Bumped up concurrent collections concurrency level
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@@ -7,7 +7,6 @@ namespace Discord.WebSocket
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{
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internal class ClientState
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{
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private const int CollectionConcurrencyLevel = 1; //WebSocket updater/event handler. //TODO: Needs profiling, increase to 2?
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private const double AverageChannelsPerGuild = 10.22; //Source: Googie2149
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private const double AverageUsersPerGuild = 47.78; //Source: Googie2149
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private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth
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@@ -33,11 +32,11 @@ namespace Discord.WebSocket
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{
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double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount;
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double estimatedUsersCount = guildCount * AverageUsersPerGuild;
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_channels = new ConcurrentDictionary<ulong, SocketChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
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_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
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_guilds = new ConcurrentDictionary<ulong, SocketGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
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_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
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_groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier));
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_channels = new ConcurrentDictionary<ulong, SocketChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
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_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
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_guilds = new ConcurrentDictionary<ulong, SocketGuild>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
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_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
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_groupChannels = new ConcurrentHashSet<ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(10 * CollectionMultiplier));
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}
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internal SocketChannel GetChannel(ulong id)
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