Merge pull request #395 from LassieME/issue/359
Conflicts: src/Discord.Net.WebSocket/DiscordSocketClient.cs
This commit is contained in:
60
src/Discord.Net.Core/Utils/Cacheable.cs
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60
src/Discord.Net.Core/Utils/Cacheable.cs
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@@ -0,0 +1,60 @@
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Discord
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{
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/// <summary>
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/// Contains an entity that may be cached.
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/// </summary>
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/// <typeparam name="TEntity">The type of entity that is cached</typeparam>
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/// <typeparam name="TId">The type of this entity's ID</typeparam>
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public struct Cacheable<TEntity, TId>
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where TEntity : IEntity<TId>
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where TId : IEquatable<TId>
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{
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/// <summary>
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/// Is this entity cached?
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/// </summary>
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public bool HasValue { get; }
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/// <summary>
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/// The ID of this entity.
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/// </summary>
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public TId Id { get; }
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/// <summary>
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/// The entity, if it could be pulled from cache.
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/// </summary>
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/// <remarks>
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/// This value is not guaranteed to be set; in cases where the entity cannot be pulled from cache, it is null.
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/// </remarks>
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public TEntity Value { get; }
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private Func<Task<TEntity>> DownloadFunc { get; }
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internal Cacheable(TEntity value, TId id, bool hasValue , Func<Task<TEntity>> downloadFunc)
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{
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Value = value;
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Id = id;
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HasValue = hasValue;
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DownloadFunc = downloadFunc;
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}
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/// <summary>
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/// Downloads this entity to cache.
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/// </summary>
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/// <returns>An awaitable Task containing the downloaded entity.</returns>
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/// <exception cref="Discord.Net.HttpException">Thrown when used from a user account.</exception>
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/// <exception cref="NullReferenceException">Thrown when the message is deleted.</exception>
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public async Task<TEntity> DownloadAsync()
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{
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return await DownloadFunc();
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}
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/// <summary>
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/// Returns the cached entity if it exists; otherwise downloads it.
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/// </summary>
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/// <returns>An awaitable Task containing a cached or downloaded entity.</returns>
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/// <exception cref="Discord.Net.HttpException">Thrown when used from a user account.</exception>
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/// <exception cref="NullReferenceException">Thrown when the message is deleted and is not in cache.</exception>
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public async Task<TEntity> GetOrDownloadAsync() => HasValue ? Value : await DownloadAsync();
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}
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}
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@@ -1,5 +1,6 @@
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using System;
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using System.Threading.Tasks;
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using Discord.Net;
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namespace Discord.WebSocket
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{
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@@ -33,36 +34,36 @@ namespace Discord.WebSocket
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remove { _messageReceivedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<SocketMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketMessage>, Task> MessageDeleted
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public event Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task> MessageDeleted
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{
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add { _messageDeletedEvent.Add(value); }
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remove { _messageDeletedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>>();
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public event Func<Optional<SocketMessage>, SocketMessage, Task> MessageUpdated
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private readonly AsyncEvent<Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task>> _messageDeletedEvent = new AsyncEvent<Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task>>();
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public event Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task> MessageUpdated
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{
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add { _messageUpdatedEvent.Add(value); }
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remove { _messageUpdatedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionAdded
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private readonly AsyncEvent<Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task> ReactionAdded
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{
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add { _reactionAddedEvent.Add(value); }
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remove { _reactionAddedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionRemoved
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task> ReactionRemoved
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{
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add { _reactionRemovedEvent.Add(value); }
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remove { _reactionRemovedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, Task> ReactionsCleared
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task> ReactionsCleared
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{
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add { _reactionsClearedEvent.Add(value); }
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remove { _reactionsClearedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>> _reactionsClearedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>>();
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task>> _reactionsClearedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task>>();
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//Roles
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public event Func<SocketRole, Task> RoleCreated
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@@ -275,11 +275,11 @@ namespace Discord.WebSocket
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client.ChannelUpdated += (oldChannel, newChannel) => _channelUpdatedEvent.InvokeAsync(oldChannel, newChannel);
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client.MessageReceived += (msg) => _messageReceivedEvent.InvokeAsync(msg);
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client.MessageDeleted += (id, msg) => _messageDeletedEvent.InvokeAsync(id, msg);
