Merge pull request #464 from Sentinent/dev

Fixed guild member's joinedat reseting after certain events
This commit is contained in:
RogueException
2017-01-25 17:16:42 -04:00
committed by GitHub
3 changed files with 5 additions and 3 deletions

View File

@@ -13,7 +13,7 @@ namespace Discord.API
[JsonProperty("roles")]
public ulong[] Roles { get; set; }
[JsonProperty("joined_at")]
public DateTimeOffset JoinedAt { get; set; }
public Optional<DateTimeOffset> JoinedAt { get; set; }
[JsonProperty("deaf")]
public bool Deaf { get; set; }
[JsonProperty("mute")]

View File

@@ -46,7 +46,8 @@ namespace Discord.Rest
}
internal void Update(Model model)
{
_joinedAtTicks = model.JoinedAt.UtcTicks;
if (model.JoinedAt.IsSpecified)
_joinedAtTicks = model.JoinedAt.Value.UtcTicks;
if (model.Nick.IsSpecified)
Nickname = model.Nick.Value;
IsDeafened = model.Deaf;

View File

@@ -79,7 +79,8 @@ namespace Discord.WebSocket
internal void Update(ClientState state, Model model)
{
base.Update(state, model.User);
_joinedAtTicks = model.JoinedAt.UtcTicks;
if (model.JoinedAt.IsSpecified)
_joinedAtTicks = model.JoinedAt.Value.UtcTicks;
if (model.Nick.IsSpecified)
Nickname = model.Nick.Value;
UpdateRoles(model.Roles);