Merge branch 'dev' of https://github.com/RogueException/Discord.Net into dev
This commit is contained in:
@@ -88,13 +88,8 @@ namespace Discord.Commands
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throw new InvalidOperationException($"{type.FullName} is not supported as a command parameter, are you missing a TypeReader?");
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bool isUnparsed = parameter.GetCustomAttribute<UnparsedAttribute>() != null;
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if (isUnparsed)
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{
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if (type != typeof(string))
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throw new InvalidOperationException("Unparsed parameters only support the string type.");
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else if (i != parameters.Length - 1)
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throw new InvalidOperationException("Unparsed parameters must be the last parameter in a command.");
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}
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if (isUnparsed && i != parameters.Length - 1)
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throw new InvalidOperationException("Unparsed parameters must be the last parameter in a command.");
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string name = parameter.Name;
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string description = typeInfo.GetCustomAttribute<DescriptionAttribute>()?.Text;
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@@ -3,14 +3,14 @@
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internal static class CDN
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{
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public static string GetApplicationIconUrl(ulong appId, string iconId)
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=> iconId != null ? $"{DiscordRestConfig.CDNUrl}app-icons/{appId}/{iconId}.jpg" : null;
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=> iconId != null ? $"{DiscordConfig.CDNUrl}app-icons/{appId}/{iconId}.jpg" : null;
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public static string GetUserAvatarUrl(ulong userId, string avatarId)
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=> avatarId != null ? $"{DiscordRestConfig.CDNUrl}avatars/{userId}/{avatarId}.jpg" : null;
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=> avatarId != null ? $"{DiscordConfig.CDNUrl}avatars/{userId}/{avatarId}.jpg" : null;
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public static string GetGuildIconUrl(ulong guildId, string iconId)
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=> iconId != null ? $"{DiscordRestConfig.CDNUrl}icons/{guildId}/{iconId}.jpg" : null;
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=> iconId != null ? $"{DiscordConfig.CDNUrl}icons/{guildId}/{iconId}.jpg" : null;
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public static string GetGuildSplashUrl(ulong guildId, string splashId)
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=> splashId != null ? $"{DiscordRestConfig.CDNUrl}splashes/{guildId}/{splashId}.jpg" : null;
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=> splashId != null ? $"{DiscordConfig.CDNUrl}splashes/{guildId}/{splashId}.jpg" : null;
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public static string GetChannelIconUrl(ulong channelId, string iconId)
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=> iconId != null ? $"{DiscordRestConfig.CDNUrl}channel-icons/{channelId}/{iconId}.jpg" : null;
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=> iconId != null ? $"{DiscordConfig.CDNUrl}channel-icons/{channelId}/{iconId}.jpg" : null;
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}
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}
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@@ -5,6 +5,7 @@ using Discord.Net.Converters;
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using Discord.Net.Queue;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using Discord.Rest;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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@@ -21,133 +22,96 @@ using System.Threading.Tasks;
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namespace Discord.API
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{
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public class DiscordApiClient : IDisposable
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public class DiscordRestApiClient : IDisposable
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{
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private object _eventLock = new object();
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public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } }
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private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>();
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public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
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private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>();
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protected readonly JsonSerializer _serializer;
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protected readonly SemaphoreSlim _stateLock;
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private readonly RestClientProvider _restClientProvider;
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public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } }
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private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>();
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public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
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private readonly RequestQueue _requestQueue;
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private readonly JsonSerializer _serializer;
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private readonly IRestClient _restClient;
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private readonly IWebSocketClient _gatewayClient;
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private readonly SemaphoreSlim _connectionLock;
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private CancellationTokenSource _loginCancelToken, _connectCancelToken;
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private string _authToken;
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private string _gatewayUrl;
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private bool _isDisposed;
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protected string _authToken;
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protected bool _isDisposed;
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private CancellationTokenSource _loginCancelToken;
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private IRestClient _restClient;
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public LoginState LoginState { get; private set; }
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public ConnectionState ConnectionState { get; private set; }
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public TokenType AuthTokenType { get; private set; }
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internal RequestQueue RequestQueue { get; private set; }
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public DiscordApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider = null, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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public DiscordRestApiClient(RestClientProvider restClientProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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{
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_connectionLock = new SemaphoreSlim(1, 1);
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_restClientProvider = restClientProvider;
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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RequestQueue = requestQueue;
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_requestQueue = requestQueue ?? new RequestQueue();
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_stateLock = new SemaphoreSlim(1, 1);
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_restClient = restClientProvider(DiscordRestConfig.ClientAPIUrl);
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SetBaseUrl(DiscordConfig.ClientAPIUrl);
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}
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internal void SetBaseUrl(string baseUrl)
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{
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_restClient = _restClientProvider(baseUrl);
