Finished documentation on DiscordClient
This commit is contained in:
@@ -582,7 +582,8 @@ namespace Discord
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}
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//Auth
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public async Task<string> Connect(string token)
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/// <summary> Connects to the Discord server with the provided token. </summary>
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public async Task Connect(string token)
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{
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_isStopping.Reset();
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@@ -590,8 +591,9 @@ namespace Discord
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await _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, true);
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_isReady = true;
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return token;
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}
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/// <summary> Connects to the Discord server with the provided email and password. </summary>
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/// <returns> Returns a token for future connections. </returns>
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public async Task<string> Connect(string email, string password)
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{
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_isStopping.Reset();
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@@ -608,17 +610,22 @@ namespace Discord
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_isReady = true;
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return response.Token;
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}
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/// <summary> Connects to the Discord server with the provided token, and will fall back to username and password. </summary>
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/// <returns> Returns a token for future connections. </returns>
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public async Task<string> Connect(string email, string password, string token)
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{
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try
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{
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return await Connect(token);
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await Connect(token);
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return token;
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}
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catch (InvalidOperationException) //Bad Token
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{
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return await Connect(email, password);
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}
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}
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/// <summary> Connects to the Discord server as an anonymous user with the provided username. </summary>
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/// <returns> Returns a token for future connections. </returns>
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public async Task<string> ConnectAnonymous(string username)
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{
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_isStopping.Reset();
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@@ -635,6 +642,7 @@ namespace Discord
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_isReady = true;
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return response.Token;
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}
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/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary>
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public async Task Disconnect()
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{
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_isReady = false;
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@@ -649,14 +657,17 @@ namespace Discord
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}
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//Servers
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/// <summary> Creates a new server with the provided name and region (see Regions). </summary>
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public async Task<Server> CreateServer(string name, string region)
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{
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CheckReady();
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var response = await DiscordAPI.CreateServer(name, region);
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return _servers.Update(response.Id, response);
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}
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/// <summary> Leaves the provided server, destroying it if you are the owner. </summary>
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public Task<Server> LeaveServer(Server server)
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=> LeaveServer(server.Id);
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/// <summary> Leaves the provided server, destroying it if you are the owner. </summary>
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public async Task<Server> LeaveServer(string serverId)
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{
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CheckReady();
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@@ -669,25 +680,31 @@ namespace Discord
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}
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//Channels
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/// <summary> Creates a new channel with the provided name and type (see ChannelTypes). </summary>
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public Task<Channel> CreateChannel(Server server, string name, string type)
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=> CreateChannel(server.Id, name, type);
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public async Task<Channel> CreateChannel(string serverId, string name, string type)
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/// <summary> Creates a new channel with the provided name and type (see ChannelTypes). </summary>
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public async Task<Channel> CreateChannel(string serverId, string name, string type)
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{
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CheckReady();
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var response = await DiscordAPI.CreateChannel(serverId, name, type);
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return _channels.Update(response.Id, serverId, response);
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}
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/// <summary> Creates a new private channel with the provided user. </summary>
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public Task<Channel> CreatePMChannel(User user)
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=> CreatePMChannel(user.Id);
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public async Task<Channel> CreatePMChannel(string recipientId)
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/// <summary> Creates a new private channel with the provided user. </summary>
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public async Task<Channel> CreatePMChannel(string userId)
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{
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CheckReady();
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var response = await DiscordAPI.CreatePMChannel(UserId, recipientId);
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var response = await DiscordAPI.CreatePMChannel(UserId, userId);
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return _channels.Update(response.Id, response);
