renamed Cache to Cached, and refactored many events to use Cached
This commit is contained in:
@@ -1,23 +0,0 @@
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using System;
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using System.Reflection;
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using System.Threading.Tasks;
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using TId = Discord.IEntity<ulong>;
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namespace Discord
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{
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public abstract class Cache<T> where T : IEntity<ulong>
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{
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public bool IsCached => Value != null;
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public TId Id { get; }
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public T Value { get; }
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protected Cache(TId id)
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{
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Id = id;
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}
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public async Task<T> DownloadAsync() => typeof(T).GetRuntimeMethod("DownloadAsync",{ulong id});
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public async Task<T> GetOrDownloadAsync() => IsCached ? Value : await DownloadAsync();
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}
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}
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33
src/Discord.Net.Core/Utils/Cached.cs
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33
src/Discord.Net.Core/Utils/Cached.cs
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@@ -0,0 +1,33 @@
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using Discord.WebSocket;
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Discord
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{
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public struct Cached<T> where T : IMessage
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{
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public bool IsCached => !EqualityComparer<T>.Default.Equals(Value, default(T));
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public bool IsDownloadable { get; }
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public ulong Id { get; }
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public T Value { get; }
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public ISocketMessageChannel Channel { get; }
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public Cached(ulong id, T value, ISocketMessageChannel channel, bool isDownloadable = true)
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{
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Id = id;
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Value = value;
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Channel = channel;
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IsDownloadable = isDownloadable;
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}
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public async Task<T> DownloadAsync()
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{
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if (IsDownloadable)
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return (T) await Channel.GetMessageAsync(Id);
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throw new InvalidOperationException("This message cannot be downloaded.");
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}
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public async Task<T> GetOrDownloadAsync() => IsCached ? Value : await DownloadAsync();
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}
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}
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@@ -59,36 +59,36 @@ namespace Discord.WebSocket
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remove { _messageReceivedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<SocketMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketMessage>, Task> MessageDeleted
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public event Func<Cached<SocketMessage>, Task> MessageDeleted
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{
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add { _messageDeletedEvent.Add(value); }
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remove { _messageDeletedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, Optional<SocketMessage>, Task>>();
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public event Func<Optional<SocketMessage>, SocketMessage, Task> MessageUpdated
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private readonly AsyncEvent<Func<Cached<SocketMessage>, Task>> _messageDeletedEvent = new AsyncEvent<Func<Cached<SocketMessage>, Task>>();
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public event Func<Cached<SocketMessage>, SocketMessage, Task> MessageUpdated
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{
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add { _messageUpdatedEvent.Add(value); }
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remove { _messageUpdatedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Optional<SocketMessage>, SocketMessage, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionAdded
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private readonly AsyncEvent<Func<Cached<SocketMessage>, SocketMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<Cached<SocketMessage>, SocketMessage, Task>>();
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public event Func<Cached<SocketUserMessage>, SocketReaction, Task> ReactionAdded
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{
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add { _reactionAddedEvent.Add(value); }
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remove { _reactionAddedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task> ReactionRemoved
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private readonly AsyncEvent<Func<Cached<SocketUserMessage>, SocketReaction, Task>> _reactionAddedEvent = new AsyncEvent<Func<Cached<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<Cached<SocketUserMessage>, SocketReaction, Task> ReactionRemoved
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{
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add { _reactionRemovedEvent.Add(value); }
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remove { _reactionRemovedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<ulong, Optional<SocketUserMessage>, Task> ReactionsCleared
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private readonly AsyncEvent<Func<Cached<SocketUserMessage>, SocketReaction, Task>> _reactionRemovedEvent = new AsyncEvent<Func<Cached<SocketUserMessage>, SocketReaction, Task>>();
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public event Func<Cached<SocketUserMessage>, Task> ReactionsCleared
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{
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add { _reactionsClearedEvent.Add(value); }
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remove { _reactionsClearedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>> _reactionsClearedEvent = new AsyncEvent<Func<ulong, Optional<SocketUserMessage>, Task>>();
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private readonly AsyncEvent<Func<Cached<SocketUserMessage>, Task>> _reactionsClearedEvent = new AsyncEvent<Func<Cached<SocketUserMessage>, Task>>();
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//Roles
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public event Func<SocketRole, Task> RoleCreated
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@@ -116,37 +116,37 @@ namespace Discord.WebSocket
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add { _joinedGuildEvent.Add(value); }
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remove { _joinedGuildEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _joinedGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _joinedGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> LeftGuild
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{
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add { _leftGuildEvent.Add(value); }
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remove { _leftGuildEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _leftGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _leftGuildEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildAvailable
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{
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add { _guildAvailableEvent.Add(value); }
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remove { _guildAvailableEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildAvailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildAvailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildUnavailable
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{
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add { _guildUnavailableEvent.Add(value); }
