
||||
private ConcurrentDictionary<ulong, IAudioClient> _voiceClients;
|
||||
private readonly AsyncLock _asyncLock;
|
||||
private AudioClient _defaultClient; //Only used for single server
|
||||
private VirtualClient _currentClient; //Only used for single server
|
||||
private ConcurrentDictionary<ulong, AudioClient> _voiceClients;
|
||||
private ConcurrentDictionary<User, bool> _talkingUsers;
|
||||
private int _nextClientId;
|
||||
|
||||
@@ -30,18 +32,20 @@ namespace Discord.Audio
|
||||
public AudioService(AudioServiceConfig config)
|
||||
{
|
||||
Config = config;
|
||||
}
|
||||
_asyncLock = new AsyncLock();
|
||||
|
||||
}
|
||||
void IService.Install(DiscordClient client)
|
||||
{
|
||||
Client = client;
|
||||
Config.Lock();
|
||||
|
||||
if (Config.EnableMultiserver)
|
||||
_voiceClients = new ConcurrentDictionary<ulong, IAudioClient>();
|
||||
_voiceClients = new ConcurrentDictionary<ulong, AudioClient>();
|
||||
else
|
||||
{
|
||||
var logger = Client.Log.CreateLogger("Voice");
|
||||
_defaultClient = new SimpleAudioClient(this, 0, logger);
|
||||
_defaultClient = new AudioClient(Client, null, 0);
|
||||
}
|
||||
_talkingUsers = new ConcurrentDictionary<User, bool>();
|
||||
|
||||
@@ -75,68 +79,30 @@ namespace Discord.Audio
|
||||
{
|
||||
if (server == null) throw new ArgumentNullException(nameof(server));
|
||||
|
||||
if (!Config.EnableMultiserver)
|
||||
if (Config.EnableMultiserver)
|
||||
{
|
||||
if (server == _defaultClient.Server)
|
||||
return (_defaultClient as SimpleAudioClient).CurrentClient;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
IAudioClient client;
|
||||
AudioClient client;
|
||||
if (_voiceClients.TryGetValue(server.Id, out client))
|
||||
return client;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
private async Task<IAudioClient> CreateClient(Server server)
|
||||
{
|
||||
var client = _voiceClients.GetOrAdd(server.Id, _ => null); //Placeholder, so we can't have two clients connecting at once
|
||||
|
||||
if (client == null)
|
||||
else
|
||||
{
|
||||
int id = unchecked(++_nextClientId);
|
||||
|
||||
var gatewayLogger = Client.Log.CreateLogger($"Gateway #{id}");
|
||||
var voiceLogger = Client.Log.CreateLogger($"Voice #{id}");
|
||||
var gatewaySocket = new GatewaySocket(Client, gatewayLogger);
|
||||
var voiceClient = new AudioClient(this, id, server, Client.GatewaySocket, voiceLogger);
|
||||
|
||||
await voiceClient.Connect(true).ConfigureAwait(false);
|
||||
|
||||
/*voiceClient.VoiceSocket.FrameReceived += (s, e) =>
|
||||
{
|
||||
OnFrameReceieved(e);
|
||||
};
|
||||
voiceClient.VoiceSocket.UserIsSpeaking += (s, e) =>
|
||||
{
|
||||
var user = server.GetUser(e.UserId);
|
||||
OnUserIsSpeakingUpdated(user, e.IsSpeaking);
|
||||
};*/
|
||||
|
||||
//Update the placeholder only it still exists (RemoveClient wasnt called)
|
||||
if (!_voiceClients.TryUpdate(server.Id, voiceClient, null))
|
||||
{
|
||||
//If it was, cleanup
|
||||
await voiceClient.Disconnect().ConfigureAwait(false); ;
|
||||
await gatewaySocket.Disconnect().ConfigureAwait(false); ;
|
||||
}
|
||||
if (server == _currentClient.Server)
|
||||
return _currentClient;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
return client;
|
||||
}
|
||||
|
||||
//TODO: This isn't threadsafe
|
||||
internal async Task RemoveClient(Server server, IAudioClient client)
|
||||
|
||||
//Called from AudioClient.Disconnect
|
||||
internal async Task RemoveClient(Server server, AudioClient client)
|
||||
{
|
||||
if (Config.EnableMultiserver && server != null)
|
||||
using (await _asyncLock.LockAsync().ConfigureAwait(false))
|
||||
{
|
||||
if (_voiceClients.TryRemove(server.Id, out client))
|
||||
{
|
||||
await client.Disconnect();
|
||||
await (client as AudioClient).GatewaySocket.Disconnect();
|
||||
}
|
||||
if (_voiceClients.TryUpdate(server.Id, null, client))
|
||||
_voiceClients.TryRemove(server.Id, out client);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -144,16 +110,48 @@ namespace Discord.Audio
|
||||
{
|
||||
if (channel == null) throw new ArgumentNullException(nameof(channel));
|
||||
|
||||
if (!Config.EnableMultiserver)
|
||||
var server = channel.Server;
|
||||
using (await _asyncLock.LockAsync().ConfigureAwait(false))
|
||||
{
|
||||
await (_defaultClient as SimpleAudioClient).Connect(channel, false).ConfigureAwait(false);
|
||||
return _defaultClient;
|
||||
}
|
||||
else
|
||||
{
|
||||
var client = await CreateClient(channel.Server).ConfigureAwait(false);
|
||||
await client.Join(channel).ConfigureAwait(false);
|
||||
return client;
|
||||
if (Config.EnableMultiserver)
|
||||
{
|
||||
AudioClient client;
|
||||
if (!_voiceClients.TryGetValue(server.Id, out client))
|
||||
{
|
||||
client = new AudioClient(Client, server, unchecked(++_nextClientId));
|
||||
_voiceClients[server.Id] = client;
|
||||
|
||||
await client.Connect().ConfigureAwait(false);
|
||||
|
||||
/*voiceClient.VoiceSocket.FrameReceived += (s, e) =>
|
||||
{
|
||||
OnFrameReceieved(e);
|
||||
};
|
||||
voiceClient.VoiceSocket.UserIsSpeaking += (s, e) =>
|
||||
{
|
||||
var user = server.GetUser(e.UserId);
|
||||
OnUserIsSpeakingUpdated(user, e.IsSpeaking);
|
||||
};*/
|
||||
}
|
||||
|
||||
await client.Join(channel).ConfigureAwait(false);
|
||||
return client;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_defaultClient.Server != server)
|
||||
{
|
||||
await _defaultClient.Disconnect();
|
||||
_defaultClient.VoiceSocket.Server = server;
