Renamed Emoji -> GuildEmoji

This commit is contained in:
RogueException
2016-10-06 04:28:54 -03:00
parent 472412e232
commit 5415b8f8f6
4 changed files with 18 additions and 18 deletions

View File

@@ -13,7 +13,7 @@ namespace Discord.Rest
public class RestGuild : RestEntity<ulong>, IGuild, IUpdateable
{
private ImmutableDictionary<ulong, RestRole> _roles;
private ImmutableArray<Emoji> _emojis;
private ImmutableArray<GuildEmoji> _emojis;
private ImmutableArray<string> _features;
public string Name { get; private set; }
@@ -37,7 +37,7 @@ namespace Discord.Rest
public RestRole EveryoneRole => GetRole(Id);
public IReadOnlyCollection<RestRole> Roles => _roles.ToReadOnlyCollection();
public IReadOnlyCollection<Emoji> Emojis => _emojis;
public IReadOnlyCollection<GuildEmoji> Emojis => _emojis;
public IReadOnlyCollection<string> Features => _features;
internal RestGuild(BaseDiscordClient client, ulong id)
@@ -67,13 +67,13 @@ namespace Discord.Rest
if (model.Emojis != null)
{
var emojis = ImmutableArray.CreateBuilder<Emoji>(model.Emojis.Length);
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length);
for (int i = 0; i < model.Emojis.Length; i++)
emojis.Add(Emoji.Create(model.Emojis[i]));
emojis.Add(GuildEmoji.Create(model.Emojis[i]));
_emojis = emojis.ToImmutableArray();
}
else
_emojis = ImmutableArray.Create<Emoji>();
_emojis = ImmutableArray.Create<GuildEmoji>();
if (model.Features != null)
_features = model.Features.ToImmutableArray();