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remove { _guildUnavailableEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildUnavailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildUnavailableEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, Task> GuildMembersDownloaded
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{
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add { _guildMembersDownloadedEvent.Add(value); }
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remove { _guildMembersDownloadedEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, Task>> _guildMembersDownloadedEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, Task>> _guildMembersDownloadedEvent = new AsyncEvent<Func<SocketGuild, Task>>();
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public event Func<SocketGuild, SocketGuild, Task> GuildUpdated
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{
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add { _guildUpdatedEvent.Add(value); }
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remove { _guildUpdatedEvent.Remove(value); }
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}
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private AsyncEvent<Func<SocketGuild, SocketGuild, Task>> _guildUpdatedEvent = new AsyncEvent<Func<SocketGuild, SocketGuild, Task>>();
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private readonly AsyncEvent<Func<SocketGuild, SocketGuild, Task>> _guildUpdatedEvent = new AsyncEvent<Func<SocketGuild, SocketGuild, Task>>();
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//Users
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public event Func<SocketGuildUser, Task> UserJoined
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@@ -108,11 +108,11 @@ namespace Discord.WebSocket
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{
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if (ex != null)
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{
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await _gatewayLogger.WarningAsync($"Connection Closed", ex).ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("Connection Closed", ex).ConfigureAwait(false);
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await StartReconnectAsync(ex).ConfigureAwait(false);
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}
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else
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await _gatewayLogger.WarningAsync($"Connection Closed").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("Connection Closed").ConfigureAwait(false);
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};
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LeftGuild += async g => await _gatewayLogger.InfoAsync($"Left {g.Name}").ConfigureAwait(false);
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@@ -408,7 +408,7 @@ namespace Discord.WebSocket
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/// <inheritdoc />
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public SocketUser GetUser(string username, string discriminator)
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{
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return State.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
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return State.Users.FirstOrDefault(x => x.Discriminator == discriminator && x.Username == username);
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}
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internal SocketGlobalUser GetOrCreateUser(ClientState state, Discord.API.User model)
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{
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@@ -770,7 +770,7 @@ namespace Discord.WebSocket
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if (data.Unavailable == true)
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{
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type = "GUILD_UNAVAILABLE";
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await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
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await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
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var guild = State.GetGuild(data.Id);
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if (guild != null)
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@@ -780,13 +780,13 @@ namespace Discord.WebSocket
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}
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else
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{
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await _gatewayLogger.WarningAsync($"GUILD_UNAVAILABLE referenced an unknown guild.").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("GUILD_UNAVAILABLE referenced an unknown guild.").ConfigureAwait(false);
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return;
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}
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}
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else
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{
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await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
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await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
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_downloadUsersFor.TryRemove(data.Id);
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var guild = RemoveGuild(data.Id);
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@@ -797,7 +797,7 @@ namespace Discord.WebSocket
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}
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else
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{
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await _gatewayLogger.WarningAsync($"GUILD_DELETE referenced an unknown guild.").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("GUILD_DELETE referenced an unknown guild.").ConfigureAwait(false);
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return;
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}
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}
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@@ -810,7 +810,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Channel>(_serializer);
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SocketChannel channel = null;
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SocketChannel channel;
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if (data.GuildId.IsSpecified)
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{
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var guild = State.GetGuild(data.GuildId.Value);
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@@ -867,7 +867,7 @@ namespace Discord.WebSocket
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
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SocketChannel channel = null;
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SocketChannel channel;
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var data = (payload as JToken).ToObject<API.Channel>(_serializer);
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if (data.GuildId.IsSpecified)
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{
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@@ -1205,9 +1205,8 @@ namespace Discord.WebSocket
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return;
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}
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SocketUser user = State.GetUser(data.User.Id);
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if (user == null)
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user = SocketSimpleUser.Create(this, State, data.User);
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SocketUser user = State.GetUser(data.User.Id) ??
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(SocketUser) SocketSimpleUser.Create(this, State, data.User);
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await _userUnbannedEvent.InvokeAsync(user, guild).ConfigureAwait(false);
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}
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else
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@@ -1234,13 +1233,8 @@ namespace Discord.WebSocket
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return;
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}
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SocketUser author;
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if (guild != null)
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author = guild.GetUser(data.Author.Value.Id);
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else
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author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
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if (author == null)
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author = SocketSimpleUser.Create(this, State, data.Author.Value);
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var author = (guild != null ? guild.GetUser(data.Author.Value.Id) : (channel as SocketChannel).GetUser(data.Author.Value.Id)) ??
