Ref project update
This commit is contained in:
@@ -11,9 +11,15 @@ namespace Discord
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/// <summary> Provides a connection to the DiscordApp service. </summary>
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public class DiscordClient : IDisposable
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{
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public event EventHandler<LogMessageEventArgs> Log = delegate { };
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public event EventHandler LoggedIn = delegate { };
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public event EventHandler LoggedOut = delegate { };
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public event EventHandler<LogMessageEventArgs> Log = delegate { };
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public event EventHandler Connected = delegate { };
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public event EventHandler Disconnected = delegate { };
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public event EventHandler<ServerEventArgs> VoiceConnected = delegate { };
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public event EventHandler<ServerEventArgs> VoiceDisconnected = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { };
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public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { };
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@@ -38,47 +44,30 @@ namespace Discord
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public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { };
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public event EventHandler<UserEventArgs> UserUnbanned = delegate { };
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public DiscordConfig Config { get; }
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public IRestClient ClientAPI { get; }
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public IRestClient StatusAPI { get; }
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public GatewaySocket GatewaySocket { get; }
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public MessageQueue MessageQueue { get; }
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public ConnectionState State { get; }
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public CancellationToken CancelToken { get; }
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public Profile CurrentUser { get; }
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public string SessionId { get; }
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public UserStatus Status { get; }
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public string CurrentGame { get; }
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public IEnumerable<Server> Servers { get; }
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public IEnumerable<PrivateChannel> PrivateChannels { get; }
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public IEnumerable<Region> Regions { get; }
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public IRestClient RestClient { get; }
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public GatewaySocket GatewaySocket { get; }
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public Profile CurrentUser { get; }
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public DiscordClient() { }
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public DiscordClient(DiscordConfig config) { }
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public DiscordClient(Action<DiscordConfig> configFunc) { }
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public Task<string> Login(string email, string password, string token = null) => null;
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public Task Login(string token, bool validate = true) => null;
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public Task Login(string token) => null;
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public Task Logout() => null;
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/*public Task<string> Connect(string email, string password, string token = null) => null;
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public Task Connect(string token) => null;
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public Task Disconnect() => null;*/
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public void SetStatus(UserStatus status) { }
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public void SetGame(string game) { }
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public PrivateChannel GetPrivateChannel(ulong id) => null;
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public Task<PrivateChannel> CreatePrivateChannel(ulong userId) => null;
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public Task Connect() => null;
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public Task Connect(int connectionId, int totalConnections) => null;
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public Task Disconnect() => null;
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public Task<IEnumerable<PrivateChannel>> GetPrivateChannels() => null;
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public Task<PrivateChannel> GetPrivateChannel(ulong userId) => null;
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public Task<Invite> GetInvite(string inviteIdOrXkcd) => null;
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public Task<IReadOnlyList<Region>> GetRegions() => null;
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public Task<Region> GetRegion(string id) => null;
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public Task<IEnumerable<Server>> GetServers() => null;
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public Task<Server> GetServer(ulong id) => null;
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public Region GetRegion(string id) => null;
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public Server GetServer(ulong id) => null;
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public IEnumerable<Server> FindServers(string name) => null;
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public Task<PrivateChannel> CreatePrivateChannel(ulong userId) => null;
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public Task<Server> CreateServer(string name, Region region, ImageType iconType = ImageType.None, Stream icon = null) => null;
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public void Dispose() { }
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@@ -1,36 +1,65 @@
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using System;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using System.Reflection;
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namespace Discord
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{
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public class DiscordConfig
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{
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public class DiscordConfig
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{
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public const int MaxMessageSize = 2000;
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public const int MaxMessagesPerBatch = 100;
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public const string LibName = "Discord.Net";
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public static readonly string LibVersion = null;
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public static string LibVersion => typeof(DiscordConfig).GetTypeInfo().Assembly?.GetName().Version.ToString(3) ?? "Unknown";
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public const string LibUrl = "https://github.com/RogueException/Discord.Net";
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public const string ClientAPIUrl = "https://discordapp.com/api/";
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public const string StatusAPIUrl = "https://srhpyqt94yxb.statuspage.io/api/v2/"; //"https://status.discordapp.com/api/v2/";
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public const string CDNUrl = "https://cdn.discordapp.com/";
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public const string InviteUrl = "https://discord.gg/";
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/// <summary> Gets or sets name of your application, used in the user agent. </summary>
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public string AppName { get; set; } = null;
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/// <summary> Gets or sets url to your application, used in the user agent. </summary>
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public string AppUrl { get; set; } = null;
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/// <summary> Gets or sets the version of your application, used in the user agent. </summary>
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public string AppVersion { get; set; } = null;
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public LogSeverity LogLevel { get; set; } = LogSeverity.Info;
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public int ConnectionTimeout { get; set; } = 30000;
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public int ReconnectDelay { get; set; } = 1000;
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public int FailedReconnectDelay { get; set; } = 15000;
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public bool CacheToken { get; set; } = true;
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public int MessageCacheSize { get; set; } = 100;
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/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary>
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public LogSeverity LogLevel { get; set; } = LogSeverity.Info;
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/// <summary> Gets or sets the time (in milliseconds) to wait for the websocket to connect and initialize. </summary>
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public int ConnectionTimeout { get; set; } = 30000;
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/// <summary> Gets or sets the time (in milliseconds) to wait after an unexpected disconnect before reconnecting. </summary>
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public int ReconnectDelay { get; set; } = 1000;
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/// <summary> Gets or sets the time (in milliseconds) to wait after an reconnect fails before retrying. </summary>
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public int FailedReconnectDelay { get; set; } = 15000;
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//Performance
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/// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary>
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public int MessageCacheSize { get; set; } = 100;
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/// <summary>
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/// Gets or sets whether the permissions cache should be used.
