Started adding audio receive
This commit is contained in:
15
src/Discord.Net.WebSocket/API/Voice/SpeakingEvent.cs
Normal file
15
src/Discord.Net.WebSocket/API/Voice/SpeakingEvent.cs
Normal file
@@ -0,0 +1,15 @@
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#pragma warning disable CS1591
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using Newtonsoft.Json;
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namespace Discord.API.Voice
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{
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internal class SpeakingEvent
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{
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[JsonProperty("user_id")]
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public ulong UserId { get; set; }
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[JsonProperty("ssrc")]
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public uint Ssrc { get; set; }
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[JsonProperty("speaking")]
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public bool Speaking { get; set; }
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}
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}
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@@ -17,6 +17,18 @@ namespace Discord.Audio
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//TODO: Add audio reconnecting
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internal class AudioClient : IAudioClient, IDisposable
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{
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internal struct StreamPair
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{
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public AudioInStream Reader;
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public AudioOutStream Writer;
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public StreamPair(AudioInStream reader, AudioOutStream writer)
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{
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Reader = reader;
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Writer = writer;
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}
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}
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public event Func<Task> Connected
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{
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add { _connectedEvent.Add(value); }
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@@ -41,6 +53,8 @@ namespace Discord.Audio
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private readonly ConnectionManager _connection;
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private readonly SemaphoreSlim _stateLock;
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private readonly ConcurrentQueue<long> _heartbeatTimes;
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private readonly ConcurrentDictionary<uint, ulong> _ssrcMap;
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private readonly ConcurrentDictionary<ulong, StreamPair> _streams;
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private Task _heartbeatTask;
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private long _lastMessageTime;
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@@ -75,6 +89,8 @@ namespace Discord.Audio
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_connection.Connected += () => _connectedEvent.InvokeAsync();
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_connection.Disconnected += (ex, recon) => _disconnectedEvent.InvokeAsync(ex);
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_heartbeatTimes = new ConcurrentQueue<long>();
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_ssrcMap = new ConcurrentDictionary<uint, ulong>();
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_streams = new ConcurrentDictionary<ulong, StreamPair>();
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_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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_serializer.Error += (s, e) =>
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@@ -166,6 +182,35 @@ namespace Discord.Audio
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throw new ArgumentException("Value must be 120, 240, 480, 960, 1920 or 2880", nameof(samplesPerFrame));
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}
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internal void CreateInputStream(ulong userId)
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{
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//Assume Thread-safe
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if (!_streams.ContainsKey(userId))
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{
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var readerStream = new InputStream();
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var writerStream = new OpusDecodeStream(new RTPReadStream(readerStream, _secretKey));
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_streams.TryAdd(userId, new StreamPair(readerStream, writerStream));
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}
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}
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internal AudioInStream GetInputStream(ulong id)
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{
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StreamPair streamPair;
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if (_streams.TryGetValue(id, out streamPair))
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return streamPair.Reader;
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return null;
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}
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internal void RemoveInputStream(ulong userId)
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{
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_streams.TryRemove(userId, out var ignored);
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}
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internal void ClearInputStreams()
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{
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foreach (var pair in _streams.Values)
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pair.Reader.Dispose();
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_ssrcMap.Clear();
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_streams.Clear();
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}
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private async Task ProcessMessageAsync(VoiceOpCode opCode, object payload)
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{
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_lastMessageTime = Environment.TickCount;
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@@ -219,6 +264,14 @@ namespace Discord.Audio
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}
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}
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break;
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case VoiceOpCode.Speaking:
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{
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await _audioLogger.DebugAsync("Received Speaking").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<SpeakingEvent>(_serializer);
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_ssrcMap[data.Ssrc] = data.UserId; //TODO: Memory Leak: SSRCs are never cleaned up
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}
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break;
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default:
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await _audioLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
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return;
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@@ -234,19 +287,56 @@ namespace Discord.Audio
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{
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if (!_connection.IsCompleted)
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{
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if (packet.Length == 70)
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if (packet.Length != 70)
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{
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string ip;
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int port;
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try
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{
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ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0');
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port = packet[69] | (packet[68] << 8);
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}
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catch { return; }
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await _audioLogger.DebugAsync("Received Discovery").ConfigureAwait(false);
