Lots more websocket and logging bugfixes :D
This commit is contained in:
@@ -1,16 +1,19 @@
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using Discord.API.Rest;
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using Discord.API.Gateway;
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using Discord.API.Rest;
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using Discord.Net;
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using Discord.Net.Converters;
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using Discord.Net.Queue;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Net;
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using System.Text;
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@@ -21,14 +24,17 @@ namespace Discord.API
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{
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public class DiscordApiClient : IDisposable
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{
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internal event Func<SentRequestEventArgs, Task> SentRequest;
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public event Func<string, string, double, Task> SentRequest;
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public event Func<int, Task> SentGatewayMessage;
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public event Func<GatewayOpCodes, string, JToken, Task> ReceivedGatewayEvent;
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private readonly RequestQueue _requestQueue;
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private readonly JsonSerializer _serializer;
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private readonly IRestClient _restClient;
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private readonly IWebSocketClient _gatewayClient;
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private readonly SemaphoreSlim _connectionLock;
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private CancellationTokenSource _loginCancelToken, _connectCancelToken;
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private string _authToken;
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private bool _isDisposed;
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public LoginState LoginState { get; private set; }
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@@ -48,6 +54,26 @@ namespace Discord.API
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{
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_gatewayClient = webSocketProvider();
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_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent);
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_gatewayClient.BinaryMessage += async (data, index, count) =>
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{
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using (var compressed = new MemoryStream(data, index + 2, count - 2))
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using (var decompressed = new MemoryStream())
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{
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using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
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zlib.CopyTo(decompressed);
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decompressed.Position = 0;
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using (var reader = new StreamReader(decompressed))
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(reader.ReadToEnd());
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await ReceivedGatewayEvent.Raise((GatewayOpCodes)msg.Operation, msg.Type, msg.Payload as JToken).ConfigureAwait(false);
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}
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}
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};
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_gatewayClient.TextMessage += async text =>
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(text);
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await ReceivedGatewayEvent.Raise((GatewayOpCodes)msg.Operation, msg.Type, msg.Payload as JToken).ConfigureAwait(false);
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};
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}
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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@@ -95,6 +121,7 @@ namespace Discord.API
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_loginCancelToken = new CancellationTokenSource();
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AuthTokenType = TokenType.User;
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_authToken = null;
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_restClient.SetHeader("authorization", null);
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await _requestQueue.SetCancelToken(_loginCancelToken.Token).ConfigureAwait(false);
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_restClient.SetCancelToken(_loginCancelToken.Token);
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@@ -106,6 +133,7 @@ namespace Discord.API
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}
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AuthTokenType = tokenType;
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_authToken = token;
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switch (tokenType)
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{
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case TokenType.Bot:
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@@ -181,7 +209,10 @@ namespace Discord.API
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_gatewayClient.SetCancelToken(_connectCancelToken.Token);
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var gatewayResponse = await GetGateway().ConfigureAwait(false);
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await _gatewayClient.Connect(gatewayResponse.Url).ConfigureAwait(false);
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var url = $"{gatewayResponse.Url}?v={DiscordConfig.GatewayAPIVersion}&encoding={DiscordConfig.GatewayEncoding}";
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await _gatewayClient.Connect(url).ConfigureAwait(false);
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await SendIdentify().ConfigureAwait(false);
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ConnectionState = ConnectionState.Connected;
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}
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@@ -226,13 +257,13 @@ namespace Discord.API
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=> SendInternal(method, endpoint, multipartArgs, true, bucket);
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, GlobalBucket bucket = GlobalBucket.General)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, null, false, bucket).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, null, false, bucket).ConfigureAwait(false));
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, object payload, GlobalBucket bucket = GlobalBucket.General)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, payload, false, bucket).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, payload, false, bucket).ConfigureAwait(false));
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, Stream file, IReadOnlyDictionary<string, string> multipartArgs, GlobalBucket bucket = GlobalBucket.General)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, multipartArgs, false, bucket).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, multipartArgs, false, bucket).ConfigureAwait(false));
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public Task Send(string method, string endpoint, GuildBucket bucket, ulong guildId)
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=> SendInternal(method, endpoint, null, true, bucket, guildId);
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@@ -242,14 +273,14 @@ namespace Discord.API
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=> SendInternal(method, endpoint, multipartArgs, true, bucket, guildId);
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, GuildBucket bucket, ulong guildId)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, null, false, bucket, guildId).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, null, false, bucket, guildId).ConfigureAwait(false));
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, object payload, GuildBucket bucket, ulong guildId)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, payload, false, bucket, guildId).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, payload, false, bucket, guildId).ConfigureAwait(false));
