Properly implement UserUpdated for Username or Avatar Changes
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@@ -1423,6 +1423,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (PRESENCE_UPDATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Presence>(_serializer);
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if (data.GuildId.IsSpecified)
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{
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var guild = State.GetGuild(data.GuildId.Value);
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@@ -1437,24 +1438,35 @@ namespace Discord.WebSocket
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return;
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}
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SocketPresence before;
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SocketPresence beforePresence;
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SocketGuildUser beforeGuild;
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SocketGlobalUser before;
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var user = guild.GetUser(data.User.Id);
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if (user != null)
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{
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before = user.Presence.Clone();
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beforePresence = user.Presence.Clone();
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before = user.GlobalUser.Clone();
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beforeGuild = user.Clone();
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user.Update(State, data);
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}
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else
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{
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before = new SocketPresence(UserStatus.Offline, null);
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beforePresence = new SocketPresence(UserStatus.Offline, null);
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user = guild.AddOrUpdateUser(data);
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before = user.GlobalUser.Clone();
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beforeGuild = user.Clone();
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}
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await _userPresenceUpdatedEvent.InvokeAsync(guild, user, before, user.Presence).ConfigureAwait(false);
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if (data.User.Username.IsSpecified || data.Roles.IsSpecified || data.Nick.IsSpecified)
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await _userPresenceUpdatedEvent.InvokeAsync(guild, user, beforePresence, user.Presence).ConfigureAwait(false);
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if (data.Roles.IsSpecified || data.Nick.IsSpecified)
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{
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var before2 = user.Clone();
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await _guildMemberUpdatedEvent.InvokeAsync(before2, user).ConfigureAwait(false);
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await _guildMemberUpdatedEvent.InvokeAsync(beforeGuild, user).ConfigureAwait(false);
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}
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if (data.User.Username.IsSpecified || data.User.Avatar.IsSpecified)
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{
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await _userUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
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}
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}
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else
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@@ -1463,14 +1475,14 @@ namespace Discord.WebSocket
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if (channel != null)
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{
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var user = channel.GetUser(data.User.Id);
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var before = user.Presence.Clone();
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var beforePresence = user.Presence.Clone();
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var before = user.Clone();
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user.Update(State, data);
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await _userPresenceUpdatedEvent.InvokeAsync(Optional.Create<SocketGuild>(), user, before, user.Presence).ConfigureAwait(false);
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if (data.User.Username.IsSpecified)
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await _userPresenceUpdatedEvent.InvokeAsync(Optional.Create<SocketGuild>(), user, beforePresence, user.Presence).ConfigureAwait(false);
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if (data.User.Username.IsSpecified || data.User.Avatar.IsSpecified)
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{
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var before2 = user.Clone();
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await _userUpdatedEvent.InvokeAsync(before2, user).ConfigureAwait(false);
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await _userUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
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}
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}
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}
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@@ -92,6 +92,10 @@ namespace Discord.WebSocket
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UpdateRoles(model.Roles.Value);
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if (model.Nick.IsSpecified)
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Nickname = model.Nick.Value;
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if (model.User.Username.IsSpecified)
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GlobalUser.Username = model.User.Username.Value;
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if (model.User.Avatar.IsSpecified)
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GlobalUser.AvatarId = model.User.Avatar.Value;
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}
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private void UpdateRoles(ulong[] roleIds)
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{
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