Fix a few typos in Color constraint logic

This commit is contained in:
Christopher F
2016-11-26 22:13:43 -05:00
parent 210c360fca
commit 9d4339e695

View File

@@ -32,11 +32,11 @@ namespace Discord
}
public Color(float r, float g, float b)
{
if (r <= 0.0f && r >= 1.0f)
if (r < 0.0f || r > 1.0f)
throw new ArgumentOutOfRangeException(nameof(r), "A float value must be within [0,1]");
if (g <= 0.0f || g >= 1.0f)
if (g < 0.0f || g > 1.0f)
throw new ArgumentOutOfRangeException(nameof(g), "A float value must be within [0,1]");
if (b <= 0.0f || b >= 1.0f)
if (b < 0.0f || b > 1.0f)
throw new ArgumentOutOfRangeException(nameof(b), "A float value must be within [0,1]");
RawValue =
((uint)(r * 255.0f) << 16) |