docs: Documentation December Update (#1218)
* Fix broken link (#11) * Fix typos and improve wording * Add information for IGuildUser + Add GetPermission sample + Add ModifyAsync remarks * Add information for IGuildChannel + Add ModifyAsync remarks + Add GetOverwritePermissionAsync examples * Add warning for Direction.Around * Fix indentations and references * Move IRole.ModifyAsync sample * Add information for IUser + Add example, remarks for Get(Default)AvatarUrl + Add example, remarks for GetOrCreateDMChannelAsync + Add missing remarks/summary/returns for other properties of the class * Change verbs used in IVoiceState summary/remarks * Add additional explanation for IGuildUser.RoleIds * Change verbs used in IMessage summary/remarks * Clarify IUserMessage Add/RemoveReactionAsync samples * Fix command handler sample typo * Add information for DiscordSocketConfig + Add remarks/example to the class + Add remarks to AlwaysDownloadUsers * Fix documentation for SlowMode * Add additional remarks for Guild/TextChannelProperties * Update DocFx.Plugins.LastModified to v1.2.0 This should drastically improve docfx build time. * Add missing dependencies * Update DocFx.Plugins.LastModified to v1.2.1 Improve performance * Update DocFx.Plugins.LastModified to v1.2.2 * Clarify deployment.md + Rewritten .NET Core deployment strategies for better clarification * Split deployment types into framework-dependent and self-contained * Clarify the benefits of using different types of publishing * Include a sample of how to execute dotnet application with the dotnet command in a TIP dialog for visibility * Update post-execution article and samples + This change is to reflect changes made in https://github.com/RogueException/Discord.Net/pull/1164, where CommandInfo is now passed into the CommandExecuted event as an Optional<T> * Update DocFX.Plugin.DescriptionGenerator to v1.1.1 * Adjust according to recent CommandExecuted changes See: +f549da50e0+6260749095* Add further documentation for https://github.com/RogueException/Discord.Net/pull/1037 * Add partial documentation for the precondition helper class * Include CHANGELOG.md in docs * Revise post-execution docs * Fix incorrect Optional<T> usage * Indent some sample code and add a comment reminding the user that the post-execution basic sample code is not ideal. * Streamline docs for Attachment + This commit also adds further explanation for why Embeds and Attachments are read-only collections * Add further documentation for MessageActivity and MessageApplication * Add caching-related docs to ISocketMessageChannel * Add missing documentation inheritance for SyncPermissionsAsync * Streamline documentation process This is done by changing the documentation of the implementations required by interfaces to redirect to the interface method instead (e.g., SocketDMChannel#GetMessagesAsync refer to IMessageChannel.GetMessagesAsync within the remarks of the method). * Cleanup92bf8363ca* Update src/Discord.Net.Core/Entities/Channels/Direction.cs Co-Authored-By: Still34 <341464@gmail.com> * Update src/Discord.Net.Core/Entities/Channels/Direction.cs Co-Authored-By: Still34 <341464@gmail.com> * Update src/Discord.Net.Core/Entities/Channels/GuildChannelProperties.cs Co-Authored-By: Still34 <341464@gmail.com> * Update src/Discord.Net.WebSocket/DiscordSocketConfig.cs Co-Authored-By: Still34 <341464@gmail.com> * Update according to PR suggestions * Reword sentences of deployment article for clarification & remove mention of portability * Fix typos/grammar errors within TextChannelProperties * Add the logo SVG to the page navbar * Implement changing logo image based on theme color using CSS background image * Add a favicon * use the purple logomark instead of white * hack? set the title to navbar svg to read "Discord.Net Docs"
This commit is contained in:
2
.gitignore
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[Dd]ebugPublic/
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[Rr]elease/
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||||
[Rr]eleases/
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||||
x64/
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x86/
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build/
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bld/
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[Bb]in/
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docs/_template/last-modified/plugins/LICENSE
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docs/_template/last-modified/plugins/LICENSE
vendored
@@ -19,3 +19,11 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
==============================================================================
|
||||
|
||||
Humanizer (https://github.com/Humanizr/Humanizer)
|
||||
The MIT License (MIT)
|
||||
Copyright (c) .NET Foundation and Contributors
|
||||
|
||||
==============================================================================
|
||||
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<configuration>
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<dllmap os="linux" cpu="x86-64" wordsize="64" dll="git2-8e0b172" target="lib/linux-x64/libgit2-8e0b172.so" />
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<dllmap os="osx" cpu="x86,x86-64" dll="git2-8e0b172" target="lib/osx/libgit2-8e0b172.dylib" />
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</configuration>
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@@ -301,4 +301,8 @@ span.arrow-d{
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span.arrow-r{
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border-left: 5px solid white
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}
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}
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.logo-switcher {
|
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background: url("/marketing/logo/SVG/Combinationmark White.svg") no-repeat;
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||||
}
|
||||
|
||||
@@ -308,4 +308,8 @@ span.arrow-d{
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span.arrow-r{
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border-left: 5px solid white
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}
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||||
}
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||||
|
||||
.logo-switcher {
|
||||
background: url("/marketing/logo/SVG/Combinationmark White.svg") no-repeat;
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}
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@@ -110,4 +110,8 @@ span.arrow-d{
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span.arrow-r{
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border-left: 5px solid black
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}
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}
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||||
.logo-switcher {
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||||
background: url("/marketing/logo/SVG/Combinationmark.svg") no-repeat;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,15 @@ body {
|
||||
scroll-behavior: smooth;
|
||||
}
|
||||
|
||||
#logo
|
||||
{
|
||||
max-width: 100px;
|
||||
max-height: 100px;
|
||||
width: 38pt;
|
||||
height: 38pt;
|
||||
padding: 8pt;
|
||||
}
|
||||
|
||||
p,
|
||||
li,
|
||||
.toc {
|
||||
@@ -23,6 +32,15 @@ img {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
|
||||
.big-logo {
|
||||
display: block;
|
||||
box-shadow: none !important;
|
||||
/* Width value was taken from the original size of the combomark svg */
|
||||
width: 951pt;
|
||||
/* Height was arbitrarily determined */
|
||||
min-height: 100pt;
|
||||
}
|
||||
|
||||
article.content p{
|
||||
-webkit-transition: all .75s ease-in-out;
|
||||
transition: all .75s ease-in-out;
|
||||
@@ -153,4 +171,4 @@ span.arrow-d{
|
||||
|
||||
span.arrow-r{
|
||||
top: 6px; position: relative;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,13 +24,19 @@
|
||||
},
|
||||
{
|
||||
"files": ["guides/**.md", "guides/**/toc.yml"]
|
||||
},
|
||||
{
|
||||
"src": "../",
|
||||
"files": [ "CHANGELOG.md" ]
|
||||
}
|
||||
],
|
||||
"resource": [{
|
||||
"files": [
|
||||
"**/images/**",
|
||||
"**/samples/**",
|
||||
"langwordMapping.yml"
|
||||
"langwordMapping.yml",
|
||||
"marketing/logo/SVG/**.svg",
|
||||
"favicon.ico"
|
||||
]
|
||||
}],
|
||||
"dest": "_site",
|
||||
@@ -45,7 +51,9 @@
|
||||
"globalMetadata": {
|
||||
"_appTitle": "Discord.Net Documentation",
|
||||
"_appFooter": "Discord.Net (c) 2015-2018 2.0.0-beta",
|
||||
"_enableSearch": true
|
||||
"_enableSearch": true,
|
||||
"_appLogoPath": "marketing/logo/SVG/Logomark Purple.svg",
|
||||
"_appFaviconPath": "favicon.ico"
|
||||
},
|
||||
"xrefService": [
|
||||
"https://xref.docs.microsoft.com/query?uid={uid}"
|
||||
|
||||
@@ -27,7 +27,7 @@ A good and safe casting example:
|
||||
[!code-csharp[Casting](samples/cast.cs)]
|
||||
|
||||
[InvalidCastException]: https://docs.microsoft.com/en-us/dotnet/api/system.invalidcastexception
|
||||
[this post]: https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/types/how-to-safely-cast-by-using-as-and-is-operators
|
||||
[this post]: https://docs.microsoft.com/en-us/dotnet/csharp/how-to/safely-cast-using-pattern-matching-is-and-as-operators
|
||||
|
||||
## How do I send a message?
|
||||
|
||||
|
||||
@@ -119,24 +119,29 @@ The following are the known caveats with `RunMode.Async`,
|
||||
3. [ExecuteAsync] will immediately return [ExecuteResult] instead of
|
||||
other result types (this is particularly important for those who wish
|
||||
to utilize [RuntimeResult] in 2.0).
|
||||
4. Exceptions are swallowed.
|
||||
4. Exceptions are swallowed in the `ExecuteAsync` result.
|
||||
|
||||
However, there are ways to remedy some of these.
|
||||
|
||||
For #3, in Discord.Net 2.0, the library introduces a new event called
|
||||
[CommandExecuted], which is raised whenever the command is
|
||||
**successfully executed**. This event will be raised regardless of
|
||||
the `RunMode` type and will return the appropriate execution result.
|
||||
[CommandService.CommandExecuted], which is raised whenever the command is executed.
|
||||
This event will be raised regardless of
|
||||
the `RunMode` type and will return the appropriate execution result
|
||||
and the associated @Discord.Commands.CommandInfo if applicable.
|
||||
|
||||
For #4, exceptions are caught in [CommandService.Log] event under
|
||||
[LogMessage.Exception] as [CommandException].
|
||||
[LogMessage.Exception] as [CommandException] and in the
|
||||
[CommandService.CommandExecuted] event under the [IResult] as
|
||||
[ExecuteResult.Exception].