|
||||
await _defaultClient.Connect().ConfigureAwait(false);
|
||||
}
|
||||
var client = new VirtualClient(_defaultClient, server);
|
||||
_currentClient = client;
|
||||
|
||||
await client.Join(channel).ConfigureAwait(false);
|
||||
return client;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -163,15 +161,18 @@ namespace Discord.Audio
|
||||
|
||||
if (Config.EnableMultiserver)
|
||||
{
|
||||
IAudioClient client;
|
||||
AudioClient client;
|
||||
if (_voiceClients.TryRemove(server.Id, out client))
|
||||
await client.Disconnect().ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
IAudioClient client = GetClient(server);
|
||||
if (client != null)
|
||||
await (_defaultClient as SimpleAudioClient).Leave(client as SimpleAudioClient.VirtualClient).ConfigureAwait(false);
|
||||
using (await _asyncLock.LockAsync().ConfigureAwait(false))
|
||||
{
|
||||
var client = GetClient(server) as VirtualClient;
|
||||
if (client != null)
|
||||
await _defaultClient.Disconnect().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public partial class VoiceWebSocket : WebSocket
|
||||
public partial class VoiceSocket : WebSocket
|
||||
{
|
||||
private const int MaxOpusSize = 4000;
|
||||
private const string EncryptedMode = "xsalsa20_poly1305";
|
||||
@@ -27,8 +27,7 @@ namespace Discord.Net.WebSockets
|
||||
|
||||
private readonly int _targetAudioBufferLength;
|
||||
private readonly ConcurrentDictionary<uint, OpusDecoder> _decoders;
|
||||
private readonly AudioClient _audioClient;
|
||||
private readonly AudioServiceConfig _config;
|
||||
private readonly AudioServiceConfig _audioConfig;
|
||||
private Task _sendTask, _receiveTask;
|
||||
private VoiceBuffer _sendBuffer;
|
||||
private OpusEncoder _encoder;
|
||||
@@ -41,6 +40,8 @@ namespace Discord.Net.WebSockets
|
||||
private ushort _sequence;
|
||||
private string _encryptionMode;
|
||||
private int _ping;
|
||||
private ulong? _userId;
|
||||
private string _sessionId;
|
||||
|
||||
public string Token { get; internal set; }
|
||||
public Server Server { get; internal set; }
|
||||
@@ -57,32 +58,37 @@ namespace Discord.Net.WebSockets
|
||||
internal void OnFrameReceived(ulong userId, ulong channelId, byte[] buffer, int offset, int count)
|
||||
=> FrameReceived(this, new InternalFrameEventArgs(userId, channelId, buffer, offset, count));
|
||||
|
||||
internal VoiceWebSocket(DiscordClient client, AudioClient audioClient, Logger logger)
|
||||
: base(client, logger)
|
||||
internal VoiceSocket(DiscordConfig config, AudioServiceConfig audioConfig, JsonSerializer serializer, Logger logger)
|
||||
: base(config, serializer, logger)
|
||||
{
|
||||
_audioClient = audioClient;
|
||||
_config = client.Audio().Config;
|
||||
_audioConfig = audioConfig;
|
||||
_decoders = new ConcurrentDictionary<uint, OpusDecoder>();
|
||||
_targetAudioBufferLength = _config.BufferLength / 20; //20 ms frames
|
||||
_targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames
|
||||
_encodingBuffer = new byte[MaxOpusSize];
|
||||
_ssrcMapping = new ConcurrentDictionary<uint, ulong>();
|
||||
_encoder = new OpusEncoder(48000, _config.Channels, 20, _config.Bitrate, OpusApplication.MusicOrMixed);
|
||||
_sendBuffer = new VoiceBuffer((int)Math.Ceiling(_config.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize);
|
||||
_encoder = new OpusEncoder(48000, _audioConfig.Channels, 20, _audioConfig.Bitrate, OpusApplication.MusicOrMixed);
|
||||
_sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize);
|
||||
}
|
||||
|
||||
public Task Connect()
|
||||
=> BeginConnect();
|
||||
public Task Connect(string host, string token, ulong userId, string sessionId, CancellationToken parentCancelToken)
|
||||
{
|
||||
Host = host;
|
||||
Token = token;
|
||||
_userId = userId;
|
||||
_sessionId = sessionId;
|
||||
return BeginConnect(parentCancelToken);
|
||||
}
|
||||
private async Task Reconnect()
|
||||
{
|
||||
try
|
||||
{
|
||||
var cancelToken = ParentCancelToken.Value;
|
||||
await Task.Delay(_client.Config.ReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
var cancelToken = _parentCancelToken;
|
||||
await Task.Delay(_config.ReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
while (!cancelToken.IsCancellationRequested)
|
||||
{
|
||||
try
|
||||
{
|
||||
await Connect().ConfigureAwait(false);
|
||||
await BeginConnect(_parentCancelToken).ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
catch (OperationCanceledException) { throw; }
|
||||
@@ -90,31 +96,35 @@ namespace Discord.Net.WebSockets
|
||||
{
|
||||
Logger.Error("Reconnect failed", ex);
|
||||
//Net is down? We can keep trying to reconnect until the user runs Disconnect()
|
||||
await Task.Delay(_client.Config.FailedReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
await Task.Delay(_config.FailedReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException) { }
|
||||
}
|
||||
public Task Disconnect() => _taskManager.Stop(true);
|
||||
public async Task Disconnect()
|
||||
{
|
||||
await _taskManager.Stop(true).ConfigureAwait(false);
|
||||
_userId = null;
|
||||
}
|
||||
|
||||
protected override async Task Run()
|
||||
{
|
||||
_udp = new UdpClient(new IPEndPoint(IPAddress.Any, 0));
|
||||
|
||||
List<Task> tasks = new List<Task>();
|
||||
if (_config.Mode.HasFlag(AudioMode.Outgoing))
|
||||
if (_audioConfig.Mode.HasFlag(AudioMode.Outgoing))
|
||||
_sendTask = Task.Run(() => SendVoiceAsync(CancelToken));
