Dont double count users during guild download
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@@ -84,9 +84,7 @@ namespace Discord.WebSocket
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}
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base.Update(model as Model, source);
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MemberCount = model.MemberCount;
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var channels = new ConcurrentHashSet<ulong>(1, (int)(model.Channels.Length * 1.05));
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{
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for (int i = 0; i < model.Channels.Length; i++)
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@@ -110,7 +108,8 @@ namespace Discord.WebSocket
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AddOrUpdateUser(model.Presences[i], dataStore, members);
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}
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_members = members;
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MemberCount = model.MemberCount;
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var voiceStates = new ConcurrentDictionary<ulong, VoiceState>(1, (int)(model.VoiceStates.Length * 1.05));
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{
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for (int i = 0; i < model.VoiceStates.Length; i++)
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