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public async Task<TResponse> Send<TResponse>(string method, string endpoint, Stream file, IReadOnlyDictionary<string, string> multipartArgs, GuildBucket bucket, ulong guildId)
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where TResponse : class
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=> Deserialize<TResponse>(await SendInternal(method, endpoint, multipartArgs, false, bucket, guildId).ConfigureAwait(false));
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=> DeserializeJson<TResponse>(await SendInternal(method, endpoint, multipartArgs, false, bucket, guildId).ConfigureAwait(false));
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private Task<Stream> SendInternal(string method, string endpoint, object payload, bool headerOnly, GlobalBucket bucket)
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=> SendInternal(method, endpoint, payload, headerOnly, BucketGroup.Global, (int)bucket, 0);
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private Task<Stream> SendInternal(string method, string endpoint, object payload, bool headerOnly, GuildBucket bucket, ulong guildId)
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@@ -264,13 +295,12 @@ namespace Discord.API
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var stopwatch = Stopwatch.StartNew();
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string json = null;
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if (payload != null)
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json = Serialize(payload);
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json = SerializeJson(payload);
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var responseStream = await _requestQueue.Send(new RestRequest(_restClient, method, endpoint, json, headerOnly), group, bucketId, guildId).ConfigureAwait(false);
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int bytes = headerOnly ? 0 : (int)responseStream.Length;
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stopwatch.Stop();
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double milliseconds = ToMilliseconds(stopwatch);
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await SentRequest.Raise(new SentRequestEventArgs(method, endpoint, bytes, milliseconds)).ConfigureAwait(false);
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await SentRequest.Raise(method, endpoint, milliseconds).ConfigureAwait(false);
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return responseStream;
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}
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@@ -282,11 +312,28 @@ namespace Discord.API
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stopwatch.Stop();
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double milliseconds = ToMilliseconds(stopwatch);
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await SentRequest.Raise(new SentRequestEventArgs(method, endpoint, bytes, milliseconds)).ConfigureAwait(false);
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await SentRequest.Raise(method, endpoint, milliseconds).ConfigureAwait(false);
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return responseStream;
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}
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public Task SendGateway(GatewayOpCodes opCode, object payload, GlobalBucket bucket = GlobalBucket.Gateway)
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=> SendGateway((int)opCode, payload, BucketGroup.Global, (int)bucket, 0);
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public Task SendGateway(VoiceOpCodes opCode, object payload, GlobalBucket bucket = GlobalBucket.Gateway)
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=> SendGateway((int)opCode, payload, BucketGroup.Global, (int)bucket, 0);
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public Task SendGateway(GatewayOpCodes opCode, object payload, GuildBucket bucket, ulong guildId)
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=> SendGateway((int)opCode, payload, BucketGroup.Guild, (int)bucket, guildId);
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public Task SendGateway(VoiceOpCodes opCode, object payload, GuildBucket bucket, ulong guildId)
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=> SendGateway((int)opCode, payload, BucketGroup.Guild, (int)bucket, guildId);
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private async Task SendGateway(int opCode, object payload, BucketGroup group, int bucketId, ulong guildId)
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{
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//TODO: Add ETF
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byte[] bytes = null;
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payload = new WebSocketMessage { Operation = opCode, Payload = payload };
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if (payload != null)
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bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
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await _requestQueue.Send(new WebSocketRequest(_gatewayClient, bytes, true), group, bucketId, guildId).ConfigureAwait(false);
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}
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//Auth
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public async Task ValidateToken()
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@@ -299,6 +346,21 @@ namespace Discord.API
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{
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return await Send<GetGatewayResponse>("GET", "gateway").ConfigureAwait(false);
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}
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public async Task SendIdentify(int largeThreshold = 100, bool useCompression = true)
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{
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var props = new Dictionary<string, string>
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{
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["$device"] = "Discord.Net"
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};
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var msg = new IdentifyParams()
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{
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Token = _authToken,
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Properties = props,
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LargeThreshold = largeThreshold,
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UseCompression = useCompression
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};
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await SendGateway(GatewayOpCodes.Identify, msg).ConfigureAwait(false);
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}
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//Channels
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public async Task<Channel> GetChannel(ulong channelId)
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@@ -986,7 +1048,7 @@ namespace Discord.API
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//Helpers
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private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
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private string Serialize(object value)
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private string SerializeJson(object value)
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{
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var sb = new StringBuilder(256);
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using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
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@@ -994,7 +1056,7 @@ namespace Discord.API
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_serializer.Serialize(writer, value);
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return sb.ToString();
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}
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private T Deserialize<T>(Stream jsonStream)
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private T DeserializeJson<T>(Stream jsonStream)
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{
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using (TextReader text = new StreamReader(jsonStream))