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await ApiClient.SendSelectProtocol(ip, port).ConfigureAwait(false);
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await _audioLogger.DebugAsync($"Malformed Packet").ConfigureAwait(false);
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return;
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}
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string ip;
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int port;
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try
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{
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ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0');
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port = packet[69] | (packet[68] << 8);
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}
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catch (Exception ex)
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{
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await _audioLogger.DebugAsync($"Malformed Packet", ex).ConfigureAwait(false);
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return;
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}
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await _audioLogger.DebugAsync("Received Discovery").ConfigureAwait(false);
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await ApiClient.SendSelectProtocol(ip, port).ConfigureAwait(false);
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}
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else
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{
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uint ssrc;
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ulong userId;
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StreamPair pair;
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if (!RTPReadStream.TryReadSsrc(packet, 0, out ssrc))
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{
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await _audioLogger.DebugAsync($"Malformed Frame").ConfigureAwait(false);
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return;
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}
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if (!_ssrcMap.TryGetValue(ssrc, out userId))
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{
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await _audioLogger.DebugAsync($"Unknown SSRC {ssrc}").ConfigureAwait(false);
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return;
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}
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if (!_streams.TryGetValue(userId, out pair))
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{
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await _audioLogger.DebugAsync($"Unknown User {userId}").ConfigureAwait(false);
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return;
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}
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try
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{
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await pair.Writer.WriteAsync(packet, 0, packet.Length).ConfigureAwait(false);
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await _audioLogger.DebugAsync($"Received {packet.Length} bytes from user {userId}").ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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await _audioLogger.DebugAsync($"Malformed Frame", ex).ConfigureAwait(false);
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}
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}
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}
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@@ -1,13 +0,0 @@
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using System;
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namespace Discord.Audio
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{
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[Flags]
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public enum AudioMode : byte
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{
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Disabled = 0,
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Outgoing = 1,
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Incoming = 2,
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Both = Outgoing | Incoming
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}
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}
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@@ -59,9 +59,6 @@ namespace Discord.Audio.Streams
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{
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return Task.Run(async () =>
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{
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#if DEBUG
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uint num = 0;
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#endif
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try
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{
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while (!_isPreloaded && !_cancelToken.IsCancellationRequested)
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@@ -82,7 +79,7 @@ namespace Discord.Audio.Streams
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_queueLock.Release();
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nextTick += _ticksPerFrame;
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#if DEBUG
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var _ = _logger.DebugAsync($"{num++}: Sent {frame.Bytes} bytes ({_queuedFrames.Count} frames buffered)");
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var _ = _logger.DebugAsync($"Sent {frame.Bytes} bytes ({_queuedFrames.Count} frames buffered)");
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#endif
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}
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else
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@@ -93,7 +90,7 @@ namespace Discord.Audio.Streams
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nextTick += _ticksPerFrame;
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}
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#if DEBUG
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var _ = _logger.DebugAsync($"{num++}: Buffer underrun");
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var _ = _logger.DebugAsync($"Buffer underrun");
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#endif
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}
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}
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@@ -12,12 +12,13 @@ namespace Discord.Audio.Streams
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private ushort _nextSeq;
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private uint _nextTimestamp;
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private bool _hasHeader;
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private bool _isDisposed;
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public override bool CanRead => true;
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public override bool CanRead => !_isDisposed;
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public override bool CanSeek => false;
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public override bool CanWrite => true;
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public override bool CanWrite => false;
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public InputStream(byte[] secretKey)
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public InputStream()
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{
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_frames = new ConcurrentQueue<RTPFrame>();
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}
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@@ -54,10 +55,13 @@ namespace Discord.Audio.Streams
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{
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cancelToken.ThrowIfCancellationRequested();
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if (_frames.Count > 1000)
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if (_frames.Count > 100) //1-2 seconds
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{
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_hasHeader = false;
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return Task.Delay(0); //Buffer overloaded
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if (_hasHeader)
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throw new InvalidOperationException("Received payload with an RTP header");
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}
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if (!_hasHeader)
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throw new InvalidOperationException("Received payload without an RTP header");
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byte[] payload = new byte[count];
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Buffer.BlockCopy(buffer, offset, payload, 0, count);
