Style cleanup
This commit is contained in:
@@ -80,7 +80,7 @@ namespace Discord.Commands.Builders
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{
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for (int i = 0; i < aliases.Length; i++)
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{
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var alias = aliases[i] ?? "";
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string alias = aliases[i] ?? "";
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if (!_aliases.Contains(alias))
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_aliases.Add(alias);
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}
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@@ -66,7 +66,7 @@ namespace Discord.Commands.Builders
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{
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for (int i = 0; i < aliases.Length; i++)
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{
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var alias = aliases[i] ?? "";
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string alias = aliases[i] ?? "";
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if (!_aliases.Contains(alias))
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_aliases.Add(alias);
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}
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@@ -20,7 +20,7 @@ namespace Discord.Commands
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info.GetCustomAttribute<DontAutoLoadAttribute>() == null;
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}
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List<TypeInfo> result = new List<TypeInfo>();
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var result = new List<TypeInfo>();
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foreach (var typeInfo in assembly.DefinedTypes)
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{
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@@ -154,7 +154,7 @@ namespace Discord.Commands
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for (int position = 0; position < Parameters.Count; position++)
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{
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var parameter = Parameters[position];
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var argument = args[position];
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object argument = args[position];
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var result = await parameter.CheckPreconditionsAsync(context, argument, services).ConfigureAwait(false);
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if (!result.IsSuccess)
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return ExecuteResult.FromError(result);
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@@ -232,7 +232,7 @@ namespace Discord.Commands
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argCount--;
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int i = 0;
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foreach (var arg in argList)
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foreach (object arg in argList)
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{
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if (i == argCount)
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throw new InvalidOperationException("Command was invoked with too many parameters");
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@@ -30,7 +30,7 @@ namespace Discord.API
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protected readonly JsonSerializer _serializer;
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protected readonly SemaphoreSlim _stateLock;
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private readonly RestClientProvider RestClientProvider;
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private readonly RestClientProvider _restClientProvider;
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protected bool _isDisposed;
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private CancellationTokenSource _loginCancelToken;
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@@ -48,7 +48,7 @@ namespace Discord.API
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public DiscordRestApiClient(RestClientProvider restClientProvider, string userAgent, RetryMode defaultRetryMode = RetryMode.AlwaysRetry,
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JsonSerializer serializer = null)
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{
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RestClientProvider = restClientProvider;
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_restClientProvider = restClientProvider;
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UserAgent = userAgent;
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DefaultRetryMode = defaultRetryMode;
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_serializer = serializer ?? new JsonSerializer { DateFormatString = "yyyy-MM-ddTHH:mm:ssZ", ContractResolver = new DiscordContractResolver() };
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@@ -60,7 +60,7 @@ namespace Discord.API
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}
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internal void SetBaseUrl(string baseUrl)
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{
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RestClient = RestClientProvider(baseUrl);
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RestClient = _restClientProvider(baseUrl);
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RestClient.SetHeader("accept", "*/*");
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RestClient.SetHeader("user-agent", UserAgent);
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RestClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, AuthToken));
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@@ -189,7 +189,7 @@ namespace Discord.API
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options.BucketId = AuthTokenType == TokenType.User ? ClientBucket.Get(clientBucket).Id : bucketId;
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options.IsClientBucket = AuthTokenType == TokenType.User;
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var json = payload != null ? SerializeJson(payload) : null;
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string json = payload != null ? SerializeJson(payload) : null;
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var request = new JsonRestRequest(RestClient, method, endpoint, json, options);
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await SendInternalAsync(method, endpoint, request).ConfigureAwait(false);
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}
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@@ -233,7 +233,7 @@ namespace Discord.API
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options.BucketId = AuthTokenType == TokenType.User ? ClientBucket.Get(clientBucket).Id : bucketId;
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options.IsClientBucket = AuthTokenType == TokenType.User;
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var json = payload != null ? SerializeJson(payload) : null;
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string json = payload != null ? SerializeJson(payload) : null;
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var request = new JsonRestRequest(RestClient, method, endpoint, json, options);
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return DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, request).ConfigureAwait(false));
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}
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@@ -34,7 +34,7 @@ namespace Discord.WebSocket
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private int _lastSeq;
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private ImmutableDictionary<string, RestVoiceRegion> _voiceRegions;
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private Task _heartbeatTask, _guildDownloadTask;
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private int _unavailableGuilds;
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private int _unavailableGuildCount;
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private long _lastGuildAvailableTime, _lastMessageTime;
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private int _nextAudioId;
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private DateTimeOffset? _statusSince;
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@@ -60,7 +60,7 @@ namespace Discord.WebSocket
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internal int? HandlerTimeout { get; private set; }
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internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
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public new SocketSelfUser CurrentUser { get { return base.CurrentUser as SocketSelfUser; } private set { base.CurrentUser = value; } }
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public new SocketSelfUser CurrentUser { get => base.CurrentUser as SocketSelfUser; private set => base.CurrentUser = value; }
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public IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
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public IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => State.PrivateChannels;
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public IReadOnlyCollection<SocketDMChannel> DMChannels
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@@ -474,7 +474,7 @@ namespace Discord.WebSocket
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AddPrivateChannel(data.PrivateChannels[i], state);
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_sessionId = data.SessionId;
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_unavailableGuilds = unavailableGuilds;
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_unavailableGuildCount = unavailableGuilds;
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CurrentUser = currentUser;
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State = state;
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}
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@@ -537,10 +537,9 @@ namespace Discord.WebSocket
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if (guild != null)
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{
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guild.Update(State, data);
