Minor reconnect bugfix, removed unused variables

This commit is contained in:
RogueException
2016-07-29 21:40:40 -03:00
parent 7a36da2b58
commit 4088ec7fa3
3 changed files with 9 additions and 10 deletions

View File

@@ -61,7 +61,7 @@ namespace Discord.API
private readonly IWebSocketClient _webSocketClient; private readonly IWebSocketClient _webSocketClient;
private readonly SemaphoreSlim _connectionLock; private readonly SemaphoreSlim _connectionLock;
private readonly string _clientId; private readonly string _clientId;
private CancellationTokenSource _loginCancelToken, _connectCancelToken; private CancellationTokenSource _stateCancelToken;
private string _origin; private string _origin;
public ConnectionState ConnectionState { get; private set; } public ConnectionState ConnectionState { get; private set; }
@@ -120,7 +120,7 @@ namespace Discord.API
{ {
if (disposing) if (disposing)
{ {
_connectCancelToken?.Dispose(); _stateCancelToken?.Dispose();
(_webSocketClient as IDisposable)?.Dispose(); (_webSocketClient as IDisposable)?.Dispose();
} }
_isDisposed = true; _isDisposed = true;
@@ -144,9 +144,9 @@ namespace Discord.API
ConnectionState = ConnectionState.Connecting; ConnectionState = ConnectionState.Connecting;
try try
{ {
_connectCancelToken = new CancellationTokenSource(); _stateCancelToken = new CancellationTokenSource();
if (_webSocketClient != null) if (_webSocketClient != null)
_webSocketClient.SetCancelToken(_connectCancelToken.Token); _webSocketClient.SetCancelToken(_stateCancelToken.Token);
bool success = false; bool success = false;
int port; int port;
@@ -196,7 +196,7 @@ namespace Discord.API
if (ConnectionState == ConnectionState.Disconnected) return; if (ConnectionState == ConnectionState.Disconnected) return;
ConnectionState = ConnectionState.Disconnecting; ConnectionState = ConnectionState.Disconnecting;
try { _connectCancelToken?.Cancel(false); } try { _stateCancelToken?.Cancel(false); }
catch { } catch { }
await _webSocketClient.DisconnectAsync().ConfigureAwait(false); await _webSocketClient.DisconnectAsync().ConfigureAwait(false);

View File

@@ -20,7 +20,6 @@ namespace Discord.Rpc
private TaskCompletionSource<bool> _connectTask; private TaskCompletionSource<bool> _connectTask;
private CancellationTokenSource _cancelToken, _reconnectCancelToken; private CancellationTokenSource _cancelToken, _reconnectCancelToken;
private Task _reconnectTask; private Task _reconnectTask;
private bool _isReconnecting;
private bool _canReconnect; private bool _canReconnect;
public ConnectionState ConnectionState { get; private set; } public ConnectionState ConnectionState { get; private set; }
@@ -76,7 +75,6 @@ namespace Discord.Rpc
await _connectionLock.WaitAsync().ConfigureAwait(false); await _connectionLock.WaitAsync().ConfigureAwait(false);
try try
{ {
_isReconnecting = false;
await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false); await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false);
} }
finally { _connectionLock.Release(); } finally { _connectionLock.Release(); }
@@ -103,7 +101,8 @@ namespace Discord.Rpc
await _connectedEvent.InvokeAsync().ConfigureAwait(false); await _connectedEvent.InvokeAsync().ConfigureAwait(false);
await _connectTask.Task.ConfigureAwait(false); await _connectTask.Task.ConfigureAwait(false);
_canReconnect = true; if (!isReconnecting)
_canReconnect = true;
ConnectionState = ConnectionState.Connected; ConnectionState = ConnectionState.Connected;
await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false); await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false);
} }
@@ -119,7 +118,6 @@ namespace Discord.Rpc
await _connectionLock.WaitAsync().ConfigureAwait(false); await _connectionLock.WaitAsync().ConfigureAwait(false);
try try
{ {
_isReconnecting = false;
await DisconnectInternalAsync(null, false).ConfigureAwait(false); await DisconnectInternalAsync(null, false).ConfigureAwait(false);
} }
finally { _connectionLock.Release(); } finally { _connectionLock.Release(); }

View File

@@ -169,7 +169,8 @@ namespace Discord.WebSocket
await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards:TotalShards).ConfigureAwait(false); await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards:TotalShards).ConfigureAwait(false);
await _connectTask.Task.ConfigureAwait(false); await _connectTask.Task.ConfigureAwait(false);
_canReconnect = true; if (!isReconnecting)
_canReconnect = true;
ConnectionState = ConnectionState.Connected; ConnectionState = ConnectionState.Connected;
await _gatewayLogger.InfoAsync("Connected").ConfigureAwait(false); await _gatewayLogger.InfoAsync("Connected").ConfigureAwait(false);
} }