fix: Invoke UserUpdated from GuildMemberUpdated if needed (#1623)

This commit is contained in:
Paulo
2020-10-14 19:05:35 -03:00
committed by GitHub
parent 3860da002f
commit 3085e883b7

View File

@@ -903,6 +903,13 @@ namespace Discord.WebSocket
if (user != null)
{
var globalBefore = user.GlobalUser.Clone();
if (user.GlobalUser.Update(State, data.User))
{
//Global data was updated, trigger UserUpdated
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), globalBefore, user).ConfigureAwait(false);
}
var before = user.Clone();
user.Update(State, data);
await TimedInvokeAsync(_guildMemberUpdatedEvent, nameof(GuildMemberUpdated), before, user).ConfigureAwait(false);