|
||||
|
||||
[Task.Run]: https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.task.run
|
||||
[async state machine]: https://www.red-gate.com/simple-talk/dotnet/net-tools/c-async-what-is-it-and-how-does-it-work/
|
||||
[ExecuteAsync]: xref:Discord.Commands.CommandService.ExecuteAsync*
|
||||
[ExecuteResult]: xref:Discord.Commands.ExecuteResult
|
||||
[RuntimeResult]: xref:Discord.Commands.RuntimeResult
|
||||
[CommandExecuted]: xref:Discord.Commands.CommandService.CommandExecuted
|
||||
[CommandService.CommandExecuted]: xref:Discord.Commands.CommandService.CommandExecuted
|
||||
[CommandService.Log]: xref:Discord.Commands.CommandService.Log
|
||||
[LogMessage.Exception]: xref:Discord.LogMessage.Exception*
|
||||
[CommandException]: xref:Discord.Commands.CommandException
|
||||
[ExecuteResult.Exception]: xref:Discord.Commands.ExecuteResult.Exception*
|
||||
[CommandException]: xref:Discord.Commands.CommandException
|
||||
[IResult]: xref:Discord.Commands.IResult
|
||||
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After Width: | Height: | Size: 17 KiB |
@@ -31,17 +31,15 @@ be a violation of the SRP (Single Responsibility Principle).
|
||||
Another major issue is if your command is marked with
|
||||
`RunMode.Async`, [ExecuteAsync] will **always** return a successful
|
||||
[ExecuteResult] instead of the actual result. You can learn more
|
||||
about the impact in the [FAQ](xref:FAQ.Commands.General).
|
||||
about the impact in @FAQ.Commands.General.
|
||||
|
||||
## CommandExecuted Event
|
||||
|
||||
Enter [CommandExecuted], an event that was introduced in
|
||||
Discord.Net 2.0. This event is raised whenever a command is
|
||||
successfully executed **without any run-time exceptions** or **any
|
||||
parsing or precondition failure**. This means this event can be
|
||||
used to streamline your post-execution design, and the best thing
|
||||
about this event is that it is not prone to `RunMode.Async`'s
|
||||
[ExecuteAsync] drawbacks.
|
||||
executed regardless of its execution status. This means this
|
||||
event can be used to streamline your post-execution design,
|
||||
is not prone to `RunMode.Async`'s [ExecuteAsync] drawbacks.
|
||||
|
||||
Thus, we can begin working on code such as:
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ public class CommandHandler
|
||||
|
||||
// Keep in mind that result does not indicate a return value
|
||||
// rather an object stating if the command executed successfully.
|
||||
var result = await _command.ExecuteAsync(
|
||||
var result = await _commands.ExecuteAsync(
|
||||
context: context,
|
||||
argPos: argPos,
|
||||
services: null);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
public async Task OnCommandExecutedAsync(CommandInfo command, ICommandContext context, IResult result)
|
||||
public async Task OnCommandExecutedAsync(Optional<CommandInfo> command, ICommandContext context, IResult result)
|
||||
{
|
||||
switch(result)
|
||||
{
|
||||
|
||||
@@ -6,7 +6,7 @@ public async Task SetupAsync()
|
||||
// Hook the command handler
|
||||
_client.MessageReceived += HandleCommandAsync;
|
||||
}
|
||||
public async Task OnCommandExecutedAsync(CommandInfo command, ICommandContext context, IResult result)
|
||||
public async Task OnCommandExecutedAsync(Optional<CommandInfo> command, ICommandContext context, IResult result)
|
||||
{
|
||||
// We have access to the information of the command executed,
|
||||
// the context of the command, and the result returned from the
|
||||
@@ -20,19 +20,19 @@ public async Task OnCommandExecutedAsync(CommandInfo command, ICommandContext co
|
||||
|
||||
// ...or even log the result (the method used should fit into
|
||||
// your existing log handler)
|
||||
await _log.LogAsync(new LogMessage(LogSeverity.Info, "CommandExecution", $"{command?.Name} was executed at {DateTime.UtcNow}."));
|
||||
var commandName = command.IsSpecified ? command.Value.Name : "A command";
|
||||
await _log.LogAsync(new LogMessage(LogSeverity.Info,
|
||||
"CommandExecution",
|
||||
$"{commandName} was executed at {DateTime.UtcNow}."));
|
||||
}
|
||||
public async Task HandleCommandAsync(SocketMessage msg)
|
||||
{
|
||||
var message = messageParam as SocketUserMessage;
|
||||
if (message == null) return;
|
||||
int argPos = 0;
|
||||
if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(_client.CurrentUser, ref argPos)) || message.Author.IsBot) return;
|
||||
if (!(message.HasCharPrefix('!', ref argPos) ||
|
||||
message.HasMentionPrefix(_client.CurrentUser, ref argPos)) ||
|
||||
message.Author.IsBot) return;
|
||||
var context = new SocketCommandContext(_client, message);
|
||||
var result = await _commands.ExecuteAsync(context, argPos, _services);
|
||||
// Optionally, you may pass the result manually into your
|
||||
// CommandExecuted event handler if you wish to handle parsing or
|
||||
// precondition failures in the same method.
|
||||
|
||||
// await OnCommandExecutedAsync(null, context, result);
|
||||
await _commands.ExecuteAsync(context, argPos, _services);
|
||||
}
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
// Bad code!!!
|
||||
var result = await _commands.ExecuteAsync(context, argPos, _services);
|
||||
if (result.CommandError != null)
|
||||
switch(result.CommandError)
|
||||
{
|
||||
case CommandError.BadArgCount:
|
||||
await context.Channel.SendMessageAsync("Parameter count does not match any command's.");
|
||||
await context.Channel.SendMessageAsync(
|
||||
"Parameter count does not match any command's.");
|
||||
break;
|
||||
default:
|
||||
await context.Channel.SendMessageAsync($"An error has occurred {result.ErrorReason}");
|
||||
await context.Channel.SendMessageAsync(
|
||||
$"An error has occurred {result.ErrorReason}");
|
||||
break;
|
||||
}
|
||||
@@ -52,33 +52,50 @@ enough. Here is a list of recommended VPS provider.
|
||||
|
||||
> [!NOTE]
|
||||
> This section only covers the very basics of .NET Core deployment.
|
||||
> To learn more about deployment, visit [.NET Core application deployment]
|
||||
> by Microsoft.
|
||||
> To learn more about .NET Core deployment,
|
||||
> visit [.NET Core application deployment] by Microsoft.
|
||||
|
||||
By default, .NET Core compiles all projects as a DLL file, so that any
|
||||
.NET Core runtime can execute the application.
|
||||
When redistributing the application - whether for deployment on a
|
||||
remote machine or for sharing with another user - you may want to
|
||||
publish the application; in other words, to create a
|
||||
self-contained package without installing the dependencies
|
||||
and the runtime on the target platform.
|
||||
|
||||
You may execute the application via `dotnet myprogram.dll` assuming you
|
||||
have the dotnet CLI installed.
|
||||
### Framework-dependent Deployment
|
||||
|
||||
When redistributing the application, you may want to publish the
|
||||
application, or in other words, create a self-contained package
|
||||
for use on another machine without installing the dependencies first.
|
||||
|
||||
This can be achieved by using the dotnet CLI too on the development
|
||||
machine:
|
||||
To deploy a framework-dependent package (i.e. files to be used on a
|
||||
remote machine with the `dotnet` command), simply publish
|
||||
the package with:
|
||||
|
||||
* `dotnet publish -c Release`
|
||||
|
||||
Additionally, you may want to target a specific platform when
|
||||
publishing the application so you may use the application without
|
||||
having to install the Core runtime on the target machine. To do this,
|
||||
you may specify an [Runtime ID] upon build/publish with the `-r`
|
||||
option.
|
||||
This will create a package with the **least dependencies**
|
||||
included with the application; however, the remote machine
|
||||
must have `dotnet` runtime installed before the remote could run the
|
||||
program.
|
||||
|
||||
For example, when targeting a Windows 10 machine, you may want to use
|
||||
the following to create the application in Windows executable
|
||||
format (.exe):
|
||||
> [!TIP]
|
||||
> Do not know how to run a .NET Core application with
|
||||
> the `dotnet` runtime? Navigate to the folder of the program
|
||||
> (typically under `$projFolder/bin/Release`) and
|
||||
> enter `dotnet program.dll` where `program.dll` is your compiled
|
||||
> binaries.
|
||||
|
||||
### Self-contained Deployment
|
||||
|
||||
To deploy a self-contained package (i.e. files to be used on a remote
|
||||
machine without the `dotnet` runtime), publish with a specific
|
||||
[Runtime ID] with the `-r` switch.
|
||||
|
||||
This will create a package with dependencies compiled for the target
|
||||
platform, meaning that all the required dependencies will be included
|
||||
with the program. This will result in **larger package size**;
|
||||
however, that means the copy of the runtime that can be run
|
||||
natively on the target platform.
|
||||
|
||||
For example, the following command will create a Windows
|
||||
executable (`.exe`) that is ready to be executed on any
|
||||
Windows 10 x64 based machine:
|
||||
|
||||
* `dotnet publish -c Release -r win10-x64`
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@ title: Home
|
||||
|
||||
# Discord.Net Documentation
|
||||
|
||||
<img class="big-logo logo-switcher" />
|
||||
|
||||
## What is Discord.Net?
|
||||
|
||||
Discord.Net is an asynchronous, multi-platform .NET Library used to
|
||||
@@ -25,4 +27,4 @@ objects in the library.