|
||||
_receiveTask = Task.Run(() => ReceiveVoiceAsync(CancelToken));
|
||||
|
||||
SendIdentify();
|
||||
SendIdentify(_userId.Value, _sessionId);
|
||||
|
||||
#if !DOTNET5_4
|
||||
tasks.Add(WatcherAsync());
|
||||
#endif
|
||||
tasks.AddRange(_engine.GetTasks(CancelToken));
|
||||
tasks.Add(HeartbeatAsync(CancelToken));
|
||||
await _taskManager.Start(tasks, _cancelTokenSource).ConfigureAwait(false);
|
||||
await _taskManager.Start(tasks, _cancelSource).ConfigureAwait(false);
|
||||
}
|
||||
protected override async Task Cleanup()
|
||||
{
|
||||
@@ -148,7 +158,7 @@ namespace Discord.Net.WebSockets
|
||||
int packetLength, resultOffset, resultLength;
|
||||
IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
|
||||
if ((_config.Mode & AudioMode.Incoming) != 0)
|
||||
if ((_audioConfig.Mode & AudioMode.Incoming) != 0)
|
||||
{
|
||||
decodingBuffer = new byte[MaxOpusSize];
|
||||
nonce = new byte[24];
|
||||
@@ -184,7 +194,7 @@ namespace Discord.Net.WebSockets
|
||||
int port = packet[68] | packet[69] << 8;
|
||||
|
||||
SendSelectProtocol(ip, port);
|
||||
if ((_config.Mode & AudioMode.Incoming) == 0)
|
||||
if ((_audioConfig.Mode & AudioMode.Incoming) == 0)
|
||||
return; //We dont need this thread anymore
|
||||
}
|
||||
else
|
||||
@@ -395,7 +405,7 @@ namespace Discord.Net.WebSockets
|
||||
var address = (await Dns.GetHostAddressesAsync(Host.Replace("wss://", "")).ConfigureAwait(false)).FirstOrDefault();
|
||||
_endpoint = new IPEndPoint(address, payload.Port);
|
||||
|
||||
if (_config.EnableEncryption)
|
||||
if (_audioConfig.EnableEncryption)
|
||||
{
|
||||
if (payload.Modes.Contains(EncryptedMode))
|
||||
{
|
||||
@@ -467,12 +477,12 @@ namespace Discord.Net.WebSockets
|
||||
|
||||
public override void SendHeartbeat()
|
||||
=> QueueMessage(new HeartbeatCommand());
|
||||
public void SendIdentify()
|
||||
public void SendIdentify(ulong id, string sessionId)
|
||||
=> QueueMessage(new IdentifyCommand
|
||||
{
|
||||
GuildId = Server.Id,
|
||||
UserId = _client.CurrentUser.Id,
|
||||
SessionId = _client.SessionId,
|
||||
UserId = id,
|
||||
SessionId = sessionId,
|
||||
Token = Token
|
||||
});
|
||||
public void SendSelectProtocol(string externalAddress, int externalPort)
|
||||
@@ -1,72 +0,0 @@
|
||||
using Discord.Logging;
|
||||
using Nito.AsyncEx;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Audio
|
||||
{
|
||||
internal class SimpleAudioClient : AudioClient
|
||||
{
|
||||
internal class VirtualClient : IAudioClient
|
||||
{
|
||||
private readonly SimpleAudioClient _client;
|
||||
|
||||
ConnectionState IAudioClient.State => _client.VoiceSocket.State;
|
||||
Server IAudioClient.Server => _client.VoiceSocket.Server;
|
||||
Channel IAudioClient.Channel => _client.VoiceSocket.Channel;
|
||||
Stream IAudioClient.OutputStream => _client.OutputStream;
|
||||
|
||||
public VirtualClient(SimpleAudioClient client)
|
||||
{
|
||||
_client = client;
|
||||
}
|
||||
|
||||
Task IAudioClient.Disconnect() => _client.Leave(this);
|
||||
Task IAudioClient.Join(Channel channel) => _client.Join(channel);
|
||||
|
||||
void IAudioClient.Send(byte[] data, int offset, int count) => _client.Send(data, offset, count);
|
||||
void IAudioClient.Clear() => _client.Clear();
|
||||
void IAudioClient.Wait() => _client.Wait();
|
||||
}
|
||||
|
||||
private readonly AsyncLock _connectionLock;
|
||||
|
||||
internal VirtualClient CurrentClient { get; private set; }
|
||||
|
||||
public SimpleAudioClient(AudioService service, int id, Logger logger)
|
||||
: base(service, id, null, service.Client.GatewaySocket, logger)
|
||||
{
|
||||
_connectionLock = new AsyncLock();
|
||||
}
|
||||
|
||||
//Only disconnects if is current a member of this server
|
||||
public async Task Leave(VirtualClient client)
|
||||
{
|
||||
using (await _connectionLock.LockAsync().ConfigureAwait(false))
|
||||
{
|
||||
if (CurrentClient == client)
|
||||
{
|
||||
CurrentClient = null;
|
||||
await Disconnect().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task<IAudioClient> Connect(Channel channel, bool connectGateway)
|
||||
{
|
||||
using (await _connectionLock.LockAsync().ConfigureAwait(false))
|
||||
{
|
||||
bool changeServer = channel.Server != VoiceSocket.Server;
|
||||
if (changeServer || CurrentClient == null)
|
||||
{
|
||||
await Disconnect().ConfigureAwait(false);
|
||||
CurrentClient = new VirtualClient(this);
|
||||
VoiceSocket.Server = channel.Server;
|
||||
await Connect(connectGateway).ConfigureAwait(false);
|
||||
}
|
||||
await Join(channel).ConfigureAwait(false);
|
||||
return CurrentClient;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
29
src/Discord.Net.Audio/VirtualClient.cs
Normal file
29
src/Discord.Net.Audio/VirtualClient.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Audio
|
||||
{
|
||||
internal class VirtualClient : IAudioClient
|
||||
{
|
||||
private readonly AudioClient _client;
|
||||
|
||||
public Server Server { get; }
|
||||
|
||||
public ConnectionState State => _client.VoiceSocket.Server == Server ? _client.VoiceSocket.State : ConnectionState.Disconnected;
|
||||
public Channel Channel => _client.VoiceSocket.Server == Server ? _client.VoiceSocket.Channel : null;
|
||||
public Stream OutputStream => _client.VoiceSocket.Server == Server ? _client.OutputStream : null;
|
||||
|
||||
public VirtualClient(AudioClient client, Server server)
|
||||
{
|
||||
_client = client;
|
||||
Server = server;
|
||||
}