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}
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/// <summary> Destroys the provided channel. </summary>
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public Task<Channel> DestroyChannel(Channel channel)
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=> DestroyChannel(channel.Id);
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public async Task<Channel> DestroyChannel(string channelId)
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/// <summary> Destroys the provided channel. </summary>
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public async Task<Channel> DestroyChannel(string channelId)
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{
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CheckReady();
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try
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@@ -699,23 +716,31 @@ namespace Discord
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}
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//Bans
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/// <summary> Bans a user from the provided server. </summary>
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public Task Ban(Server server, User user)
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=> Ban(server.Id, user.Id);
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/// <summary> Bans a user from the provided server. </summary>
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public Task Ban(Server server, string userId)
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=> Ban(server.Id, userId);
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/// <summary> Bans a user from the provided server. </summary>
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public Task Ban(string server, User user)
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=> Ban(server, user.Id);
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/// <summary> Bans a user from the provided server. </summary>
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public Task Ban(string serverId, string userId)
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{
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CheckReady();
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return DiscordAPI.Ban(serverId, userId);
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}
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/// <summary> Unbans a user from the provided server. </summary>
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public Task Unban(Server server, User user)
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=> Unban(server.Id, user.Id);
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/// <summary> Unbans a user from the provided server. </summary>
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public Task Unban(Server server, string userId)
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=> Unban(server.Id, userId);
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/// <summary> Unbans a user from the provided server. </summary>
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public Task Unban(string server, User user)
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=> Unban(server, user.Id);
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/// <summary> Unbans a user from the provided server. </summary>
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public async Task Unban(string serverId, string userId)
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{
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CheckReady();
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@@ -727,15 +752,30 @@ namespace Discord
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}
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//Invites
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/// <summary> Creates a new invite to the default channel of the provided server. </summary>
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/// <param name="maxAge"> Time (in seconds) until the invite expires. Set to 0 to never expire. </param>
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/// <param name="isTemporary"> If true, a user accepting this invite will be kicked from the server after closing their client. </param>
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/// <param name="hasXkcdPass"> If true, creates a human-readable link. Not supported if maxAge is set to 0. </param>
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/// <param name="maxUses"> The max amount of times this invite may be used. </param>
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public Task<Invite> CreateInvite(Server server, int maxAge, int maxUses, bool isTemporary, bool hasXkcdPass)
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{
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return CreateInvite(server.DefaultChannelId, maxAge, maxUses, isTemporary, hasXkcdPass);
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}
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/// <summary> Creates a new invite to the provided channel. </summary>
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/// <param name="maxAge"> Time (in seconds) until the invite expires. Set to 0 to never expire. </param>
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/// <param name="isTemporary"> If true, a user accepting this invite will be kicked from the server after closing their client. </param>
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/// <param name="hasXkcdPass"> If true, creates a human-readable link. Not supported if maxAge is set to 0. </param>
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/// <param name="maxUses"> The max amount of times this invite may be used. </param>
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public Task<Invite> CreateInvite(Channel channel, int maxAge, int maxUses, bool isTemporary, bool hasXkcdPass)
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{
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return CreateInvite(channel, maxAge, maxUses, isTemporary, hasXkcdPass);
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}
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public async Task<Invite> CreateInvite(string channelId, int maxAge, int maxUses, bool isTemporary, bool hasXkcdPass)
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/// <summary> Creates a new invite to the provided channel. </summary>
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/// <param name="maxAge"> Time (in seconds) until the invite expires. Set to 0 to never expire. </param>
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/// <param name="isTemporary"> If true, a user accepting this invite will be kicked from the server after closing their client. </param>
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/// <param name="hasXkcdPass"> If true, creates a human-readable link. Not supported if maxAge is set to 0. </param>
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/// <param name="maxUses"> The max amount of times this invite may be used. </param>
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public async Task<Invite> CreateInvite(string channelId, int maxAge, int maxUses, bool isTemporary, bool hasXkcdPass)
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{
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CheckReady();
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var response = await DiscordAPI.CreateInvite(channelId, maxAge, maxUses, isTemporary, hasXkcdPass);
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@@ -754,7 +794,9 @@ namespace Discord
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Uses = response.Uses
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};
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}
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public async Task<Invite> GetInvite(string id)
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/// <summary> Gets more info about the provided invite. </summary>
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/// <remarks> Supported formats: inviteCode, xkcdCode, https://discord.gg/inviteCode, https://discord.gg/xkcdCode </remarks>