|
||||
- [GitHub](https://github.com/RogueException/Discord.Net/)
|
||||
- [NuGet](https://www.nuget.org/packages/Discord.Net/)
|
||||
- [MyGet Feed](https://www.myget.org/feed/Packages/discord-net) - Add-ons and nightly builds
|
||||
- [AppVeyor CI](https://ci.appveyor.com/project/RogueException/discord-net) - Nightly builds via Continuous Integration
|
||||
- [AppVeyor CI](https://ci.appveyor.com/project/RogueException/discord-net) - Nightly builds via Continuous Integration
|
||||
|
||||
@@ -1 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 265.74 274.24"><defs><style>.cls-1{fill:#68217a;}.cls-2{fill:#939;}</style></defs><title>Logomark Purple</title><g id="Layer_2" data-name="Layer 2"><g id="Layer_1-2" data-name="Layer 1"><path class="cls-1" d="M54.48.13,239.93,17.62A28.57,28.57,0,0,1,265.61,48.8L248,235.91a28.57,28.57,0,0,1-31.06,25.84L60,246.94,69.71,222l-19.27,14.8L32.23,250.75,0,274.24,23.42,26A28.56,28.56,0,0,1,54.48.13Z"/><rect class="cls-2" x="113.88" y="-22.58" width="16.56" height="138.01" rx="6.32" transform="translate(63.14 163.03) rotate(-83.96)"/><rect class="cls-2" x="157.3" y="20.84" width="16.56" height="138.01" rx="6.32" transform="translate(58.81 245.05) rotate(-83.96)"/><rect class="cls-2" x="100.92" y="99.96" width="16.56" height="138.01" rx="6.32" transform="translate(-70.32 259.78) rotate(-83.96)"/><rect class="cls-2" x="153.11" y="60.4" width="16.56" height="138.01" rx="6.32" transform="translate(15.73 276.29) rotate(-83.96)"/></g></g></svg>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 265.74 274.24"><defs><style>.cls-1{fill:#68217a;}.cls-2{fill:#939;}</style></defs><title>Discord.Net Docs</title><g id="Layer_2" data-name="Layer 2"><g id="Layer_1-2" data-name="Layer 1"><path class="cls-1" d="M54.48.13,239.93,17.62A28.57,28.57,0,0,1,265.61,48.8L248,235.91a28.57,28.57,0,0,1-31.06,25.84L60,246.94,69.71,222l-19.27,14.8L32.23,250.75,0,274.24,23.42,26A28.56,28.56,0,0,1,54.48.13Z"/><rect class="cls-2" x="113.88" y="-22.58" width="16.56" height="138.01" rx="6.32" transform="translate(63.14 163.03) rotate(-83.96)"/><rect class="cls-2" x="157.3" y="20.84" width="16.56" height="138.01" rx="6.32" transform="translate(58.81 245.05) rotate(-83.96)"/><rect class="cls-2" x="100.92" y="99.96" width="16.56" height="138.01" rx="6.32" transform="translate(-70.32 259.78) rotate(-83.96)"/><rect class="cls-2" x="153.11" y="60.4" width="16.56" height="138.01" rx="6.32" transform="translate(15.73 276.29) rotate(-83.96)"/></g></g></svg>
|
||||
|
Before Width: | Height: | Size: 995 B After Width: | Height: | Size: 996 B |
@@ -6,4 +6,6 @@
|
||||
topicUid: FAQ.Basics.GetStarted
|
||||
- name: API Documentation
|
||||
href: api/
|
||||
topicUid: API.Docs
|
||||
topicUid: API.Docs
|
||||
- name: Changelog
|
||||
topicHref: ../CHANGELOG.md
|
||||
@@ -5,8 +5,20 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Commands
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides extension methods for the <see cref="CommandService"/> class.
|
||||
/// </summary>
|
||||
public static class CommandServiceExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns commands that can be executed under the current context.
|
||||
/// </summary>
|
||||
/// <param name="commands">The set of commands to be checked against.</param>
|
||||
/// <param name="context">The current command context.</param>
|
||||
/// <param name="provider">The service provider used for dependency injection upon precondition check.</param>
|
||||
/// <returns>
|
||||
/// A read-only collection of commands that can be executed under the current context.
|
||||
/// </returns>
|
||||
public static async Task<IReadOnlyCollection<CommandInfo>> GetExecutableCommandsAsync(this ICollection<CommandInfo> commands, ICommandContext context, IServiceProvider provider)
|
||||
{
|
||||
var executableCommands = new List<CommandInfo>();
|
||||
@@ -27,8 +39,26 @@ namespace Discord.Commands
|
||||
|
||||
return executableCommands;
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns commands that can be executed under the current context.
|
||||
/// </summary>
|
||||
/// <param name="commandService">The desired command service class to check against.</param>
|
||||
/// <param name="context">The current command context.</param>
|
||||
/// <param name="provider">The service provider used for dependency injection upon precondition check.</param>
|
||||
/// <returns>
|
||||
/// A read-only collection of commands that can be executed under the current context.
|
||||
/// </returns>
|
||||
public static Task<IReadOnlyCollection<CommandInfo>> GetExecutableCommandsAsync(this CommandService commandService, ICommandContext context, IServiceProvider provider)
|
||||
=> GetExecutableCommandsAsync(commandService.Commands.ToArray(), context, provider);
|
||||
/// <summary>
|
||||
/// Returns commands that can be executed under the current context.
|
||||
/// </summary>
|
||||
/// <param name="module">The module to be checked against.</param>
|
||||
/// <param name="context">The current command context.</param>
|
||||
/// <param name="provider">The service provider used for dependency injection upon precondition check.</param>
|
||||
/// <returns>
|
||||
/// A read-only collection of commands that can be executed under the current context.
|
||||
/// </returns>
|
||||
public static async Task<IReadOnlyCollection<CommandInfo>> GetExecutableCommandsAsync(this ModuleInfo module, ICommandContext context, IServiceProvider provider)
|
||||
{
|
||||
var executableCommands = new List<CommandInfo>();
|
||||
|
||||
@@ -15,10 +15,10 @@ namespace Discord
|
||||
|
||||
internal Game() { }
|
||||
/// <summary>
|
||||
/// Creates a <see cref="Game"/> with the provided <paramref name="name"/> and <see cref="ActivityType"/>.
|
||||
/// Creates a <see cref="Game"/> with the provided name and <see cref="ActivityType"/>.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the game.</param>
|
||||
/// <param name="type">The type of activity. Default is <see cref="Discord.ActivityType.Playing"/>.</param>
|
||||
/// <param name="type">The type of activity.</param>
|
||||
public Game(string name, ActivityType type = ActivityType.Playing)
|
||||
{
|
||||
Name = name;
|
||||
|
||||
@@ -1,8 +1,16 @@
|
||||
namespace Discord
|
||||
{
|
||||
/// <summary>
|
||||
/// Specifies the direction of where message(s) should be gotten from.
|
||||
/// Specifies the direction of where message(s) should be retrieved from.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This enum is used to specify the direction for retrieving messages.
|
||||
/// <note type="important">
|
||||
/// At the time of writing, <see cref="Around"/> is not yet implemented into
|
||||
/// <see cref="IMessageChannel.GetMessagesAsync"/>. Attempting to use the method with <see cref="Around"/>
|
||||
/// as its direction will throw a <see cref="System.NotImplementedException"/>.
|
||||
/// </note>
|
||||
/// </remarks>
|
||||
public enum Direction
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -24,6 +24,11 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Gets or sets the category ID for this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Setting this value to a category's snowflake identifier will change or set this channel's parent to the
|
||||
/// specified channel; setting this value to <c>0</c> will detach this channel from its parent if one
|
||||
/// is set.
|
||||
/// </remarks>
|
||||
public Optional<ulong?> CategoryId { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,6 +47,10 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Modifies this guild channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method modifies the current guild channel with the specified properties. To see an example of this
|
||||
/// method and what properties are available, please refer to <see cref="GuildChannelProperties"/>.
|
||||
/// </remarks>
|
||||
/// <param name="func">The delegate containing the properties to modify the channel with.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -92,16 +96,61 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Adds or updates the permission overwrite for the given role.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// The following example fetches a role via <see cref="IGuild.GetRole"/> and a channel via
|
||||
/// <see cref="IGuild.GetChannelAsync"/>. Next, it checks if an overwrite had already been set via
|
||||
/// <see cref="GetPermissionOverwrite(Discord.IRole)"/>; if not, it denies the role from sending any
|
||||
/// messages to the channel.
|
||||
/// <code lang="cs">
|
||||
/// // Fetches the role and channels
|
||||
/// var role = guild.GetRole(339805618376540160);
|
||||
/// var channel = await guild.GetChannelAsync(233937283911385098);
|
||||
///
|
||||
/// // If either the of the object does not exist, bail
|
||||
/// if (role == null || channel == null) return;
|
||||
///
|
||||
/// // Fetches the previous overwrite and bail if one is found
|
||||
/// var previousOverwrite = channel.GetPermissionOverwrite(role);
|
||||
/// if (previousOverwrite.HasValue) return;
|
||||
///
|
||||
/// // Creates a new OverwritePermissions with send message set to deny and pass it into the method
|
||||
/// await channel.AddPermissionOverwriteAsync(role,
|
||||
/// new OverwritePermissions(sendMessage: PermValue.Deny));
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="role">The role to add the overwrite to.</param>
|
||||
/// <param name="permissions">The overwrite to add to the role.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task representing the asynchronous permission operation for adding the specified permissions to the channel.
|
||||
/// A task representing the asynchronous permission operation for adding the specified permissions to the
|
||||
/// channel.
|
||||
/// </returns>
|
||||
Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions, RequestOptions options = null);
|
||||
/// <summary>
|
||||
/// Adds or updates the permission overwrite for the given user.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// The following example fetches a user via <see cref="IGuild.GetUserAsync"/> and a channel via
|
||||
/// <see cref="IGuild.GetChannelAsync"/>. Next, it checks if an overwrite had already been set via
|
||||
/// <see cref="GetPermissionOverwrite(Discord.IUser)"/>; if not, it denies the user from sending any
|
||||
/// messages to the channel.
|
||||
/// <code lang="cs">
|
||||
/// // Fetches the role and channels
|
||||
/// var user = await guild.GetUserAsync(168693960628371456);
|
||||
/// var channel = await guild.GetChannelAsync(233937283911385098);
|
||||
///
|
||||
/// // If either the of the object does not exist, bail
|
||||
/// if (user == null || channel == null) return;
|
||||
///
|
||||
/// // Fetches the previous overwrite and bail if one is found
|
||||
/// var previousOverwrite = channel.GetPermissionOverwrite(user);
|
||||
/// if (previousOverwrite.HasValue) return;
|
||||
///
|
||||
/// // Creates a new OverwritePermissions with send message set to deny and pass it into the method
|
||||
/// await channel.AddPermissionOverwriteAsync(role,
|
||||
/// new OverwritePermissions(sendMessage: PermValue.Deny));
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="user">The user to add the overwrite to.</param>
|
||||
/// <param name="permissions">The overwrite to add to the user.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
/// <summary>
|
||||
@@ -9,18 +11,29 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Gets or sets the topic of the channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Setting this value to any string other than <c>null</c> or <see cref="string.Empty"/> will set the
|
||||
/// channel topic or description to the desired value.
|
||||
/// </remarks>
|
||||
public Optional<string> Topic { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets whether this channel should be flagged as NSFW.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Setting this value to <c>true</c> will mark the channel as NSFW (Not Safe For Work) and will prompt the
|
||||
/// user about its possibly mature nature before they may view the channel; setting this value to <c>false</c> will
|
||||
/// remove the NSFW indicator.