|
||||
|
||||
public Task Disconnect() => _client.Service.Leave(Server);
|
||||
public Task Join(Channel channel) => _client.Join(channel);
|
||||
|
||||
public void Send(byte[] data, int offset, int count) => _client.Send(data, offset, count);
|
||||
public void Clear() => _client.Clear();
|
||||
public void Wait() => _client.Wait();
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,8 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Commands
|
||||
{
|
||||
public sealed class Command
|
||||
//TODO: Make this more friendly and expose it to be extendable
|
||||
public class Command
|
||||
{
|
||||
private string[] _aliases;
|
||||
internal CommandParameter[] _parameters;
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Commands
|
||||
{
|
||||
//TODO: Make this more friendly and expose it to be extendable
|
||||
public sealed class CommandBuilder
|
||||
{
|
||||
private readonly CommandService _service;
|
||||
@@ -18,17 +19,20 @@ namespace Discord.Commands
|
||||
|
||||
public CommandService Service => _service;
|
||||
|
||||
internal CommandBuilder(CommandService service, Command command, string prefix = "", string category = "", IEnumerable<IPermissionChecker> initialChecks = null)
|
||||
internal CommandBuilder(CommandService service, string text, string prefix = "", string category = "", IEnumerable<IPermissionChecker> initialChecks = null)
|
||||
{
|
||||
_service = service;
|
||||
_command = command;
|
||||
_command.Category = category;
|
||||
_params = new List<CommandParameter>();
|
||||
_service = service;
|
||||
_prefix = prefix;
|
||||
|
||||
_command = new Command(AppendPrefix(prefix, text));
|
||||
_command.Category = category;
|
||||
|
||||
if (initialChecks != null)
|
||||
_checks = new List<IPermissionChecker>(initialChecks);
|
||||
else
|
||||
_checks = new List<IPermissionChecker>();
|
||||
_prefix = prefix;
|
||||
|
||||
_params = new List<CommandParameter>();
|
||||
_aliases = new List<string>();
|
||||
|
||||
_allowRequiredParams = true;
|
||||
@@ -112,7 +116,7 @@ namespace Discord.Commands
|
||||
return prefix;
|
||||
}
|
||||
}
|
||||
public sealed class CommandGroupBuilder
|
||||
public class CommandGroupBuilder
|
||||
{
|
||||
private readonly CommandService _service;
|
||||
private readonly string _prefix;
|
||||
@@ -154,9 +158,6 @@ namespace Discord.Commands
|
||||
public CommandBuilder CreateCommand()
|
||||
=> CreateCommand("");
|
||||
public CommandBuilder CreateCommand(string cmd)
|
||||
{
|
||||
var command = new Command(CommandBuilder.AppendPrefix(_prefix, cmd));
|
||||
return new CommandBuilder(_service, command, _prefix, _category, _checks);
|
||||
}
|
||||
=> new CommandBuilder(_service, cmd, _prefix, _category, _checks);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,13 +11,13 @@
|
||||
/// <summary> Catches all remaining text as a single optional parameter. </summary>
|
||||
Unparsed
|
||||
}
|
||||
public sealed class CommandParameter
|
||||
public class CommandParameter
|
||||
{
|
||||
public string Name { get; }
|
||||
public int Id { get; internal set; }
|
||||
public ParameterType Type { get; }
|
||||
|
||||
public CommandParameter(string name, ParameterType type)
|
||||
internal CommandParameter(string name, ParameterType type)
|
||||
{
|
||||
Name = name;
|
||||
Type = type;
|
||||
|
||||
@@ -7,7 +7,7 @@ using System.Linq;
|
||||
|
||||
namespace Discord.Modules
|
||||
{
|
||||
public sealed class ModuleManager
|
||||
public class ModuleManager
|
||||
{
|
||||
public event EventHandler<ServerEventArgs> ServerEnabled = delegate { };
|
||||
public event EventHandler<ServerEventArgs> ServerDisabled = delegate { };
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class Channel : ChannelReference
|
||||
{
|
||||
public sealed class PermissionOverwrite
|
||||
public class PermissionOverwrite
|
||||
{
|
||||
[JsonProperty("type")]
|
||||
public string Type { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class ExtendedGuild : Guild
|
||||
{
|
||||
public sealed class ExtendedMemberInfo : Member
|
||||
public class ExtendedMemberInfo : Member
|
||||
{
|
||||
[JsonProperty("mute")]
|
||||
public bool? IsServerMuted { get; set; }
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class Guild : GuildReference
|
||||
{
|
||||
public sealed class EmojiData
|
||||
public class EmojiData
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public string Id { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class InviteReference
|
||||
{
|
||||
public sealed class GuildData : GuildReference
|
||||
public class GuildData : GuildReference
|
||||
{
|
||||
[JsonProperty("splash_hash")]
|
||||
public string Splash { get; set; }
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class MemberPresence : MemberReference
|
||||
{
|
||||
public sealed class GameInfo
|
||||
public class GameInfo
|
||||
{
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Discord.API.Client
|
||||
{
|
||||
public class Message : MessageReference
|
||||
{
|
||||
public sealed class Attachment
|
||||
public class Attachment
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public string Id { get; set; }
|
||||
@@ -23,9 +23,9 @@ namespace Discord.API.Client
|
||||
public int Height { get; set; }
|
||||
}
|
||||
|
||||
public sealed class Embed
|
||||
public class Embed
|
||||
{
|
||||
public sealed class Reference
|
||||
public class Reference
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url { get; set; }
