Fixed a few audio constants

This commit is contained in:
RogueException
2017-04-08 18:35:57 -03:00
parent 6a0c57cfe4
commit 39b0a998c8
2 changed files with 3 additions and 3 deletions

View File

@@ -12,8 +12,8 @@ namespace Discord.Audio
public const int SampleBytes = sizeof(short) * Channels;
public const int FrameSamples = SamplingRate / 1000 * FrameMillis;
public const int FrameSamplesPerChannel = SamplingRate / 1000 * FrameMillis;
public const int FrameSamples = FrameSamplesPerChannel * Channels;
public const int FrameBytes = FrameSamples * SampleBytes;
protected bool _isDisposed = false;

View File

@@ -25,9 +25,9 @@ namespace Discord.Audio
int result = 0;
fixed (byte* inPtr = input)
fixed (byte* outPtr = output)
result = Decode(_ptr, inPtr + inputOffset, inputCount, outPtr + outputOffset, FrameBytes / SampleBytes, 1);
result = Decode(_ptr, inPtr + inputOffset, inputCount, outPtr + outputOffset, FrameSamplesPerChannel, 1);
CheckError(result);
return FrameBytes;
return result * SampleBytes;
}
protected override void Dispose(bool disposing)