Add sample bots to the solution (#972)
* Add sample bots to the solution * Fix missing attributes, show use of preconditions
This commit is contained in:
@@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.27130.0
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VisualStudioVersion = 15.0.27004.2009
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Discord.Net.Core", "src\Discord.Net.Core\Discord.Net.Core.csproj", "{91E9E7BD-75C9-4E98-84AA-2C271922E5C2}"
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EndProject
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@@ -22,7 +22,13 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Discord.Net.Tests", "test\D
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Discord.Net.Webhook", "src\Discord.Net.Webhook\Discord.Net.Webhook.csproj", "{9AFAB80E-D2D3-4EDB-B58C-BACA78D1EA30}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Analyzers", "src\Discord.Net.Analyzers\Discord.Net.Analyzers.csproj", "{BBA8E7FB-C834-40DC-822F-B112CB7F0140}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Discord.Net.Analyzers", "src\Discord.Net.Analyzers\Discord.Net.Analyzers.csproj", "{BBA8E7FB-C834-40DC-822F-B112CB7F0140}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Samples", "Samples", "{BB59D5B5-E7B0-4BF4-8F82-D14431B2799B}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "01_basic_ping_bot", "samples\01_basic_ping_bot\01_basic_ping_bot.csproj", "{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "02_commands_framework", "samples\02_commands_framework\02_commands_framework.csproj", "{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -130,6 +136,30 @@ Global
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{BBA8E7FB-C834-40DC-822F-B112CB7F0140}.Release|x64.Build.0 = Release|Any CPU
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{BBA8E7FB-C834-40DC-822F-B112CB7F0140}.Release|x86.ActiveCfg = Release|Any CPU
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{BBA8E7FB-C834-40DC-822F-B112CB7F0140}.Release|x86.Build.0 = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|x64.ActiveCfg = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|x64.Build.0 = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|x86.ActiveCfg = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Debug|x86.Build.0 = Debug|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|Any CPU.Build.0 = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|x64.ActiveCfg = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|x64.Build.0 = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|x86.ActiveCfg = Release|Any CPU
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E}.Release|x86.Build.0 = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|x64.ActiveCfg = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|x64.Build.0 = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|x86.ActiveCfg = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Debug|x86.Build.0 = Debug|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|Any CPU.Build.0 = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|x64.ActiveCfg = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|x64.Build.0 = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|x86.ActiveCfg = Release|Any CPU
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -141,6 +171,8 @@ Global
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{6BDEEC08-417B-459F-9CA3-FF8BAB18CAC7} = {B0657AAE-DCC5-4FBF-8E5D-1FB578CF3012}
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{9AFAB80E-D2D3-4EDB-B58C-BACA78D1EA30} = {CC3D4B1C-9DE0-448B-8AE7-F3F1F3EC5C3A}
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{BBA8E7FB-C834-40DC-822F-B112CB7F0140} = {CC3D4B1C-9DE0-448B-8AE7-F3F1F3EC5C3A}
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{F2FF84FB-F6AD-47E5-9EE5-18206CAE136E} = {BB59D5B5-E7B0-4BF4-8F82-D14431B2799B}
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{4E1F1F40-B1DD-40C9-A4B1-A2046A4C9C76} = {BB59D5B5-E7B0-4BF4-8F82-D14431B2799B}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {D2404771-EEC8-45F2-9D71-F3373F6C1495}
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12
samples/01_basic_ping_bot/01_basic_ping_bot.csproj
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12
samples/01_basic_ping_bot/01_basic_ping_bot.csproj
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@@ -0,0 +1,12 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Discord.Net.WebSocket\Discord.Net.WebSocket.csproj" />
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</ItemGroup>
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</Project>
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69
samples/01_basic_ping_bot/Program.cs
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69
samples/01_basic_ping_bot/Program.cs
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@@ -0,0 +1,69 @@
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using System;
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using System.Threading.Tasks;
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using Discord;
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using Discord.WebSocket;
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namespace _01_basic_ping_bot
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{
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// This is a minimal, barebones example of using Discord.Net
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//
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// If writing a bot with commands, we recommend using the Discord.Net.Commands
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// framework, rather than handling commands yourself, like we do in this sample.