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SocketSimpleUser.Create(this, State, data.Author.Value);
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if (author != null)
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{
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@@ -1287,25 +1281,17 @@ namespace Discord.WebSocket
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else if (data.Author.IsSpecified)
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{
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//Edited message isnt in cache, create a detached one
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SocketUser author;
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if (guild != null)
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author = guild.GetUser(data.Author.Value.Id);
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else
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author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
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if (author == null)
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author = SocketSimpleUser.Create(this, State, data.Author.Value);
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var author = (guild != null ? guild.GetUser(data.Author.Value.Id) : (channel as SocketChannel).GetUser(data.Author.Value.Id)) ??
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SocketSimpleUser.Create(this, State, data.Author.Value);
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after = SocketMessage.Create(this, State, author, channel, data);
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}
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if (before != null)
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await _messageUpdatedEvent.InvokeAsync(before, after).ConfigureAwait(false);
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else
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await _messageUpdatedEvent.InvokeAsync(Optional.Create<SocketMessage>(), after).ConfigureAwait(false);
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var cached = new Cached<SocketMessage>(data.Id, before, channel);
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await _messageUpdatedEvent.InvokeAsync(cached, after).ConfigureAwait(false);
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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}
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break;
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@@ -1324,15 +1310,13 @@ namespace Discord.WebSocket
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}
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var msg = SocketChannelHelper.RemoveMessage(channel, this, data.Id);
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if (msg != null)
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await _messageDeletedEvent.InvokeAsync(data.Id, msg).ConfigureAwait(false);
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else
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await _messageDeletedEvent.InvokeAsync(data.Id, Optional.Create<SocketMessage>()).ConfigureAwait(false);
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var cached = new Cached<SocketMessage>(data.Id, msg, channel, isDownloadable: false);
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await _messageDeletedEvent.InvokeAsync(cached).ConfigureAwait(false);
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_DELETE referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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}
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break;
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@@ -1347,19 +1331,15 @@ namespace Discord.WebSocket
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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var cached = new Cached<SocketUserMessage>(data.MessageId, cachedMsg, channel);
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if (cachedMsg != null)
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{
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cachedMsg.AddReaction(reaction);
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await _reactionAddedEvent.InvokeAsync(data.MessageId, cachedMsg, reaction).ConfigureAwait(false);
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return;
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}
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await _reactionAddedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>(), reaction).ConfigureAwait(false);
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cachedMsg?.AddReaction(reaction);
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await _reactionAddedEvent.InvokeAsync(cached, reaction).ConfigureAwait(false);
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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@@ -1374,18 +1354,15 @@ namespace Discord.WebSocket
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
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SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
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if (cachedMsg != null)
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{
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cachedMsg.RemoveReaction(reaction);
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await _reactionRemovedEvent.InvokeAsync(data.MessageId, cachedMsg, reaction).ConfigureAwait(false);
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return;
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}
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await _reactionRemovedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>(), reaction).ConfigureAwait(false);
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var cached = new Cached<SocketUserMessage>(data.MessageId, cachedMsg, channel);
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cachedMsg?.RemoveReaction(reaction);
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await _reactionRemovedEvent.InvokeAsync(cached, reaction).ConfigureAwait(false);
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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@@ -1398,20 +1375,16 @@ namespace Discord.WebSocket
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if (channel != null)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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if (cachedMsg != null)
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{
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cachedMsg.ClearReactions();
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await _reactionsClearedEvent.InvokeAsync(data.MessageId, cachedMsg).ConfigureAwait(false);
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return;
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}
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await _reactionsClearedEvent.InvokeAsync(data.MessageId, Optional.Create<SocketUserMessage>());
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var cached = new Cached<SocketUserMessage>(data.MessageId, cachedMsg, channel);
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cachedMsg?.ClearReactions();
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await _reactionsClearedEvent.InvokeAsync(cached);
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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break;
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}
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case "MESSAGE_DELETE_BULK":
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@@ -1431,16 +1404,13 @@ namespace Discord.WebSocket
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foreach (var id in data.Ids)
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{
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var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
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if (msg != null)
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await _messageDeletedEvent.InvokeAsync(id, msg).ConfigureAwait(false);
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else
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await _messageDeletedEvent.InvokeAsync(id, Optional.Create<SocketMessage>()).ConfigureAwait(false);
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var cached = new Cached<SocketMessage>(id, msg, channel, false);
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await _messageDeletedEvent.InvokeAsync(cached).ConfigureAwait(false);
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}
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}
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else
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{
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await _gatewayLogger.WarningAsync("MESSAGE_DELETE_BULK referenced an unknown channel.").ConfigureAwait(false);
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return;
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}
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}
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break;
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@@ -1678,7 +1648,6 @@ namespace Discord.WebSocket
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catch (Exception ex)
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{
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await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
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return;
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}
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}
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Reference in New Issue
Block a user