|
||||
@@ -33,7 +33,7 @@ namespace Discord.API.Client
|
||||
public string Name { get; set; }
|
||||
}
|
||||
|
||||
public sealed class ThumbnailInfo
|
||||
public class ThumbnailInfo
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url { get; set; }
|
||||
@@ -44,7 +44,7 @@ namespace Discord.API.Client
|
||||
[JsonProperty("height")]
|
||||
public int Height { get; set; }
|
||||
}
|
||||
public sealed class VideoInfo
|
||||
public class VideoInfo
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class HeartbeatCommand : IWebSocketMessage
|
||||
public class HeartbeatCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Heartbeat;
|
||||
object IWebSocketMessage.Payload => EpochTime.GetMilliseconds();
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class IdentifyCommand : IWebSocketMessage
|
||||
public class IdentifyCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Identify;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class RequestMembersCommand : IWebSocketMessage
|
||||
public class RequestMembersCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.RequestGuildMembers;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class ResumeCommand : IWebSocketMessage
|
||||
public class ResumeCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Resume;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateStatusCommand : IWebSocketMessage
|
||||
public class UpdateStatusCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.StatusUpdate;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
bool IWebSocketMessage.IsPrivate => false;
|
||||
|
||||
public sealed class GameInfo
|
||||
public class GameInfo
|
||||
{
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateVoiceCommand : IWebSocketMessage
|
||||
public class UpdateVoiceCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.VoiceStateUpdate;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class ChannelCreateEvent : Channel { }
|
||||
public class ChannelCreateEvent : Channel { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class ChannelDeleteEvent : Channel { }
|
||||
public class ChannelDeleteEvent : Channel { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class ChannelUpdateEvent : Channel { }
|
||||
public class ChannelUpdateEvent : Channel { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildBanAddEvent : MemberReference { }
|
||||
public class GuildBanAddEvent : MemberReference { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildBanRemoveEvent : MemberReference { }
|
||||
public class GuildBanRemoveEvent : MemberReference { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildCreateEvent : ExtendedGuild { }
|
||||
public class GuildCreateEvent : ExtendedGuild { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildDeleteEvent : ExtendedGuild { }
|
||||
public class GuildDeleteEvent : ExtendedGuild { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket.Events
|
||||
{
|
||||
//public sealed class GuildEmojisUpdateEvent { }
|
||||
//public class GuildEmojisUpdateEvent { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
//public sealed class GuildIntegrationsUpdateEvent { }
|
||||
//public class GuildIntegrationsUpdateEvent { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildMemberAddEvent : Member { }
|
||||
public class GuildMemberAddEvent : Member { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildMemberRemoveEvent : Member { }
|
||||
public class GuildMemberRemoveEvent : Member { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildMemberUpdateEvent : Member { }
|
||||
public class GuildMemberUpdateEvent : Member { }
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildMembersChunkEvent
|
||||
public class GuildMembersChunkEvent
|
||||
{
|
||||
[JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong GuildId { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildRoleCreateEvent
|
||||
public class GuildRoleCreateEvent
|
||||
{
|
||||
[JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong GuildId { get; set; }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildRoleDeleteEvent : RoleReference { }
|
||||
public class GuildRoleDeleteEvent : RoleReference { }
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildRoleUpdateEvent
|
||||
public class GuildRoleUpdateEvent
|
||||
{
|
||||
[JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong GuildId { get; set; }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class GuildUpdateEvent : Guild { }
|
||||
public class GuildUpdateEvent : Guild { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class MessageAckEvent : MessageReference { }
|
||||
public class MessageAckEvent : MessageReference { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class MessageCreateEvent : Message { }
|
||||
public class MessageCreateEvent : Message { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class MessageDeleteEvent : MessageReference { }
|
||||
public class MessageDeleteEvent : MessageReference { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class MessageUpdateEvent : Message { }
|
||||
public class MessageUpdateEvent : Message { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class PresenceUpdateEvent : MemberPresence { }
|
||||
public class PresenceUpdateEvent : MemberPresence { }
|
||||
}
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class ReadyEvent
|
||||
public class ReadyEvent
|
||||
{
|
||||