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/// This makes operations such as User.GetPermissions(Channel), User.ServerPermissions, Channel.GetUser, and Channel.Members much faster while increasing memory usage.
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/// </summary>
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public bool UsePermissionsCache { get; set; } = true;
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/// <summary> Gets or sets whether the a copy of a model is generated on an update event to allow you to check which properties changed. </summary>
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public bool EnablePreUpdateEvents { get; set; } = true;
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/// <summary>
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/// Gets or sets the max number of users a server may have for offline users to be included in the READY packet. Max is 250.
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/// Decreasing this may reduce CPU usage while increasing login time and network usage.
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/// </summary>
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public int LargeThreshold { get; set; } = 250;
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public EventHandler<LogMessageEventArgs> LogHandler { get; set; }
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public string UserAgent { get; }
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//Engines
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/// <summary> Gets or sets the REST engine to use.. Defaults to DefaultRestClientProvider, which uses .Net's HttpClient class. </summary>
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public IRestClientProvider RestClientProvider { get; set; } = null;
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/// <summary>
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/// Gets or sets the WebSocket engine to use. Defaults to DefaultWebSocketProvider, which uses .Net's WebSocketClient class.
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/// WebSockets are only used if DiscordClient.Connect() is called.
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/// </summary>
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public IWebSocketProvider WebSocketProvider { get; set; } = null;
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}
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}
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@@ -7,16 +7,12 @@ namespace Discord
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{
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/// <summary> Gets the type flags for this channel. </summary>
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ChannelType Type { get; }
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/// <summary> Gets whether this is a text channel. </summary>
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bool IsText { get; }
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/// <summary> Gets whether this is a voice channel. </summary>
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bool IsVoice { get; }
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/// <summary> Gets whether this is a private channel. </summary>
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bool IsPrivate { get; }
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/// <summary> Gets whether this is a public channel. </summary>
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bool IsPublic { get; }
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/// <summary> Gets the name of this channel. </summary>
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string Name { get; }
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/// <summary> Gets a user in this channel with the given id. </summary>
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Task<IUser> GetUser(ulong id);
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/// <summary> Gets a collection of all users in this channel. </summary>
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Task<IEnumerable<User>> GetUsers();
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Task<IEnumerable<IUser>> GetUsers();
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}
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}
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@@ -1,8 +0,0 @@
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namespace Discord
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{
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public interface IPrivateChannel : IChannel
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{
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/// <summary> Gets the recipient of the messages in this private channel. </summary>
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User Recipient { get; }
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}
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}
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@@ -3,36 +3,33 @@ using System.Threading.Tasks;
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namespace Discord
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{
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public struct PermissionOverwriteEntry
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{
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public PermissionTarget TargetType { get; }
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public ulong TargetId { get; }
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public OverwritePermissions Permissions { get; }
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}
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public interface IPublicChannel : IChannel
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{
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/// <summary> Gets the server this channel is a member of. </summary>
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Server Server { get; }
