fix: MessageUpdated without author (#1858)

This commit is contained in:
Paulo
2021-05-28 13:39:38 -03:00
committed by GitHub
parent d176fef5de
commit 8b29e0feb4

View File

@@ -1359,36 +1359,42 @@ namespace Discord.WebSocket
{
//Edited message isnt in cache, create a detached one
SocketUser author;
if (guild != null)
{
if (data.WebhookId.IsSpecified)
author = SocketWebhookUser.Create(guild, State, data.Author.Value, data.WebhookId.Value);
else
author = guild.GetUser(data.Author.Value.Id);
}
else
author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
if (author == null)
if (data.Author.IsSpecified)
{
if (guild != null)
{
if (data.Member.IsSpecified) // member isn't always included, but use it when we can
{
data.Member.Value.User = data.Author.Value;
author = guild.AddOrUpdateUser(data.Member.Value);
}
if (data.WebhookId.IsSpecified)
author = SocketWebhookUser.Create(guild, State, data.Author.Value, data.WebhookId.Value);
else
author = guild.AddOrUpdateUser(data.Author.Value); // user has no guild-specific data
author = guild.GetUser(data.Author.Value.Id);
}
else if (channel is SocketGroupChannel groupChannel)
author = groupChannel.GetOrAddUser(data.Author.Value);
else
author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
if (author == null)
{
await UnknownChannelUserAsync(type, data.Author.Value.Id, channel.Id).ConfigureAwait(false);
return;
if (guild != null)
{
if (data.Member.IsSpecified) // member isn't always included, but use it when we can
{
data.Member.Value.User = data.Author.Value;
author = guild.AddOrUpdateUser(data.Member.Value);
}
else
author = guild.AddOrUpdateUser(data.Author.Value); // user has no guild-specific data
}
else if (channel is SocketGroupChannel groupChannel)
author = groupChannel.GetOrAddUser(data.Author.Value);
else
{
await UnknownChannelUserAsync(type, data.Author.Value.Id, channel.Id).ConfigureAwait(false);
return;
}
}
}
else
// Message author wasn't specified in the payload, so create a completely anonymous unknown user
author = new SocketUnknownUser(this, id: 0);
after = SocketMessage.Create(this, State, author, channel, data);
}