Change code formating to follow the style

This commit is contained in:
Nitix
2016-08-26 00:17:21 +02:00
parent f1bc568f45
commit ab1989ffeb

View File

@@ -17,74 +17,15 @@ namespace Discord.WebSocket
public override Game Game => Presence.Game; public override Game Game => Presence.Game;
public override UserStatus Status => Presence.Status; public override UserStatus Status => Presence.Status;
public VoiceState? VoiceState public VoiceState? VoiceState => Guild.GetVoiceState(Id);
{ public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
get public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
{ public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
return Guild.GetVoiceState(Id); public VoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
} public bool IsDeafened => VoiceState?.IsDeafened ?? false;
} public bool IsMuted => VoiceState?.IsMuted ?? false;
public string VoiceSessionId => VoiceState?.VoiceSessionId ?? "";
public bool IsSelfDeafened IVoiceChannel IVoiceState.VoiceChannel => VoiceState?.VoiceChannel;
{
get
{
return VoiceState?.IsSelfDeafened ?? false;
}
}
public bool IsSelfMuted
{
get
{
return VoiceState?.IsSelfMuted ?? false;
}
}
public bool IsSuppressed
{
get
{
return VoiceState?.IsSuppressed ?? false;
}
}
public VoiceChannel VoiceChannel
{
get
{
return VoiceState?.VoiceChannel;
}
}
public bool IsDeafened
{
get
{
return VoiceState?.IsDeafened ?? false;
}
}
public bool IsMuted
{
get
{
return VoiceState?.IsMuted ?? false;
}
}
IVoiceChannel IVoiceState.VoiceChannel
{
get
{
return VoiceState?.VoiceChannel;
}
}
public string VoiceSessionId
{
get
{
return VoiceState?.VoiceSessionId ?? "";
}
}
public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model) public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model)
: base(guild, user, model) : base(guild, user, model)