Added connecting to voice chat.
This commit is contained in:
@@ -3,6 +3,6 @@
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"sdk": {
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"version": "1.0.0-beta6",
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"architecture": "x64",
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"runtime": "clr"
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"runtime": "coreclr"
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}
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}
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@@ -8,30 +8,6 @@ using System;
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namespace Discord.API.Models
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{
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internal class WebSocketMessage
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{
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[JsonProperty(PropertyName = "op")]
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public int Operation;
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[JsonProperty(PropertyName = "t")]
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public string Type;
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[JsonProperty(PropertyName = "d")]
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public object Payload;
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}
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internal abstract class WebSocketMessage<T> : WebSocketMessage
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where T : new()
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{
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public WebSocketMessage() { Payload = new T(); }
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public WebSocketMessage(int op) { Operation = op; Payload = new T(); }
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public WebSocketMessage(int op, T payload) { Operation = op; Payload = payload; }
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[JsonIgnore]
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public new T Payload
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{
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get { if (base.Payload is JToken) { base.Payload = (base.Payload as JToken).ToObject<T>(); } return (T)base.Payload; }
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set { base.Payload = value; }
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}
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}
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//Users
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internal class UserReference
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{
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@@ -83,9 +59,9 @@ namespace Discord.API.Models
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[JsonProperty(PropertyName = "session_id")]
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public string SessionId;
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[JsonProperty(PropertyName = "self_mute")]
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public bool IsSelfMuted;
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public bool? IsSelfMuted;
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[JsonProperty(PropertyName = "self_deaf")]
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public bool IsSelfDeafened;
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public bool? IsSelfDeafened;
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[JsonProperty(PropertyName = "mute")]
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public bool IsMuted;
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[JsonProperty(PropertyName = "deaf")]
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@@ -3,6 +3,7 @@
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#pragma warning disable CS0169
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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@@ -10,6 +11,29 @@ namespace Discord.API.Models
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{
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internal static class TextWebSocketCommands
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{
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public class WebSocketMessage
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{
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[JsonProperty(PropertyName = "op")]
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public int Operation;
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[JsonProperty(PropertyName = "t")]
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public string Type;
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[JsonProperty(PropertyName = "d")]
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public object Payload;
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}
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internal abstract class WebSocketMessage<T> : WebSocketMessage
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where T : new()
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{
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public WebSocketMessage() { Payload = new T(); }
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public WebSocketMessage(int op) { Operation = op; Payload = new T(); }
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public WebSocketMessage(int op, T payload) { Operation = op; Payload = payload; }
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[JsonIgnore]
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public new T Payload
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{
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get { if (base.Payload is JToken) { base.Payload = (base.Payload as JToken).ToObject<T>(); } return (T)base.Payload; }
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set { base.Payload = value; }
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}
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}
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public sealed class KeepAlive : WebSocketMessage<int>
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{
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private static DateTime epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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@@ -3,13 +3,34 @@
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#pragma warning disable CS0169
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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namespace Discord.API.Models
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{
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internal static class VoiceWebSocketCommands
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{
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public class WebSocketMessage
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{
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[JsonProperty(PropertyName = "op")]
