Bumped up concurrent collections concurrency level

This commit is contained in:
RogueException
2016-10-08 18:45:29 -03:00
parent 6bdc0c09ca
commit 7326aac468

View File

@@ -7,7 +7,6 @@ namespace Discord.WebSocket
{
internal class ClientState
{
private const int CollectionConcurrencyLevel = 1; //WebSocket updater/event handler. //TODO: Needs profiling, increase to 2?
private const double AverageChannelsPerGuild = 10.22; //Source: Googie2149
private const double AverageUsersPerGuild = 47.78; //Source: Googie2149
private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth
@@ -33,11 +32,11 @@ namespace Discord.WebSocket
{
double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount;
double estimatedUsersCount = guildCount * AverageUsersPerGuild;
_channels = new ConcurrentDictionary<ulong, SocketChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
_guilds = new ConcurrentDictionary<ulong, SocketGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
_groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier));
_channels = new ConcurrentDictionary<ulong, SocketChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
_guilds = new ConcurrentDictionary<ulong, SocketGuild>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
_groupChannels = new ConcurrentHashSet<ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(10 * CollectionMultiplier));
}
internal SocketChannel GetChannel(ulong id)