public sealed class ReadState
|
||||
public class ReadState
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public string ChannelId { get; set; }
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class RedirectEvent
|
||||
public class RedirectEvent
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url { get; set; }
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class ResumedEvent
|
||||
public class ResumedEvent
|
||||
{
|
||||
[JsonProperty("heartbeat_interval")]
|
||||
public int HeartbeatInterval { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class TypingStartEvent
|
||||
public class TypingStartEvent
|
||||
{
|
||||
[JsonProperty("user_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong UserId { get; set; }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
//public sealed class UserSettingsUpdateEvent { }
|
||||
//public class UserSettingsUpdateEvent { }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class UserUpdateEvent : User { }
|
||||
public class UserUpdateEvent : User { }
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class VoiceServerUpdateEvent
|
||||
public class VoiceServerUpdateEvent
|
||||
{
|
||||
[JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong GuildId { get; set; }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Discord.API.Client.GatewaySocket
|
||||
{
|
||||
public sealed class VoiceStateUpdateEvent : MemberVoiceState { }
|
||||
public class VoiceStateUpdateEvent : MemberVoiceState { }
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Discord.API.Client
|
||||
object Payload { get; }
|
||||
bool IsPrivate { get; }
|
||||
}
|
||||
public sealed class WebSocketMessage
|
||||
public class WebSocketMessage
|
||||
{
|
||||
[JsonProperty("op")]
|
||||
public int? Operation { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class AcceptInviteRequest : IRestRequest<InviteReference>
|
||||
public class AcceptInviteRequest : IRestRequest<InviteReference>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"invite/{InviteId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class AckMessageRequest : IRestRequest
|
||||
public class AckMessageRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}/ack";
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class AddChannelPermissionsRequest : IRestRequest
|
||||
public class AddChannelPermissionsRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "PUT";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/permissions/{TargetId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class AddGuildBanRequest : IRestRequest
|
||||
public class AddGuildBanRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "PUT";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/bans/{UserId}?delete-message-days={PruneDays}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class CreateChannelRequest : IRestRequest<Channel>
|
||||
public class CreateChannelRequest : IRestRequest<Channel>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/channels";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class CreateGuildRequest : IRestRequest<Guild>
|
||||
public class CreateGuildRequest : IRestRequest<Guild>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"guilds";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class CreateInviteRequest : IRestRequest<Invite>
|
||||
public class CreateInviteRequest : IRestRequest<Invite>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/invites";
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class CreatePrivateChannelRequest : IRestRequest<Channel>
|
||||
public class CreatePrivateChannelRequest : IRestRequest<Channel>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"users/@me/channels";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class CreateRoleRequest : IRestRequest<Role>
|
||||
public class CreateRoleRequest : IRestRequest<Role>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/roles";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class DeleteChannelRequest : IRestRequest<Channel>
|
||||
public class DeleteChannelRequest : IRestRequest<Channel>
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class DeleteInviteRequest : IRestRequest<Invite>
|
||||
public class DeleteInviteRequest : IRestRequest<Invite>
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"invite/{InviteCode}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class DeleteMessageRequest : IRestRequest
|
||||
public class DeleteMessageRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class DeleteRoleRequest : IRestRequest
|
||||
public class DeleteRoleRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/roles/{RoleId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GatewayRequest : IRestRequest<GatewayResponse>
|
||||
public class GatewayRequest : IRestRequest<GatewayResponse>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"gateway";
|
||||
@@ -11,7 +11,7 @@ namespace Discord.API.Client.Rest
|
||||
bool IRestRequest.IsPrivate => false;
|
||||
}
|
||||
|
||||
public sealed class GatewayResponse
|
||||
public class GatewayResponse
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetBansRequest : IRestRequest<UserReference[]>
|
||||
public class GetBansRequest : IRestRequest<UserReference[]>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/bans";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetInviteRequest : IRestRequest<InviteReference>
|
||||