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_restClient.SetHeader("accept", "*/*");
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_restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent);
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if (webSocketProvider != null)
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{
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_gatewayClient = webSocketProvider();
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//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
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_gatewayClient.BinaryMessage += async (data, index, count) =>
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{
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using (var compressed = new MemoryStream(data, index + 2, count - 2))
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using (var decompressed = new MemoryStream())
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{
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using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
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zlib.CopyTo(decompressed);
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decompressed.Position = 0;
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using (var reader = new StreamReader(decompressed))
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(reader.ReadToEnd());
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await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
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}
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}
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};
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_gatewayClient.TextMessage += async text =>
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{
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var msg = JsonConvert.DeserializeObject<WebSocketMessage>(text);
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await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
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};
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_gatewayClient.Closed += async ex =>
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{
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await DisconnectAsync().ConfigureAwait(false);
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await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
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};
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}
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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_restClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, _authToken));
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}
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private void Dispose(bool disposing)
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internal static string GetPrefixedToken(TokenType tokenType, string token)
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{
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switch (tokenType)
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{
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case TokenType.Bot:
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return $"Bot {token}";
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case TokenType.Bearer:
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return $"Bearer {token}";
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case TokenType.User:
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return token;
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default:
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throw new ArgumentException("Unknown OAuth token type", nameof(tokenType));
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}
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}
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internal virtual void Dispose(bool disposing)
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{
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if (!_isDisposed)
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{
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if (disposing)
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{
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_loginCancelToken?.Dispose();
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_connectCancelToken?.Dispose();
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(_restClient as IDisposable)?.Dispose();
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(_gatewayClient as IDisposable)?.Dispose();
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}
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_isDisposed = true;
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}
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}
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public void Dispose() => Dispose(true);
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public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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await _stateLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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finally { _stateLock.Release(); }
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}
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private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null)
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{
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if (LoginState != LoginState.LoggedOut)
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await LogoutInternalAsync().ConfigureAwait(false);
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LoginState = LoginState.LoggingIn;
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try
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{
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_loginCancelToken = new CancellationTokenSource();
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AuthTokenType = TokenType.User;
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_authToken = null;
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_restClient.SetHeader("authorization", null);
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await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false);
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await RequestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false);
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_restClient.SetCancelToken(_loginCancelToken.Token);
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AuthTokenType = tokenType;
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_authToken = token;
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switch (tokenType)
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{
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case TokenType.Bot:
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token = $"Bot {token}";
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break;
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case TokenType.Bearer:
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token = $"Bearer {token}";
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break;
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case TokenType.User:
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break;
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default:
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throw new ArgumentException("Unknown oauth token type", nameof(tokenType));
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}
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_restClient.SetHeader("authorization", token);
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_restClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, _authToken));
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LoginState = LoginState.LoggedIn;
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}
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@@ -160,129 +124,58 @@ namespace Discord.API
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public async Task LogoutAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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await _stateLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await LogoutInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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finally { _stateLock.Release(); }
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}
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private async Task LogoutInternalAsync()
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{
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//An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too.
