Don't crash on voice buffer clear
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@@ -46,7 +46,11 @@ namespace Discord.WebSockets.Voice
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if (_readCursor == nextPosition)
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{
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_notOverflowEvent.Reset();
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_notOverflowEvent.Wait(cancelToken);
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try
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{
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_notOverflowEvent.Wait(cancelToken);
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}
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catch (OperationCanceledException) { return; }
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}
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if (i == wholeFrames)
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@@ -100,7 +104,11 @@ namespace Discord.WebSockets.Voice
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_isClearing = true;
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for (int i = 0; i < _frameCount; i++)
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Buffer.BlockCopy(_blankFrame, 0, _buffer, i * _frameCount, i++);
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_underflowEvent.Wait(cancelToken);
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try
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{
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_underflowEvent.Wait(cancelToken);
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}
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catch (OperationCanceledException) { }
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_writeCursor = 0;
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_readCursor = 0;
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_isClearing = false;
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