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public int Operation;
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[JsonProperty(PropertyName = "d")]
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public object Payload;
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}
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internal abstract class WebSocketMessage<T> : WebSocketMessage
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where T : new()
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{
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public WebSocketMessage() { Payload = new T(); }
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public WebSocketMessage(int op) { Operation = op; Payload = new T(); }
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public WebSocketMessage(int op, T payload) { Operation = op; Payload = payload; }
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[JsonIgnore]
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public new T Payload
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{
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get { if (base.Payload is JToken) { base.Payload = (base.Payload as JToken).ToObject<T>(); } return (T)base.Payload; }
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set { base.Payload = value; }
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}
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}
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public sealed class KeepAlive : WebSocketMessage<object>
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{
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public KeepAlive() : base(3, null) { }
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@@ -29,12 +50,12 @@ namespace Discord.API.Models
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public string Token;
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}
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}
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public sealed class Login2 : WebSocketMessage<Login.Data>
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public sealed class Login2 : WebSocketMessage<Login2.Data>
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{
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public Login2() : base(1) { }
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public class Data
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{
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public class PCData
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public class SocketInfo
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{
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[JsonProperty(PropertyName = "address")]
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public string Address;
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@@ -45,8 +66,8 @@ namespace Discord.API.Models
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}
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[JsonProperty(PropertyName = "protocol")]
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public string Protocol = "udp";
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[JsonProperty(PropertyName = "token")]
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public string Token;
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[JsonProperty(PropertyName = "data")]
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public SocketInfo SocketData = new SocketInfo();
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}
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}
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}
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@@ -8,5 +8,24 @@ namespace Discord.API.Models
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{
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internal static class VoiceWebSocketEvents
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{
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public sealed class Ready
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{
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[JsonProperty(PropertyName = "ssrc")]
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public int SSRC;
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[JsonProperty(PropertyName = "port")]
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public int Port;
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[JsonProperty(PropertyName = "modes")]
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public string[] Modes;
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[JsonProperty(PropertyName = "heartbeat_interval")]
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public int HeartbeatInterval;
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}
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public sealed class JoinServer
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{
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[JsonProperty(PropertyName = "secret_key")]
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public byte[] SecretKey;
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[JsonProperty(PropertyName = "mode")]
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public string Mode;
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}
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}
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}
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@@ -249,6 +249,18 @@ namespace Discord
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}
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//Voice
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public event EventHandler VoiceConnected;
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private void RaiseVoiceConnected()
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{
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if (VoiceConnected != null)
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VoiceConnected(this, EventArgs.Empty);
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}
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public event EventHandler VoiceDisconnected;
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private void RaiseVoiceDisconnected()
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{
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if (VoiceDisconnected != null)
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VoiceDisconnected(this, EventArgs.Empty);
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}
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public sealed class VoiceServerUpdatedEventArgs : EventArgs
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{
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public readonly Server Server;
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@@ -19,6 +19,7 @@ namespace Discord
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{
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private readonly DiscordClientConfig _config;
