Made serveral presence improvements and additions.
This commit is contained in:
@@ -420,12 +420,23 @@ namespace Discord
|
||||
else
|
||||
msg = _messages[x.Id] ?? new Message(this, x.Id, x.ChannelId, x.Author.Id);
|
||||
if (msg != null)
|
||||
msg.Update(x);
|
||||
if (_config.TrackActivity)
|
||||
{
|
||||
var user = _users[x.Author.Id];
|
||||
if (user != null)
|
||||
user.UpdateActivity(x.Timestamp);
|
||||
msg.Update(x);
|
||||
if (_config.TrackActivity)
|
||||
{
|
||||
if (channel.IsPrivate)
|
||||
{
|
||||
var user = msg.User;
|
||||
if (user != null)
|
||||
user.UpdateActivity(msg.EditedTimestamp ?? msg.Timestamp);
|
||||
}
|
||||
else
|
||||
{
|
||||
var member = msg.Member;
|
||||
if (member != null)
|
||||
member.UpdateActivity(msg.EditedTimestamp ?? msg.Timestamp);
|
||||
}
|
||||
}
|
||||
}
|
||||
return msg;
|
||||
})
|
||||
|
||||
@@ -118,18 +118,14 @@ namespace Discord
|
||||
{
|
||||
if (_voiceSocket.CurrentVoiceServerId != null)
|
||||
{
|
||||
if (_config.TrackActivity)
|
||||
{
|
||||
var user = _users[e.UserId];
|
||||
if (user != null)
|
||||
user.UpdateActivity();
|
||||
}
|
||||
var member = _members[e.UserId, _voiceSocket.CurrentVoiceServerId];
|
||||
bool value = e.IsSpeaking;
|
||||
if (member.IsSpeaking != value)
|
||||
{
|
||||
member.IsSpeaking = value;
|
||||
RaiseUserIsSpeaking(member, value);
|
||||
if (_config.TrackActivity)
|
||||
member.UpdateActivity();
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -359,10 +355,10 @@ namespace Discord
|
||||
var data = e.Payload.ToObject<Events.GuildMemberAdd>(_serializer);
|
||||
var user = _users.GetOrAdd(data.User.Id);
|
||||
user.Update(data.User);
|
||||
if (_config.TrackActivity)
|
||||
user.UpdateActivity();
|
||||
var member = _members.GetOrAdd(data.User.Id, data.GuildId);
|
||||
member.Update(data);
|
||||
if (_config.TrackActivity)
|
||||
member.UpdateActivity();
|
||||
RaiseUserAdded(member);
|
||||
}
|
||||
break;
|
||||
@@ -455,7 +451,21 @@ namespace Discord
|
||||
msg = _messages.GetOrAdd(data.Id, data.ChannelId, data.Author.Id);
|
||||
msg.Update(data);
|
||||
if (_config.TrackActivity)
|
||||
msg.User.UpdateActivity(data.Timestamp);
|
||||
{
|
||||
var channel = msg.Channel;
|
||||
if (channel == null || channel.IsPrivate)
|
||||
{
|
||||
var user = msg.User;
|
||||
if (user != null)
|
||||
user.UpdateActivity(data.Timestamp);
|
||||
}
|
||||
else
|
||||
{
|
||||
var member = msg.Member;
|
||||
if (member != null)
|
||||
member.UpdateActivity(data.Timestamp);
|
||||
}
|
||||
}
|
||||
if (wasLocal)
|
||||
RaiseMessageSent(msg);
|
||||
RaiseMessageCreated(msg);
|
||||
@@ -537,11 +547,23 @@ namespace Discord
|
||||
|
||||
if (user != null)
|
||||
{
|
||||
if (_config.TrackActivity)
|
||||
user.UpdateActivity();
|
||||
if (channel != null)
|
||||
RaiseUserIsTyping(user, channel);
|
||||
}
|
||||
if (_config.TrackActivity)
|
||||
{
|
||||
if (channel.IsPrivate)
|
||||
{
|
||||
if (user != null)
|
||||
user.UpdateActivity();
|
||||
}
|
||||
else
|
||||
{
|
||||
var member = _members[data.UserId, channel.ServerId];
|
||||
if (member != null)
|
||||
member.UpdateActivity();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Discord
|
||||
private bool _useMessageQueue = false;
|
||||
/// <summary> (Experimental) Maintains the LastActivity property for users, showing when they last made an action (sent message, joined server, typed, etc). </summary>
|
||||
public bool TrackActivity { get { return _trackActivity; } set { SetValue(ref _trackActivity, value); } }
|
||||
private bool _trackActivity = false;
|
||||
private bool _trackActivity = true;
|
||||
|
||||
//Lock
|
||||
private bool _isLocked;
|
||||
|
||||
@@ -20,11 +20,18 @@ namespace Discord
|
||||
|
||||
public string SessionId { get; internal set; }
|
||||
public string Token { get; internal set; }
|
||||
|
||||
/// <summary> Returns the id for the game this user is currently playing. </summary>
|
||||
public string GameId { get; internal set; }
|
||||
/// <summary> Returns the current status for this user. </summary>
|
||||
public string Status { get; internal set; }
|
||||
/// <summary> Returns the time this user's status was last changed in this server. </summary>
|
||||
public DateTime StatusSince { get; internal set; }
|
||||