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using (JsonReader reader = new JsonTextReader(text))
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@@ -1,11 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Discord.API
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{
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public class DiscordAPISocketClient
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{
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}
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}
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@@ -1,6 +1,6 @@
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namespace Discord.API.Gateway
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{
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public enum OpCodes : byte
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public enum GatewayOpCodes : byte
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{
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/// <summary> C←S - Used to send most events. </summary>
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Dispatch = 0,
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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namespace Discord.API.Gateway
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{
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public class IdentifyCommand
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public class IdentifyParams
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{
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[JsonProperty("token")]
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public string Token { get; set; }
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@@ -2,7 +2,7 @@
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namespace Discord.API.Gateway
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{
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public class RequestMembersCommand
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public class RequestMembersParams
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{
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[JsonProperty("guild_id")]
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public ulong[] GuildId { get; set; }
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@@ -2,7 +2,7 @@
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namespace Discord.API.Gateway
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{
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public class ResumeCommand
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public class ResumeParams
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{
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[JsonProperty("session_id")]
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public string SessionId { get; set; }
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@@ -2,7 +2,7 @@
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namespace Discord.API.Gateway
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{
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public class UpdateStatusCommand
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public class UpdateStatusParams
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{
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[JsonProperty("idle_since")]
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public long? IdleSince { get; set; }
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@@ -2,7 +2,7 @@
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namespace Discord.API.Gateway
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{
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public class UpdateVoiceCommand
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public class UpdateVoiceParams
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{
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[JsonProperty("guild_id")]
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public ulong? GuildId { get; set; }
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18
src/Discord.Net/API/Voice/VoiceOpCodes.cs
Normal file
18
src/Discord.Net/API/Voice/VoiceOpCodes.cs
Normal file
@@ -0,0 +1,18 @@
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namespace Discord.API.Gateway
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{
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public enum VoiceOpCodes : byte
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{
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/// <summary> C→S - Used to associate a connection with a token. </summary>
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Identify = 0,
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/// <summary> C→S - Used to specify configuration. </summary>
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SelectProtocol = 1,
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/// <summary> C←S - Used to notify that the voice connection was successful and informs the client of available protocols. </summary>
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Ready = 2,
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/// <summary> C↔S - Used to keep the connection alive and measure latency. </summary>
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Heartbeat = 3,
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/// <summary> C←S - Used to provide an encryption key to the client. </summary>
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SessionDescription = 4,
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/// <summary> C↔S - Used to inform that a certain user is speaking. </summary>
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Speaking = 5
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}
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}
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@@ -1,17 +1,16 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace Discord.API
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{
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public class WebSocketMessage
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{
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[JsonProperty("op")]
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public int? Operation { get; set; }
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public int Operation { get; set; }
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[JsonProperty("t", NullValueHandling = NullValueHandling.Ignore)]
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public string Type { get; set; }
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[JsonProperty("s", NullValueHandling = NullValueHandling.Ignore)]
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public uint? Sequence { get; set; }
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[JsonProperty("d")]
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public JToken Payload { get; set; }
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public object Payload { get; set; }
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}
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}
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@@ -10,7 +10,8 @@ namespace Discord
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public static string Version { get; } = typeof(DiscordConfig).GetTypeInfo().Assembly?.GetName().Version.ToString(3) ?? "Unknown";
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public static string UserAgent { get; } = $"DiscordBot (https://github.com/RogueException/Discord.Net, v{Version})";
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public const int GatewayAPIVersion = 3;
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public const int GatewayAPIVersion = 3; //TODO: Upgrade to 4
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public const string GatewayEncoding = "json";
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public const string ClientAPIUrl = "https://discordapp.com/api/";
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public const string CDNUrl = "https://cdn.discordapp.com/";
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@@ -5,6 +5,7 @@ namespace Discord
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{
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internal static class EventExtensions
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{
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//TODO: Optimize these for if there is only 1 subscriber (can we do this?)
