Updated GetGuildMembersAsync to use after instead of offset. Removed paginated IChannel.GetUsersAsync().
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@@ -711,10 +711,10 @@ namespace Discord.API
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Preconditions.NotEqual(guildId, 0, nameof(guildId));
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Preconditions.NotNull(args, nameof(args));
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Preconditions.GreaterThan(args.Limit, 0, nameof(args.Limit));
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Preconditions.AtLeast(args.Offset, 0, nameof(args.Offset));
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Preconditions.GreaterThan(args.AfterUserId, 0, nameof(args.AfterUserId));
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int limit = args.Limit.GetValueOrDefault(int.MaxValue);
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int offset = args.Offset.GetValueOrDefault(0);
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ulong afterUserId = args.AfterUserId.GetValueOrDefault(0);
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List<GuildMember[]> result;
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if (args.Limit.IsSpecified)
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@@ -725,7 +725,7 @@ namespace Discord.API
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while (true)
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{
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int runLimit = (limit >= DiscordConfig.MaxUsersPerBatch) ? DiscordConfig.MaxUsersPerBatch : limit;
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string endpoint = $"guilds/{guildId}/members?limit={runLimit}&offset={offset}";
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string endpoint = $"guilds/{guildId}/members?limit={runLimit}&after={afterUserId}";
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var models = await SendAsync<GuildMember[]>("GET", endpoint, options: options).ConfigureAwait(false);
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//Was this an empty batch?
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@@ -734,7 +734,7 @@ namespace Discord.API
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result.Add(models);
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limit -= DiscordConfig.MaxUsersPerBatch;
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offset += models.Length;
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afterUserId = models[models.Length - 1].User.Id;
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//Was this an incomplete (the last) batch?
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if (models.Length != DiscordConfig.MaxUsersPerBatch) break;
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@@ -3,6 +3,6 @@
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public class GetGuildMembersParams
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{
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public Optional<int> Limit { get; set; }
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public Optional<int> Offset { get; set; }
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public Optional<ulong> AfterUserId { get; set; }
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}
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}
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@@ -60,12 +60,7 @@ namespace Discord
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public virtual async Task<IReadOnlyCollection<IUser>> GetUsersAsync()
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{
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var currentUser = await Discord.GetCurrentUserAsync().ConfigureAwait(false);
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return ImmutableArray.Create<IUser>(currentUser, Recipient);
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}
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public virtual async Task<IReadOnlyCollection<IUser>> GetUsersAsync(int limit, int offset)
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{
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var currentUser = await Discord.GetCurrentUserAsync().ConfigureAwait(false);
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return new IUser[] { currentUser, Recipient }.Skip(offset).Take(limit).ToImmutableArray();
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return ImmutableArray.Create(currentUser, Recipient);
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}
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public async Task<IMessage> SendMessageAsync(string text, bool isTTS)
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@@ -65,7 +65,6 @@ namespace Discord
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public abstract Task<IGuildUser> GetUserAsync(ulong id);
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public abstract Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync();
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public abstract Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset);
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public async Task<IReadOnlyCollection<IInviteMetadata>> GetInvitesAsync()
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{
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@@ -151,6 +150,5 @@ namespace Discord
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async Task<IUser> IChannel.GetUserAsync(ulong id) => await GetUserAsync(id).ConfigureAwait(false);
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async Task<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync() => await GetUsersAsync().ConfigureAwait(false);
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async Task<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(int limit, int offset) => await GetUsersAsync(limit, offset).ConfigureAwait(false);
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}
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}
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@@ -7,8 +7,6 @@ namespace Discord
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{
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/// <summary> Gets a collection of all users in this channel. </summary>
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Task<IReadOnlyCollection<IUser>> GetUsersAsync();
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/// <summary> Gets a paginated collection of all users in this channel. </summary>
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Task<IReadOnlyCollection<IUser>> GetUsersAsync(int limit, int offset = 0);
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/// <summary> Gets a user in this channel with the provided id.</summary>
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Task<IUser> GetUserAsync(ulong id);
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}
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@@ -52,11 +52,6 @@ namespace Discord
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var users = await Guild.GetUsersAsync().ConfigureAwait(false);
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return users.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray();
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}
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public override async Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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{
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var users = await Guild.GetUsersAsync(limit, offset).ConfigureAwait(false);
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return users.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray();
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}
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public async Task<IMessage> SendMessageAsync(string text, bool isTTS)
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{
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@@ -44,10 +44,6 @@ namespace Discord
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{
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throw new NotSupportedException();
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}
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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{
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throw new NotSupportedException();
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}
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private string DebuggerDisplay => $"{Name} ({Id}, Voice)";
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}
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@@ -268,12 +268,6 @@ namespace Discord
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var models = await Discord.ApiClient.GetGuildMembersAsync(Id, args).ConfigureAwait(false);
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return models.Select(x => new GuildUser(this, new User(x.User), x)).ToImmutableArray();
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}
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public virtual async Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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{
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var args = new GetGuildMembersParams { Limit = limit, Offset = offset };
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var models = await Discord.ApiClient.GetGuildMembersAsync(Id, args).ConfigureAwait(false);
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return models.Select(x => new GuildUser(this, new User(x.User), x)).ToImmutableArray();
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}
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public async Task<int> PruneUsersAsync(int days = 30, bool simulate = false)
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{
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var args = new GuildPruneParams() { Days = days };
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@@ -1,6 +1,5 @@
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading.Tasks;
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using MessageModel = Discord.API.Message;
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using Model = Discord.API.Channel;
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@@ -26,8 +25,6 @@ namespace Discord
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public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id));
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public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Members);
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public override Task<IReadOnlyCollection<IUser>> GetUsersAsync(int limit, int offset)
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=> Task.FromResult<IReadOnlyCollection<IUser>>(Members.Skip(offset).Take(limit).ToImmutableArray());
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public ICachedUser GetUser(ulong id)
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{
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var currentUser = Discord.CurrentUser;
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@@ -143,9 +143,6 @@ namespace Discord
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=> Task.FromResult<IGuildUser>(CurrentUser);
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
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=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
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//TODO: Is there a better way of exposing pagination?
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members.OrderBy(x => x.Id).Skip(offset).Take(limit).ToImmutableArray());
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public CachedGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null)
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{
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members = members ?? _members;
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@@ -28,8 +28,6 @@ namespace Discord
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public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id));
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members.Skip(offset).Take(limit).ToImmutableArray());
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public CachedGuildUser GetUser(ulong id, bool skipCheck = false)
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{
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var user = Guild.GetUser(id);
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@@ -23,8 +23,6 @@ namespace Discord
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=> Task.FromResult(GetUser(id));
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
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=> Task.FromResult(Members);
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public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync(int limit, int offset)
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=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members.OrderBy(x => x.Id).Skip(offset).Take(limit).ToImmutableArray());
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public IGuildUser GetUser(ulong id)
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{
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var user = Guild.GetUser(id);
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