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public async Task<Invite> GetInvite(string id)
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{
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CheckReady();
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var response = await DiscordAPI.GetInvite(id);
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@@ -765,11 +807,13 @@ namespace Discord
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ServerId = response.Server.Id
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};
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}
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/// <summary> Accepts the provided invite. </summary>
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public Task AcceptInvite(Invite invite)
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{
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CheckReady();
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return DiscordAPI.AcceptInvite(invite.Code);
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}
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/// <summary> Accepts the provided invite. </summary>
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public async Task AcceptInvite(string id)
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{
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CheckReady();
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@@ -786,6 +830,7 @@ namespace Discord
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var response = await DiscordAPI.GetInvite(id);
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await DiscordAPI.AcceptInvite(response.Code);
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}
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/// <summary> Deletes the provided invite. </summary>
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public async Task DeleteInvite(string id)
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{
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CheckReady();
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@@ -799,13 +844,19 @@ namespace Discord
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}
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//Chat
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/// <summary> Sends a message to the provided channel. </summary>
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public Task<Message[]> SendMessage(Channel channel, string text)
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=> SendMessage(channel.Id, text, new string[0]);
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/// <summary> Sends a message to the provided channel. </summary>
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public Task<Message[]> SendMessage(string channelId, string text)
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=> SendMessage(channelId, text, new string[0]);
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/// <summary> Sends a message to the provided channel, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public Task<Message[]> SendMessage(Channel channel, string text, string[] mentions)
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=> SendMessage(channel.Id, text, mentions);
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public async Task<Message[]> SendMessage(string channelId, string text, string[] mentions)
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/// <summary> Sends a message to the provided channel, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public async Task<Message[]> SendMessage(string channelId, string text, string[] mentions)
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{
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CheckReady();
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@@ -829,16 +880,25 @@ namespace Discord
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}
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}
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/// <summary> Edits a message the provided message. </summary>
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public Task EditMessage(Message message, string text)
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=> EditMessage(message.ChannelId, message.Id, text, new string[0]);
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/// <summary> Edits a message the provided message. </summary>
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public Task EditMessage(Channel channel, string messageId, string text)
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=> EditMessage(channel.Id, messageId, text, new string[0]);
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/// <summary> Edits a message the provided message. </summary>
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public Task EditMessage(string channelId, string messageId, string text)
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=> EditMessage(channelId, messageId, text, new string[0]);
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/// <summary> Edits a message the provided message, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public Task EditMessage(Message message, string text, string[] mentions)
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=> EditMessage(message.ChannelId, message.Id, text, mentions);
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/// <summary> Edits a message the provided message, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public Task EditMessage(Channel channel, string messageId, string text, string[] mentions)
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=> EditMessage(channel.Id, messageId, text, mentions);
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/// <summary> Edits a message the provided message, mentioning certain users. </summary>
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/// <remarks> While not required, it is recommended to include a mention reference in the text (see User.Mention). </remarks>
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public async Task EditMessage(string channelId, string messageId, string text, string[] mentions)
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{
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CheckReady();
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@@ -849,8 +909,10 @@ namespace Discord
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_messages.Update(msg.Id, channelId, msg);
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}
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/// <summary> Deletes the provided message. </summary>
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public Task DeleteMessage(Message msg)
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=> DeleteMessage(msg.ChannelId, msg.Id);
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/// <summary> Deletes the provided message. </summary>
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public async Task<Message> DeleteMessage(string channelId, string msgId)
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{
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try
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@@ -863,12 +925,18 @@ namespace Discord
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return null;
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}
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/// <summary> Sends a file to the provided channel. </summary>
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public Task SendFile(Channel channel, string path)
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=> SendFile(channel.Id, path);
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/// <summary> Sends a file to the provided channel. </summary>
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public Task SendFile(string channelId, string path)
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=> SendFile(channelId, File.OpenRead(path), Path.GetFileName(path));
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/// <summary> Reads a stream and sends it to the provided channel as a file. </summary>
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/// <remarks> It is highly recommended that this stream be cached in memory or on disk, or the request may time out. </remarks>