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public static async Task Raise(this Func<Task> eventHandler)
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{
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var subscriptions = eventHandler?.GetInvocationList();
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@@ -32,7 +33,7 @@ namespace Discord
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await (subscriptions[i] as Func<T1, T2, Task>).Invoke(arg1, arg2).ConfigureAwait(false);
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}
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}
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public static async Task Raise<T1, T2, T3>(this Func<T1, T2, Task> eventHandler, T1 arg1, T2 arg2, T3 arg3)
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public static async Task Raise<T1, T2, T3>(this Func<T1, T2, T3, Task> eventHandler, T1 arg1, T2 arg2, T3 arg3)
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{
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var subscriptions = eventHandler?.GetInvocationList();
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if (subscriptions != null)
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@@ -1,20 +0,0 @@
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using System;
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namespace Discord.Net.Rest
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{
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public class SentRequestEventArgs : EventArgs
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{
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public string Method { get; }
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public string Endpoint { get; }
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public int ResponseLength { get; }
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public double Milliseconds { get; }
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public SentRequestEventArgs(string method, string endpoint, int responseLength, double milliseconds)
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{
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Method = method;
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Endpoint = endpoint;
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ResponseLength = responseLength;
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Milliseconds = milliseconds;
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}
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}
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}
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@@ -7,7 +7,7 @@ namespace Discord.Logging
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{
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public LogSeverity Level { get; }
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public event Func<LogMessageEventArgs, Task> Message;
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public event Func<LogMessage, Task> Message;
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internal LogManager(LogSeverity minSeverity)
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{
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@@ -17,32 +17,32 @@ namespace Discord.Logging
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public async Task Log(LogSeverity severity, string source, string message, Exception ex = null)
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{
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if (severity <= Level)
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await Message.Raise(new LogMessageEventArgs(severity, source, message, ex)).ConfigureAwait(false);
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await Message.Raise(new LogMessage(severity, source, message, ex)).ConfigureAwait(false);
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}
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public async Task Log(LogSeverity severity, string source, FormattableString message, Exception ex = null)
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{
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if (severity <= Level)
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await Message.Raise(new LogMessageEventArgs(severity, source, message.ToString(), ex)).ConfigureAwait(false);