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@@ -69,5 +73,10 @@ namespace Discord.Audio.Streams
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_hasHeader = false;
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return Task.Delay(0);
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}
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protected override void Dispose(bool isDisposing)
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{
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_isDisposed = true;
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}
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}
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}
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@@ -6,15 +6,17 @@ namespace Discord.Audio.Streams
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///<summary> Converts Opus to PCM </summary>
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public class OpusDecodeStream : AudioOutStream
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{
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public const int SampleRate = OpusEncodeStream.SampleRate;
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private readonly AudioOutStream _next;
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private readonly byte[] _buffer;
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private readonly OpusDecoder _decoder;
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public OpusDecodeStream(AudioOutStream next, int samplingRate, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
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public OpusDecodeStream(AudioOutStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
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{
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_next = next;
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_buffer = new byte[bufferSize];
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_decoder = new OpusDecoder(samplingRate, channels);
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_decoder = new OpusDecoder(SampleRate, channels);
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}
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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@@ -31,11 +31,14 @@ namespace Discord.Audio.Streams
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{
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cancelToken.ThrowIfCancellationRequested();
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if (buffer[offset + 0] != 0x80 || buffer[offset + 1] != 0x78)
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return;
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var payload = new byte[count - 12];
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Buffer.BlockCopy(buffer, offset + 12, payload, 0, count - 12);
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ushort seq = (ushort)((buffer[offset + 3] << 8) |
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(buffer[offset + 2] << 0));
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ushort seq = (ushort)((buffer[offset + 2] << 8) |
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(buffer[offset + 3] << 0));
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uint timestamp = (uint)((buffer[offset + 4] << 24) |
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(buffer[offset + 5] << 16) |
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@@ -45,5 +48,20 @@ namespace Discord.Audio.Streams
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_queue.WriteHeader(seq, timestamp);
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await (_next ?? _queue as Stream).WriteAsync(buffer, offset, count, cancelToken).ConfigureAwait(false);
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}
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public static bool TryReadSsrc(byte[] buffer, int offset, out uint ssrc)
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{
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if (buffer.Length - offset < 12)
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{
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ssrc = 0;
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return false;
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}
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ssrc = (uint)((buffer[offset + 8] << 24) |
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(buffer[offset + 9] << 16) |
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(buffer[offset + 10] << 16) |
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(buffer[offset + 11] << 0));
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return true;
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}
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}
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}
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@@ -1,6 +1,5 @@
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using Discord.API;
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using Discord.API.Gateway;
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using Discord.Audio;
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using Discord.Logging;
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using Discord.Net.Converters;
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using Discord.Net.Udp;
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@@ -54,7 +53,6 @@ namespace Discord.WebSocket
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internal int TotalShards { get; private set; }
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internal int MessageCacheSize { get; private set; }
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internal int LargeThreshold { get; private set; }
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internal AudioMode AudioMode { get; private set; }
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internal ClientState State { get; private set; }
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internal UdpSocketProvider UdpSocketProvider { get; private set; }
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internal WebSocketProvider WebSocketProvider { get; private set; }
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@@ -82,7 +80,6 @@ namespace Discord.WebSocket
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TotalShards = config.TotalShards ?? 1;
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MessageCacheSize = config.MessageCacheSize;
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LargeThreshold = config.LargeThreshold;
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AudioMode = config.AudioMode;
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UdpSocketProvider = config.UdpSocketProvider;
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WebSocketProvider = config.WebSocketProvider;
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AlwaysDownloadUsers = config.AlwaysDownloadUsers;
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@@ -520,7 +517,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false);
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}
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return;
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break;
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//Guilds
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case "GUILD_CREATE":
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@@ -605,7 +602,7 @@ namespace Discord.WebSocket
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return;
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}
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}
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return;
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break;
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case "GUILD_SYNC":
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false);
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@@ -627,7 +624,7 @@ namespace Discord.WebSocket
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return;
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}
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}
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return;
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break;
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case "GUILD_DELETE":
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{
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var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
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@@ -1217,8 +1214,8 @@ namespace Discord.WebSocket
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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break;
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case "MESSAGE_REACTION_REMOVE":
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false);
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@@ -1242,8 +1239,8 @@ namespace Discord.WebSocket
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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break;