|
||||
/// </remarks>
|
||||
public Optional<bool> IsNsfw { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets the slow-mode ratelimit in seconds for this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Setting this value to <c>0</c> will disable slow-mode for this channel.
|
||||
/// Setting this value to anything above zero will require each user to wait X seconds before
|
||||
/// sending another message; setting this value to <c>0</c> will disable slow-mode for this channel.
|
||||
/// <note>
|
||||
/// Users with <see cref="Discord.ChannelPermission.ManageMessages" /> will be exempt from slow-mode.
|
||||
/// Users with <see cref="Discord.ChannelPermission.ManageMessages"/> or
|
||||
/// <see cref="ChannelPermission.ManageChannels"/> will be exempt from slow-mode.
|
||||
/// </note>
|
||||
/// </remarks>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Thrown if the value does not fall within [0, 120].</exception>
|
||||
|
||||
@@ -31,10 +31,11 @@ namespace Discord
|
||||
/// </returns>
|
||||
public IReadOnlyList<ulong> RoleIds { get; }
|
||||
/// <summary>
|
||||
/// Gets the user Id that created this emoji.
|
||||
/// Gets the user ID associated with the creation of this emoji.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A user Id of the user who created this emoji, which may be null. A null value only indicates that the creator was not supplied as part of the API response.
|
||||
/// An <see cref="ulong"/> snowflake identifier representing the user who created this emoji;
|
||||
/// <c>null</c> if unknown.
|
||||
/// </returns>
|
||||
public ulong? CreatorId { get; }
|
||||
|
||||
|
||||
@@ -27,7 +27,9 @@ namespace Discord
|
||||
/// A generic channel that the invite points to.
|
||||
/// </returns>
|
||||
IChannel Channel { get; }
|
||||
/// <summary> Gets the type of the channel this invite is linked to. </summary>
|
||||
/// <summary>
|
||||
/// Gets the type of the channel this invite is linked to.
|
||||
/// </summary>
|
||||
ChannelType ChannelType { get; }
|
||||
/// <summary>
|
||||
/// Gets the ID of the channel this invite is linked to.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace Discord
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a Discord attachment.
|
||||
/// Represents a message attachment found in a <see cref="IUserMessage"/>.
|
||||
/// </summary>
|
||||
public interface IAttachment
|
||||
{
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Discord
|
||||
/// Gets the time of this message's last edit.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// Time of when the message was last edited; <c>null</c> when the message is never edited.
|
||||
/// Time of when the message was last edited; <c>null</c> if the message is never edited.
|
||||
/// </returns>
|
||||
DateTimeOffset? EditedTimestamp { get; }
|
||||
|
||||
@@ -62,56 +62,67 @@ namespace Discord
|
||||
IUser Author { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns all attachments included in this message.
|
||||
/// Gets all attachments included in this message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property gets a read-only collection of attachments associated with this message. Depending on the
|
||||
/// user's end-client, a sent message may contain one or more attachments. For example, mobile users may
|
||||
/// attach more than one file in their message, while the desktop client only allows for one.
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// A read-only collection of attachments.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<IAttachment> Attachments { get; }
|
||||
/// <summary>
|
||||
/// Returns all embeds included in this message.
|
||||
/// Gets all embeds included in this message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// </remarks>
|
||||
/// This property gets a read-only collection of embeds associated with this message. Depending on the
|
||||
/// message, a sent message may contain one or more embeds. This is usually true when multiple link previews
|
||||
/// are generated; however, only one <see cref="EmbedType.Rich"/> <see cref="Embed"/> can be featured.
|
||||
/// <returns>
|
||||
/// A read-only collection of embed objects.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<IEmbed> Embeds { get; }
|
||||
/// <summary>
|
||||
/// Returns all tags included in this message's content.
|
||||
/// Gets all tags included in this message's content.
|
||||
/// </summary>
|
||||
IReadOnlyCollection<ITag> Tags { get; }
|
||||
/// <summary>
|
||||
/// Returns the IDs of channels mentioned in this message.
|
||||
/// Gets the IDs of channels mentioned in this message.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A read-only collection of channel IDs.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<ulong> MentionedChannelIds { get; }
|
||||
/// <summary>
|
||||
/// Returns the IDs of roles mentioned in this message.
|
||||
/// Gets the IDs of roles mentioned in this message.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A read-only collection of role IDs.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<ulong> MentionedRoleIds { get; }
|
||||
/// <summary>
|
||||
/// Returns the IDs of users mentioned in this message.
|
||||
/// Gets the IDs of users mentioned in this message.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A read-only collection of user IDs.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<ulong> MentionedUserIds { get; }
|
||||
/// <summary>
|
||||
/// Returns the Activity associated with a message.
|
||||
/// Gets the activity associated with a message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Sent with Rich Presence-related chat embeds.
|
||||
/// Sent with Rich Presence-related chat embeds. This often refers to activity that requires end-user's
|
||||
/// interaction, such as a Spotify Invite activity.
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// A message's activity, if any is associated.
|
||||
/// </returns>
|
||||
MessageActivity Activity { get; }
|
||||
/// <summary>
|
||||
/// Returns the Application associated with a messsage.
|
||||
/// Gets the application associated with a message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Sent with Rich-Presence-related chat embeds.
|
||||
|
||||
@@ -12,10 +12,15 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Modifies this message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method modifies this message with the specified properties. To see an example of this
|
||||
/// method and what properties are available, please refer to <see cref="MessageProperties"/>.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// <code language="cs">
|
||||
/// await msg.ModifyAsync(x => x.Content = "Hello World!");
|
||||
/// </code>
|
||||
/// The following example replaces the content of the message with <c>Hello World!</c>.
|
||||
/// <code language="cs">
|
||||
/// await msg.ModifyAsync(x => x.Content = "Hello World!");
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="func">A delegate containing the properties to modify the message with.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
@@ -49,9 +54,10 @@ namespace Discord
|
||||
/// Adds a reaction to this message.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// <code language="cs">
|
||||
/// await msg.AddReactionAsync(new Emoji("\U0001f495"));
|
||||
/// </code>
|
||||
/// The following example adds the reaction, <c>💕</c>, to the message.
|
||||
/// <code language="cs">
|
||||
/// await msg.AddReactionAsync(new Emoji("\U0001f495"));
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="emote">The emoji used to react to this message.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
@@ -64,9 +70,10 @@ namespace Discord
|
||||
/// Removes a reaction from message.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// <code language="cs">
|
||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), msg.Author);
|
||||
/// </code>
|
||||
/// The following example removes the reaction, <c>💕</c>, added by the message author from the message.
|
||||
/// <code language="cs">
|
||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), msg.Author);
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="emote">The emoji used to react to this message.</param>
|
||||
/// <param name="user">The user that added the emoji.</param>
|
||||
@@ -89,6 +96,7 @@ namespace Discord
|
||||
/// Gets all users that reacted to a message with a given emote.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// The following example gets the users that have reacted with the emoji <c>💕</c> to the message.
|
||||
/// <code language="cs">
|
||||
/// var emoji = new Emoji("\U0001f495");
|
||||
/// var reactedUsers = await message.GetReactionUsersAsync(emoji, 100).FlattenAsync();
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
/// <summary>
|
||||
/// An activity object found in a sent message.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This class refers to an activity object, visually similar to an embed within a message. However, a message
|
||||
/// activity is interactive as opposed to a standard static embed.
|
||||
/// </para>
|
||||
/// <para>For example, a Spotify party invitation counts as a message activity.</para>
|
||||
/// </remarks>
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class MessageActivity
|
||||
{
|
||||
|
||||
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
|
||||
@@ -4,7 +4,8 @@ namespace Discord
|
||||
/// Properties that are used to modify an <see cref="IUserMessage" /> with the specified changes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The content of a message can be cleared with <see cref="System.String.Empty"/> if and only if an <see cref="Discord.Embed"/> is present.
|
||||
/// The content of a message can be cleared with <see cref="System.String.Empty"/> if and only if an
|
||||
/// <see cref="Discord.Embed"/> is present.
|
||||
/// </remarks>
|
||||
/// <seealso cref="IUserMessage.ModifyAsync"/>
|
||||
public class MessageProperties
|
||||
|
||||
@@ -69,16 +69,10 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Modifies this role.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// <code language="cs">
|
||||
/// await role.ModifyAsync(x =>
|
||||
/// {
|
||||
/// x.Name = "Sonic";
|
||||
/// x.Color = new Color(0x1A50BC);
|
||||
/// x.Mentionable = true;
|
||||
/// });
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <remarks>
|
||||
/// This method modifies this role with the specified properties. To see an example of this
|
||||
/// method and what properties are available, please refer to <see cref="RoleProperties"/>.
|
||||
/// </remarks>
|
||||
/// <param name="func">A delegate containing the properties to modify the role with.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
|
||||
@@ -3,6 +3,18 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Properties that are used to modify an <see cref="IRole" /> with the specified changes.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// The following example modifies the role to a mentionable one, renames the role into <c>Sonic</c>, and
|
||||
/// changes the color to a light-blue.
|
||||
/// <code language="cs">
|
||||
/// await role.ModifyAsync(x =>
|
||||
/// {
|
||||
/// x.Name = "Sonic";
|
||||
/// x.Color = new Color(0x1A50BC);
|
||||
/// x.Mentionable = true;
|
||||
/// });
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <seealso cref="IRole.ModifyAsync" />
|
||||
public class RoleProperties
|
||||
{
|
||||
|
||||
@@ -50,15 +50,28 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Gets a collection of IDs for the roles that this user currently possesses in the guild.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property returns a read-only collection of the identifiers of the roles that this user possesses.
|
||||
/// For WebSocket users, a Roles property can be found in place of this property. Due to the REST
|
||||
/// implementation, only a collection of identifiers can be retrieved instead of the full role objects.