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if (LoginState == LoginState.LoggedOut) return;
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LoginState = LoginState.LoggingOut;
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try { _loginCancelToken?.Cancel(false); }
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catch { }
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await DisconnectInternalAsync().ConfigureAwait(false);
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await _requestQueue.ClearAsync().ConfigureAwait(false);
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await RequestQueue.ClearAsync().ConfigureAwait(false);
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await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false);
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await RequestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false);
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_restClient.SetCancelToken(CancellationToken.None);
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LoginState = LoginState.LoggedOut;
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}
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public async Task ConnectAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await ConnectInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task ConnectInternalAsync()
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{
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if (LoginState != LoginState.LoggedIn)
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throw new InvalidOperationException("You must log in before connecting.");
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if (_gatewayClient == null)
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throw new NotSupportedException("This client is not configured with websocket support.");
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ConnectionState = ConnectionState.Connecting;
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try
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{
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_connectCancelToken = new CancellationTokenSource();
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if (_gatewayClient != null)
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_gatewayClient.SetCancelToken(_connectCancelToken.Token);
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if (_gatewayUrl == null)
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{
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var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
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_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
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}
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await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
|
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ConnectionState = ConnectionState.Connected;
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}
|
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catch (Exception)
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{
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_gatewayUrl = null; //Uncache in case the gateway url changed
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await DisconnectInternalAsync().ConfigureAwait(false);
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throw;
|
||||
}
|
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}
|
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|
||||
public async Task DisconnectAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
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||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
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||||
public async Task DisconnectAsync(Exception ex)
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||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task DisconnectInternalAsync()
|
||||
{
|
||||
if (_gatewayClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
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|
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try { _connectCancelToken?.Cancel(false); }
|
||||
catch { }
|
||||
|
||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Disconnected;
|
||||
}
|
||||
internal virtual Task ConnectInternalAsync() => Task.CompletedTask;
|
||||
internal virtual Task DisconnectInternalAsync() => Task.CompletedTask;
|
||||
|
||||
//REST
|
||||
public Task SendAsync(string method, string endpoint,
|
||||
public Task SendAsync(string method, string endpoint,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null)
|
||||
=> SendInternalAsync(method, endpoint, null, true, BucketGroup.Global, (int)bucket, 0, options);
|
||||
public Task SendAsync(string method, string endpoint, object payload,
|
||||
public Task SendAsync(string method, string endpoint, object payload,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null)
|
||||
=> SendInternalAsync(method, endpoint, payload, true, BucketGroup.Global, (int)bucket, 0, options);
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class
|
||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false));
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, GlobalBucket bucket =
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, GlobalBucket bucket =
|
||||
GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class
|
||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false));
|
||||
|
||||
public Task SendAsync(string method, string endpoint,
|
||||
|
||||
public Task SendAsync(string method, string endpoint,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null)
|
||||
=> SendInternalAsync(method, endpoint, null, true, BucketGroup.Guild, (int)bucket, guildId, options);
|
||||
public Task SendAsync(string method, string endpoint, object payload,
|
||||
public Task SendAsync(string method, string endpoint, object payload,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null)
|
||||
=> SendInternalAsync(method, endpoint, payload, true, BucketGroup.Guild, (int)bucket, guildId, options);