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public Task SendFile(Channel channel, Stream stream, string filename = null)
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=> SendFile(channel.Id, stream, filename);
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/// <summary> Reads a stream and sends it to the provided channel as a file. </summary>
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/// <remarks> It is highly recommended that this stream be cached in memory or on disk, or the request may time out. </remarks>
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public Task SendFile(string channelId, Stream stream, string filename = null)
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{
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return DiscordAPI.SendFile(channelId, stream, filename);
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@@ -876,48 +944,64 @@ namespace Discord
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//Voice
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/// <summary> Mutes a user on the provided server. </summary>
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public Task Mute(Server server, User user)
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=> Mute(server.Id, user.Id);
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/// <summary> Mutes a user on the provided server. </summary>
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public Task Mute(Server server, string userId)
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=> Mute(server.Id, userId);
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/// <summary> Mutes a user on the provided server. </summary>
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public Task Mute(string server, User user)
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=> Mute(server, user.Id);
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/// <summary> Mutes a user on the provided server. </summary>
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public Task Mute(string serverId, string userId)
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{
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CheckReady();
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return DiscordAPI.Mute(serverId, userId);
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}
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/// <summary> Unmutes a user on the provided server. </summary>
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public Task Unmute(Server server, User user)
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=> Unmute(server.Id, user.Id);
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/// <summary> Unmutes a user on the provided server. </summary>
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public Task Unmute(Server server, string userId)
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=> Unmute(server.Id, userId);
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/// <summary> Unmutes a user on the provided server. </summary>
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public Task Unmute(string server, User user)
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=> Unmute(server, user.Id);
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/// <summary> Unmutes a user on the provided server. </summary>
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public Task Unmute(string serverId, string userId)
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{
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CheckReady();
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return DiscordAPI.Unmute(serverId, userId);
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}
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/// <summary> Deafens a user on the provided server. </summary>
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public Task Deafen(Server server, User user)
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=> Deafen(server.Id, user.Id);
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/// <summary> Deafens a user on the provided server. </summary>
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public Task Deafen(Server server, string userId)
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=> Deafen(server.Id, userId);
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/// <summary> Deafens a user on the provided server. </summary>
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public Task Deafen(string server, User user)
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=> Deafen(server, user.Id);
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/// <summary> Deafens a user on the provided server. </summary>
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public Task Deafen(string serverId, string userId)
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{
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CheckReady();
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return DiscordAPI.Deafen(serverId, userId);
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}
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/// <summary> Undeafens a user on the provided server. </summary>
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public Task Undeafen(Server server, User user)
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=> Undeafen(server.Id, user.Id);
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/// <summary> Undeafens a user on the provided server. </summary>
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public Task Undeafen(Server server, string userId)
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=> Undeafen(server.Id, userId);
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/// <summary> Undeafens a user on the provided server. </summary>
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public Task Undeafen(string server, User user)
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=> Undeafen(server, user.Id);
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/// <summary> Undeafens a user on the provided server. </summary>
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public Task Undeafen(string serverId, string userId)
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{
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CheckReady();
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@@ -925,18 +1009,21 @@ namespace Discord
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}
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//Profile
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/// <summary> Changes your username to newName. </summary>
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public async Task ChangeUsername(string newName, string currentEmail, string currentPassword)
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{
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CheckReady();
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var response = await DiscordAPI.ChangeUsername(newName, currentEmail, currentPassword);
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_users.Update(response.Id, response);
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}
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/// <summary> Changes your email to newEmail. </summary>
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public async Task ChangeEmail(string newEmail, string currentPassword)
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{
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CheckReady();
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var response = await DiscordAPI.ChangeEmail(newEmail, currentPassword);
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_users.Update(response.Id, response);
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}
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/// <summary> Changes your password to newPassword. </summary>
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public async Task ChangePassword(string newPassword, string currentEmail, string currentPassword)
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{
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CheckReady();
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