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// A read-only collection of <see cref="ulong"/>, each representing a snowflake identifier for a role that
|
||||
/// this user posesses.
|
||||
/// this user possesses.
|
||||
/// </returns>
|
||||
IReadOnlyCollection<ulong> RoleIds { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the level permissions granted to this user to a given channel.
|
||||
/// </summary>
|
||||
/// <example>
|
||||
/// The following example checks if the current user has the ability to send a message with attachment in
|
||||
/// this channel; if so, uploads a file via <see cref="IMessageChannel.SendFileAsync"/>.
|
||||
/// <code language="cs">
|
||||
/// if (currentUser?.GetPermissions(targetChannel)?.AttachFiles)
|
||||
/// await targetChannel.SendFileAsync("fortnite.png");
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="channel">The channel to get the permission from.</param>
|
||||
/// <returns>
|
||||
/// A <see cref="Discord.ChannelPermissions"/> structure representing the permissions that a user has in the
|
||||
@@ -78,16 +91,19 @@ namespace Discord
|
||||
/// <summary>
|
||||
/// Modifies this user's properties in this guild.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method modifies the current guild user with the specified properties. To see an example of this
|
||||
/// method and what properties are available, please refer to <see cref="GuildUserProperties"/>.
|
||||
/// </remarks>
|
||||
/// <param name="func">The delegate containing the properties to modify the user with.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task that represents the asynchronous modification operation.
|
||||
/// </returns>
|
||||
/// <seealso cref="Discord.GuildUserProperties"/>
|
||||
Task ModifyAsync(Action<GuildUserProperties> func, RequestOptions options = null);
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified <paramref name="role"/> to this user in this guild.
|
||||
/// Adds the specified role to this user in the guild.
|
||||
/// </summary>
|
||||
/// <param name="role">The role to be added to the user.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
@@ -96,7 +112,7 @@ namespace Discord
|
||||
/// </returns>
|
||||
Task AddRoleAsync(IRole role, RequestOptions options = null);
|
||||
/// <summary>
|
||||
/// Adds the specified <paramref name="roles"/> to this user in this guild.
|
||||
/// Adds the specified <paramref name="roles"/> to this user in the guild.
|
||||
/// </summary>
|
||||
/// <param name="roles">The roles to be added to the user.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
@@ -105,7 +121,7 @@ namespace Discord
|
||||
/// </returns>
|
||||
Task AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null);
|
||||
/// <summary>
|
||||
/// Removes the specified <paramref name="role"/> from this user in this guild.
|
||||
/// Removes the specified <paramref name="role"/> from this user in the guild.
|
||||
/// </summary>
|
||||
/// <param name="role">The role to be removed from the user.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
@@ -114,7 +130,7 @@ namespace Discord
|
||||
/// </returns>
|
||||
Task RemoveRoleAsync(IRole role, RequestOptions options = null);
|
||||
/// <summary>
|
||||
/// Removes the specified <paramref name="roles"/> from this user in this guild.
|
||||
/// Removes the specified <paramref name="roles"/> from this user in the guild.
|
||||
/// </summary>
|
||||
/// <param name="roles">The roles to be removed from the user.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
|
||||
@@ -8,21 +8,44 @@ namespace Discord
|
||||
public interface IUser : ISnowflakeEntity, IMentionable, IPresence
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the ID of this user's avatar.
|
||||
/// Gets the identifier of this user's avatar.
|
||||
/// </summary>
|
||||
string AvatarId { get; }
|
||||
/// <summary>
|
||||
/// Returns a URL to this user's avatar.
|
||||
/// Gets the avatar URL for this user.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property retrieves a URL for this user's avatar. In event that the user does not have a valid avatar
|
||||
/// (i.e. their avatar identifier is not set), this property will return <c>null</c>. If you wish to
|
||||
/// retrieve the default avatar for this user, consider using <see cref="IUser.GetDefaultAvatarUrl"/> (see
|
||||
/// example).
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example attempts to retrieve the user's current avatar and send it to a channel; if one is
|
||||
/// not set, a default avatar for this user will be returned instead.
|
||||
/// <code language="cs">
|
||||
/// var userAvatarUrl = user.GetAvatarUrl() ?? user.GetDefaultAvatarUrl();
|
||||
/// await textChannel.SendMessageAsync(userAvatarUrl);
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="format">The format to return.</param>
|
||||
/// <param name="size">The size of the image to return in. This can be any power of two between 16 and 2048.</param>
|
||||
/// <param name="size">The size of the image to return in. This can be any power of two between 16 and 2048.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// User's avatar URL.
|
||||
/// A string representing the user's avatar URL; <c>null</c> if the user does not have an avatar in place.
|
||||
/// </returns>
|
||||
string GetAvatarUrl(ImageFormat format = ImageFormat.Auto, ushort size = 128);
|
||||
/// <summary>
|
||||
/// Returns the URL to this user's default avatar.
|
||||
/// Gets the default avatar URL for this user.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property retrieves a URL for this user's default avatar generated by Discord (Discord logo followed
|
||||
/// by a random color as its background). This property will always return a value as it is calculated based
|
||||
/// on the user's <see cref="IUser.DiscriminatorValue"/> (<c>discriminator % 5</c>).
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// A string representing the user's avatar URL.
|
||||
/// </returns>
|
||||
string GetDefaultAvatarUrl();
|
||||
/// <summary>
|
||||
/// Gets the per-username unique ID for this user.
|
||||
@@ -33,10 +56,14 @@ namespace Discord
|
||||
/// </summary>
|
||||
ushort DiscriminatorValue { get; }
|
||||
/// <summary>
|
||||
/// Gets a value that indicates whether this user is a bot user.
|
||||
/// Gets a value that indicates whether this user is identified as a bot.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property retrieves a value that indicates whether this user is a registered bot application
|
||||
/// (indicated by the blue BOT tag within the official chat client).
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// <c>true</c> if the user is a bot; otherwise <c>false</c>.
|
||||
/// <c>true</c> if the user is a bot application; otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsBot { get; }
|
||||
/// <summary>
|
||||
@@ -52,11 +79,37 @@ namespace Discord
|
||||
string Username { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns a direct message channel to this user, or create one if it does not already exist.
|
||||
/// Gets the direct message channel of this user, or create one if it does not already exist.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method is used to obtain or create a channel used to send a direct message.
|
||||
/// <note type="warning">
|
||||
/// In event that the current user cannot send a message to the target user, a channel can and will still be
|
||||
/// created by Discord. However, attempting to send a message will yield a
|
||||
/// <see cref="Discord.Net.HttpException"/> with a 403 as its
|
||||
/// <see cref="Discord.Net.HttpException.HttpCode"/>. There are currently no official workarounds by
|
||||
/// Discord.
|
||||
/// </note>
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example attempts to send a direct message to the target user and logs the incident should
|
||||
/// it fail.
|
||||
/// <code language="cs">
|
||||
/// var channel = await user.GetOrCreateDMChannelAsync();
|
||||
/// try
|
||||
/// {
|
||||
/// await channel.SendMessageAsync("Awesome stuff!");
|
||||
/// }
|
||||
/// catch (Discord.Net.HttpException ex) when (ex.HttpCode == 403)
|
||||
/// {
|
||||
/// Console.WriteLine($"Boo, I cannot message {user}");
|
||||
/// }
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task that represents the asynchronous operation for getting or creating a DM channel.
|
||||
/// A task that represents the asynchronous operation for getting or creating a DM channel. The task result
|
||||
/// contains the DM channel associated with this user.
|
||||
/// </returns>
|
||||
Task<IDMChannel> GetOrCreateDMChannelAsync(RequestOptions options = null);
|
||||
}
|
||||
|
||||
@@ -6,28 +6,50 @@ namespace Discord
|
||||
public interface IVoiceState
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns <c>true</c> if the guild has deafened this user.
|
||||
/// Gets a value that indicates whether this user is deafened by the guild.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// <c>true</c> if the user is deafened (i.e. not permitted to listen to or speak to others) by the guild;
|
||||
/// otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsDeafened { get; }
|
||||
/// <summary>
|
||||
/// Returns <c>true</c> if the guild has muted this user.
|
||||
/// Gets a value that indicates whether this user is muted (i.e. not permitted to speak via voice) by the
|
||||
/// guild.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// <c>true</c> if this user is muted by the guild; otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsMuted { get; }
|
||||
/// <summary>
|
||||
/// Returns <c>true</c> if this user has marked themselves as deafened.
|
||||
/// Gets a value that indicates whether this user has marked themselves as deafened.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// <c>true</c> if this user has deafened themselves (i.e. not permitted to listen to or speak to others); otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsSelfDeafened { get; }
|
||||
/// <summary>
|
||||
/// Returns <c>true</c> if this user has marked themselves as muted.
|
||||
/// Gets a value that indicates whether this user has marked themselves as muted (i.e. not permitted to
|
||||
/// speak via voice).
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// <c>true</c> if this user has muted themselves; otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsSelfMuted { get; }
|
||||
/// <summary>
|
||||
/// Returns <c>true</c> if the guild is temporarily blocking audio to/from this user.
|
||||
/// Gets a value that indicates whether the user is muted by the current user.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// <c>true</c> if the guild is temporarily blocking audio to/from this user; otherwise <c>false</c>.
|
||||
/// </returns>
|
||||
bool IsSuppressed { get; }
|
||||
/// <summary>
|
||||
/// Gets the voice channel this user is currently in, or <c>null</c> if none.
|
||||
/// Gets the voice channel this user is currently in.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A generic voice channel object representing the voice channel that the user is currently in; <c>null</c>
|
||||
/// if none.
|
||||
/// </returns>
|
||||
IVoiceChannel VoiceChannel { get; }
|
||||
/// <summary>
|
||||
/// Gets the unique identifier for this user's voice session.
|
||||
|
||||
@@ -68,6 +68,10 @@ namespace Discord
|
||||
return builder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified fields into this <see cref="EmbedBuilder"/>.
|
||||
/// </summary>
|
||||
/// <exception cref="ArgumentException">Field count exceeds <see cref="EmbedBuilder.MaxFieldCount"/>.</exception>
|
||||
public static EmbedBuilder WithFields(this EmbedBuilder builder, IEnumerable<EmbedFieldBuilder> fields)
|
||||
{
|
||||
foreach (var field in fields)
|
||||
@@ -75,6 +79,9 @@ namespace Discord
|
||||
|
||||
return builder;
|
||||
}
|
||||
/// <summary>
|
||||
/// Adds the specified fields into this <see cref="EmbedBuilder"/>.