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case "MESSAGE_REACTION_REMOVE_ALL":
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false);
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@@ -1265,8 +1262,8 @@ namespace Discord.WebSocket
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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break;
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case "MESSAGE_DELETE_BULK":
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
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@@ -1447,10 +1444,9 @@ namespace Discord.WebSocket
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}
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break;
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case "VOICE_SERVER_UPDATE":
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await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
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if (AudioMode != AudioMode.Disabled)
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer);
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var guild = State.GetGuild(data.GuildId);
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if (guild != null)
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@@ -1464,7 +1460,7 @@ namespace Discord.WebSocket
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return;
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}
|
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}
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return;
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break;
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//Ignored (User only)
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case "CHANNEL_PINS_ACK":
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@@ -1475,32 +1471,31 @@ namespace Discord.WebSocket
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break;
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case "GUILD_INTEGRATIONS_UPDATE":
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await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false);
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return;
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break;
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case "MESSAGE_ACK":
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await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false);
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return;
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break;
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case "USER_SETTINGS_UPDATE":
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await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
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return;
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break;
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case "WEBHOOKS_UPDATE":
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await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false);
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return;
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break;
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//Others
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default:
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await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false);
|
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return;
|
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break;
|
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}
|
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break;
|
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default:
|
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await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
|
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return;
|
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break;
|
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}
|
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}
|
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catch (Exception ex)
|
||||
{
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await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
|
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return;
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}
|
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}
|
||||
|
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|
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@@ -1,5 +1,4 @@
|
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using Discord.Audio;
|
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using Discord.Net.Udp;
|
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using Discord.Net.Udp;
|
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using Discord.Net.WebSockets;
|
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using Discord.Rest;
|
||||
|
||||
@@ -27,9 +26,6 @@ namespace Discord.WebSocket
|
||||
/// </summary>
|
||||
public int LargeThreshold { get; set; } = 250;
|
||||
|
||||
/// <summary> Gets or sets the type of audio this DiscordClient supports. </summary>
|
||||
public AudioMode AudioMode { get; set; } = AudioMode.Disabled;
|
||||
|
||||
/// <summary> Gets or sets the provider used to generate new websocket connections. </summary>
|
||||
public WebSocketProvider WebSocketProvider { get; set; }
|
||||
/// <summary> Gets or sets the provider used to generate new udp sockets. </summary>
|
||||
|
||||
@@ -42,13 +42,7 @@ namespace Discord.WebSocket
|
||||
|
||||
public async Task<IAudioClient> ConnectAsync()
|
||||
{
|
||||
var audioMode = Discord.AudioMode;
|
||||
if (audioMode == AudioMode.Disabled)
|
||||
throw new InvalidOperationException($"Audio is not enabled on this client, {nameof(DiscordSocketConfig.AudioMode)} in {nameof(DiscordSocketConfig)} must be set.");
|
||||
|
||||
return await Guild.ConnectAudioAsync(Id,
|
||||
(audioMode & AudioMode.Incoming) == 0,
|
||||
(audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false);
|
||||
return await Guild.ConnectAudioAsync(Id, false, false).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public override SocketGuildUser GetUser(ulong id)
|
||||
|
||||
@@ -426,9 +426,23 @@ namespace Discord.WebSocket
|
||||
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
|
||||
{
|
||||
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
|
||||
var voiceState = SocketVoiceState.Create(voiceChannel, model);
|
||||
_voiceStates[model.UserId] = voiceState;
|
||||
return voiceState;
|
||||
var before = GetVoiceState(model.UserId) ?? SocketVoiceState.Default;
|
||||
var after = SocketVoiceState.Create(voiceChannel, model);
|
||||
_voiceStates[model.UserId] = after;
|
||||
|
||||
if (before.VoiceChannel?.Id != after.VoiceChannel?.Id)
|
||||
{
|
||||
if (model.UserId == CurrentUser.Id)
|
||||
RepopulateAudioStreams();
|
||||
else
|
||||
{
|
||||
_audioClient?.RemoveInputStream(model.UserId); //User changed channels, end their stream
|
||||
if (CurrentUser.VoiceChannel != null && after.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id)
|
||||
_audioClient.CreateInputStream(model.UserId);
|
||||
}
|
||||
}
|
||||
|
||||
return after;
|
||||
}
|
||||
internal SocketVoiceState? GetVoiceState(ulong id)
|
||||
{
|
||||
@@ -446,6 +460,10 @@ namespace Discord.WebSocket
|
||||
}
|
||||
|
||||
//Audio
|
||||
internal AudioInStream GetAudioStream(ulong userId)
|
||||
{
|
||||
return _audioClient?.GetInputStream(userId);
|
||||
}
|
||||
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute)
|
||||
{
|
||||
selfDeaf = false;
|
||||
@@ -531,6 +549,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
};
|
||||
_audioClient = audioClient;
|
||||
RepopulateAudioStreams();
|
||||
}
|
||||
_audioClient.Connected += () =>
|
||||
{
|
||||
@@ -554,6 +573,22 @@ namespace Discord.WebSocket
|
||||
}
|
||||
}
|
||||
|
||||
internal void RepopulateAudioStreams()
|
||||
{
|
||||
if (_audioClient != null)
|
||||
{
|
||||
_audioClient.ClearInputStreams(); //We changed channels, end all current streams
|
||||
if (CurrentUser.VoiceChannel != null)
|
||||
{
|
||||
foreach (var pair in _voiceStates)
|
||||
{
|
||||
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id)
|
||||
_audioClient.CreateInputStream(pair.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString() => Name;
|
||||
private string DebuggerDisplay => $"{Name} ({Id})";
|
||||
internal SocketGuild Clone() => MemberwiseClone() as SocketGuild;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.Rest;
|
||||
using Discord.Audio;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -37,6 +38,7 @@ namespace Discord.WebSocket
|
||||
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
|
||||
public string VoiceSessionId => VoiceState?.VoiceSessionId ?? "";
|
||||
public SocketVoiceState? VoiceState => Guild.GetVoiceState(Id);
|
||||
public AudioInStream AudioStream => Guild.GetAudioStream(Id);
|
||||
|
||||
/// <summary> The position of the user within the role hirearchy. </summary>
|
||||
/// <remarks> The returned value equal to the position of the highest role the user has,
|
||||
|
||||
Reference in New Issue
Block a user