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint,
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class
|
||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false));
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload,
|
||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class
|
||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false));
|
||||
|
||||
@@ -301,24 +194,15 @@ namespace Discord.API
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class
|
||||
=> DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false));
|
||||
|
||||
//Gateway
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options);
|
||||
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options);
|
||||
|
||||
//Core
|
||||
private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly,
|
||||
private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly,
|
||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
string json = null;
|
||||
if (payload != null)
|
||||
json = SerializeJson(payload);
|
||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
stopwatch.Stop();
|
||||
|
||||
double milliseconds = ToMilliseconds(stopwatch);
|
||||
@@ -326,11 +210,11 @@ namespace Discord.API
|
||||
|
||||
return responseStream;
|
||||
}
|
||||
private async Task<Stream> SendMultipartInternalAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartArgs, bool headerOnly,
|
||||
private async Task<Stream> SendMultipartInternalAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartArgs, bool headerOnly,
|
||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
int bytes = headerOnly ? 0 : (int)responseStream.Length;
|
||||
stopwatch.Stop();
|
||||
|
||||
@@ -339,23 +223,6 @@ namespace Discord.API
|
||||
|
||||
return responseStream;
|
||||
}
|
||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload,
|
||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options)
|
||||
{
|
||||
//TODO: Add ETF
|
||||
byte[] bytes = null;
|
||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload };
|
||||
if (payload != null)
|
||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
|
||||
await _requestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Application
|
||||
public async Task<Application> GetMyApplicationInfoAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<Application>("GET", "oauth2/applications/@me", options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Auth
|
||||
public async Task ValidateTokenAsync(RequestOptions options = null)
|
||||
@@ -363,69 +230,6 @@ namespace Discord.API
|
||||
await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Gateway
|
||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null)
|
||||
{
|
||||
var props = new Dictionary<string, string>
|
||||
{
|
||||
["$device"] = "Discord.Net"
|
||||
};
|
||||
var msg = new IdentifyParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
Properties = props,
|
||||
LargeThreshold = largeThreshold,
|
||||
UseCompression = useCompression
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
var msg = new ResumeParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
SessionId = sessionId,
|
||||
Sequence = lastSeq
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null)
|
||||
{
|
||||
var args = new StatusUpdateParams
|
||||
{
|
||||
IdleSince = idleSince,
|
||||
Game = game
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null)
|
||||
{
|
||||
var payload = new VoiceStateUpdateParams
|
||||
{
|
||||
GuildId = guildId,
|
||||
ChannelId = channelId,
|
||||
SelfDeaf = selfDeaf,
|
||||
SelfMute = selfMute
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Channels
|
||||
public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
@@ -791,13 +595,13 @@ namespace Discord.API
|
||||
|
||||
List<GuildMember[]> result;
|
||||
if (args._limit.IsSpecified)
|
||||
result = new List<GuildMember[]>((limit + DiscordRestConfig.MaxUsersPerBatch - 1) / DiscordRestConfig.MaxUsersPerBatch);
|
||||
result = new List<GuildMember[]>((limit + DiscordConfig.MaxUsersPerBatch - 1) / DiscordConfig.MaxUsersPerBatch);
|
||||
else
|
||||
result = new List<GuildMember[]>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
int runLimit = (limit >= DiscordRestConfig.MaxUsersPerBatch) ? DiscordRestConfig.MaxUsersPerBatch : limit;
|
||||
int runLimit = (limit >= DiscordConfig.MaxUsersPerBatch) ? DiscordConfig.MaxUsersPerBatch : limit;
|
||||
string endpoint = $"guilds/{guildId}/members?limit={runLimit}&after={afterUserId}";
|
||||
var models = await SendAsync<GuildMember[]>("GET", endpoint, options: options).ConfigureAwait(false);
|
||||
|
||||
@@ -806,11 +610,11 @@ namespace Discord.API
|
||||
|
||||
result.Add(models);
|
||||
|
||||
limit -= DiscordRestConfig.MaxUsersPerBatch;
|
||||
limit -= DiscordConfig.MaxUsersPerBatch;
|
||||
afterUserId = models[models.Length - 1].User.Id;
|
||||
|
||||
//Was this an incomplete (the last) batch?
|
||||
if (models.Length != DiscordRestConfig.MaxUsersPerBatch) break;
|
||||
if (models.Length != DiscordConfig.MaxUsersPerBatch) break;
|
||||
}
|
||||
|
||||
if (result.Count > 1)
|
||||
@@ -919,15 +723,15 @@ namespace Discord.API
|
||||
relativeDir = "around";
|
||||
break;
|
||||
}
|
||||
|
||||
int runs = (limit + DiscordRestConfig.MaxMessagesPerBatch - 1) / DiscordRestConfig.MaxMessagesPerBatch;
|
||||
int lastRunCount = limit - (runs - 1) * DiscordRestConfig.MaxMessagesPerBatch;
|
||||
|
||||
int runs = (limit + DiscordConfig.MaxMessagesPerBatch - 1) / DiscordConfig.MaxMessagesPerBatch;
|
||||
int lastRunCount = limit - (runs - 1) * DiscordConfig.MaxMessagesPerBatch;
|
||||
var result = new API.Message[runs][];
|
||||
|
||||
int i = 0;
|
||||
for (; i < runs; i++)
|
||||
{
|
||||
int runCount = i == (runs - 1) ? lastRunCount : DiscordRestConfig.MaxMessagesPerBatch;
|
||||
int runCount = i == (runs - 1) ? lastRunCount : DiscordConfig.MaxMessagesPerBatch;
|
||||
string endpoint;
|
||||
if (relativeId != null)
|
||||
endpoint = $"channels/{channelId}/messages?limit={runCount}&{relativeDir}={relativeId}";
|
||||
@@ -966,7 +770,7 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Was this an incomplete (the last) batch?