/// <summary> Returns the time this user last sent/edited a message, started typing or sent voice data in this server. </summary>
|
||||
public DateTime? LastActivity { get; private set; }
|
||||
/// <summary> Returns the time this user was last seen online in this server. </summary>
|
||||
public DateTime? LastOnline => Status != UserStatus.Offline ? DateTime.UtcNow : _lastOnline;
|
||||
private DateTime _lastOnline;
|
||||
|
||||
public string UserId { get; }
|
||||
[JsonIgnore]
|
||||
@@ -50,7 +57,8 @@ namespace Discord
|
||||
_client = client;
|
||||
UserId = userId;
|
||||
ServerId = serverId;
|
||||
}
|
||||
Status = UserStatus.Offline;
|
||||
}
|
||||
|
||||
public override string ToString() => UserId;
|
||||
|
||||
@@ -70,8 +78,11 @@ namespace Discord
|
||||
{
|
||||
if (Status != model.Status)
|
||||
{
|
||||
Status = model.Status;
|
||||
StatusSince = DateTime.UtcNow;
|
||||
var now = DateTime.UtcNow;
|
||||
Status = model.Status;
|
||||
StatusSince = now;
|
||||
if (Status == UserStatus.Offline)
|
||||
_lastOnline = now;
|
||||
}
|
||||
GameId = model.GameId;
|
||||
}
|
||||
@@ -90,5 +101,11 @@ namespace Discord
|
||||
if (model.IsSuppressed.HasValue)
|
||||
IsSuppressed = model.IsSuppressed.Value;
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateActivity(DateTime? activity = null)
|
||||
{
|
||||
if (LastActivity == null || activity > LastActivity.Value)
|
||||
LastActivity = activity ?? DateTime.UtcNow;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace Discord
|
||||
{
|
||||
private readonly DiscordClient _client;
|
||||
private int _refs;
|
||||
private DateTime? _lastPrivateActivity;
|
||||
|
||||
/// <summary> Returns the unique identifier for this user. </summary>
|
||||
public string Id { get; }
|
||||
@@ -44,9 +45,27 @@ namespace Discord
|
||||
public IEnumerable<Server> Servers => _client.Servers.Where(x => x.HasMember(Id));
|
||||
/// <summary> Returns a collection of all messages this user has sent that are still in cache. </summary>
|
||||
public IEnumerable<Message> Messages => _client.Messages.Where(x => x.UserId == Id);
|
||||
|
||||
/// <summary> Returns the time this user last sent a message. </summary>
|
||||
public DateTime? LastActivity { get; private set; }
|
||||
|
||||
/// <summary> Returns the id for the game this user is currently playing. </summary>
|
||||
public string GameId => Memberships.Where(x => x.GameId != null).Select(x => x.GameId).FirstOrDefault();
|
||||
/// <summary> Returns the current status for this user. </summary>
|
||||
public string Status => Memberships.OrderByDescending(x => x.StatusSince).Select(x => x.Status).FirstOrDefault();
|
||||
/// <summary> Returns the time this user's status was last changed. </summary>
|
||||
public DateTime StatusSince => Memberships.OrderByDescending(x => x.StatusSince).Select(x => x.StatusSince).First();
|
||||
/// <summary> Returns the time this user last sent/edited a message, started typing or sent voice data. </summary>
|
||||
public DateTime? LastActivity
|
||||
{
|
||||
get
|
||||
{
|
||||
var lastServerActivity = Memberships.OrderByDescending(x => x.LastActivity).Select(x => x.LastActivity).FirstOrDefault();
|
||||
if (lastServerActivity == null || (_lastPrivateActivity != null && _lastPrivateActivity.Value > lastServerActivity.Value))
|
||||
return _lastPrivateActivity;
|
||||
else
|
||||
return lastServerActivity;
|
||||
}
|
||||
}
|
||||
/// <summary> Returns the time this user was last seen online. </summary>
|
||||
public DateTime? LastOnline => Memberships.OrderByDescending(x => x.LastOnline).Select(x => x.LastOnline).FirstOrDefault();
|
||||
|
||||
internal User(DiscordClient client, string id)
|
||||
{
|
||||
@@ -66,11 +85,10 @@ namespace Discord
|
||||
Email = model.Email;
|
||||
IsVerified = model.IsVerified;
|
||||
}
|
||||
|
||||
internal void UpdateActivity(DateTime? activity = null)
|
||||
{
|
||||
if (LastActivity == null || activity > LastActivity.Value)
|
||||
LastActivity = activity ?? DateTime.UtcNow;
|
||||
if (_lastPrivateActivity == null || activity > _lastPrivateActivity.Value)
|
||||
_lastPrivateActivity = activity ?? DateTime.UtcNow;
|
||||
}
|
||||
|
||||
public override string ToString() => Name;
|
||||
|
||||
Reference in New Issue
Block a user