Added isDisposed checks to audio classes. Dont flush the OpusEncodeStream

This commit is contained in:
RogueException
2016-12-30 18:21:00 -04:00
parent 9cca612468
commit 64ddcb564b
4 changed files with 16 additions and 9 deletions

View File

@@ -43,9 +43,9 @@ namespace Discord.Audio
private Task _heartbeatTask;
private long _heartbeatTime;
private string _url;
private bool _isDisposed;
private uint _ssrc;
private byte[] _secretKey;
private bool _isDisposed;
public SocketGuild Guild { get; }
public DiscordVoiceAPIClient ApiClient { get; private set; }
@@ -165,8 +165,9 @@ namespace Discord.Audio
ConnectionState = ConnectionState.Disconnected;
await _audioLogger.InfoAsync("Disconnected").ConfigureAwait(false);
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
await Discord.ApiClient.SendVoiceStateUpdateAsync(Guild.Id, null, false, false).ConfigureAwait(false);
}
public Stream CreateOpusStream(int samplesPerFrame)
@@ -314,10 +315,12 @@ namespace Discord.Audio
internal void Dispose(bool disposing)
{
DisconnectInternalAsync(null).GetAwaiter().GetResult();
if (!_isDisposed)
if (disposing && !_isDisposed)
{
_isDisposed = true;
ApiClient.Dispose();
DisconnectInternalAsync(null).GetAwaiter().GetResult();
ApiClient.Dispose();
}
}
/// <inheritdoc />
public void Dispose() => Dispose(true);

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@@ -54,7 +54,7 @@ namespace Discord.Audio
}
}
public override void Flush()
/*public override void Flush()
{
FlushAsync(CancellationToken.None).GetAwaiter().GetResult();
}
@@ -68,7 +68,7 @@ namespace Discord.Audio
catch (Exception) { } //Incomplete frame
_partialFramePos = 0;
await base.FlushAsync(cancellationToken).ConfigureAwait(false);
}
}*/
protected override void Dispose(bool disposing)
{

View File

@@ -11,6 +11,7 @@ namespace Discord.Audio
private readonly byte[] _nonce, _secretKey;
private int _samplesPerFrame;
private uint _ssrc, _timestamp = 0;
private bool _isDisposed;
protected readonly byte[] _buffer;
@@ -36,7 +37,11 @@ namespace Discord.Audio
protected override void Dispose(bool disposing)
{
Flush();
if (disposing && !_isDisposed)
{
_isDisposed = true;
Flush();
}
base.Dispose(disposing);
}

View File

@@ -479,7 +479,6 @@ namespace Discord.WebSocket
if (AudioClient != null)
await AudioClient.DisconnectAsync().ConfigureAwait(false);
AudioClient = null;
await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, null, false, false).ConfigureAwait(false);
}
internal async Task FinishConnectAudio(int id, string url, string token)
{