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//
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// You can find samples of using the command framework:
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// - Here, under the 02_commands_framework sample
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// - https://github.com/foxbot/DiscordBotBase - a barebones bot template
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// - https://github.com/foxbot/patek - a more feature-filled bot, utilizing more aspects of the library
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class Program
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{
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private DiscordSocketClient _client;
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// Discord.Net heavily utilizes TAP for async, so we create
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// an asynchronous context from the beginning.
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static void Main(string[] args)
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=> new Program().MainAsync().GetAwaiter().GetResult();
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public async Task MainAsync()
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{
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_client = new DiscordSocketClient();
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_client.Log += LogAsync;
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_client.Ready += ReadyAsync;
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_client.MessageReceived += MessageReceivedAsync;
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// Tokens should be considered secret data, and never hard-coded.
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await _client.LoginAsync(TokenType.Bot, Environment.GetEnvironmentVariable("token"));
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await _client.StartAsync();
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// Block the program until it is closed.
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await Task.Delay(-1);
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}
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private Task LogAsync(LogMessage log)
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{
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Console.WriteLine(log.ToString());
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return Task.CompletedTask;
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}
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// The Ready event indicates that the client has opened a
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// connection and it is now safe to access the cache.
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private Task ReadyAsync()
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{
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Console.WriteLine($"{_client.CurrentUser} is connected!");
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return Task.CompletedTask;
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}
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// This is not the recommmended way to write a bot - consider
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// reading over the Commands Framework sample.
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private async Task MessageReceivedAsync(SocketMessage message)
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{
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// The bot should never respond to itself.
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if (message.Author.Id == _client.CurrentUser.Id)
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return;
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if (message.Content == "!ping")
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await message.Channel.SendMessageAsync("pong!");
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}
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}
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}
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17
samples/02_commands_framework/02_commands_framework.csproj
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17
samples/02_commands_framework/02_commands_framework.csproj
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@@ -0,0 +1,17 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="2.1.0-preview1-final" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Discord.Net.Commands\Discord.Net.Commands.csproj" />
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<ProjectReference Include="..\..\src\Discord.Net.WebSocket\Discord.Net.WebSocket.csproj" />
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</ItemGroup>
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</Project>
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63
samples/02_commands_framework/Modules/PublicModule.cs
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63
samples/02_commands_framework/Modules/PublicModule.cs
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@@ -0,0 +1,63 @@
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using System.IO;
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using System.Threading.Tasks;
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using Discord;
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using Discord.Commands;
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using _02_commands_framework.Services;
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namespace _02_commands_framework.Modules
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{
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// Modules must be public and inherit from an IModuleBase
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public class PublicModule : ModuleBase<SocketCommandContext>
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{
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// Dependency Injection will fill this value in for us
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public PictureService PictureService { get; set; }
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[Command("ping")]
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[Alias("pong", "hello")]
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public Task PingAsync()
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=> ReplyAsync("pong!");
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[Command("cat")]
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public async Task CatAsync()
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{
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// Get a stream containing an image of a cat
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var stream = await PictureService.GetCatPictureAsync();
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// Streams must be seeked to their beginning before being uploaded!
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stream.Seek(0, SeekOrigin.Begin);
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await Context.Channel.SendFileAsync(stream, "cat.png");
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}
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// Get info on a user, or the user who invoked the command if one is not specified
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[Command("userinfo")]
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public async Task UserInfoAsync(IUser user = null)
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{
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user = user ?? Context.User;
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await ReplyAsync(user.ToString());
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}
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// Ban a user
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[Command("ban")]
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[RequireContext(ContextType.Guild)]
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// make sure the user invoking the command can ban
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[RequireUserPermission(GuildPermission.BanMembers)]
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// make sure the bot itself can ban
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[RequireBotPermission(GuildPermission.BanMembers)]
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public async Task BanUserAsync(IGuildUser user, [Remainder] string reason = null)
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{
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await user.Guild.AddBanAsync(user, reason: reason);
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await ReplyAsync("ok!");
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}
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// [Remainder] takes the rest of the command's arguments as one argument, rather than splitting every space
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[Command("echo")]
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public Task EchoAsync([Remainder] string text)
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// Insert a ZWSP before the text to prevent triggering other bots!