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await Message.Raise(new LogMessage(severity, source, message.ToString(), ex)).ConfigureAwait(false);
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}
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public async Task Log(LogSeverity severity, string source, Exception ex)
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{
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if (severity <= Level)
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await Message.Raise(new LogMessageEventArgs(severity, source, null, ex)).ConfigureAwait(false);
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await Message.Raise(new LogMessage(severity, source, null, ex)).ConfigureAwait(false);
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}
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async Task ILogger.Log(LogSeverity severity, string message, Exception ex)
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{
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if (severity <= Level)
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await Message.Raise(new LogMessageEventArgs(severity, "Discord", message, ex)).ConfigureAwait(false);
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await Message.Raise(new LogMessage(severity, "Discord", message, ex)).ConfigureAwait(false);
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}
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async Task ILogger.Log(LogSeverity severity, FormattableString message, Exception ex)
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{
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if (severity <= Level)
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await Message.Raise(new LogMessageEventArgs(severity, "Discord", message.ToString(), ex)).ConfigureAwait(false);
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await Message.Raise(new LogMessage(severity, "Discord", message.ToString(), ex)).ConfigureAwait(false);
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}
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async Task ILogger.Log(LogSeverity severity, Exception ex)
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{
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if (severity <= Level)
|
||||
await Message.Raise(new LogMessageEventArgs(severity, "Discord", null, ex)).ConfigureAwait(false);
|
||||
await Message.Raise(new LogMessage(severity, "Discord", null, ex)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public Task Error(string source, string message, Exception ex = null)
|
||||
|
||||
@@ -3,14 +3,14 @@ using System.Text;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class LogMessageEventArgs : EventArgs
|
||||
public struct LogMessage
|
||||
{
|
||||
public LogSeverity Severity { get; }
|
||||
public string Source { get; }
|
||||
public string Message { get; }
|
||||
public Exception Exception { get; }
|
||||
|
||||
public LogMessageEventArgs(LogSeverity severity, string source, string message, Exception exception = null)
|
||||
public LogMessage(LogSeverity severity, string source, string message, Exception exception = null)
|
||||
{
|
||||
Severity = severity;
|
||||
Source = source;
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Logging
|
||||
{
|
||||
@@ -15,44 +16,44 @@ namespace Discord.Logging
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public void Log(LogSeverity severity, string message, Exception exception = null)
|
||||
public Task Log(LogSeverity severity, string message, Exception exception = null)
|
||||
=> _manager.Log(severity, Name, message, exception);
|
||||
public void Log(LogSeverity severity, FormattableString message, Exception exception = null)
|
||||
public Task Log(LogSeverity severity, FormattableString message, Exception exception = null)
|
||||
=> _manager.Log(severity, Name, message, exception);
|
||||
|
||||
public void Error(string message, Exception exception = null)
|
||||
public Task Error(string message, Exception exception = null)
|
||||
=> _manager.Error(Name, message, exception);
|
||||
public void Error(FormattableString message, Exception exception = null)
|
||||
public Task Error(FormattableString message, Exception exception = null)
|
||||
=> _manager.Error(Name, message, exception);
|
||||