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/// <summary> Gets a collection of permission overwrites for this channel. </summary>
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IEnumerable<PermissionOverwriteEntry> PermissionOverwrites { get; }
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/// <summary> Gets the name of this public channel. </summary>
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string Name { get; }
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/// <summary> Gets the position of this public channel relative to others of the same type. </summary>
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int Position { get; }
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/// <summary> Gets a user in this channel with the given id. </summary>
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new Task<ServerUser> GetUser(ulong id);
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/// <summary> Gets a collection of all users in this channel. </summary>
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new Task<IEnumerable<ServerUser>> GetUsers();
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/// <summary> Gets the permission overwrite for a specific user, or null if one does not exist. </summary>
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OverwritePermissions? GetPermissionOverwrite(User user);
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OverwritePermissions? GetPermissionOverwrite(ServerUser user);
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/// <summary> Gets the permission overwrite for a specific role, or null if one does not exist. </summary>
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OverwritePermissions? GetPermissionOverwrite(Role role);
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/// <summary> Downloads a collection of all invites to this server. </summary>
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Task<IEnumerable<Invite>> GetInvites();
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/// <summary> Adds or updates the permission overwrite for the given user. </summary>
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Task UpdatePermissionOverwrite(User user, OverwritePermissions permissions);
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Task UpdatePermissionOverwrite(ServerUser user, OverwritePermissions permissions);
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/// <summary> Adds or updates the permission overwrite for the given role. </summary>
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Task UpdatePermissionOverwrite(Role role, OverwritePermissions permissions);
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/// <summary> Removes the permission overwrite for the given user, if one exists. </summary>
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Task RemovePermissionOverwrite(User user);
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Task RemovePermissionOverwrite(ServerUser user);
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/// <summary> Removes the permission overwrite for the given role, if one exists. </summary>
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Task RemovePermissionOverwrite(Role role);
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@@ -10,12 +10,12 @@ namespace Discord
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Task<Message> GetMessage(ulong id);
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/// <summary> Gets the last N messages from this text channel. </summary>
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/// <param name="limit"> The maximum number of messages to retrieve. </param>
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Task<IEnumerable<Message>> GetMessages(int limit = 100);
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Task<IEnumerable<Message>> GetMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary> Gets a collection of messages in this channel. </summary>
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/// <param name="limit"> The maximum number of messages to retrieve. </param>
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/// <param name="relativeMessageId"> The message to start downloading relative to. </param>
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/// <param name="relativeDir"> The direction, from relativeMessageId, to download messages in. </param>
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Task<IEnumerable<Message>> GetMessages(int limit = 100, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before);
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Task<IEnumerable<Message>> GetMessages(int limit = DiscordConfig.MaxMessagesPerBatch, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before);
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/// <summary> Sends a message to this text channel. </summary>
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Task<Message> SendMessage(string text, bool isTTS = false);
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@@ -1,8 +0,0 @@
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namespace Discord
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{
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public interface IVoiceChannel : IChannel
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{
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/// <summary> Gets the requested bitrate, in bits per second, of this voice channel. </summary>
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int Bitrate { get; }
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}
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}
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@@ -4,30 +4,32 @@ using System.Threading.Tasks;
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namespace Discord
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{
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public class PrivateChannel : ITextChannel, IPrivateChannel
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public class PrivateChannel : ITextChannel, IChannel
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{