|
||||
if (models.Length != DiscordRestConfig.MaxMessagesPerBatch) { i++; break; }
|
||||
if (models.Length != DiscordConfig.MaxMessagesPerBatch) { i++; break; }
|
||||
}
|
||||
|
||||
if (i > 1)
|
||||
@@ -1011,8 +815,8 @@ namespace Discord.API
|
||||
Preconditions.NotEqual(channelId, 0, nameof(channelId));
|
||||
Preconditions.NotNull(args, nameof(args));
|
||||
Preconditions.NotNullOrEmpty(args._content, nameof(args.Content));
|
||||
if (args._content.Length > DiscordRestConfig.MaxMessageSize)
|
||||
throw new ArgumentException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
if (args._content.Length > DiscordConfig.MaxMessageSize)
|
||||
throw new ArgumentException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
|
||||
if (guildId != 0)
|
||||
return await SendAsync<Message>("POST", $"channels/{channelId}/messages", args, GuildBucket.SendEditMessage, guildId, options: options).ConfigureAwait(false);
|
||||
@@ -1033,15 +837,15 @@ namespace Discord.API
|
||||
{
|
||||
Preconditions.NotNull(args, nameof(args));
|
||||
Preconditions.NotEqual(channelId, 0, nameof(channelId));
|
||||
|
||||
|
||||
if (args._content.GetValueOrDefault(null) == null)
|
||||
args._content = "";
|
||||
else if (args._content.IsSpecified)
|
||||
{
|
||||
if (args._content.Value == null)
|
||||
args._content = "";
|
||||
if (args._content.Value?.Length > DiscordRestConfig.MaxMessageSize)
|
||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
if (args._content.Value?.Length > DiscordConfig.MaxMessageSize)
|
||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
}
|
||||
|
||||
if (guildId != 0)
|
||||
@@ -1121,8 +925,8 @@ namespace Discord.API
|
||||
if (args._content.IsSpecified)
|
||||
{
|
||||
Preconditions.NotNullOrEmpty(args._content, nameof(args.Content));
|
||||
if (args._content.Value.Length > DiscordRestConfig.MaxMessageSize)
|
||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
if (args._content.Value.Length > DiscordConfig.MaxMessageSize)
|
||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content));
|
||||
}
|
||||
|
||||
if (guildId != 0)
|
||||
@@ -1159,7 +963,7 @@ namespace Discord.API
|
||||
{
|
||||
Preconditions.NotNullOrEmpty(username, nameof(username));
|
||||
Preconditions.NotNullOrEmpty(discriminator, nameof(discriminator));
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
var models = await QueryUsersAsync($"{username}#{discriminator}", 1, options: options).ConfigureAwait(false);
|
||||
@@ -1176,7 +980,7 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Current User/DMs
|
||||
public async Task<User> GetSelfAsync(RequestOptions options = null)
|
||||
public async Task<User> GetMyUserAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<User>("GET", "users/@me", options: options).ConfigureAwait(false);
|
||||
}
|
||||
@@ -1192,6 +996,10 @@ namespace Discord.API
|
||||
{
|
||||
return await SendAsync<IReadOnlyCollection<UserGuild>>("GET", "users/@me/guilds", options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<Application> GetMyApplicationAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<Application>("GET", "oauth2/applications/@me", options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<User> ModifySelfAsync(ModifyCurrentUserParams args, RequestOptions options = null)
|
||||
{
|
||||
Preconditions.NotNull(args, nameof(args));
|
||||
@@ -1227,8 +1035,8 @@ namespace Discord.API
|
||||
}
|
||||
|
||||
//Helpers
|
||||
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
|
||||
private string SerializeJson(object value)
|
||||
protected static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
|
||||
protected string SerializeJson(object value)
|
||||
{
|
||||
var sb = new StringBuilder(256);
|
||||
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
|
||||
@@ -1236,7 +1044,7 @@ namespace Discord.API
|
||||
_serializer.Serialize(writer, value);
|
||||
return sb.ToString();
|
||||
}
|
||||
private T DeserializeJson<T>(Stream jsonStream)
|
||||
protected T DeserializeJson<T>(Stream jsonStream)
|
||||
{
|
||||
using (TextReader text = new StreamReader(jsonStream))
|
||||
using (JsonReader reader = new JsonTextReader(text))
|
||||
360
src/Discord.Net/API/DiscordRpcAPIClient.cs
Normal file
360
src/Discord.Net/API/DiscordRpcAPIClient.cs
Normal file
@@ -0,0 +1,360 @@
|
||||
using Discord.API.Rpc;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Net.Rest;
|
||||
using Discord.Net.WebSockets;
|
||||
using Discord.Rpc;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API
|
||||
{
|
||||