public class GetInviteRequest : IRestRequest<InviteReference>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"invite/{InviteCode}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetInvitesRequest : IRestRequest<InviteReference[]>
|
||||
public class GetInvitesRequest : IRestRequest<InviteReference[]>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/invites";
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Text;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetMessagesRequest : IRestRequest<Message[]>
|
||||
public class GetMessagesRequest : IRestRequest<Message[]>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetVoiceRegionsRequest : IRestRequest<GetVoiceRegionsResponse[]>
|
||||
public class GetVoiceRegionsRequest : IRestRequest<GetVoiceRegionsResponse[]>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"voice/regions";
|
||||
@@ -11,7 +11,7 @@ namespace Discord.API.Client.Rest
|
||||
bool IRestRequest.IsPrivate => false;
|
||||
}
|
||||
|
||||
public sealed class GetVoiceRegionsResponse
|
||||
public class GetVoiceRegionsResponse
|
||||
{
|
||||
[JsonProperty("sample_hostname")]
|
||||
public string Hostname { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class GetWidgetRequest : IRestRequest<GetWidgetResponse>
|
||||
public class GetWidgetRequest : IRestRequest<GetWidgetResponse>
|
||||
{
|
||||
string IRestRequest.Method => "GET";
|
||||
string IRestRequest.Endpoint => $"servers/{GuildId}/widget.json";
|
||||
@@ -19,9 +19,9 @@ namespace Discord.API.Client.Rest
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class GetWidgetResponse
|
||||
public class GetWidgetResponse
|
||||
{
|
||||
public sealed class Channel
|
||||
public class Channel
|
||||
{
|
||||
[JsonProperty("id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong Id { get; set; }
|
||||
@@ -30,7 +30,7 @@ namespace Discord.API.Client.Rest
|
||||
[JsonProperty("position")]
|
||||
public int Position { get; set; }
|
||||
}
|
||||
public sealed class User : UserReference
|
||||
public class User : UserReference
|
||||
{
|
||||
[JsonProperty("avatar_url")]
|
||||
public string AvatarUrl { get; set; }
|
||||
@@ -39,7 +39,7 @@ namespace Discord.API.Client.Rest
|
||||
[JsonProperty("game")]
|
||||
public UserGame Game { get; set; }
|
||||
}
|
||||
public sealed class UserGame
|
||||
public class UserGame
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class KickMemberRequest : IRestRequest
|
||||
public class KickMemberRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class LeaveGuildRequest : IRestRequest<Guild>
|
||||
public class LeaveGuildRequest : IRestRequest<Guild>
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class LoginRequest : IRestRequest<LoginResponse>
|
||||
public class LoginRequest : IRestRequest<LoginResponse>
|
||||
{
|
||||
string IRestRequest.Method => Email != null ? "POST" : "GET";
|
||||
string IRestRequest.Endpoint => $"auth/login";
|
||||
@@ -16,7 +16,7 @@ namespace Discord.API.Client.Rest
|
||||
public string Password { get; set; }
|
||||
}
|
||||
|
||||
public sealed class LoginResponse
|
||||
public class LoginResponse
|
||||
{
|
||||
[JsonProperty("token")]
|
||||
public string Token { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class LogoutRequest : IRestRequest
|
||||
public class LogoutRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"auth/logout";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class PruneMembersRequest : IRestRequest<PruneMembersResponse>
|
||||
public class PruneMembersRequest : IRestRequest<PruneMembersResponse>
|
||||
{
|
||||
string IRestRequest.Method => IsSimulation ? "GET" : "POST";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/prune?days={Days}";
|
||||
@@ -21,7 +21,7 @@ namespace Discord.API.Client.Rest
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PruneMembersResponse
|
||||
public class PruneMembersResponse
|
||||
{
|
||||
[JsonProperty("pruned")]
|
||||
public int Pruned { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class RemoveChannelPermissionsRequest : IRestRequest
|
||||
public class RemoveChannelPermissionsRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/permissions/{TargetId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class RemoveGuildBanRequest : IRestRequest
|
||||
public class RemoveGuildBanRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "DELETE";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/bans/{UserId}";
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Linq;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class ReorderChannelsRequest : IRestRequest
|
||||
public class ReorderChannelsRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/channels";
|
||||
@@ -19,7 +19,7 @@ namespace Discord.API.Client.Rest
|
||||
}
|
||||
bool IRestRequest.IsPrivate => false;
|
||||
|
||||
public sealed class Channel
|
||||
public class Channel
|
||||
{
|
||||
[JsonProperty("id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong Id { get; set; }
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Linq;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class ReorderRolesRequest : IRestRequest<Role[]>
|
||||
public class ReorderRolesRequest : IRestRequest<Role[]>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/roles";
|
||||
@@ -19,7 +19,7 @@ namespace Discord.API.Client.Rest
|
||||
}
|
||||
bool IRestRequest.IsPrivate => false;
|
||||
|
||||
public sealed class Role
|
||||
public class Role
