Renamed RelativeDirection to Relative
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@@ -535,8 +535,8 @@
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<Compile Include="..\Discord.Net\ProfileEventArgs.cs">
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<Link>ProfileEventArgs.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net\RelativeDirection.cs">
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<Link>RelativeDirection.cs</Link>
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<Compile Include="..\Discord.Net\Relative.cs">
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<Link>Relative.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net\RoleEventArgs.cs">
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<Link>RoleEventArgs.cs</Link>
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@@ -163,7 +163,7 @@ namespace Discord.Legacy
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}
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[Obsolete("Use Channel.DownloadMessages")]
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public static Task<Message[]> DownloadMessages(this DiscordClient client, Channel channel, int limit = 100, ulong? relativeMessageId = null, RelativeDirection relativeDir = RelativeDirection.Before, bool useCache = true)
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public static Task<Message[]> DownloadMessages(this DiscordClient client, Channel channel, int limit = 100, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before, bool useCache = true)
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{
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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return channel.DownloadMessages(limit, relativeMessageId, relativeDir, useCache);
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@@ -283,7 +283,7 @@ namespace Discord
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}
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public async Task<Message[]> DownloadMessages(int limit = 100, ulong? relativeMessageId = null,
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RelativeDirection relativeDir = RelativeDirection.Before, bool useCache = true)
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Relative relativeDir = Relative.Before, bool useCache = true)
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{
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if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
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if (limit == 0 || Type != ChannelType.Text) return new Message[0];
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@@ -293,7 +293,7 @@ namespace Discord
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var request = new GetMessagesRequest(Id)
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{
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Limit = limit,
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RelativeDir = relativeMessageId.HasValue ? relativeDir == RelativeDirection.Before ? "before" : "after" : null,
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RelativeDir = relativeMessageId.HasValue ? relativeDir == Relative.Before ? "before" : "after" : null,
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RelativeId = relativeMessageId ?? 0
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};
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var msgs = await Client.ClientAPI.Send(request).ConfigureAwait(false);
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7
src/Discord.Net/Relative.cs
Normal file
7
src/Discord.Net/Relative.cs
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@@ -0,0 +1,7 @@
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namespace Discord
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{
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public enum Relative
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{
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Before, After
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}
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}
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@@ -1,12 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Discord
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{
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public enum RelativeDirection
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{
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Before, After
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}
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}
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