docs: Documentation December Update (#1218)

* Fix broken link (#11)

* Fix typos and improve wording

* Add information for IGuildUser

+ Add GetPermission sample
+ Add ModifyAsync remarks

* Add information for IGuildChannel

+ Add ModifyAsync remarks
+ Add GetOverwritePermissionAsync examples

* Add warning for Direction.Around

* Fix indentations and references

* Move IRole.ModifyAsync sample

* Add information for IUser

+ Add example, remarks for Get(Default)AvatarUrl
+ Add example, remarks for GetOrCreateDMChannelAsync
+ Add missing remarks/summary/returns for other properties of the class

* Change verbs used in IVoiceState summary/remarks

* Add additional explanation for IGuildUser.RoleIds

* Change verbs used in IMessage summary/remarks

* Clarify IUserMessage Add/RemoveReactionAsync samples

* Fix command handler sample typo

* Add information for DiscordSocketConfig

+ Add remarks/example to the class
+ Add remarks to AlwaysDownloadUsers

* Fix documentation for SlowMode

* Add additional remarks for Guild/TextChannelProperties

* Update DocFx.Plugins.LastModified to v1.2.0
This should drastically improve docfx build time.

* Add missing dependencies

* Update DocFx.Plugins.LastModified to v1.2.1

Improve performance

* Update DocFx.Plugins.LastModified to v1.2.2

* Clarify deployment.md

+ Rewritten .NET Core deployment strategies for better clarification
    * Split deployment types into framework-dependent and self-contained
    * Clarify the benefits of using different types of publishing
    * Include a sample of how to execute dotnet application with the dotnet command in a TIP dialog for visibility

* Update post-execution article and samples

+ This change is to reflect changes made in https://github.com/RogueException/Discord.Net/pull/1164, where CommandInfo is now passed into the CommandExecuted event as an Optional<T>

* Update DocFX.Plugin.DescriptionGenerator to v1.1.1

* Adjust according to recent CommandExecuted changes

See:
+ f549da50e0
+ 6260749095

* Add further documentation for https://github.com/RogueException/Discord.Net/pull/1037

* Add partial documentation for the precondition helper class

* Include CHANGELOG.md in docs

* Revise post-execution docs
* Fix incorrect Optional<T> usage
* Indent some sample code and add a comment reminding the user that the post-execution basic sample code is not ideal.

* Streamline docs for Attachment
+ This commit also adds further explanation for why Embeds and Attachments are read-only collections

* Add further documentation for MessageActivity and MessageApplication

* Add caching-related docs to ISocketMessageChannel

* Add missing documentation inheritance for SyncPermissionsAsync

* Streamline documentation process

This is done by changing the documentation of the implementations required by interfaces to redirect to the interface method instead (e.g., SocketDMChannel#GetMessagesAsync refer to IMessageChannel.GetMessagesAsync within the remarks of the method).

* Cleanup 92bf8363ca

* Update src/Discord.Net.Core/Entities/Channels/Direction.cs

Co-Authored-By: Still34 <341464@gmail.com>

* Update src/Discord.Net.Core/Entities/Channels/Direction.cs

Co-Authored-By: Still34 <341464@gmail.com>

* Update src/Discord.Net.Core/Entities/Channels/GuildChannelProperties.cs

Co-Authored-By: Still34 <341464@gmail.com>

* Update src/Discord.Net.WebSocket/DiscordSocketConfig.cs

Co-Authored-By: Still34 <341464@gmail.com>

* Update according to PR suggestions

* Reword sentences of deployment article for clarification & remove mention of portability
* Fix typos/grammar errors within TextChannelProperties

* Add the logo SVG to the page navbar

* Implement changing logo image based on theme color using CSS background image

* Add a favicon

* use the purple logomark instead of white

* hack? set the title to navbar svg to read "Discord.Net Docs"
This commit is contained in:
Still Hsu
2018-12-29 00:49:02 +08:00
committed by Christopher F
parent 2a67514e55
commit 0fecdf69bb
65 changed files with 812 additions and 379 deletions

View File

@@ -7,6 +7,22 @@ namespace Discord.WebSocket
/// <summary>
/// Represents a configuration class for <see cref="DiscordSocketClient"/>.
/// </summary>
/// <remarks>
/// This configuration, based on <see cref="DiscordRestConfig"/>, helps determine several key configurations the
/// socket client depend on. For instance, shards and connection timeout.
/// </remarks>
/// <example>
/// The following config enables the message cache and configures the client to always download user upon guild
/// availability.
/// <code language="cs">
/// var config = new DiscordSocketConfig
/// {
/// AlwaysDownloadUsers = true,
/// MessageCacheSize = 100
/// };
/// var client = new DiscordSocketClient(config);
/// </code>
/// </example>
public class DiscordSocketConfig : DiscordRestConfig
{
/// <summary>
@@ -57,6 +73,30 @@ namespace Discord.WebSocket
/// <summary>
/// Gets or sets whether or not all users should be downloaded as guilds come available.
/// </summary>
/// <remarks>
/// <para>
/// By default, the Discord gateway will only send offline members if a guild has less than a certain number
/// of members (determined by <see cref="LargeThreshold"/> in this library). This behaviour is why
/// sometimes a user may be missing from the WebSocket cache for collections such as
/// <see cref="Discord.WebSocket.SocketGuild.Users"/>.
/// </para>
/// <para>
/// This property ensures that whenever a guild becomes available (determined by
/// <see cref="Discord.WebSocket.BaseSocketClient.GuildAvailable"/>), incomplete user chunks will be
/// downloaded to the WebSocket cache.
/// </para>
/// <para>
/// For more information, please see
/// <see href="https://discordapp.com/developers/docs/topics/gateway#request-guild-members">Request Guild Members</see>
/// on the official Discord API documentation.
/// </para>
/// <note>
/// Please note that it can be difficult to fill the cache completely on large guilds depending on the
/// traffic. If you are using the command system, the default user TypeReader may fail to find the user
/// due to this issue. This may be resolved at v3 of the library. Until then, you may want to consider
/// overriding the TypeReader and use <see cref="DiscordRestClient.GetGuildUserAsync"/> as a backup.
/// </note>
/// </remarks>
public bool AlwaysDownloadUsers { get; set; } = false;
/// <summary>
/// Gets or sets the timeout for event handlers, in milliseconds, after which a warning will be logged. Null