|
||||
/// </summary>
|
||||
public static EmbedBuilder WithFields(this EmbedBuilder builder, params EmbedFieldBuilder[] fields)
|
||||
=> WithFields(builder, fields.AsEnumerable());
|
||||
}
|
||||
|
||||
@@ -5,7 +5,9 @@ namespace Discord
|
||||
internal static class Preconditions
|
||||
{
|
||||
//Objects
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNull<T>(T obj, string name, string msg = null) where T : class { if (obj == null) throw CreateNotNullException(name, msg); }
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNull<T>(Optional<T> obj, string name, string msg = null) where T : class { if (obj.IsSpecified && obj.Value == null) throw CreateNotNullException(name, msg); }
|
||||
|
||||
private static ArgumentNullException CreateNotNullException(string name, string msg)
|
||||
@@ -15,13 +17,19 @@ namespace Discord
|
||||
}
|
||||
|
||||
//Strings
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
public static void NotEmpty(string obj, string name, string msg = null) { if (obj.Length == 0) throw CreateNotEmptyException(name, msg); }
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
public static void NotEmpty(Optional<string> obj, string name, string msg = null) { if (obj.IsSpecified && obj.Value.Length == 0) throw CreateNotEmptyException(name, msg); }
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNullOrEmpty(string obj, string name, string msg = null)
|
||||
{
|
||||
if (obj == null) throw CreateNotNullException(name, msg);
|
||||
if (obj.Length == 0) throw CreateNotEmptyException(name, msg);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNullOrEmpty(Optional<string> obj, string name, string msg = null)
|
||||
{
|
||||
if (obj.IsSpecified)
|
||||
@@ -30,11 +38,15 @@ namespace Discord
|
||||
if (obj.Value.Length == 0) throw CreateNotEmptyException(name, msg);
|
||||
}
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNullOrWhitespace(string obj, string name, string msg = null)
|
||||
{
|
||||
if (obj == null) throw CreateNotNullException(name, msg);
|
||||
if (obj.Trim().Length == 0) throw CreateNotEmptyException(name, msg);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="obj"/> cannot be blank.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="obj"/> must not be <see langword="null"/>.</exception>
|
||||
public static void NotNullOrWhitespace(Optional<string> obj, string name, string msg = null)
|
||||
{
|
||||
if (obj.IsSpecified)
|
||||
@@ -48,121 +60,217 @@ namespace Discord
|
||||
=> new ArgumentException(message: msg ?? "Argument cannot be blank.", paramName: name);
|
||||
|
||||
//Numerics
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(sbyte obj, sbyte value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(byte obj, byte value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(short obj, short value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(ushort obj, ushort value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(int obj, int value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(uint obj, uint value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(long obj, long value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(ulong obj, ulong value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<sbyte> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<byte> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<short> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<ushort> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<int> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<uint> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<long> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<ulong> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(sbyte? obj, sbyte value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(byte? obj, byte value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(short? obj, short value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(ushort? obj, ushort value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(int? obj, int value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(uint? obj, uint value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(long? obj, long value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(ulong? obj, ulong value, string name, string msg = null) { if (obj == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<sbyte?> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<byte?> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<short?> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<ushort?> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<int?> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<uint?> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<long?> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value may not be equal to <paramref name="value"/>.</exception>
|
||||
public static void NotEqual(Optional<ulong?> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value == value) throw CreateNotEqualException(name, msg, value); }
|
||||
|
||||
private static ArgumentException CreateNotEqualException<T>(string name, string msg, T value)
|
||||
=> new ArgumentException(message: msg ?? $"Value may not be equal to {value}", paramName: name);
|
||||
=> new ArgumentException(message: msg ?? $"Value may not be equal to {value}.", paramName: name);
|
||||
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(sbyte obj, sbyte value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(byte obj, byte value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(short obj, short value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(ushort obj, ushort value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(int obj, int value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(uint obj, uint value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(long obj, long value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(ulong obj, ulong value, string name, string msg = null) { if (obj < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<sbyte> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<byte> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<short> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<ushort> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<int> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<uint> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<long> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at least <paramref name="value"/>.</exception>
|
||||
public static void AtLeast(Optional<ulong> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value < value) throw CreateAtLeastException(name, msg, value); }
|
||||
|
||||
private static ArgumentException CreateAtLeastException<T>(string name, string msg, T value)
|
||||
=> new ArgumentException(message: msg ?? $"Value must be at least {value}", paramName: name);
|
||||
|
||||
=> new ArgumentException(message: msg ?? $"Value must be at least {value}.", paramName: name);
|
||||
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(sbyte obj, sbyte value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(byte obj, byte value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(short obj, short value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(ushort obj, ushort value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(int obj, int value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(uint obj, uint value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(long obj, long value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(ulong obj, ulong value, string name, string msg = null) { if (obj <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<sbyte> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<byte> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<short> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<ushort> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<int> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<uint> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<long> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be greater than <paramref name="value"/>.</exception>
|
||||
public static void GreaterThan(Optional<ulong> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value <= value) throw CreateGreaterThanException(name, msg, value); }
|
||||
|
||||
private static ArgumentException CreateGreaterThanException<T>(string name, string msg, T value)
|
||||
=> new ArgumentException(message: msg ?? $"Value must be greater than {value}", paramName: name);
|
||||
|
||||
=> new ArgumentException(message: msg ?? $"Value must be greater than {value}.", paramName: name);
|
||||
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(sbyte obj, sbyte value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(byte obj, byte value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(short obj, short value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(ushort obj, ushort value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(int obj, int value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(uint obj, uint value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(long obj, long value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(ulong obj, ulong value, string name, string msg = null) { if (obj > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<sbyte> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<byte> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<short> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<ushort> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<int> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<uint> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<long> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be at most <paramref name="value"/>.</exception>
|
||||
public static void AtMost(Optional<ulong> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value > value) throw CreateAtMostException(name, msg, value); }
|
||||
|
||||
private static ArgumentException CreateAtMostException<T>(string name, string msg, T value)
|
||||
=> new ArgumentException(message: msg ?? $"Value must be at most {value}", paramName: name);
|
||||
|
||||
=> new ArgumentException(message: msg ?? $"Value must be at most {value}.", paramName: name);
|
||||
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(sbyte obj, sbyte value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(byte obj, byte value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(short obj, short value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(ushort obj, ushort value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(int obj, int value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(uint obj, uint value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(long obj, long value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(ulong obj, ulong value, string name, string msg = null) { if (obj >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<sbyte> obj, sbyte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<byte> obj, byte value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<short> obj, short value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<ushort> obj, ushort value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<int> obj, int value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<uint> obj, uint value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<long> obj, long value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
/// <exception cref="ArgumentException">Value must be less than <paramref name="value"/>.</exception>
|
||||
public static void LessThan(Optional<ulong> obj, ulong value, string name, string msg = null) { if (obj.IsSpecified && obj.Value >= value) throw CreateLessThanException(name, msg, value); }
|
||||
|
||||
private static ArgumentException CreateLessThanException<T>(string name, string msg, T value)
|
||||
=> new ArgumentException(message: msg ?? $"Value must be less than {value}", paramName: name);
|
||||
=> new ArgumentException(message: msg ?? $"Value must be less than {value}.", paramName: name);
|
||||
|
||||
// Bulk Delete
|
||||
/// <exception cref="ArgumentOutOfRangeException">Messages are younger than 2 weeks.</exception>
|
||||
@@ -182,7 +290,7 @@ namespace Discord
|
||||
for (var i = 0; i < roles.Length; i++)
|
||||
{
|
||||
if (roles[i] == guildId)
|
||||
throw new ArgumentException(message: "The everyone role cannot be assigned to a user", paramName: name);
|
||||
throw new ArgumentException(message: "The everyone role cannot be assigned to a user.", paramName: name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -348,6 +348,16 @@ namespace Discord.API
|
||||
var ids = new BucketIds(channelId: channelId);
|
||||
return await SendAsync<Channel>("DELETE", () => $"channels/{channelId}", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException">
|
||||
/// <paramref name="channelId"/> must not be equal to zero.
|
||||
/// -and-
|
||||
/// <paramref name="args.Position"/> must be greater than zero.
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentNullException">
|
||||
/// <paramref name="args"/> must not be <see langword="null"/>.
|
||||
/// -and-
|
||||
/// <paramref name="args.Name"/> must not be <see langword="null"/> or empty.
|
||||
/// </exception>
|
||||
public async Task<Channel> ModifyGuildChannelAsync(ulong channelId, Rest.ModifyGuildChannelParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(channelId, 0, nameof(channelId));
|
||||
@@ -836,6 +846,12 @@ namespace Discord.API
|
||||
var ids = new BucketIds(guildId: guildId);
|
||||
return await SendAsync<Ban>("GET", () => $"guilds/{guildId}/bans/{userId}", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException">
|
||||
/// <paramref name="guildId"/> and <paramref name="userId"/> must not be equal to zero.
|
||||
/// -and-
|
||||
/// <paramref name="args.DeleteMessageDays"/> must be between 0 to 7.