|
||||
{
|
||||
[JsonProperty("id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong Id { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.IO;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class SendFileRequest : IRestFileRequest<Message>
|
||||
public class SendFileRequest : IRestFileRequest<Message>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class SendIsTypingRequest : IRestRequest
|
||||
public class SendIsTypingRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/typing";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class SendMessageRequest : IRestRequest<Message>
|
||||
public class SendMessageRequest : IRestRequest<Message>
|
||||
{
|
||||
string IRestRequest.Method => "POST";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateChannelRequest : IRestRequest<Channel>
|
||||
public class UpdateChannelRequest : IRestRequest<Channel>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}";
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateGuildRequest : IRestRequest<Guild>
|
||||
public class UpdateGuildRequest : IRestRequest<Guild>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}";
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateMemberRequest : IRestRequest
|
||||
public class UpdateMemberRequest : IRestRequest
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}";
|
||||
|
||||
@@ -4,7 +4,7 @@ using Newtonsoft.Json;
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateMessageRequest : IRestRequest<Message>
|
||||
public class UpdateMessageRequest : IRestRequest<Message>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateProfileRequest : IRestRequest<User>
|
||||
public class UpdateProfileRequest : IRestRequest<User>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"users/@me";
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace Discord.API.Client.Rest
|
||||
{
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public sealed class UpdateRoleRequest : IRestRequest<Role>
|
||||
public class UpdateRoleRequest : IRestRequest<Role>
|
||||
{
|
||||
string IRestRequest.Method => "PATCH";
|
||||
string IRestRequest.Endpoint => $"guilds/{GuildId}/roles/{RoleId}";
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class HeartbeatCommand : IWebSocketMessage
|
||||
public class HeartbeatCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Heartbeat;
|
||||
object IWebSocketMessage.Payload => EpochTime.GetMilliseconds();
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class IdentifyCommand : IWebSocketMessage
|
||||
public class IdentifyCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Identify;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class SelectProtocolCommand : IWebSocketMessage
|
||||
public class SelectProtocolCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.SelectProtocol;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
bool IWebSocketMessage.IsPrivate => false;
|
||||
|
||||
public sealed class Data
|
||||
public class Data
|
||||
{
|
||||
[JsonProperty("address")]
|
||||
public string Address { get; set; }
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class SetSpeakingCommand : IWebSocketMessage
|
||||
public class SetSpeakingCommand : IWebSocketMessage
|
||||
{
|
||||
int IWebSocketMessage.OpCode => (int)OpCodes.Speaking;
|
||||
object IWebSocketMessage.Payload => this;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class ReadyEvent
|
||||
public class ReadyEvent
|
||||
{
|
||||
[JsonProperty("ssrc")]
|
||||
public uint SSRC { get; set; }
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class SessionDescriptionEvent
|
||||
public class SessionDescriptionEvent
|
||||
{
|
||||
[JsonProperty("secret_key")]
|
||||
public byte[] SecretKey { get; set; }
|
||||
|
||||
@@ -3,7 +3,7 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Client.VoiceSocket
|
||||
{
|
||||
public sealed class SpeakingEvent
|
||||
public class SpeakingEvent
|
||||
{
|
||||
[JsonProperty("user_id"), JsonConverter(typeof(LongStringConverter))]
|
||||
public ulong UserId { get; set; }
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Discord.API.Converters
|
||||
{
|
||||
public sealed class LongStringConverter : JsonConverter
|
||||
public class LongStringConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType)
|
||||
=> objectType == typeof(ulong);
|
||||
@@ -14,7 +14,7 @@ namespace Discord.API.Converters
|
||||
=> writer.WriteValue(((ulong)value).ToIdString());
|
||||
}
|
||||
|
||||
public sealed class NullableLongStringConverter : JsonConverter
|
||||
public class NullableLongStringConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType)
|
||||
=> objectType == typeof(ulong?);
|
||||
@@ -24,7 +24,7 @@ namespace Discord.API.Converters
|
||||
=> writer.WriteValue(((ulong?)value).ToIdString());
|
||||
}
|
||||
|
||||
/*public sealed class LongStringEnumerableConverter : JsonConverter
|
||||
/*public class LongStringEnumerableConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType) => objectType == typeof(IEnumerable<ulong>);
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
@@ -55,7 +55,7 @@ namespace Discord.API.Converters
|
||||
}
|
||||
}*/
|
||||
|
||||
internal sealed class LongStringArrayConverter : JsonConverter
|
||||
internal class LongStringArrayConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType) => objectType == typeof(IEnumerable<ulong[]>);
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user