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private readonly DiscordTextWebSocket _webSocket;
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private readonly DiscordVoiceWebSocket _voiceWebSocket;
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private readonly ManualResetEventSlim _blockEvent;
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private readonly Regex _userRegex, _channelRegex;
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private readonly MatchEvaluator _userRegexEvaluator, _channelRegexEvaluator;
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@@ -26,12 +27,8 @@ namespace Discord
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private readonly Random _rand;
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private volatile CancellationTokenSource _disconnectToken;
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private volatile Task _tasks;
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#if !DNXCORE50
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private readonly DiscordVoiceWebSocket _voiceWebSocket;
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private string _currentVoiceServer, _currentVoiceToken;
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#endif
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private volatile Task _tasks;
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private string _currentVoiceServerId, _currentVoiceEndpoint, _currentVoiceToken;
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/// <summary> Returns the User object for the current logged in user. </summary>
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public User User { get; private set; }
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@@ -64,6 +61,9 @@ namespace Discord
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/// <remarks> This collection does not guarantee any ordering. </remarks>
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public IEnumerable<Role> Roles => _roles;
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private readonly AsyncCache<Role, API.Models.Role> _roles;
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public string CurrentVoiceServerId { get { return _currentVoiceEndpoint != null ? _currentVoiceToken : null; } }
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public Server CurrentVoiceServer => _servers[CurrentVoiceServerId];
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/// <summary> Returns true if the user has successfully logged in and the websocket connection has been established. </summary>
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public bool IsConnected => _isConnected;
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@@ -306,34 +306,15 @@ namespace Discord
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}
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};
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_webSocket.OnDebugMessage += (s, e) => RaiseOnDebugMessage(e.Message);
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#if !DNXCORE50
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_voiceWebSocket = new DiscordVoiceWebSocket(_config.WebSocketInterval);
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_voiceWebSocket.Connected += (s, e) => RaiseConnected();
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_voiceWebSocket.Disconnected += async (s, e) =>
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_voiceWebSocket.Connected += (s, e) => RaiseVoiceConnected();
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_voiceWebSocket.Disconnected += (s, e) =>
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{
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//Reconnect if we didn't cause the disconnect
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RaiseDisconnected();
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while (!_disconnectToken.IsCancellationRequested)
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{
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try
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{
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await Task.Delay(_config.ReconnectDelay);
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await _voiceWebSocket.ConnectAsync(Endpoints.WebSocket_Hub);
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if (_currentVoiceServer != null)
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await _voiceWebSocket.Login(_currentVoiceServer, UserId, SessionId, _currentVoiceToken);
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break;
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}
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catch (Exception ex)
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{
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RaiseOnDebugMessage($"Reconnect Failed: {ex.Message}");
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//Net is down? We can keep trying to reconnect until the user runs Disconnect()
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await Task.Delay(_config.FailedReconnectDelay);
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}
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}
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//TODO: Reconnect if we didn't cause the disconnect
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RaiseVoiceDisconnected();
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};
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_voiceWebSocket.OnDebugMessage += (s, e) => RaiseOnVoiceDebugMessage(e.Message);
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#endif
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#pragma warning disable CS1998 //Disable unused async keyword warning
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_webSocket.GotEvent += async (s, e) =>
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@@ -587,16 +568,14 @@ namespace Discord
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var server = _servers[data.ServerId];
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server.VoiceServer = data.Endpoint;
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try { RaiseVoiceServerUpdated(server, data.Endpoint); } catch { }
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#if !DNXCORE50
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if (data.ServerId == _currentVoiceServer)
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if (data.ServerId == _currentVoiceServerId)
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{
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_currentVoiceServer = data.Endpoint;
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_currentVoiceEndpoint = data.Endpoint.Split(':')[0];
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_currentVoiceToken = data.Token;
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await _voiceWebSocket.ConnectAsync(_currentVoiceServer);
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await _voiceWebSocket.Login(_currentVoiceServer, UserId, SessionId, _currentVoiceToken);
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await _voiceWebSocket.ConnectAsync("wss://" + _currentVoiceEndpoint);