public class DiscordRpcApiClient : DiscordRestApiClient, IDisposable
|
||||
{
|
||||
private abstract class RpcRequest
|
||||
{
|
||||
public abstract Task SetResultAsync(JToken data, JsonSerializer serializer);
|
||||
public abstract Task SetExceptionAsync(JToken data, JsonSerializer serializer);
|
||||
}
|
||||
private class RpcRequest<T> : RpcRequest
|
||||
{
|
||||
public TaskCompletionSource<T> Promise { get; set; }
|
||||
|
||||
public RpcRequest(RequestOptions options)
|
||||
{
|
||||
Promise = new TaskCompletionSource<T>();
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(options?.Timeout ?? 15000).ConfigureAwait(false);
|
||||
Promise.TrySetCanceled(); //Doesn't need to be async, we're already in a separate task
|
||||
});
|
||||
}
|
||||
public override Task SetResultAsync(JToken data, JsonSerializer serializer)
|
||||
{
|
||||
return Promise.TrySetResultAsync(data.ToObject<T>(serializer));
|
||||
}
|
||||
public override Task SetExceptionAsync(JToken data, JsonSerializer serializer)
|
||||
{
|
||||
var error = data.ToObject<ErrorEvent>(serializer);
|
||||
return Promise.TrySetExceptionAsync(new RpcException(error.Code, error.Message));
|
||||
}
|
||||
}
|
||||
|
||||
private object _eventLock = new object();
|
||||
|
||||
public event Func<string, Task> SentRpcMessage { add { _sentRpcMessageEvent.Add(value); } remove { _sentRpcMessageEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<string, Task>> _sentRpcMessageEvent = new AsyncEvent<Func<string, Task>>();
|
||||
|
||||
public event Func<string, Optional<string>, Optional<object>, Task> ReceivedRpcEvent { add { _receivedRpcEvent.Add(value); } remove { _receivedRpcEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<string, Optional<string>, Optional<object>, Task>> _receivedRpcEvent = new AsyncEvent<Func<string, Optional<string>, Optional<object>, Task>>();
|
||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
|
||||
|
||||
private readonly ConcurrentDictionary<Guid, RpcRequest> _requests;
|
||||
private readonly RequestQueue _requestQueue;
|
||||
private readonly IWebSocketClient _webSocketClient;
|
||||
private readonly SemaphoreSlim _connectionLock;
|
||||
private readonly string _clientId;
|
||||
private CancellationTokenSource _loginCancelToken, _connectCancelToken;
|
||||
private string _origin;
|
||||
|
||||
public ConnectionState ConnectionState { get; private set; }
|
||||
|
||||
public DiscordRpcApiClient(string clientId, string origin, RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
|
||||
: base(restClientProvider, serializer, requestQueue)
|
||||
{
|
||||
_connectionLock = new SemaphoreSlim(1, 1);
|
||||
_clientId = clientId;
|
||||
_origin = origin;
|
||||
|
||||
_requestQueue = requestQueue ?? new RequestQueue();
|
||||
_requests = new ConcurrentDictionary<Guid, RpcRequest>();
|
||||
|
||||
_webSocketClient = webSocketProvider();
|
||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
|
||||
_webSocketClient.SetHeader("origin", _origin);
|
||||
_webSocketClient.BinaryMessage += async (data, index, count) =>
|
||||
{
|
||||
using (var compressed = new MemoryStream(data, index + 2, count - 2))
|
||||
using (var decompressed = new MemoryStream())
|
||||
{
|
||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
|
||||
zlib.CopyTo(decompressed);
|
||||
decompressed.Position = 0;
|
||||
using (var reader = new StreamReader(decompressed))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<API.Rpc.RpcMessage>(jsonReader);
|
||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false);
|
||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue)
|
||||
ProcessMessage(msg);
|
||||
}
|
||||
}
|
||||
};
|
||||
_webSocketClient.TextMessage += async text =>
|
||||
{
|
||||
using (var reader = new StringReader(text))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<API.Rpc.RpcMessage>(jsonReader);
|
||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false);
|
||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue)
|
||||
ProcessMessage(msg);
|
||||
}
|
||||
};
|
||||
_webSocketClient.Closed += async ex =>
|
||||
{
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_connectCancelToken?.Dispose();
|
||||
(_webSocketClient as IDisposable)?.Dispose();
|
||||
}
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ConnectAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await ConnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
internal override async Task ConnectInternalAsync()
|
||||
{
|
||||
/*if (LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");*/
|
||||
|
||||