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="args"/> must not be <see langword="null"/>.</exception>
|
||||
public async Task CreateGuildBanAsync(ulong guildId, ulong userId, CreateGuildBanParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -849,6 +865,7 @@ namespace Discord.API
|
||||
string reason = string.IsNullOrWhiteSpace(args.Reason) ? "" : $"&reason={Uri.EscapeDataString(args.Reason)}";
|
||||
await SendAsync("PUT", () => $"guilds/{guildId}/bans/{userId}?delete-message-days={args.DeleteMessageDays}{reason}", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> and <paramref name="userId"/> must not be equal to zero.</exception>
|
||||
public async Task RemoveGuildBanAsync(ulong guildId, ulong userId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -860,6 +877,7 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Guild Embeds
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> must not be equal to zero.</exception>
|
||||
public async Task<GuildEmbed> GetGuildEmbedAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -872,6 +890,8 @@ namespace Discord.API
|
||||
}
|
||||
catch (HttpException ex) when (ex.HttpCode == HttpStatusCode.NotFound) { return null; }
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> must not be equal to zero.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="args"/> must not be <see langword="null"/>.</exception>
|
||||
public async Task<GuildEmbed> ModifyGuildEmbedAsync(ulong guildId, Rest.ModifyGuildEmbedParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotNull(args, nameof(args));
|
||||
@@ -883,6 +903,7 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Guild Integrations
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> must not be equal to zero.</exception>
|
||||
public async Task<IReadOnlyCollection<Integration>> GetGuildIntegrationsAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -891,6 +912,8 @@ namespace Discord.API
|
||||
var ids = new BucketIds(guildId: guildId);
|
||||
return await SendAsync<IReadOnlyCollection<Integration>>("GET", () => $"guilds/{guildId}/integrations", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> and <paramref name="args.Id"/> must not be equal to zero.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="args"/> must not be <see langword="null"/>.</exception>
|
||||
public async Task<Integration> CreateGuildIntegrationAsync(ulong guildId, CreateGuildIntegrationParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -933,6 +956,8 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Guild Invites
|
||||
/// <exception cref="ArgumentException"><paramref name="inviteId"/> cannot be blank.</exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="inviteId"/> must not be <see langword="null"/>.</exception>
|
||||
public async Task<InviteMetadata> GetInviteAsync(string inviteId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotNullOrEmpty(inviteId, nameof(inviteId));
|
||||
@@ -952,6 +977,7 @@ namespace Discord.API
|
||||
}
|
||||
catch (HttpException ex) when (ex.HttpCode == HttpStatusCode.NotFound) { return null; }
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> may not be equal to zero.</exception>
|
||||
public async Task<InviteVanity> GetVanityInviteAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -960,6 +986,7 @@ namespace Discord.API
|
||||
var ids = new BucketIds(guildId: guildId);
|
||||
return await SendAsync<InviteVanity>("GET", () => $"guilds/{guildId}/vanity-url", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="guildId"/> may not be equal to zero.</exception>
|
||||
public async Task<IReadOnlyCollection<InviteMetadata>> GetGuildInvitesAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(guildId, 0, nameof(guildId));
|
||||
@@ -968,6 +995,7 @@ namespace Discord.API
|
||||
var ids = new BucketIds(guildId: guildId);
|
||||
return await SendAsync<IReadOnlyCollection<InviteMetadata>>("GET", () => $"guilds/{guildId}/invites", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException"><paramref name="channelId"/> may not be equal to zero.</exception>
|
||||
public async Task<IReadOnlyCollection<InviteMetadata>> GetChannelInvitesAsync(ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(channelId, 0, nameof(channelId));
|
||||
@@ -976,6 +1004,14 @@ namespace Discord.API
|
||||
var ids = new BucketIds(channelId: channelId);
|
||||
return await SendAsync<IReadOnlyCollection<InviteMetadata>>("GET", () => $"channels/{channelId}/invites", ids, options: options).ConfigureAwait(false);
|
||||
}
|
||||
/// <exception cref="ArgumentException">
|
||||
/// <paramref name="channelId"/> may not be equal to zero.
|
||||
/// -and-
|
||||
/// <paramref name="args.MaxAge"/> and <paramref name="args.MaxUses"/> must be greater than zero.
|
||||
/// -and-
|
||||
/// <paramref name="args.MaxAge"/> must be lesser than 86400.
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="args"/> must not be <see langword="null"/>.</exception>
|
||||
public async Task<InviteMetadata> CreateChannelInviteAsync(ulong channelId, CreateChannelInviteParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotEqual(channelId, 0, nameof(channelId));
|
||||
|
||||
@@ -73,6 +73,13 @@ namespace Discord.Rest
|
||||
var models = await client.ApiClient.GetChannelInvitesAsync(channel.Id, options).ConfigureAwait(false);
|
||||
return models.Select(x => RestInviteMetadata.Create(client, null, channel, x)).ToImmutableArray();
|
||||
}
|
||||
/// <exception cref="ArgumentException">
|
||||
/// <paramref name="channel.Id"/> may not be equal to zero.
|
||||
/// -and-
|
||||
/// <paramref name="maxAge"/> and <paramref name="maxUses"/> must be greater than zero.
|
||||
/// -and-
|
||||
/// <paramref name="maxAge"/> must be lesser than 86400.
|
||||
/// </exception>
|
||||
public static async Task<RestInviteMetadata> CreateInviteAsync(IGuildChannel channel, BaseDiscordClient client,
|
||||
int? maxAge, int? maxUses, bool isTemporary, bool isUnique, RequestOptions options)
|
||||
{
|
||||
@@ -352,6 +359,7 @@ namespace Discord.Rest
|
||||
var model = await client.ApiClient.GetChannelAsync(channel.CategoryId.Value, options).ConfigureAwait(false);
|
||||
return RestCategoryChannel.Create(client, model) as ICategoryChannel;
|
||||
}
|
||||
/// <exception cref="InvalidOperationException">This channel does not have a parent channel.</exception>
|
||||
public static async Task SyncPermissionsAsync(INestedChannel channel, BaseDiscordClient client, RequestOptions options)
|
||||
{
|
||||
var category = await GetCategoryAsync(channel, client, options).ConfigureAwait(false);
|
||||
|
||||
@@ -12,6 +12,10 @@ namespace Discord.Rest
|
||||
/// <summary>
|
||||
/// Sends a message to this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.SendMessageAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="text">The message to be sent.</param>
|
||||
/// <param name="isTTS">Determines whether the message should be read aloud by Discord or not.</param>
|
||||
/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
|
||||
@@ -25,12 +29,9 @@ namespace Discord.Rest
|
||||
/// Sends a file to this message channel with an optional caption.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
|
||||
/// <note>
|
||||
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
|
||||
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
|
||||
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
|
||||
/// </note>
|
||||
/// This method follows the same behavior as described in
|
||||
/// <see cref="IMessageChannel.SendFileAsync(string, string, bool, Embed, RequestOptions)"/>. Please visit
|
||||
/// its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="filePath">The file path of the file.</param>
|
||||
/// <param name="text">The message to be sent.</param>
|
||||
@@ -46,12 +47,8 @@ namespace Discord.Rest
|
||||
/// Sends a file to this message channel with an optional caption.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
|
||||
/// <note>
|
||||
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
|
||||
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
|
||||
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
|
||||
/// </note>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(Stream, string, string, bool, Embed, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="stream">The <see cref="Stream" /> of the file to be sent.</param>
|
||||
/// <param name="filename">The name of the attachment.</param>
|
||||
@@ -68,6 +65,10 @@ namespace Discord.Rest
|
||||
/// <summary>
|
||||
/// Gets a message from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessageAsync(ulong, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="id">The snowflake identifier of the message.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -79,30 +80,9 @@ namespace Discord.Rest
|
||||
/// Gets the last N messages from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
|
||||
/// library will attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example downloads 300 messages and gets messages that belong to the user
|
||||
/// <c>53905483156684800</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
|
||||
/// var userMessages = messages.Where(x => x.Author.Id == 53905483156684800);
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -113,34 +93,12 @@ namespace Discord.Rest
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from
|
||||
/// cache.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// Paged collection of messages.
|
||||
@@ -150,34 +108,12 @@ namespace Discord.Rest
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessage">The starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from
|
||||
/// cache.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// Paged collection of messages.
|
||||
@@ -186,6 +122,10 @@ namespace Discord.Rest
|
||||
/// <summary>
|
||||
/// Gets a collection of pinned messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetPinnedMessagesAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task that represents the asynchronous get operation for retrieving pinned messages in this channel.
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace Discord.Rest
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public string Topic { get; private set; }
|
||||
/// <inheritdoc />
|
||||
public int SlowModeInterval { get; private set; }
|
||||
/// <inheritdoc />
|
||||
public ulong? CategoryId { get; private set; }
|
||||
@@ -201,6 +202,7 @@ namespace Discord.Rest
|
||||
/// </returns>
|
||||
public Task<ICategoryChannel> GetCategoryAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.GetCategoryAsync(this, Discord, options);
|
||||
/// <inheritdoc />
|
||||
public Task SyncPermissionsAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.SyncPermissionsAsync(this, Discord, options);
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace Discord.Rest
|
||||
/// </returns>
|
||||
public Task<ICategoryChannel> GetCategoryAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.GetCategoryAsync(this, Discord, options);
|
||||
|
||||
/// <inheritdoc />
|
||||
public Task SyncPermissionsAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.SyncPermissionsAsync(this, Discord, options);
|
||||
|
||||
|
||||
@@ -3,9 +3,7 @@ using Model = Discord.API.Attachment;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
/// <summary>
|
||||
/// An attachment file seen in a <see cref="IUserMessage"/>.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class Attachment : IAttachment
|
||||
{
|
||||
|
||||
@@ -7,6 +7,22 @@ namespace Discord.WebSocket
|
||||
/// <summary>
|
||||
/// Represents a configuration class for <see cref="DiscordSocketClient"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This configuration, based on <see cref="DiscordRestConfig"/>, helps determine several key configurations the
|
||||
/// socket client depend on. For instance, shards and connection timeout.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following config enables the message cache and configures the client to always download user upon guild
|
||||
/// availability.
|
||||
/// <code language="cs">
|
||||
/// var config = new DiscordSocketConfig
|
||||
/// {
|
||||
/// AlwaysDownloadUsers = true,
|
||||
/// MessageCacheSize = 100
|
||||
/// };
|
||||
/// var client = new DiscordSocketClient(config);
|
||||
/// </code>
|
||||
/// </example>
|
||||
public class DiscordSocketConfig : DiscordRestConfig
|
||||
{
|
||||
/// <summary>
|
||||
@@ -57,6 +73,30 @@ namespace Discord.WebSocket
|
||||
/// <summary>
|
||||
/// Gets or sets whether or not all users should be downloaded as guilds come available.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// By default, the Discord gateway will only send offline members if a guild has less than a certain number
|
||||
/// of members (determined by <see cref="LargeThreshold"/> in this library). This behaviour is why
|
||||
/// sometimes a user may be missing from the WebSocket cache for collections such as
|
||||
/// <see cref="Discord.WebSocket.SocketGuild.Users"/>.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// This property ensures that whenever a guild becomes available (determined by
|
||||
/// <see cref="Discord.WebSocket.BaseSocketClient.GuildAvailable"/>), incomplete user chunks will be
|
||||
/// downloaded to the WebSocket cache.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// For more information, please see
|
||||
/// <see href="https://discordapp.com/developers/docs/topics/gateway#request-guild-members">Request Guild Members</see>
|
||||
/// on the official Discord API documentation.