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client.MessageUpdated += (oldMsg, newMsg) => _messageUpdatedEvent.InvokeAsync(oldMsg, newMsg);
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client.ReactionAdded += (id, msg, reaction) => _reactionAddedEvent.InvokeAsync(id, msg, reaction);
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client.ReactionRemoved += (id, msg, reaction) => _reactionRemovedEvent.InvokeAsync(id, msg, reaction);
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client.ReactionsCleared += (id, msg) => _reactionsClearedEvent.InvokeAsync(id, msg);
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client.MessageDeleted += (cache, channel) => _messageDeletedEvent.InvokeAsync(cache, channel);
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client.MessageUpdated += (oldMsg, newMsg, channel) => _messageUpdatedEvent.InvokeAsync(oldMsg, newMsg, channel);
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client.ReactionAdded += (cache, channel, reaction) => _reactionAddedEvent.InvokeAsync(cache, channel, reaction);
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client.ReactionRemoved += (cache, channel, reaction) => _reactionRemovedEvent.InvokeAsync(cache, channel, reaction);
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client.ReactionsCleared += (cache, channel) => _reactionsClearedEvent.InvokeAsync(cache, channel);
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client.RoleCreated += (role) => _roleCreatedEvent.InvokeAsync(role);
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client.RoleDeleted += (role) => _roleDeletedEvent.InvokeAsync(role);
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@@ -59,36 +59,36 @@ namespace Discord.WebSocket
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remove { _messageReceivedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<SocketMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketMessage>, Task> MessageDeleted
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public event Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task> MessageDeleted
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{
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add { _messageDeletedEvent.Add(value); }
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remove { _messageDeletedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>>();
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public event Func<Optional<SocketMessage>, SocketMessage, Task> MessageUpdated
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private readonly AsyncEvent<Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task>> _messageDeletedEvent = new AsyncEvent<Func<Cacheable<IMessage, ulong>, ISocketMessageChannel, Task>>();
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public event Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task> MessageUpdated
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{
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add { _messageUpdatedEvent.Add(value); }
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remove { _messageUpdatedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionAdded
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private readonly AsyncEvent<Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Cacheable<IMessage, ulong>, SocketMessage, ISocketMessageChannel, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task> ReactionAdded
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{
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add { _reactionAddedEvent.Add(value); }
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remove { _reactionAddedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionRemoved
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task> ReactionRemoved
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{
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add { _reactionRemovedEvent.Add(value); }
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remove { _reactionRemovedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, Task> ReactionsCleared
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, SocketReaction, Task>>();
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public event Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task> ReactionsCleared
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{
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add { _reactionsClearedEvent.Add(value); }
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remove { _reactionsClearedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>> _reactionsClearedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>>();
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private readonly AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task>> _reactionsClearedEvent = new AsyncEvent<Func<Cacheable<IUserMessage, ulong>, ISocketMessageChannel, Task>>();
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//Roles
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public event Func<SocketRole, Task> RoleCreated
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@@ -116,37 +116,37 @@ namespace Discord.WebSocket
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add { _joinedGuildEvent.Add(value); }
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remove { _joinedGuildEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _joinedGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _joinedGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> LeftGuild
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{
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add { _leftGuildEvent.Add(value); }
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remove { _leftGuildEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _leftGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _leftGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildAvailable
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{
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add { _guildAvailableEvent.Add(value); }
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remove { _guildAvailableEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildAvailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildAvailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildUnavailable
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{
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add { _guildUnavailableEvent.Add(value); }
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remove { _guildUnavailableEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildUnavailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildUnavailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildMembersDownloaded
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{
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add { _guildMembersDownloadedEvent.Add(value); }
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remove { _guildMembersDownloadedEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildMembersDownloadedEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildMembersDownloadedEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, SocketGuild, Task> GuildUpdated
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{
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add { _guildUpdatedEvent.Add(value); }
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remove { _guildUpdatedEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, SocketGuild, Task>> _guildUpdatedEvent = new AsyncEvent<Func<SocketGuild, SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, SocketGuild, Task>> _guildUpdatedEvent = new AsyncEvent<Func<SocketGuild, SocketGuild, Task>>();
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//Users
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public event Func<SocketGuildUser, Task> UserJoined
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@@ -1101,13 +1101,8 @@ namespace Discord.WebSocket
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return;
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}
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SocketUser author;
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if (guild != null)
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author = guild.GetUser(data.Author.Value.Id);
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else
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author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
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if (author == null)
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author = SocketSimpleUser.Create(this, State, data.Author.Value);
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var author = (guild != null ? guild.GetUser(data.Author.Value.Id) : (channel as SocketChannel).GetUser(data.Author.Value.Id)) ??
