Merge pull request #186 from RogueException/issues/185
Add Sync Extensions for DiscordSocketClient
This commit is contained in:
@@ -0,0 +1,49 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
public static class SocketClientExtensions
|
||||
{
|
||||
public static IVoiceRegion GetVoiceRegion(this DiscordSocketClient client, string id)
|
||||
{
|
||||
var region = client.VoiceRegions.FirstOrDefault(r => r.Id == id);
|
||||
return region;
|
||||
}
|
||||
|
||||
public static IReadOnlyCollection<IVoiceRegion> GetVoiceRegions(this DiscordSocketClient client) =>
|
||||
client.VoiceRegions;
|
||||
|
||||
public static IGuild GetGuild(this DiscordSocketClient client, ulong id) =>
|
||||
client.DataStore.GetGuild(id);
|
||||
|
||||
public static GuildEmbed? GetGuildEmbed(this DiscordSocketClient client, ulong id)
|
||||
{
|
||||
var guild = client.DataStore.GetGuild(id);
|
||||
if (guild != null)
|
||||
return new GuildEmbed(guild.IsEmbeddable, guild.EmbedChannelId);
|
||||
return null;
|
||||
}
|
||||
|
||||
public static IReadOnlyCollection<IUserGuild> GetGuildSummaries(this DiscordSocketClient client) =>
|
||||
client.Guilds;
|
||||
public static IReadOnlyCollection<IGuild> GetGuilds(this DiscordSocketClient client) =>
|
||||
client.Guilds;
|
||||
|
||||
public static IChannel GetChannel(this DiscordSocketClient client, ulong id) =>
|
||||
client.DataStore.GetChannel(id);
|
||||
|
||||
public static IReadOnlyCollection<IPrivateChannel> GetPrivateChannels(this DiscordSocketClient client) =>
|
||||
client.DataStore.PrivateChannels;
|
||||
|
||||
public static IUser GetUser(this DiscordSocketClient client, ulong id) =>
|
||||
client.DataStore.GetUser(id);
|
||||
|
||||
public static IUser GetUser(this DiscordSocketClient client, string username, string discriminator) =>
|
||||
client.DataStore.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
|
||||
|
||||
public static ISelfUser GetCurrentUser(this DiscordSocketClient client) =>
|
||||
client.CurrentUser;
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user