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await _voiceWebSocket.Login(_currentVoiceServerId, UserId, SessionId, _currentVoiceToken);
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}
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#endif
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}
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break;
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@@ -667,7 +646,6 @@ namespace Discord
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catch { }
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}
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/// <summary> Returns the user with the specified id, or null if none was found. </summary>
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public User GetUser(string id) => _users[id];
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/// <summary> Returns the user with the specified name and discriminator, or null if none was found. </summary>
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@@ -918,9 +896,7 @@ namespace Discord
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_tasks = _tasks.ContinueWith(async x =>
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{
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await _webSocket.DisconnectAsync();
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#if !DNXCORE50
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await _voiceWebSocket.DisconnectAsync();
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#endif
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//Clear send queue
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Message ignored;
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@@ -1252,6 +1228,29 @@ namespace Discord
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//Voice
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public Task JoinVoice(Server server, Channel channel)
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=> JoinVoice(server.Id, channel.Id);
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public Task JoinVoice(Server server, string channelId)
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=> JoinVoice(server.Id, channelId);
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public Task JoinVoice(string serverId, Channel channel)
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=> JoinVoice(serverId, channel.Id);
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public async Task JoinVoice(string serverId, string channelId)
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{
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await LeaveVoice();
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_currentVoiceServerId = serverId;
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_webSocket.JoinVoice(serverId, channelId);
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}
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public async Task LeaveVoice()
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{
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await _voiceWebSocket.DisconnectAsync();
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if (_currentVoiceEndpoint != null)
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_webSocket.LeaveVoice();
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_currentVoiceEndpoint = null;
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_currentVoiceServerId = null;
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_currentVoiceToken = null;
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}
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/// <summary> Mutes a user on the provided server. </summary>
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public Task Mute(Server server, User user)
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=> Mute(server.Id, user.Id);
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@@ -1,9 +1,11 @@
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using Discord.API.Models;
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using Discord.Helpers;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using WebSocketMessage = Discord.API.Models.TextWebSocketCommands.WebSocketMessage;
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namespace Discord
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{
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@@ -51,22 +53,25 @@ namespace Discord
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SetConnected();
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}
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protected override void ProcessMessage(WebSocketMessage msg)
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protected override void ProcessMessage(string json)
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(json);
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switch (msg.Operation)
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{
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case 0:
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if (msg.Type == "READY")
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{
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var payload = (msg.Payload as JToken).ToObject<TextWebSocketEvents.Ready>();
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_heartbeatInterval = payload.HeartbeatInterval;
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QueueMessage(new TextWebSocketCommands.UpdateStatus());
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QueueMessage(new TextWebSocketCommands.KeepAlive());
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_connectWaitOnLogin.Set(); //Pre-Event
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if (msg.Type == "READY")
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{
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var payload = (msg.Payload as JToken).ToObject<TextWebSocketEvents.Ready>();
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_heartbeatInterval = payload.HeartbeatInterval;
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QueueMessage(new TextWebSocketCommands.UpdateStatus());
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QueueMessage(GetKeepAlive());
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_connectWaitOnLogin.Set(); //Pre-Event
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}
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RaiseGotEvent(msg.Type, msg.Payload as JToken);
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if (msg.Type == "READY")
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_connectWaitOnLogin2.Set(); //Post-Event
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}
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RaiseGotEvent(msg.Type, msg.Payload as JToken);
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if (msg.Type == "READY")
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_connectWaitOnLogin2.Set(); //Post-Event
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break;
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default:
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RaiseOnDebugMessage("Unknown WebSocket operation ID: " + msg.Operation);
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@@ -74,7 +79,7 @@ namespace Discord
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}
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}
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protected override WebSocketMessage GetKeepAlive()
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protected override object GetKeepAlive()
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{
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return new TextWebSocketCommands.KeepAlive();
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}
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@@ -1,12 +1,16 @@
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#if !DNXCORE50
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//#if !DNXCORE50
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using Discord.API.Models;
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using Discord.Helpers;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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using WebSocketMessage = Discord.API.Models.VoiceWebSocketCommands.WebSocketMessage;
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namespace Discord
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{
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@@ -14,20 +18,28 @@ namespace Discord
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{
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private const int ReadyTimeout = 2500; //Max time in milliseconds between connecting to Discord and receiving a READY event
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private ManualResetEventSlim _connectWaitOnLogin, _connectWaitOnLogin2;
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private ManualResetEventSlim _connectWaitOnLogin;
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private UdpClient _udp;
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private ConcurrentQueue<byte[]> _sendQueue;
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private string _ip;
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public DiscordVoiceWebSocket(int interval)
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: base(interval)
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{
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_connectWaitOnLogin = new ManualResetEventSlim(false);
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_connectWaitOnLogin2 = new ManualResetEventSlim(false);
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_udp = new UdpClient();
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_sendQueue = new ConcurrentQueue<byte[]>();
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}
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protected override void OnConnect()
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{
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_udp = new UdpClient(0);
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}
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protected override void OnDisconnect()
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{
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_udp = null;
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}
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protected override Task[] CreateTasks(CancellationToken cancelToken)
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{
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return new Task[]
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@@ -37,14 +49,14 @@ namespace Discord
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Task.Factory.StartNew(WatcherAsync, cancelToken, TaskCreationOptions.LongRunning, TaskScheduler.Default).Result
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}.Concat(base.CreateTasks(cancelToken)).ToArray();
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}
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public async Task Login(string serverId, string userId, string sessionId, string token)
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{
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var cancelToken = _disconnectToken.Token;
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_connectWaitOnLogin.Reset();
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_connectWaitOnLogin2.Reset();
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string ip = await Http.Get("http://ipinfo.io/ip");
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_ip = (await Http.Get("http://ipinfo.io/ip")).Trim();
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VoiceWebSocketCommands.Login msg = new VoiceWebSocketCommands.Login();
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msg.Payload.ServerId = serverId;
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@@ -52,18 +64,17 @@ namespace Discord
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msg.Payload.Token = token;
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msg.Payload.UserId = userId;
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await SendMessage(msg, cancelToken);
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System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(msg));
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||||
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||||
try
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||||
{
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||||
if (!_connectWaitOnLogin.Wait(ReadyTimeout, cancelToken)) //Waiting on READY message
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||||
if (!_connectWaitOnLogin.Wait(ReadyTimeout, cancelToken)) //Waiting on JoinServer message
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throw new Exception("No reply from Discord server");
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}
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||||
catch (OperationCanceledException)
|
||||
{
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||||
throw new InvalidOperationException("Bad Token");
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||||
}
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||||
try { _connectWaitOnLogin2.Wait(cancelToken); } //Waiting on READY handler
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||||
catch (OperationCanceledException) { return; }
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||||
|
||||
SetConnected();
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||||
}
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||||
@@ -105,21 +116,57 @@ namespace Discord
|
||||
{
|
||||
await Task.Delay(-1, _disconnectToken.Token);
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||||
}
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||||
catch (OperationCanceledException) { }
|
||||
_udp.Close();
|
||||
catch (TaskCanceledException) { }
|
||||
#if DNXCORE50
|
||||
finally { _udp.Dispose(); }
|
||||
#else
|
||||
finally { _udp.Close(); }
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override void ProcessMessage(WebSocketMessage msg)