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/// <inheritdoc />
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public ulong Id { get; }
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/// <inheritdoc />
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public DiscordClient Discord { get; }
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/// <inheritdoc />
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public EntityState State { get; }
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/// <inheritdoc />
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public ChannelType Type { get; }
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public ulong Id { get; }
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/// <inheritdoc />
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public bool IsPrivate => true;
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public PrivateUser Recipient { get; }
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/// <inheritdoc />
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public bool IsPublic => false;
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/// <inheritdoc />
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public bool IsText => true;
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/// <inheritdoc />
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public bool IsVoice => false;
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/// <inheritdoc />
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public User Recipient { get; }
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public PrivateUser CurrentUser { get; }
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/// <inheritdoc />
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public Task<IEnumerable<User>> GetUsers() => null;
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ChannelType IChannel.Type => ChannelType.Private | ChannelType.Text;
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/// <inheritdoc />
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public string Name { get; }
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/// <inheritdoc />
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public Task<PrivateUser> GetUser(ulong id) => null;
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/// <inheritdoc />
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Task<IUser> IChannel.GetUser(ulong id) => null;
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/// <inheritdoc />
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public Task<IEnumerable<PrivateUser>> GetUsers() => null;
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/// <inheritdoc />
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Task<IEnumerable<IUser>> IChannel.GetUsers() => null;
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/// <inheritdoc />
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public Task<Message> GetMessage(ulong id) => null;
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/// <inheritdoc />
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@@ -5,7 +5,7 @@ using System.Threading.Tasks;
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namespace Discord
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{
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public class TextChannel : ITextChannel, IPublicChannel, IMentionable, IModifiable<TextChannel.Properties>
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public class TextChannel : ITextChannel, IMentionable, IModifiable<TextChannel.Properties>
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{
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public sealed class Properties
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{
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@@ -14,22 +14,17 @@ namespace Discord
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public int Position { get; }
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}
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/// <inheritdoc />
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public EntityState State { get; }
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/// <inheritdoc />
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public ulong Id { get; }
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/// <inheritdoc />
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public Server Server { get; }
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/// <inheritdoc />
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public DiscordClient Discord { get; }
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/// <inheritdoc />
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public EntityState State { get; }
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/// <inheritdoc />
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public ChannelType Type => ChannelType.Public | ChannelType.Text;
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/// <inheritdoc />
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public bool IsPrivate => false;
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/// <inheritdoc />
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public bool IsPublic => true;
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/// <inheritdoc />
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public bool IsText => true;
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/// <inheritdoc />
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public bool IsVoice => false;
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/// <inheritdoc />
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public string Name { get; }
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@@ -37,21 +32,24 @@ namespace Discord
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public string Topic { get; }
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/// <inheritdoc />
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public int Position { get; }
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/// <inheritdoc />
