Removed debug lines
This commit is contained in:
@@ -63,9 +63,6 @@ namespace Discord.Audio
|
||||
Frame frame;
|
||||
if (_queuedFrames.TryDequeue(out frame))
|
||||
{
|
||||
#if NETSTANDARD1_3
|
||||
Console.WriteLine("Pop");
|
||||
#endif
|
||||
await _client.SendAsync(frame.Buffer, frame.Bytes).ConfigureAwait(false);
|
||||
_bufferPool.Enqueue(frame.Buffer);
|
||||
_queueLock.Release();
|
||||
@@ -85,9 +82,6 @@ namespace Discord.Audio
|
||||
public async Task SendAsync(byte[] data, int count)
|
||||
{
|
||||
await _queueLock.WaitAsync(-1, _cancelToken).ConfigureAwait(false);
|
||||
#if NETSTANDARD1_3
|
||||
Console.WriteLine("Push");
|
||||
#endif
|
||||
byte[] buffer;
|
||||
_bufferPool.TryDequeue(out buffer);
|
||||
Buffer.BlockCopy(data, 0, buffer, 0, count);
|
||||
|
||||
Reference in New Issue
Block a user