Removing some debug stuff
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@@ -1,5 +1,4 @@
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//#if !DNXCORE50
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using Discord.API.Models;
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using Discord.API.Models;
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using Discord.Helpers;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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@@ -64,7 +63,6 @@ namespace Discord
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msg.Payload.Token = token;
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msg.Payload.UserId = userId;
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await SendMessage(msg, cancelToken);
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System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(msg));
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try
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{
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@@ -127,7 +125,6 @@ namespace Discord
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protected override void ProcessMessage(string json)
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(json);
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System.Diagnostics.Debug.WriteLine(">>> " + JsonConvert.SerializeObject(msg));
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switch (msg.Operation)
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{
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case 2:
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@@ -141,16 +138,12 @@ namespace Discord
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login2.Payload.SocketData.Mode = payload.Modes.Last();
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login2.Payload.SocketData.Port = (_udp.Client.LocalEndPoint as IPEndPoint).Port;
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QueueMessage(login2);
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System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(login2));
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}
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break;
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case 4:
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{
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var payload = (msg.Payload as JToken).ToObject<VoiceWebSocketEvents.JoinServer>();
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QueueMessage(GetKeepAlive());
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System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(GetKeepAlive()));
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_connectWaitOnLogin.Set();
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}
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break;
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@@ -161,12 +154,12 @@ namespace Discord
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}
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private void ProcessUdpMessage(UdpReceiveResult msg)
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{
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}
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System.Diagnostics.Debug.WriteLine($"Got {msg.Buffer.Length} bytes from {msg.RemoteEndPoint}.");
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}
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protected override object GetKeepAlive()
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{
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return new VoiceWebSocketCommands.KeepAlive();
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}
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}
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}
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//#endif
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}
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