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public string Mention { get; }
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/// <inheritdoc />
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public Server Server { get; }
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/// <inheritdoc />
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public IEnumerable<PermissionOverwriteEntry> PermissionOverwrites { get; }
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/// <inheritdoc />
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public IEnumerable<User> Users { get; }
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/// <inheritdoc />
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public OverwritePermissions? GetPermissionOverwrite(User user) => null;
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public OverwritePermissions? GetPermissionOverwrite(ServerUser user) => null;
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/// <inheritdoc />
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public OverwritePermissions? GetPermissionOverwrite(Role role) => null;
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/// <inheritdoc />
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public Task<IEnumerable<User>> GetUsers() => null;
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public Task<ServerUser> GetUser(ulong id) => null;
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/// <inheritdoc />
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Task<IUser> IChannel.GetUser(ulong id) => null;
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/// <inheritdoc />
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public Task<IEnumerable<ServerUser>> GetUsers() => null;
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/// <inheritdoc />
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Task<IEnumerable<IUser>> IChannel.GetUsers() => null;
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/// <inheritdoc />
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public Task<Message> GetMessage(ulong id) => null;
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/// <inheritdoc />
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@@ -62,11 +60,11 @@ namespace Discord
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public Task<IEnumerable<Invite>> GetInvites() => null;
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/// <inheritdoc />
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public Task UpdatePermissionOverwrite(User user, OverwritePermissions permissions) => null;
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public Task UpdatePermissionOverwrite(ServerUser user, OverwritePermissions permissions) => null;
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/// <inheritdoc />
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public Task UpdatePermissionOverwrite(Role role, OverwritePermissions permissions) => null;
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/// <inheritdoc />
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public Task RemovePermissionOverwrite(User user) => null;
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public Task RemovePermissionOverwrite(ServerUser user) => null;
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/// <inheritdoc />
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public Task RemovePermissionOverwrite(Role role) => null;
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@@ -4,7 +4,7 @@ using System.Threading.Tasks;
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namespace Discord
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{
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public class VoiceChannel : IPublicChannel, IVoiceChannel, IModifiable<VoiceChannel.Properties>
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public class VoiceChannel : IPublicChannel, IModifiable<VoiceChannel.Properties>
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{
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public sealed class Properties
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{
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@@ -16,19 +16,14 @@ namespace Discord
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/// <inheritdoc />
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public ulong Id { get; }
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/// <inheritdoc />
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public DiscordClient Discord { get; }
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/// <inheritdoc />
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public EntityState State { get; }
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/// <inheritdoc />
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public ChannelType Type { get; }
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public Server Server { get; }
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/// <inheritdoc />
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public bool IsPrivate => false;
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public DiscordClient Discord { get; }
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/// <inheritdoc />
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public bool IsPublic => true;
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/// <inheritdoc />
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public bool IsText => false;
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/// <inheritdoc />
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public bool IsVoice => true;
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ChannelType IChannel.Type => ChannelType.Public | ChannelType.Voice;
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/// <inheritdoc />
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public string Name { get; }
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@@ -36,26 +31,33 @@ namespace Discord
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public int Position { get; }
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/// <inheritdoc />