public void Error(Exception exception)
|
||||
public Task Error(Exception exception)
|
||||
=> _manager.Error(Name, exception);
|
||||
|
||||
public void Warning(string message, Exception exception = null)
|
||||
public Task Warning(string message, Exception exception = null)
|
||||
=> _manager.Warning(Name, message, exception);
|
||||
public void Warning(FormattableString message, Exception exception = null)
|
||||
public Task Warning(FormattableString message, Exception exception = null)
|
||||
=> _manager.Warning(Name, message, exception);
|
||||
public void Warning(Exception exception)
|
||||
public Task Warning(Exception exception)
|
||||
=> _manager.Warning(Name, exception);
|
||||
|
||||
public void Info(string message, Exception exception = null)
|
||||
public Task Info(string message, Exception exception = null)
|
||||
=> _manager.Info(Name, message, exception);
|
||||
public void Info(FormattableString message, Exception exception = null)
|
||||
public Task Info(FormattableString message, Exception exception = null)
|
||||
=> _manager.Info(Name, message, exception);
|
||||
public void Info(Exception exception)
|
||||
public Task Info(Exception exception)
|
||||
=> _manager.Info(Name, exception);
|
||||
|
||||
public void Verbose(string message, Exception exception = null)
|
||||
public Task Verbose(string message, Exception exception = null)
|
||||
=> _manager.Verbose(Name, message, exception);
|
||||
public void Verbose(FormattableString message, Exception exception = null)
|
||||
public Task Verbose(FormattableString message, Exception exception = null)
|
||||
=> _manager.Verbose(Name, message, exception);
|
||||
public void Verbose(Exception exception)
|
||||
public Task Verbose(Exception exception)
|
||||
=> _manager.Verbose(Name, exception);
|
||||
|
||||
public void Debug(string message, Exception exception = null)
|
||||
public Task Debug(string message, Exception exception = null)
|
||||
=> _manager.Debug(Name, message, exception);
|
||||
public void Debug(FormattableString message, Exception exception = null)
|
||||
public Task Debug(FormattableString message, Exception exception = null)
|
||||
=> _manager.Debug(Name, message, exception);
|
||||
public void Debug(Exception exception)
|
||||
public Task Debug(Exception exception)
|
||||
=> _manager.Debug(Name, exception);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Discord.Net.Queue
|
||||
private readonly RequestQueueBucket[] _globalBuckets;
|
||||
private readonly Dictionary<ulong, RequestQueueBucket>[] _guildBuckets;
|
||||
private CancellationTokenSource _clearToken;
|
||||
private CancellationToken? _parentToken;
|
||||
private CancellationToken _parentToken;
|
||||
private CancellationToken _cancelToken;
|
||||
|
||||
public RequestQueue()
|
||||
@@ -20,10 +20,12 @@ namespace Discord.Net.Queue
|
||||
_lock = new SemaphoreSlim(1, 1);
|
||||
_globalBuckets = new RequestQueueBucket[Enum.GetValues(typeof(GlobalBucket)).Length];
|
||||
_guildBuckets = new Dictionary<ulong, RequestQueueBucket>[Enum.GetValues(typeof(GuildBucket)).Length];
|
||||
|
||||
_clearToken = new CancellationTokenSource();
|
||||
_cancelToken = _clearToken.Token;
|
||||
_cancelToken = CancellationToken.None;
|
||||
_parentToken = CancellationToken.None;
|
||||
}
|
||||
internal async Task SetCancelToken(CancellationToken cancelToken)
|
||||
public async Task SetCancelToken(CancellationToken cancelToken)
|
||||
{
|
||||
await Lock().ConfigureAwait(false);
|
||||
try
|
||||
@@ -33,8 +35,18 @@ namespace Discord.Net.Queue
|
||||
}
|
||||
finally { Unlock(); }
|
||||
}
|
||||
|
||||
internal async Task<Stream> Send(IQueuedRequest request, BucketGroup group, int bucketId, ulong guildId)
|
||||
|
||||
internal Task<Stream> Send(RestRequest request, BucketGroup group, int bucketId, ulong guildId)
|
||||
{
|
||||
request.CancelToken = _cancelToken;
|
||||
return Send(request as IQueuedRequest, group, bucketId, guildId);
|
||||
}
|
||||
internal Task<Stream> Send(WebSocketRequest request, BucketGroup group, int bucketId, ulong guildId)
|
||||
{
|
||||
request.CancelToken = _cancelToken;
|
||||
return Send(request as IQueuedRequest, group, bucketId, guildId);
|
||||
}
|
||||
private async Task<Stream> Send(IQueuedRequest request, BucketGroup group, int bucketId, ulong guildId)
|
||||
{
|
||||
RequestQueueBucket bucket;
|
||||
|
||||
@@ -121,13 +133,13 @@ namespace Discord.Net.Queue