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=> ReplyAsync('\u200B' + text);
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// 'params' will parse space-separated elements into a list
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[Command("list")]
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public Task ListAsync(params string[] objects)
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=> ReplyAsync("You listed: " + string.Join("; ", objects));
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}
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}
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60
samples/02_commands_framework/Program.cs
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60
samples/02_commands_framework/Program.cs
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@@ -0,0 +1,60 @@
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using System;
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using System.Net.Http;
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using System.Threading.Tasks;
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using Microsoft.Extensions.DependencyInjection;
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using Discord;
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using Discord.WebSocket;
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using Discord.Commands;
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using _02_commands_framework.Services;
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namespace _02_commands_framework
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{
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// This is a minimal example of using Discord.Net's command
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// framework - by no means does it show everything the framework
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// is capable of.
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//
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// You can find samples of using the command framework:
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// - Here, under the 02_commands_framework sample
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// - https://github.com/foxbot/DiscordBotBase - a barebones bot template
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// - https://github.com/foxbot/patek - a more feature-filled bot, utilizing more aspects of the library
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class Program
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{
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static void Main(string[] args)
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=> new Program().MainAsync().GetAwaiter().GetResult();
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public async Task MainAsync()
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{
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var services = ConfigureServices();
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var client = services.GetRequiredService<DiscordSocketClient>();
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client.Log += LogAsync;
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services.GetRequiredService<CommandService>().Log += LogAsync;
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await client.LoginAsync(TokenType.Bot, Environment.GetEnvironmentVariable("token"));
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await client.StartAsync();
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await services.GetRequiredService<CommandHandlingService>().InitializeAsync();
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await Task.Delay(-1);
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}
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private Task LogAsync(LogMessage log)
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{
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Console.WriteLine(log.ToString());
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return Task.CompletedTask;
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}
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private IServiceProvider ConfigureServices()
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{
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return new ServiceCollection()
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.AddSingleton<DiscordSocketClient>()
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.AddSingleton<CommandService>()
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.AddSingleton<CommandHandlingService>()
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.AddSingleton<HttpClient>()
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.AddSingleton<PictureService>()
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.BuildServiceProvider();
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}
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}
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}
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@@ -0,0 +1,49 @@
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using System;
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using System.Reflection;
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using System.Threading.Tasks;
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using Microsoft.Extensions.DependencyInjection;
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using Discord;
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using Discord.Commands;
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using Discord.WebSocket;
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namespace _02_commands_framework.Services
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{
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public class CommandHandlingService
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{
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private readonly CommandService _commands;
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private readonly DiscordSocketClient _discord;
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private readonly IServiceProvider _services;
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public CommandHandlingService(IServiceProvider services)
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{
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_commands = services.GetRequiredService<CommandService>();
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_discord = services.GetRequiredService<DiscordSocketClient>();
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_services = services;
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_discord.MessageReceived += MessageReceivedAsync;
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}
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public async Task InitializeAsync()
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{
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await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
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}
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public async Task MessageReceivedAsync(SocketMessage rawMessage)
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{
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// Ignore system messages, or messages from other bots
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if (!(rawMessage is SocketUserMessage message)) return;
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if (message.Source != MessageSource.User) return;
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// This value holds the offset where the prefix ends
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var argPos = 0;
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if (!message.HasMentionPrefix(_discord.CurrentUser, ref argPos)) return;
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var context = new SocketCommandContext(_discord, message);
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var result = await _commands.ExecuteAsync(context, argPos, _services);
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if (result.Error.HasValue &&
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result.Error.Value != CommandError.UnknownCommand) // it's bad practice to send 'unknown command' errors
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await context.Channel.SendMessageAsync(result.ToString());
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}
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}
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}
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20
samples/02_commands_framework/Services/PictureService.cs
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20
samples/02_commands_framework/Services/PictureService.cs
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@@ -0,0 +1,20 @@
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using System.IO;
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using System.Net.Http;
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using System.Threading.Tasks;
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namespace _02_commands_framework.Services
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{
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public class PictureService
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{
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private readonly HttpClient _http;
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public PictureService(HttpClient http)
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=> _http = http;
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public async Task<Stream> GetCatPictureAsync()
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{
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var resp = await _http.GetAsync("https://cataas.com/cat");
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return await resp.Content.ReadAsStreamAsync();
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}
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}
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}
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