Ensure rate limits are updated when requests fail
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@@ -1,4 +1,5 @@
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using Newtonsoft.Json;
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using Discord.Net.Rest;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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#if DEBUG_LIMITS
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@@ -54,64 +55,79 @@ namespace Discord.Net.Queue
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sending...");
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#endif
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var response = await request.SendAsync().ConfigureAwait(false);
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TimeSpan lag = DateTimeOffset.UtcNow - DateTimeOffset.Parse(response.Headers["Date"]);
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var info = new RateLimitInfo(response.Headers);
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if (response.StatusCode < (HttpStatusCode)200 || response.StatusCode >= (HttpStatusCode)300)
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TimeSpan lag = default(TimeSpan);
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RateLimitInfo info = default(RateLimitInfo);
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try
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{
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switch (response.StatusCode)
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var response = await request.SendAsync().ConfigureAwait(false);
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lag = DateTimeOffset.UtcNow - DateTimeOffset.Parse(response.Headers["Date"]);
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info = new RateLimitInfo(response.Headers);
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if (response.StatusCode < (HttpStatusCode)200 || response.StatusCode >= (HttpStatusCode)300)
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{
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case (HttpStatusCode)429:
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if (info.IsGlobal)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429 [Global]");
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#endif
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_queue.PauseGlobal(info, lag);
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429");
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#endif
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UpdateRateLimit(id, request, info, lag, true);
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}
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await _queue.RaiseRateLimitTriggered(Id, info).ConfigureAwait(false);
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continue; //Retry
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case HttpStatusCode.BadGateway: //502
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 502");
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#endif
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continue; //Continue
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default:
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string reason = null;
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if (response.Stream != null)
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{
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try
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switch (response.StatusCode)
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{
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case (HttpStatusCode)429:
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if (info.IsGlobal)
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{
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using (var reader = new StreamReader(response.Stream))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var json = JToken.Load(jsonReader);
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reason = json.Value<string>("message");
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}
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429 [Global]");
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#endif
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_queue.PauseGlobal(info, lag);
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}
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catch { }
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}
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throw new HttpException(response.StatusCode, reason);
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429");
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#endif
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UpdateRateLimit(id, request, info, lag, true);
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}
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await _queue.RaiseRateLimitTriggered(Id, info).ConfigureAwait(false);
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continue; //Retry
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case HttpStatusCode.BadGateway: //502
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 502");
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#endif
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continue; //Continue
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default:
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string reason = null;
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if (response.Stream != null)
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{
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try
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{
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using (var reader = new StreamReader(response.Stream))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var json = JToken.Load(jsonReader);
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reason = json.Value<string>("message");
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}
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}
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catch { }
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}
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throw new HttpException(response.StatusCode, reason);
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}
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Success");
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#endif
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return response.Stream;
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}
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Success");
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catch
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{
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Debug.WriteLine($"[{id}] Error");
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throw;
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}
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#endif
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finally
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{
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UpdateRateLimit(id, request, info, lag, false);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Stop");
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#endif
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return response.Stream;
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}
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}
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}
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