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public int Bitrate { get; }
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/// <inheritdoc />
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public Server Server { get; }
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public string Mention { get; }
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/// <inheritdoc />
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public IEnumerable<PermissionOverwriteEntry> PermissionOverwrites { get; }
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/// <inheritdoc />
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public OverwritePermissions? GetPermissionOverwrite(User user) => null;
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public OverwritePermissions? GetPermissionOverwrite(ServerUser user) => null;
|
||||
/// <inheritdoc />
|
||||
public OverwritePermissions? GetPermissionOverwrite(Role role) => null;
|
||||
/// <inheritdoc />
|
||||
public Task<IEnumerable<User>> GetUsers() => null;
|
||||
public Task<ServerUser> GetUser(ulong id) => null;
|
||||
/// <inheritdoc />
|
||||
Task<IUser> IChannel.GetUser(ulong id) => null;
|
||||
/// <inheritdoc />
|
||||
public Task<IEnumerable<ServerUser>> GetUsers() => null;
|
||||
/// <inheritdoc />
|
||||
Task<IEnumerable<IUser>> IChannel.GetUsers() => null;
|
||||
/// <inheritdoc />
|
||||
public Task<IEnumerable<Invite>> GetInvites() => null;
|
||||
|
||||
/// <inheritdoc />
|
||||
public Task UpdatePermissionOverwrite(User user, OverwritePermissions permissions) => null;
|
||||
public Task UpdatePermissionOverwrite(ServerUser user, OverwritePermissions permissions) => null;
|
||||
/// <inheritdoc />
|
||||
public Task UpdatePermissionOverwrite(Role role, OverwritePermissions permissions) => null;
|
||||
/// <inheritdoc />
|
||||
public Task RemovePermissionOverwrite(User user) => null;
|
||||
public Task RemovePermissionOverwrite(ServerUser user) => null;
|
||||
/// <inheritdoc />
|
||||
public Task RemovePermissionOverwrite(Role role) => null;
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class Invite : IEntity<string>
|
||||
{
|
||||
public class ServerInfo
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public string Name { get; }
|
||||
}
|
||||
public class ChannelInfo
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public string Name { get; }
|
||||
}
|
||||
public class InviterInfo
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public string Name { get; }
|
||||
public ushort Discriminator { get; }
|
||||
public string AvatarId { get; }
|
||||
public string AvatarUrl { get; }
|
||||
}
|
||||
|
||||
string IEntity<string>.Id => Code;
|
||||
public DiscordClient Discord { get; }
|
||||
public EntityState State { get; }
|
||||
|
||||
public string Code { get; }
|
||||
public string XkcdCode { get; }
|
||||
|
||||
public ServerInfo Server { get; }
|
||||
public ChannelInfo Channel { get; }
|
||||
public int? MaxAge { get; }
|
||||
public int Uses { get; }
|
||||
public int? MaxUses { get; }
|
||||
public bool IsRevoked { get; }
|
||||
public bool IsTemporary { get; }
|
||||
public DateTime CreatedAt { get; }
|
||||
public string Url { get; }
|
||||
|
||||
public Task Accept() => null;
|
||||
|
||||
public Task Update() => null;
|
||||
public Task Delete() => null;
|
||||
}
|
||||
}
|
||||
37
ref/Entities/Invite/BasicInvite.cs
Normal file
37
ref/Entities/Invite/BasicInvite.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class BasicInvite : IEntity<string>
|
||||
{
|
||||
public class TargetInfo
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public string Name { get; }
|
||||
}
|
||||
public class InviterInfo
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public string Name { get; }
|
||||
public ushort Discriminator { get; }
|
||||
public string AvatarId { get; }
|
||||
public string AvatarUrl { get; }
|
||||
}
|
||||
|
||||
string IEntity<string>.Id => Code;
|
||||
public DiscordClient Discord { get; }
|
||||
public EntityState State { get; }
|
||||
|
||||
public string Code { get; }
|
||||
public string XkcdCode { get; }
|
||||
|
||||
public TargetInfo Server { get; }
|
||||
public TargetInfo Channel { get; }
|
||||
|
||||
public string Url { get; }
|
||||
|
||||
public Task Accept() => null;
|
||||
|
||||
public virtual Task Update() => null;
|
||||
}
|
||||
}
|
||||
18
ref/Entities/Invite/Invite.cs
Normal file
18
ref/Entities/Invite/Invite.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class Invite : BasicInvite
|
||||
{
|
||||
public int? MaxAge { get; }
|
||||
public int Uses { get; }
|
||||
public int? MaxUses { get; }
|
||||
public bool IsRevoked { get; }
|
||||
public bool IsTemporary { get; }
|
||||
public DateTime CreatedAt { get; }
|
||||
|
||||
public override Task Update() => null;
|
||||
public Task Delete() => null;
|
||||
}
|
||||
}
|
||||
@@ -44,7 +44,7 @@ namespace Discord
|
||||
public EntityState State { get; }
|
||||
|
||||
public ITextChannel Channel { get; }
|
||||
public User User { get; }
|
||||
public IUser User { get; }
|
||||
public bool IsTTS { get; }
|
||||
public string RawText { get; }
|
||||
public string Text { get; }
|
||||
@@ -53,9 +53,9 @@ namespace Discord
|
||||
public Attachment[] Attachments { get; }
|
||||
public Embed[] Embeds { get; }
|
||||
|
||||
public IEnumerable<User> MentionedUsers { get; }
|
||||
public IEnumerable<IPublicChannel> MentionedChannels { get; }
|
||||
public IEnumerable<Role> MentionedRoles { get; }
|
||||
public IReadOnlyList<ServerUser> MentionedUsers { get; }
|
||||
public IReadOnlyList<IPublicChannel> MentionedChannels { get; }
|
||||
public IReadOnlyList<Role> MentionedRoles { get; }
|
||||
|
||||
public Server Server => null;
|
||||
public bool IsAuthor => false;
|
||||
|
||||
9
ref/Entities/Permissions/PermissionOverwriteEntry.cs
Normal file
9
ref/Entities/Permissions/PermissionOverwriteEntry.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Discord
|
||||
{
|
||||
public struct PermissionOverwriteEntry
|
||||
{
|
||||
public PermissionTarget TargetType { get; }
|
||||
public ulong TargetId { get; }
|
||||
public OverwritePermissions Permissions { get; }
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@ namespace Discord