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SocketSimpleUser.Create(this, State, data.Author.Value);
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if (author != null)
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{
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@@ -1138,14 +1133,15 @@ namespace Discord.WebSocket
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{
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var guild = (channel as SocketGuildChannel)?.Guild;
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if (guild != null && !guild.IsSynced)
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{
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{
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await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
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return;
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}
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SocketMessage before = null, after = null;
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SocketMessage cachedMsg = channel.GetCachedMessage(data.Id);
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if (cachedMsg != null)
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bool isCached = cachedMsg != null;
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if (isCached)
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{
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before = cachedMsg.Clone();
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cachedMsg.Update(State, data);
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@@ -1164,10 +1160,9 @@ namespace Discord.WebSocket
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after = SocketMessage.Create(this, State, author, channel, data);
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}
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if (before != null)
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await _messageUpdatedEvent.InvokeAsync(before, after).ConfigureAwait(false);
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else
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await _messageUpdatedEvent.InvokeAsync(Optional.Create<SocketMessage>(), after).ConfigureAwait(false);
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var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached , async () => await channel.GetMessageAsync(data.Id));
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await _messageUpdatedEvent.InvokeAsync(cacheableBefore, after, channel).ConfigureAwait(false);
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}
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else
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{
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@@ -1179,22 +1174,22 @@ namespace Discord.WebSocket
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case "MESSAGE_DELETE":
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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{
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if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
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{
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{
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await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
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return;
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}
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var msg = SocketChannelHelper.RemoveMessage(channel, this, data.Id);
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if (msg != null)
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await _messageDeletedEvent.InvokeAsync(data.Id, msg).ConfigureAwait(false);
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else
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await _messageDeletedEvent.InvokeAsync(data.Id, Optional.Create<SocketMessage>()).ConfigureAwait(false);
|
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bool isCached = msg != null;
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var cacheable = new Cacheable<IMessage, ulong>(msg, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
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await _messageDeletedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
|
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}
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else
|
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{
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@@ -1212,15 +1207,14 @@ namespace Discord.WebSocket
|
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if (channel != null)
|
||||
{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
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bool isCached = cachedMsg != null;
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var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
|
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if (cachedMsg != null)
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{
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cachedMsg.AddReaction(reaction);
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await _reactionAddedEvent.InvokeAsync(data.MessageId, cachedMsg, reaction).ConfigureAwait(false);
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return;
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}
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await _reactionAddedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>(), reaction).ConfigureAwait(false);
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var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
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cachedMsg?.AddReaction(reaction);
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await _reactionAddedEvent.InvokeAsync(cacheable, channel, reaction).ConfigureAwait(false);
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}
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else
|
||||
{
|
||||
@@ -1238,15 +1232,14 @@ namespace Discord.WebSocket
|
||||
if (channel != null)
|
||||
{
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||||
SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
||||
bool isCached = cachedMsg != null;
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||||
var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
|
||||
if (cachedMsg != null)
|
||||
{
|
||||
cachedMsg.RemoveReaction(reaction);
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await _reactionRemovedEvent.InvokeAsync(data.MessageId, cachedMsg, reaction).ConfigureAwait(false);
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||||
return;
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||||
}
|
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await _reactionRemovedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>(), reaction).ConfigureAwait(false);
|
||||
var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
|
||||
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cachedMsg?.RemoveReaction(reaction);
|
||||
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||||
await _reactionRemovedEvent.InvokeAsync(cacheable, channel, reaction).ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1264,20 +1257,18 @@ namespace Discord.WebSocket
|
||||
if (channel != null)
|
||||
{
|
||||
SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
||||
if (cachedMsg != null)
|
||||
{
|
||||
cachedMsg.ClearReactions();
|
||||
await _reactionsClearedEvent.InvokeAsync(data.MessageId, cachedMsg).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
await _reactionsClearedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>());
|
||||
bool isCached = cachedMsg != null;
|
||||
var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
|
||||
|
||||
cachedMsg?.ClearReactions();
|
||||
|
||||
await _reactionsClearedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case "MESSAGE_DELETE_BULK":
|
||||
@@ -1297,10 +1288,9 @@ namespace Discord.WebSocket
|
||||
foreach (var id in data.Ids)
|
||||
{
|
||||
var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
|
||||
if (msg != null)
|
||||
await _messageDeletedEvent.InvokeAsync(id, msg).ConfigureAwait(false);
|
||||
else
|
||||
await _messageDeletedEvent.InvokeAsync(id, Optional.Create<SocketMessage>()).ConfigureAwait(false);
|
||||
bool isCached = msg != null;
|
||||
var cacheable = new Cacheable<IMessage, ulong>(msg, id, isCached, async () => await channel.GetMessageAsync(id));
|
||||
await _messageDeletedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user