Add grouping of preconditions to allow for flexible precondition logic. (#672)
* Add grouping of preconditions to allow for flexible precondition logic. * Fix checking Module Preconditions twice (and none of the command's own) * Fix command preconditions group 0 looping over every other precondition anyway #whoopsies * Use custom message when a non-zero Precondition Group fails. * Fix doc comment rendering. * Refactor loops into local function * Considering a new result type * Switch to IReadOnlyCollection<T> and fix compiler errors * Revert PreconditionResult -> IResult in return types - Change PreconditionResult to a class that PreconditionGroupResult inherits. * Feedback on property name. * Change grouping type int -> string * Explicitly use an ordinal StringComparer * Full stops on error messages * Remove some sillyness. * Remove unneeded using.
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@@ -6,6 +6,13 @@ namespace Discord.Commands
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Class, AllowMultiple = true, Inherited = true)]
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public abstract class PreconditionAttribute : Attribute
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{
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/// <summary>
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/// Specify a group that this precondition belongs to. Preconditions of the same group require only one
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/// of the preconditions to pass in order to be successful (A || B). Specifying <see cref="Group"/> = <see cref="null"/>
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/// or not at all will require *all* preconditions to pass, just like normal (A && B).
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/// </summary>
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public string Group { get; set; } = null;
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public abstract Task<PreconditionResult> CheckPermissions(ICommandContext context, CommandInfo command, IServiceProvider services);
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}
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}
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@@ -18,7 +18,7 @@ namespace Discord.Commands
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public Task<PreconditionResult> CheckPreconditionsAsync(ICommandContext context, IServiceProvider services = null)
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=> Command.CheckPreconditionsAsync(context, services);
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public Task<ParseResult> ParseAsync(ICommandContext context, SearchResult searchResult, PreconditionResult? preconditionResult = null)
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public Task<ParseResult> ParseAsync(ICommandContext context, SearchResult searchResult, PreconditionResult preconditionResult = null)
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=> Command.ParseAsync(context, Alias.Length, searchResult, preconditionResult);
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public Task<ExecuteResult> ExecuteAsync(ICommandContext context, IEnumerable<object> argList, IEnumerable<object> paramList, IServiceProvider services)
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=> Command.ExecuteAsync(context, argList, paramList, services);
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@@ -68,29 +68,49 @@ namespace Discord.Commands
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{
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services = services ?? EmptyServiceProvider.Instance;
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foreach (PreconditionAttribute precondition in Module.Preconditions)
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async Task<PreconditionGroupResult> CheckGroups(IEnumerable<PreconditionAttribute> preconditions, string type)
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{
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var result = await precondition.CheckPermissions(context, this, services).ConfigureAwait(false);
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if (!result.IsSuccess)
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return result;
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foreach (IGrouping<string, PreconditionAttribute> preconditionGroup in preconditions.GroupBy(p => p.Group, StringComparer.Ordinal))
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{
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if (preconditionGroup.Key == null)
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{
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foreach (PreconditionAttribute precondition in preconditionGroup)
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{
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var result = await precondition.CheckPermissions(context, this, services).ConfigureAwait(false);
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if (!result.IsSuccess)
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return PreconditionGroupResult.FromError($"{type} default precondition group failed.", new[] { result });
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}
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}
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else
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{
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var results = new List<PreconditionResult>();
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foreach (PreconditionAttribute precondition in preconditionGroup)
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results.Add(await precondition.CheckPermissions(context, this, services).ConfigureAwait(false));
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if (!results.Any(p => p.IsSuccess))
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return PreconditionGroupResult.FromError($"{type} precondition group {preconditionGroup.Key} failed.", results);
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}
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}
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return PreconditionGroupResult.FromSuccess();
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}
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foreach (PreconditionAttribute precondition in Preconditions)
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{
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var result = await precondition.CheckPermissions(context, this, services).ConfigureAwait(false);
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if (!result.IsSuccess)
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return result;
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}
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var moduleResult = await CheckGroups(Module.Preconditions, "Module");
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if (!moduleResult.IsSuccess)
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return moduleResult;
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var commandResult = await CheckGroups(Preconditions, "Command");
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if (!commandResult.IsSuccess)
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return commandResult;
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return PreconditionResult.FromSuccess();
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}
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public async Task<ParseResult> ParseAsync(ICommandContext context, int startIndex, SearchResult searchResult, PreconditionResult? preconditionResult = null)
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public async Task<ParseResult> ParseAsync(ICommandContext context, int startIndex, SearchResult searchResult, PreconditionResult preconditionResult = null)
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{
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if (!searchResult.IsSuccess)
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return ParseResult.FromError(searchResult);
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if (preconditionResult != null && !preconditionResult.Value.IsSuccess)
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return ParseResult.FromError(preconditionResult.Value);
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if (preconditionResult != null && !preconditionResult.IsSuccess)
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return ParseResult.FromError(preconditionResult);
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string input = searchResult.Text.Substring(startIndex);
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return await CommandParser.ParseArgs(this, context, input, 0).ConfigureAwait(false);
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27
src/Discord.Net.Commands/Results/PreconditionGroupResult.cs
Normal file
27
src/Discord.Net.Commands/Results/PreconditionGroupResult.cs
Normal file
@@ -0,0 +1,27 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace Discord.Commands
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class PreconditionGroupResult : PreconditionResult
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{
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public IReadOnlyCollection<PreconditionResult> PreconditionResults { get; }
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protected PreconditionGroupResult(CommandError? error, string errorReason, ICollection<PreconditionResult> preconditions)
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: base(error, errorReason)
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{
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PreconditionResults = (preconditions ?? new List<PreconditionResult>(0)).ToReadOnlyCollection();
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}
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public static new PreconditionGroupResult FromSuccess()
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=> new PreconditionGroupResult(null, null, null);
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public static PreconditionGroupResult FromError(string reason, ICollection<PreconditionResult> preconditions)
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=> new PreconditionGroupResult(CommandError.UnmetPrecondition, reason, preconditions);
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public static new PreconditionGroupResult FromError(IResult result) //needed?
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=> new PreconditionGroupResult(result.Error, result.ErrorReason, null);
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public override string ToString() => IsSuccess ? "Success" : $"{Error}: {ErrorReason}";
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private string DebuggerDisplay => IsSuccess ? "Success" : $"{Error}: {ErrorReason}";
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}
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}
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@@ -3,14 +3,14 @@
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namespace Discord.Commands
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public struct PreconditionResult : IResult
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public class PreconditionResult : IResult
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{
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public CommandError? Error { get; }
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public string ErrorReason { get; }
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public bool IsSuccess => !Error.HasValue;
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private PreconditionResult(CommandError? error, string errorReason)
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protected PreconditionResult(CommandError? error, string errorReason)
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{
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Error = error;
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ErrorReason = errorReason;
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