|
||||
return bucket;
|
||||
}
|
||||
|
||||
internal void DestroyGlobalBucket(GlobalBucket type)
|
||||
public void DestroyGlobalBucket(GlobalBucket type)
|
||||
{
|
||||
//Assume this object is locked
|
||||
|
||||
_globalBuckets[(int)type] = null;
|
||||
}
|
||||
internal void DestroyGuildBucket(GuildBucket type, ulong guildId)
|
||||
public void DestroyGuildBucket(GuildBucket type, ulong guildId)
|
||||
{
|
||||
//Assume this object is locked
|
||||
|
||||
@@ -153,7 +165,7 @@ namespace Discord.Net.Queue
|
||||
_clearToken?.Cancel();
|
||||
_clearToken = new CancellationTokenSource();
|
||||
if (_parentToken != null)
|
||||
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_clearToken.Token, _parentToken.Value).Token;
|
||||
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_clearToken.Token, _parentToken).Token;
|
||||
else
|
||||
_cancelToken = _clearToken.Token;
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Discord.Net.Queue
|
||||
public bool HeaderOnly { get; }
|
||||
public IReadOnlyDictionary<string, object> MultipartParams { get; }
|
||||
public TaskCompletionSource<Stream> Promise { get; }
|
||||
public CancellationToken CancelToken { get; internal set; }
|
||||
public CancellationToken CancelToken { get; set; }
|
||||
|
||||
public bool IsMultipart => MultipartParams != null;
|
||||
|
||||
|
||||
@@ -9,25 +9,26 @@ namespace Discord.Net.Queue
|
||||
{
|
||||
public IWebSocketClient Client { get; }
|
||||
public byte[] Data { get; }
|
||||
public int Offset { get; }
|
||||
public int Bytes { get; }
|
||||
public int DataIndex { get; }
|
||||
public int DataCount { get; }
|
||||
public bool IsText { get; }
|
||||
public CancellationToken CancelToken { get; }
|
||||
public TaskCompletionSource<Stream> Promise { get; }
|
||||
public CancellationToken CancelToken { get; set; }
|
||||
|
||||
public WebSocketRequest(byte[] data, bool isText, CancellationToken cancelToken) : this(data, 0, data.Length, isText, cancelToken) { }
|
||||
public WebSocketRequest(byte[] data, int offset, int length, bool isText, CancellationToken cancelToken)
|
||||
public WebSocketRequest(IWebSocketClient client, byte[] data, bool isText) : this(client, data, 0, data.Length, isText) { }
|
||||
public WebSocketRequest(IWebSocketClient client, byte[] data, int index, int count, bool isText)
|
||||
{
|
||||
Client = client;
|
||||
Data = data;
|
||||
Offset = offset;
|
||||
Bytes = length;
|
||||
DataIndex = index;
|
||||
DataCount = count;
|
||||
IsText = isText;
|
||||
Promise = new TaskCompletionSource<Stream>();
|
||||
}
|
||||
|
||||
public async Task<Stream> Send()
|
||||
{
|
||||
await Client.Send(Data, Offset, Bytes, IsText).ConfigureAwait(false);
|
||||
await Client.Send(Data, DataIndex, DataCount, IsText).ConfigureAwait(false);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public class BinaryMessageEventArgs : EventArgs
|
||||
{
|
||||
public byte[] Data { get; }
|
||||
|
||||
public BinaryMessageEventArgs(byte[] data) { }
|
||||
}
|
||||
}
|
||||
@@ -14,8 +14,8 @@ namespace Discord.Net.WebSockets
|
||||
public const int SendChunkSize = 4 * 1024; //4KB
|
||||
private const int HR_TIMEOUT = -2147012894;
|
||||
|
||||
public event Func<BinaryMessageEventArgs, Task> BinaryMessage;
|
||||
public event Func<TextMessageEventArgs, Task> TextMessage;
|
||||
public event Func<byte[], int, int, Task> BinaryMessage;
|
||||
public event Func<string, Task> TextMessage;
|
||||
|
||||
private readonly ClientWebSocket _client;
|
||||
private Task _task;
|
||||
@@ -79,12 +79,12 @@ namespace Discord.Net.WebSockets
|
||||
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _cancelTokenSource.Token).Token;
|
||||
}
|
||||
|
||||
public async Task Send(byte[] data, int offset, int count, bool isText)
|
||||
public async Task Send(byte[] data, int index, int count, bool isText)
|
||||
{
|
||||
//TODO: If connection is temporarily down, retry?
|
||||
int frameCount = (int)Math.Ceiling((double)count / SendChunkSize);
|
||||
|
||||
for (int i = 0; i < frameCount; i++, offset += SendChunkSize)
|
||||
for (int i = 0; i < frameCount; i++, index += SendChunkSize)
|
||||
{
|
||||
bool isLast = i == (frameCount - 1);
|
||||
|
||||
@@ -96,7 +96,7 @@ namespace Discord.Net.WebSockets
|
||||
|
||||
try
|
||||
{
|
||||
await _client.SendAsync(new ArraySegment<byte>(data, offset, count), isText ? WebSocketMessageType.Text : WebSocketMessageType.Binary, isLast, _cancelToken).ConfigureAwait(false);
