Fix Voice Channel being null #174
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@@ -1,10 +1,11 @@
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using Discord.Rest;
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using System;
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using Discord.Rest;
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using Model = Discord.API.GuildMember;
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using PresenceModel = Discord.API.Presence;
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namespace Discord.WebSocket
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{
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internal class SocketGuildUser : GuildUser, ISocketUser
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internal class SocketGuildUser : GuildUser, ISocketUser, IVoiceState
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{
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internal override bool IsAttached => true;
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@@ -16,11 +17,74 @@ namespace Discord.WebSocket
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public override Game Game => Presence.Game;
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public override UserStatus Status => Presence.Status;
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public VoiceState? VoiceState => Guild.GetVoiceState(Id);
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public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
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public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
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public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
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public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
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public VoiceState? VoiceState
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{
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get
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{
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return Guild.GetVoiceState(Id);
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}
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}
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public bool IsSelfDeafened
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{
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get
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{
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return VoiceState?.IsSelfDeafened ?? false;
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}
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}
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public bool IsSelfMuted
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{
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get
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{
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return VoiceState?.IsSelfMuted ?? false;
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}
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}
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public bool IsSuppressed
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{
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get
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{
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return VoiceState?.IsSuppressed ?? false;
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}
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}
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public VoiceChannel VoiceChannel
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{
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get
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{
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return VoiceState?.VoiceChannel;
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}
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}
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public bool IsDeafened
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{
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get
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{
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return VoiceState?.IsDeafened ?? false;
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}
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}
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public bool IsMuted
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{
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get
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{
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return VoiceState?.IsMuted ?? false;
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}
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}
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IVoiceChannel IVoiceState.VoiceChannel
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{
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get
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{
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return VoiceState?.VoiceChannel;
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}
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}
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public string VoiceSessionId
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{
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get
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{
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return VoiceState?.VoiceSessionId ?? "";
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}
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}
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public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model)
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: base(guild, user, model)
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