|
||||
protected override void ProcessMessage(string json)
|
||||
{
|
||||
var msg = JsonConvert.DeserializeObject<WebSocketMessage>(json);
|
||||
System.Diagnostics.Debug.WriteLine(">>> " + JsonConvert.SerializeObject(msg));
|
||||
switch (msg.Operation)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
var payload = (msg.Payload as JToken).ToObject<VoiceWebSocketEvents.Ready>();
|
||||
_heartbeatInterval = payload.HeartbeatInterval;
|
||||
|
||||
var login2 = new VoiceWebSocketCommands.Login2();
|
||||
login2.Payload.Protocol = "udp";
|
||||
login2.Payload.SocketData.Address = _ip;
|
||||
login2.Payload.SocketData.Mode = payload.Modes.Last();
|
||||
login2.Payload.SocketData.Port = (_udp.Client.LocalEndPoint as IPEndPoint).Port;
|
||||
QueueMessage(login2);
|
||||
|
||||
System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(login2));
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var payload = (msg.Payload as JToken).ToObject<VoiceWebSocketEvents.JoinServer>();
|
||||
QueueMessage(GetKeepAlive());
|
||||
|
||||
System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(GetKeepAlive()));
|
||||
_connectWaitOnLogin.Set();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
RaiseOnDebugMessage("Unknown WebSocket operation ID: " + msg.Operation);
|
||||
break;
|
||||
}
|
||||
}
|
||||
private void ProcessUdpMessage(UdpReceiveResult msg)
|
||||
{
|
||||
}
|
||||
|
||||
protected override WebSocketMessage GetKeepAlive()
|
||||
protected override object GetKeepAlive()
|
||||
{
|
||||
return new VoiceWebSocketCommands.KeepAlive();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
//#endif
|
||||
@@ -43,6 +43,8 @@ namespace Discord
|
||||
_webSocket.Options.KeepAliveInterval = TimeSpan.Zero;
|
||||
await _webSocket.ConnectAsync(new Uri(url), cancelToken);
|
||||
|
||||
OnConnect();
|
||||
|
||||
_tasks = Task.WhenAll(CreateTasks(cancelToken))
|
||||
.ContinueWith(x =>
|
||||
{
|
||||
@@ -58,6 +60,8 @@ namespace Discord
|
||||
byte[] ignored;
|
||||
while (_sendQueue.TryDequeue(out ignored)) { }
|
||||
|
||||
OnDisconnect();
|
||||
|
||||
if (_isConnected)
|
||||
{
|
||||
_isConnected = false;
|
||||
@@ -75,6 +79,8 @@ namespace Discord
|
||||
try { await _tasks; } catch (NullReferenceException) { }
|
||||
}
|
||||
}
|
||||
protected virtual void OnConnect() { }
|
||||
protected virtual void OnDisconnect() { }
|
||||
|
||||
protected void SetConnected()
|
||||
{
|
||||
@@ -117,8 +123,7 @@ namespace Discord
|
||||
}
|
||||
while (!result.EndOfMessage);
|
||||
|
||||
var msg = JsonConvert.DeserializeObject<WebSocketMessage>(builder.ToString());
|
||||
ProcessMessage(msg);
|
||||
ProcessMessage(builder.ToString());
|
||||
|
||||
builder.Clear();
|
||||
}
|
||||
@@ -152,8 +157,8 @@ namespace Discord
|
||||
finally { _disconnectToken.Cancel(); }
|
||||
}
|
||||
|
||||
protected abstract void ProcessMessage(WebSocketMessage msg);
|
||||
protected abstract WebSocketMessage GetKeepAlive();
|
||||
protected abstract void ProcessMessage(string json);
|
||||
protected abstract object GetKeepAlive();
|
||||
|
||||
protected void QueueMessage(object message)
|
||||
{
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Reflection;
|
||||
using System.Net;
|
||||
using System.IO;
|
||||
using System.Globalization;
|
||||
using Discord.API;
|
||||
|
||||
#if TEST_RESPONSES
|
||||
using System.Diagnostics;
|
||||
@@ -23,7 +24,9 @@ namespace Discord.Helpers
|
||||
#endif
|
||||
private static readonly HttpClient _client;
|
||||
private static readonly HttpMethod _patch;
|
||||
#if TEST_RESPONSES
|
||||
private static readonly JsonSerializerSettings _settings;
|
||||
#endif
|
||||
|
||||
static Http()
|
||||
{
|
||||
@@ -41,12 +44,12 @@ namespace Discord.Helpers
|
||||
string version = typeof(Http).GetTypeInfo().Assembly.GetName().Version.ToString(2);
|
||||
_client.DefaultRequestHeaders.Add("user-agent", $"Discord.Net/{version} (https://github.com/RogueException/Discord.Net)");
|
||||
|
||||
_settings = new JsonSerializerSettings();
|
||||
#if TEST_RESPONSES
|
||||
_settings = new JsonSerializerSettings();
|
||||
_settings.CheckAdditionalContent = true;
|
||||
_settings.MissingMemberHandling = MissingMemberHandling.Error;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
private static string _token;
|
||||
public static string Token
|
||||
@@ -121,14 +124,18 @@ namespace Discord.Helpers
|
||||
where ResponseT : class
|
||||
{
|
||||
string responseJson = await SendRequest(method, path, content, true);
|
||||
var response = JsonConvert.DeserializeObject<ResponseT>(responseJson, _settings);
|
||||
return response;
|
||||
#if TEST_RESPONSES
|
||||
if (path.StartsWith(Endpoints.BaseApi))
|
||||
return JsonConvert.DeserializeObject<ResponseT>(responseJson, _settings);
|
||||
#endif
|
||||
return JsonConvert.DeserializeObject<ResponseT>(responseJson);
|
||||
}
|
||||
private static async Task<string> Send(HttpMethod method, string path, HttpContent content)
|
||||
{
|
||||
string responseJson = await SendRequest(method, path, content, _isDebug);
|
||||
#if TEST_RESPONSES
|
||||
CheckEmptyResponse(responseJson);
|
||||
if (path.StartsWith(Endpoints.BaseApi))
|
||||
CheckEmptyResponse(responseJson);
|
||||
#endif
|
||||
return responseJson;
|
||||
}
|
||||
|
||||
@@ -54,6 +54,10 @@ namespace Discord
|
||||
|
||||
/// <summary> Returns a collection of all channels within this server. </summary>
|
||||
public IEnumerable<Channel> Channels => _client.Channels.Where(x => x.ServerId == Id);
|
||||
/// <summary> Returns a collection of all channels within this server. </summary>
|
||||
public IEnumerable<Channel> TextChannels => _client.Channels.Where(x => x.ServerId == Id && x.Type == ChannelTypes.Text);
|
||||
/// <summary> Returns a collection of all channels within this server. </summary>
|
||||
public IEnumerable<Channel> VoiceChannels => _client.Channels.Where(x => x.ServerId == Id && x.Type == ChannelTypes.Voice);
|
||||
/// <summary> Returns a collection of all roles within this server. </summary>
|
||||
public IEnumerable<Role> Roles => _client.Roles.Where(x => x.ServerId == Id);
|
||||
|
||||
@@ -78,8 +82,10 @@ namespace Discord
|
||||
member.VoiceChannelId = extendedModel.ChannelId;
|
||||
member.IsDeafened = extendedModel.IsDeafened;
|
||||
member.IsMuted = extendedModel.IsMuted;
|
||||
member.IsSelfDeafened = extendedModel.IsSelfDeafened;
|
||||
member.IsSelfMuted = extendedModel.IsSelfMuted;
|
||||
if (extendedModel.IsSelfDeafened.HasValue)
|
||||
member.IsSelfDeafened = extendedModel.IsSelfDeafened.Value;
|
||||
if (extendedModel.IsSelfMuted.HasValue)
|
||||
member.IsSelfMuted = extendedModel.IsSelfMuted.Value;
|
||||
member.IsSuppressed = extendedModel.IsSuppressed;
|
||||
member.SessionId = extendedModel.SessionId;
|
||||
member.Token = extendedModel.Token;
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
"System.IO.Compression": "4.0.0",
|
||||
"System.Linq": "4.0.0",
|
||||
"System.Net.Requests": "4.0.10",
|
||||
"System.Net.Sockets": "4.0.10-beta-23019",
|
||||
"System.Net.WebSockets.Client": "4.0.0-beta-23123",
|
||||
"System.Runtime": "4.0.20",
|
||||
"System.Text.RegularExpressions": "4.0.10"
|
||||
|
||||
Reference in New Issue
Block a user