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var unavailableGuilds = _unavailableGuilds;
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if (unavailableGuilds != 0)
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_unavailableGuilds = unavailableGuilds - 1;
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if (_unavailableGuildCount != 0)
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_unavailableGuildCount--;
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await GuildAvailableAsync(guild).ConfigureAwait(false);
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if (guild.DownloadedMemberCount >= guild.MemberCount && !guild.DownloaderPromise.IsCompleted)
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@@ -622,7 +621,7 @@ namespace Discord.WebSocket
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var before = guild.Clone();
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guild.Update(State, data);
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//This is treated as an extension of GUILD_AVAILABLE
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_unavailableGuilds--;
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_unavailableGuildCount--;
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_lastGuildAvailableTime = Environment.TickCount;
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await GuildAvailableAsync(guild).ConfigureAwait(false);
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await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
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@@ -646,7 +645,7 @@ namespace Discord.WebSocket
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if (guild != null)
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{
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await GuildUnavailableAsync(guild).ConfigureAwait(false);
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_unavailableGuilds++;
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_unavailableGuildCount++;
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}
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else
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{
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@@ -1212,10 +1211,10 @@ namespace Discord.WebSocket
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var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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var reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
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cachedMsg?.AddReaction(reaction);
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@@ -1236,10 +1235,10 @@ namespace Discord.WebSocket
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var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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var reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
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cachedMsg?.RemoveReaction(reaction);
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@@ -1260,7 +1259,7 @@ namespace Discord.WebSocket
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var data = (payload as JToken).ToObject<RemoveAllReactionsEvent>(_serializer);
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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var cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
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@@ -1289,7 +1288,7 @@ namespace Discord.WebSocket
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return;
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}
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foreach (var id in data.Ids)
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foreach (ulong id in data.Ids)
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{
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var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
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bool isCached = msg != null;
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@@ -1542,7 +1541,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
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while (!cancelToken.IsCancellationRequested)
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{
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var now = Environment.TickCount;
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int now = Environment.TickCount;
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//Did server respond to our last heartbeat, or are we still receiving messages (long load?)
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if (_heartbeatTimes.Count != 0 && (now - _lastMessageTime) > intervalMillis)
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@@ -1589,7 +1588,7 @@ namespace Discord.WebSocket
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try
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{
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await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
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while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
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while ((_unavailableGuildCount != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
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await Task.Delay(500, cancelToken).ConfigureAwait(false);
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await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
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}
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@@ -1750,27 +1749,27 @@ namespace Discord.WebSocket
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private async Task UnknownGlobalUserAsync(string evnt, ulong userId)
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{
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var details = $"{evnt} User={userId}";
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string details = $"{evnt} User={userId}";
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await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownChannelUserAsync(string evnt, ulong userId, ulong channelId)
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{
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var details = $"{evnt} User={userId} Channel={channelId}";
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string details = $"{evnt} User={userId} Channel={channelId}";
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await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownGuildUserAsync(string evnt, ulong userId, ulong guildId)
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{
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var details = $"{evnt} User={userId} Guild={guildId}";
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string details = $"{evnt} User={userId} Guild={guildId}";
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await _gatewayLogger.WarningAsync($"Unknown User ({details}).").ConfigureAwait(false);
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}
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private async Task IncompleteGuildUserAsync(string evnt, ulong userId, ulong guildId)
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{
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var details = $"{evnt} User={userId} Guild={guildId}";
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string details = $"{evnt} User={userId} Guild={guildId}";
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await _gatewayLogger.DebugAsync($"User has not been downloaded ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownChannelAsync(string evnt, ulong channelId)
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{
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var details = $"{evnt} Channel={channelId}";
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string details = $"{evnt} Channel={channelId}";
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await _gatewayLogger.WarningAsync($"Unknown Channel ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownChannelAsync(string evnt, ulong channelId, ulong guildId)
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@@ -1780,22 +1779,22 @@ namespace Discord.WebSocket
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await UnknownChannelAsync(evnt, channelId).ConfigureAwait(false);
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return;
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}
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var details = $"{evnt} Channel={channelId} Guild={guildId}";
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string details = $"{evnt} Channel={channelId} Guild={guildId}";
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await _gatewayLogger.WarningAsync($"Unknown Channel ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownRoleAsync(string evnt, ulong roleId, ulong guildId)
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{
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var details = $"{evnt} Role={roleId} Guild={guildId}";
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string details = $"{evnt} Role={roleId} Guild={guildId}";
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await _gatewayLogger.WarningAsync($"Unknown Role ({details}).").ConfigureAwait(false);
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}
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private async Task UnknownGuildAsync(string evnt, ulong guildId)
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{
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var details = $"{evnt} Guild={guildId}";
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string details = $"{evnt} Guild={guildId}";
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await _gatewayLogger.WarningAsync($"Unknown Guild ({details}).").ConfigureAwait(false);
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}
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private async Task UnsyncedGuildAsync(string evnt, ulong guildId)
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{
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var details = $"{evnt} Guild={guildId}";
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string details = $"{evnt} Guild={guildId}";
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await _gatewayLogger.DebugAsync($"Unsynced Guild ({details}).").ConfigureAwait(false);
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}
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