|
||||
public Color Color { get; }
|
||||
|
||||
public bool IsEveryone { get; }
|
||||
public IEnumerable<User> Members { get; }
|
||||
public IEnumerable<ServerUser> Members { get; }
|
||||
|
||||
public string Mention { get; }
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Discord
|
||||
public DiscordClient Discord { get; }
|
||||
public EntityState State { get; }
|
||||
|
||||
public User CurrentUser { get; }
|
||||
public ServerUser CurrentUser { get; }
|
||||
public string IconId { get; }
|
||||
public string SplashId { get; }
|
||||
public string IconUrl { get; }
|
||||
@@ -34,24 +34,24 @@ namespace Discord
|
||||
public IEnumerable<IChannel> Channels { get; }
|
||||
public IEnumerable<TextChannel> TextChannels { get; }
|
||||
public IEnumerable<VoiceChannel> VoiceChannels { get; }
|
||||
public IEnumerable<User> Users { get; }
|
||||
public IEnumerable<ServerUser> Users { get; }
|
||||
public IEnumerable<Role> Roles { get; }
|
||||
|
||||
public string Name { get; set; }
|
||||
public Region Region { get; set; }
|
||||
public int AFKTimeout { get; set; }
|
||||
public DateTime JoinedAt { get; set; }
|
||||
public User Owner { get; set; }
|
||||
public ServerUser Owner { get; set; }
|
||||
public VoiceChannel AFKChannel { get; set; }
|
||||
|
||||
public IPublicChannel GetChannel(ulong id) => null;
|
||||
public IPublicChannel GetChannel(string mention) => null;
|
||||
public Role GetRole(ulong id) => null;
|
||||
public User GetUser(ulong id) => null;
|
||||
public User GetUser(string name, ushort discriminator) => null;
|
||||
public User GetUser(string mention) => null;
|
||||
public Task<IEnumerable<User>> DownloadBans() => null;
|
||||
public Task<IEnumerable<Invite>> DownloadInvites() => null;
|
||||
public Task<IPublicChannel> GetChannel(ulong id) => null;
|
||||
public Task<IPublicChannel> GetChannel(string mention) => null;
|
||||
public Task<Role> GetRole(ulong id) => null;
|
||||
public Task<ServerUser> GetUser(ulong id) => null;
|
||||
public Task<ServerUser> GetUser(string name, ushort discriminator) => null;
|
||||
public Task<ServerUser> GetUser(string mention) => null;
|
||||
public Task<IEnumerable<ServerUser>> GetBans() => null;
|
||||
public Task<IEnumerable<Invite>> GetInvites() => null;
|
||||
|
||||
public Task<TextChannel> CreateTextChannel(string name) => null;
|
||||
public Task<VoiceChannel> CreateVoiceChannel(string name) => null;
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class User : IEntity<ulong>
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public DiscordClient Discord { get; }
|
||||
public EntityState State { get; }
|
||||
|
||||
public Server Server { get; }
|
||||
|
||||
public string Name { get; }
|
||||
public ushort Discriminator { get; }
|
||||
public string AvatarId { get; }
|
||||
public string CurrentGame { get; }
|
||||
public UserStatus Status { get; }
|
||||
public DateTime JoinedAt { get; }
|
||||
public DateTime? LastActivityAt { get; }
|
||||
|
||||
public string Mention => null;
|
||||
public bool IsSelfMuted => false;
|
||||
public bool IsSelfDeafened => false;
|
||||
public bool IsServerMuted => false;
|
||||
public bool IsServerDeafened => false;
|
||||
public bool IsServerSuppressed => false;
|
||||
public DateTime? LastOnlineAt => null;
|
||||
public VoiceChannel VoiceChannel => null;
|
||||
public string AvatarUrl => null;
|
||||
public IEnumerable<Role> Roles => null;
|
||||
public IEnumerable<IPublicChannel> Channels => null;
|
||||
public ServerPermissions ServerPermissions => default(ServerPermissions);
|
||||
|
||||
public ChannelPermissions GetPermissions(IPublicChannel channel) => default(ChannelPermissions);
|
||||
public Task<PrivateChannel> GetPrivateChannel() => null;
|
||||
|
||||
public Task<Message> SendMessage(string text) => null;
|
||||
public Task<Message> SendFile(string filePath) => null;
|
||||
public Task<Message> SendFile(string filename, Stream stream) => null;
|
||||
|
||||
public bool HasRole(Role role) => false;
|
||||
|
||||
public Task AddRoles(params Role[] roles) => null;
|
||||
public Task RemoveRoles(params Role[] roles) => null;
|
||||
|
||||
public Task Update() => null;
|
||||
public Task Kick() => null;
|
||||
public Task Ban(User user, int pruneDays = 0) => null;
|
||||
public Task Unban(User user) => null;
|
||||
public Task Unban(ulong userId) => null;
|
||||
}
|
||||
}
|
||||
19
ref/Entities/Users/IUser.cs
Normal file
19
ref/Entities/Users/IUser.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public interface IUser : IEntity<ulong>, IMentionable
|
||||
{
|
||||
bool IsPrivate { get; }
|
||||
|
||||
string Name { get; }
|
||||
ushort Discriminator { get; }
|
||||
bool IsBot { get; }
|
||||
string AvatarId { get; }
|
||||
string AvatarUrl { get; }
|
||||
string CurrentGame { get; }
|
||||
UserStatus Status { get; }
|
||||
|
||||
Task<PrivateChannel> GetPrivateChannel();
|
||||
}
|
||||
}
|
||||
43
ref/Entities/Users/PrivateUser.cs
Normal file
43
ref/Entities/Users/PrivateUser.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
//TODO: Should this be linked directly to the Profile when it represents us, instead of maintaining a cache of values?
|
||||
public class PrivateUser : IUser
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public EntityState State { get; internal set; }
|
||||
/// <inheritdoc />
|
||||
public ulong Id { get; }
|
||||
/// <summary> Returns the private channel for this user. </summary>
|
||||
public PrivateChannel Channel { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
bool IUser.IsPrivate => true;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Name { get; }
|
||||
/// <inheritdoc />
|
||||
public ushort Discriminator { get; }
|
||||
/// <inheritdoc />
|
||||
public bool IsBot { get; }
|
||||
/// <inheritdoc />
|
||||
public string AvatarId { get; }
|
||||
/// <inheritdoc />
|
||||
public string CurrentGame { get; }
|
||||
/// <inheritdoc />
|
||||
public UserStatus Status { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public DiscordClient Discord => Channel.Discord;
|
||||
/// <inheritdoc />
|
||||
public string AvatarUrl { get; }
|
||||
/// <inheritdoc />
|
||||