|
||||
/// </para>
|
||||
/// <note>
|
||||
/// Please note that it can be difficult to fill the cache completely on large guilds depending on the
|
||||
/// traffic. If you are using the command system, the default user TypeReader may fail to find the user
|
||||
/// due to this issue. This may be resolved at v3 of the library. Until then, you may want to consider
|
||||
/// overriding the TypeReader and use <see cref="DiscordRestClient.GetGuildUserAsync"/> as a backup.
|
||||
/// </note>
|
||||
/// </remarks>
|
||||
public bool AlwaysDownloadUsers { get; set; } = false;
|
||||
/// <summary>
|
||||
/// Gets or sets the timeout for event handlers, in milliseconds, after which a warning will be logged. Null
|
||||
|
||||
@@ -21,6 +21,10 @@ namespace Discord.WebSocket
|
||||
/// <summary>
|
||||
/// Sends a message to this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.SendMessageAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="text">The message to be sent.</param>
|
||||
/// <param name="isTTS">Determines whether the message should be read aloud by Discord or not.</param>
|
||||
/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
|
||||
@@ -34,12 +38,8 @@ namespace Discord.WebSocket
|
||||
/// Sends a file to this message channel with an optional caption.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
|
||||
/// <note>
|
||||
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
|
||||
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
|
||||
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
|
||||
/// </note>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(string, string, bool, Embed, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="filePath">The file path of the file.</param>
|
||||
/// <param name="text">The message to be sent.</param>
|
||||
@@ -55,12 +55,8 @@ namespace Discord.WebSocket
|
||||
/// Sends a file to this message channel with an optional caption.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
|
||||
/// <note>
|
||||
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
|
||||
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
|
||||
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
|
||||
/// </note>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(Stream, string, string, bool, Embed, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="stream">The <see cref="Stream" /> of the file to be sent.</param>
|
||||
/// <param name="filename">The name of the attachment.</param>
|
||||
@@ -75,16 +71,41 @@ namespace Discord.WebSocket
|
||||
new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cached message if one exists.
|
||||
/// Gets a cached message from this channel.
|
||||
/// </summary>
|
||||
/// <param name="id">The ID of the message.</param>
|
||||
/// <remarks>
|
||||
/// <note type="warning">
|
||||
/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
|
||||
/// this method will always return <c>null</c>. Please refer to
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
|
||||
/// </note>
|
||||
/// <para>
|
||||
/// This method retrieves the message from the local WebSocket cache and does not send any additional
|
||||
/// request to Discord. This message may be a message that has been deleted.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="id">The snowflake identifier of the message.</param>
|
||||
/// <returns>
|
||||
/// Cached message object; <c>null</c> if it doesn't exist in the cache.
|
||||
/// A WebSocket-based message object; <c>null</c> if it does not exist in the cache or if caching is not
|
||||
/// enabled.
|
||||
/// </returns>
|
||||
SocketMessage GetCachedMessage(ulong id);
|
||||
/// <summary>
|
||||
/// Gets the last N messages from this message channel.
|
||||
/// Gets the last N cached messages from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="warning">
|
||||
/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
|
||||
/// this method will always return an empty collection. Please refer to
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
|
||||
/// </note>
|
||||
/// <para>
|
||||
/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
|
||||
/// request to Discord. This read-only collection may include messages that have been deleted. The
|
||||
/// maximum number of messages that can be retrieved from this method depends on the
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="limit">The number of messages to get.</param>
|
||||
/// <returns>
|
||||
/// A read-only collection of WebSocket-based messages.
|
||||
@@ -92,8 +113,21 @@ namespace Discord.WebSocket
|
||||
IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// Gets the last N cached messages starting from a certain message in this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="warning">
|
||||
/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
|
||||
/// this method will always return an empty collection. Please refer to
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
|
||||
/// </note>
|
||||
/// <para>
|
||||
/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
|
||||
/// request to Discord. This read-only collection may include messages that have been deleted. The
|
||||
/// maximum number of messages that can be retrieved from this method depends on the
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="fromMessageId">The message ID to start the fetching from.</param>
|
||||
/// <param name="dir">The direction of which the message should be gotten from.</param>
|
||||
/// <param name="limit">The number of messages to get.</param>
|
||||
@@ -102,8 +136,21 @@ namespace Discord.WebSocket
|
||||
/// </returns>
|
||||
IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
/// <summary>
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// Gets the last N cached messages starting from a certain message in this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="warning">
|
||||
/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
|
||||
/// this method will always return an empty collection. Please refer to
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
|
||||
/// </note>
|
||||
/// <para>
|
||||
/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
|
||||
/// request to Discord. This read-only collection may include messages that have been deleted. The
|
||||
/// maximum number of messages that can be retrieved from this method depends on the
|
||||
/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="fromMessage">The message to start the fetching from.</param>
|
||||
/// <param name="dir">The direction of which the message should be gotten from.</param>
|
||||
/// <param name="limit">The number of messages to get.</param>
|
||||
@@ -112,12 +159,16 @@ namespace Discord.WebSocket
|
||||
/// </returns>
|
||||
IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
/// <summary>
|
||||
/// Gets a collection of pinned messages in this channel.
|
||||
/// Gets a read-only collection of pinned messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetPinnedMessagesAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task that represents the asynchronous get operation for retrieving pinned messages in this channel.
|
||||
/// The task result contains a collection of messages found in the pinned messages.
|
||||
/// The task result contains a read-only collection of messages found in the pinned messages.
|
||||
/// </returns>
|
||||
new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null);
|
||||
}
|
||||
|
||||
@@ -78,30 +78,9 @@ namespace Discord.WebSocket
|
||||
/// Gets the last N messages from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
|
||||
/// library will attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example downloads 300 messages and gets messages that belong to the user
|
||||
/// <c>53905483156684800</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
|
||||
/// var userMessages = messages.Where(x => x.Author.Id == 53905483156684800);
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -113,29 +92,9 @@ namespace Discord.WebSocket
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
@@ -149,29 +108,9 @@ namespace Discord.WebSocket
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessage">The starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
|
||||
@@ -81,6 +81,19 @@ namespace Discord.WebSocket
|
||||
/// <inheritdoc />
|
||||
public SocketMessage GetCachedMessage(ulong id)
|
||||
=> _messages?.Get(id);
|
||||
/// <summary>
|
||||
/// Gets a message from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessageAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="id">The snowflake identifier of the message.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// A task that represents an asynchronous get operation for retrieving the message. The task result contains
|
||||
/// the retrieved message; <c>null</c> if no message is found with the specified identifier.
|
||||
/// </returns>
|
||||
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
|
||||
{
|
||||
IMessage msg = _messages?.Get(id);
|
||||
@@ -88,10 +101,51 @@ namespace Discord.WebSocket
|
||||
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
|
||||
return msg;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the last N messages from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// Paged collection of messages.
|
||||
/// </returns>
|
||||
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
|
||||
/// <summary>
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// Paged collection of messages.
|
||||
/// </returns>
|
||||
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
|
||||
/// <summary>
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="fromMessage">The starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
/// Paged collection of messages.
|
||||
/// </returns>
|
||||
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace Discord.WebSocket
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Topic { get; private set; }
|
||||
/// <inheritdoc />
|
||||
public int SlowModeInterval { get; private set; }
|
||||
/// <inheritdoc />
|
||||
public ulong? CategoryId { get; private set; }
|
||||
@@ -31,6 +32,7 @@ namespace Discord.WebSocket
|
||||
/// </returns>
|
||||
public ICategoryChannel Category
|
||||
=> CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
|
||||
/// <inheritdoc />
|
||||
public Task SyncPermissionsAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.SyncPermissionsAsync(this, Discord, options);
|
||||
|
||||
@@ -80,6 +82,10 @@ namespace Discord.WebSocket
|
||||
/// <summary>
|
||||
/// Gets a message from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessageAsync"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <param name="id">The snowflake identifier of the message.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -93,34 +99,14 @@ namespace Discord.WebSocket
|
||||
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
|
||||
return msg;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the last N messages from this message channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
|
||||
/// library will attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example downloads 300 messages and gets messages that belong to the user
|
||||
/// <c>53905483156684800</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
|
||||
/// var userMessages = messages.Where(x => x.Author.Id == 53905483156684800);
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
/// <param name="options">The options to be used when sending the request.</param>
|
||||
/// <returns>
|
||||
@@ -132,29 +118,9 @@ namespace Discord.WebSocket
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
@@ -168,29 +134,9 @@ namespace Discord.WebSocket
|
||||
/// Gets a collection of messages in this channel.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <note type="important">
|
||||
/// The returned collection is an asynchronous enumerable object; one must call
|
||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
|
||||
/// collection.
|
||||
/// </note>
|
||||
/// <note type="warning">
|
||||
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
|
||||
/// rate limit, causing your bot to freeze!
|
||||
/// </note>
|
||||
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
|
||||
/// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
|
||||
/// attempt to split up the requests according to your <paramref name="limit"/> and
|
||||
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
|
||||
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
|
||||
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
|
||||
/// of flattening.
|
||||
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
|
||||
/// Please visit its documentation for more details on this method.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
|
||||
/// <code lang="cs">
|
||||
/// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
|
||||
/// </code>
|
||||
/// </example>
|
||||
/// <param name="fromMessage">The starting message to get the messages from.</param>
|
||||
/// <param name="dir">The direction of the messages to be gotten from.</param>
|
||||
/// <param name="limit">The numbers of message to be gotten from.</param>
|
||||
|
||||
@@ -30,6 +30,7 @@ namespace Discord.WebSocket
|
||||
/// </returns>
|
||||
public ICategoryChannel Category
|
||||
=> CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
|
||||
/// <inheritdoc />
|
||||
public Task SyncPermissionsAsync(RequestOptions options = null)
|
||||
=> ChannelHelper.SyncPermissionsAsync(this, Discord, options);
|
||||
|
||||
|
||||
@@ -38,6 +38,9 @@ namespace Discord.WebSocket
|
||||
public IActivity Activity => Presence.Activity;
|
||||
/// <inheritdoc />
|
||||
public UserStatus Status => Presence.Status;
|
||||
/// <summary>
|
||||
/// Gets mutual guilds shared with this user.
|
||||
/// </summary>
|
||||
public IReadOnlyCollection<SocketGuild> MutualGuilds
|
||||
=> Discord.Guilds.Where(g => g.Users.Any(u => u.Id == Id)).ToImmutableArray();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user