|
||||
await _client.SendAsync(new ArraySegment<byte>(data, index, count), isText ? WebSocketMessageType.Text : WebSocketMessageType.Binary, isLast, _cancelToken).ConfigureAwait(false);
|
||||
}
|
||||
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT)
|
||||
{
|
||||
@@ -139,11 +139,11 @@ namespace Discord.Net.WebSockets
|
||||
|
||||
var array = stream.ToArray();
|
||||
if (result.MessageType == WebSocketMessageType.Binary)
|
||||
await BinaryMessage.Raise(new BinaryMessageEventArgs(array)).ConfigureAwait(false);
|
||||
await BinaryMessage.Raise(array, 0, array.Length).ConfigureAwait(false);
|
||||
else if (result.MessageType == WebSocketMessageType.Text)
|
||||
{
|
||||
string text = Encoding.UTF8.GetString(array, 0, array.Length);
|
||||
await TextMessage.Raise(new TextMessageEventArgs(text)).ConfigureAwait(false);
|
||||
await TextMessage.Raise(text).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
@@ -4,11 +4,10 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
//TODO: Add ETF
|
||||
public interface IWebSocketClient
|
||||
{
|
||||
event Func<BinaryMessageEventArgs, Task> BinaryMessage;
|
||||
event Func<TextMessageEventArgs, Task> TextMessage;
|
||||
event Func<byte[], int, int, Task> BinaryMessage;
|
||||
event Func<string, Task> TextMessage;
|
||||
|
||||
void SetHeader(string key, string value);
|
||||
void SetCancelToken(CancellationToken cancelToken);
|
||||
@@ -16,6 +15,6 @@ namespace Discord.Net.WebSockets
|
||||
Task Connect(string host);
|
||||
Task Disconnect();
|
||||
|
||||
Task Send(byte[] data, int offset, int length, bool isText);
|
||||
Task Send(byte[] data, int index, int count, bool isText);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public class TextMessageEventArgs : EventArgs
|
||||
{
|
||||
public string Message { get; }
|
||||
|
||||
public TextMessageEventArgs(string msg) { Message = msg; }
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@ namespace Discord.Rest
|
||||
//TODO: Log Logins/Logouts
|
||||
public sealed class DiscordClient : IDiscordClient, IDisposable
|
||||
{
|
||||
public event Func<LogMessageEventArgs, Task> Log;
|
||||
public event Func<LogMessage, Task> Log;
|
||||
public event Func<Task> LoggedIn, LoggedOut;
|
||||
|
||||
private readonly Logger _discordLogger, _restLogger;
|
||||
@@ -39,7 +39,7 @@ namespace Discord.Rest
|
||||
config = new DiscordConfig();
|
||||
|
||||
_log = new LogManager(config.LogLevel);
|
||||
_log.Message += async e => await Log.Raise(e).ConfigureAwait(false);
|
||||
_log.Message += async msg => await Log.Raise(msg).ConfigureAwait(false);
|
||||
_discordLogger = _log.CreateLogger("Discord");
|
||||
_restLogger = _log.CreateLogger("Rest");
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace Discord.Rest
|
||||
_requestQueue = new RequestQueue();
|
||||
|
||||
ApiClient = new API.DiscordApiClient(config.RestClientProvider, requestQueue: _requestQueue);
|
||||
ApiClient.SentRequest += async e => await _log.Verbose("Rest", $"{e.Method} {e.Endpoint}: {e.Milliseconds} ms").ConfigureAwait(false);
|
||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _log.Verbose("Rest", $"{method} {endpoint}: {millis} ms").ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task Login(string email, string password)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -24,6 +24,10 @@ namespace Discord.WebSocket
|
||||
public string Username { get; private set; }
|
||||
/// <inheritdoc />
|
||||
public DMChannel DMChannel { get; internal set; }
|
||||
/// <inheritdoc />
|
||||
public Game? CurrentGame { get; internal set; }
|
||||
/// <inheritdoc />
|
||||
public UserStatus Status { get; internal set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public string AvatarUrl => API.CDN.GetUserAvatarUrl(Id, _avatarId);
|
||||
@@ -65,11 +69,6 @@ namespace Discord.WebSocket
|
||||
public override string ToString() => $"{Username}#{Discriminator}";
|
||||
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})";
|
||||
|
||||
/// <inheritdoc />
|
||||
Game? IUser.CurrentGame => null;
|
||||
/// <inheritdoc />
|
||||
UserStatus IUser.Status => UserStatus.Unknown;
|
||||
|
||||
/// <inheritdoc />
|
||||
async Task<IDMChannel> IUser.CreateDMChannel()
|
||||
=> await CreateDMChannel().ConfigureAwait(false);
|
||||
|
||||
Reference in New Issue
Block a user