public string Mention { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
Task<PrivateChannel> IUser.GetPrivateChannel() => Task.FromResult(Channel);
|
||||
|
||||
public Task Update() => null;
|
||||
}
|
||||
}
|
||||
73
ref/Entities/Users/ServerUser.cs
Normal file
73
ref/Entities/Users/ServerUser.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class ServerUser : IUser
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public EntityState State { get; }
|
||||
/// <inheritdoc />
|
||||
public ulong Id { get; }
|
||||
/// <summary> Returns the private channel for this user. </summary>
|
||||
public Server Server { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
bool IUser.IsPrivate => false;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Name { get; }
|
||||
/// <inheritdoc />
|
||||
public ushort Discriminator { get; }
|
||||
/// <inheritdoc />
|
||||
public bool IsBot { get; }
|
||||
/// <inheritdoc />
|
||||
public string AvatarId { get; }
|
||||
/// <inheritdoc />
|
||||
public string CurrentGame { get; }
|
||||
/// <inheritdoc />
|
||||
public UserStatus Status { get; }
|
||||
/// <inheritdoc />
|
||||
public DateTime JoinedAt { get; }
|
||||
/// <inheritdoc />
|
||||
public IReadOnlyList<Role> Roles { get; }
|
||||
|
||||
/// <summary> Returns true if this user has marked themselves as muted. </summary>
|
||||
public bool IsSelfMuted { get; }
|
||||
/// <summary> Returns true if this user has marked themselves as deafened. </summary>
|
||||
public bool IsSelfDeafened { get; }
|
||||
/// <summary> Returns true if the server is blocking audio from this user. </summary>
|
||||
public bool IsServerMuted { get; }
|
||||
/// <summary> Returns true if the server is blocking audio to this user. </summary>
|
||||
public bool IsServerDeafened { get; }
|
||||
/// <summary> Returns true if the server is temporarily blocking audio to/from this user. </summary>
|
||||
public bool IsServerSuppressed { get; }
|
||||
/// <summary> Gets this user's current voice channel. </summary>
|
||||
public VoiceChannel VoiceChannel { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public DiscordClient Discord { get; }
|
||||
/// <inheritdoc />
|
||||
public string AvatarUrl { get; }
|
||||
/// <inheritdoc />
|
||||
public string Mention { get; }
|
||||
|
||||
public ServerPermissions ServerPermissions { get; }
|
||||
|
||||
public ChannelPermissions GetPermissions(IPublicChannel channel) => default(ChannelPermissions);
|
||||
/// <inheritdoc />
|
||||
public Task<PrivateChannel> GetPrivateChannel() => null;
|
||||
public Task<IEnumerable<IPublicChannel>> GetChannels() => null;
|
||||
|
||||
public bool HasRole(Role role) => false;
|
||||
|
||||
public Task AddRoles(params Role[] roles) => null;
|
||||
public Task RemoveRoles(params Role[] roles) => null;
|
||||
|
||||
public Task Update() => null;
|
||||
public Task Kick() => null;
|
||||
public Task Ban(int pruneDays = 0) => null;
|
||||
public Task Unban() => null;
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@ namespace Discord
|
||||
public class MessageEventArgs : EventArgs
|
||||
{
|
||||
public Message Message => null;
|
||||
public User User => null;
|
||||
public IUser User => null;
|
||||
public ITextChannel Channel => null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Discord
|
||||
{
|
||||
public Message Before => null;
|
||||
public Message After => null;
|
||||
public User User => null;
|
||||
public IUser User => null;
|
||||
public ITextChannel Channel => null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
public class TypingEventArgs
|
||||
{
|
||||
public ITextChannel Channel { get; }
|
||||
public User User { get; }
|
||||
public IUser User { get; }
|
||||
|
||||
public TypingEventArgs(ITextChannel channel, User user)
|
||||
public TypingEventArgs(ITextChannel channel, IUser user)
|
||||
{
|
||||
Channel = channel;
|
||||
User = user;
|
||||
|
||||
@@ -3,6 +3,6 @@ namespace Discord
|
||||
{
|
||||
public class UserEventArgs : EventArgs
|
||||
{
|
||||
public User User => null;
|
||||
public IUser User => null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace Discord
|
||||
{
|
||||
public class UserUpdatedEventArgs : EventArgs
|
||||
{
|
||||
public User Before => null;
|
||||
public User After => null;
|
||||
public IUser Before => null;
|
||||
public IUser After => null;
|
||||
}
|
||||
}
|
||||
|
||||
10
ref/Net/Rest/IRestClientProvider.cs
Normal file
10
ref/Net/Rest/IRestClientProvider.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Discord.Net.Rest
|
||||
{
|
||||
public interface IRestClientProvider
|
||||
{
|
||||
IRestClient Create(string baseUrl, CancellationToken cancelToken);
|
||||
}
|
||||
}
|
||||
15
ref/Net/WebSockets/IWebSocket.cs
Normal file
15
ref/Net/WebSockets/IWebSocket.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public interface IWebSocket
|
||||
{
|
||||
CancellationToken CancelToken { get; }
|
||||
ConnectionState State { get; }
|
||||
string Host { get; set; }
|
||||
|
||||
event EventHandler Connected;
|
||||
event EventHandler<DisconnectedEventArgs> Disconnected;
|
||||
}
|
||||
}
|
||||
9
ref/Net/WebSockets/IWebSocketProvider.cs
Normal file
9
ref/Net/WebSockets/IWebSocketProvider.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using System.Threading;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public interface IWebSocketProvider
|
||||
{
|
||||
IWebSocket Create(CancellationToken cancelToken);
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
using Discord.Logging;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Discord.Net.WebSockets
|
||||
{
|
||||
public abstract partial class WebSocket
|
||||
{
|
||||
public CancellationToken CancelToken { get; }
|
||||
public ConnectionState State { get; }
|
||||
public string Host { get; }
|
||||
|
||||
public event EventHandler Connected = delegate { };
|
||||
public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
|
||||
|
||||
public WebSocket(DiscordConfig config, ILogger logger) { }
|
||||
|
||||
public abstract void SendHeartbeat();
|
||||
|
||||
public virtual void WaitForConnection(CancellationToken cancelToken) { }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user