ConnectionState = ConnectionState.Connecting;
|
||||
try
|
||||
{
|
||||
_connectCancelToken = new CancellationTokenSource();
|
||||
if (_webSocketClient != null)
|
||||
_webSocketClient.SetCancelToken(_connectCancelToken.Token);
|
||||
|
||||
bool success = false;
|
||||
int port;
|
||||
string uuid = Guid.NewGuid().ToString();
|
||||
|
||||
for ( port = DiscordRpcConfig.PortRangeStart; port <= DiscordRpcConfig.PortRangeEnd; port++)
|
||||
{
|
||||
try
|
||||
{
|
||||
string url = $"wss://{uuid}.discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}";
|
||||
await _webSocketClient.ConnectAsync(url).ConfigureAwait(false);
|
||||
success = true;
|
||||
break;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
if (!success)
|
||||
throw new Exception("Unable to connect to the RPC server.");
|
||||
|
||||
SetBaseUrl($"https://{uuid}.discordapp.io:{port}/");
|
||||
ConnectionState = ConnectionState.Connected;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task DisconnectAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
internal override async Task DisconnectInternalAsync()
|
||||
{
|
||||
if (_webSocketClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
||||
|
||||
try { _connectCancelToken?.Cancel(false); }
|
||||
catch { }
|
||||
|
||||
await _webSocketClient.DisconnectAsync().ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Disconnected;
|
||||
}
|
||||
|
||||
//Core
|
||||
public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GlobalBucket bucket = GlobalBucket.GeneralRpc,
|
||||
Optional<string> evt = default(Optional<string>), RequestOptions options = null)
|
||||
where TResponse : class
|
||||
=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Global, (int)bucket, 0, evt, options);
|
||||
public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GuildBucket bucket, ulong guildId,
|
||||
Optional<string> evt = default(Optional<string>), RequestOptions options = null)
|
||||
where TResponse : class
|
||||
=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Guild, (int)bucket, guildId, evt, options);
|
||||
private async Task<TResponse> SendRpcAsyncInternal<TResponse>(string cmd, object payload, BucketGroup group, int bucketId, ulong guildId,
|
||||
Optional<string> evt, RequestOptions options)
|
||||
where TResponse : class
|
||||
{
|
||||
byte[] bytes = null;
|
||||
var guid = Guid.NewGuid();
|
||||
payload = new API.Rpc.RpcMessage { Cmd = cmd, Event = evt, Args = payload, Nonce = guid };
|
||||
if (payload != null)
|
||||
{
|
||||
var json = SerializeJson(payload);
|
||||
bytes = Encoding.UTF8.GetBytes(json);
|
||||
}
|
||||
|
||||
var requestTracker = new RpcRequest<TResponse>(options);
|
||||
_requests[guid] = requestTracker;
|
||||
|
||||
await _requestQueue.SendAsync(new WebSocketRequest(_webSocketClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
await _sentRpcMessageEvent.InvokeAsync(cmd).ConfigureAwait(false);
|
||||
return await requestTracker.Promise.Task.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Rpc
|
||||
public async Task<AuthenticateResponse> SendAuthenticateAsync(RequestOptions options = null)
|
||||
{
|
||||
var msg = new AuthenticateParams
|
||||
{
|
||||
AccessToken = _authToken
|
||||
};
|
||||
return await SendRpcAsync<AuthenticateResponse>("AUTHENTICATE", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<AuthorizeResponse> SendAuthorizeAsync(string[] scopes, string rpcToken = null, RequestOptions options = null)
|
||||
{
|
||||
var msg = new AuthorizeParams
|
||||
{
|
||||
ClientId = _clientId,
|
||||
Scopes = scopes,
|
||||
RpcToken = rpcToken != null ? rpcToken : Optional.Create<string>()
|
||||
};
|
||||
if (options == null)
|
||||
options = new RequestOptions();
|
||||
if (options.Timeout == null)
|
||||
options.Timeout = 60000; //This requires manual input on the user's end, lets give them more time
|
||||
return await SendRpcAsync<AuthorizeResponse>("AUTHORIZE", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<GetGuildsResponse> SendGetGuildsAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendRpcAsync<GetGuildsResponse>("GET_GUILDS", null, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<RpcGuild> SendGetGuildAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new GetGuildParams
|
||||
{
|
||||
GuildId = guildId
|
||||
};
|
||||
return await SendRpcAsync<RpcGuild>("GET_GUILD", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<GetChannelsResponse> SendGetChannelsAsync(ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new GetChannelsParams
|
||||
{
|
||||
GuildId = guildId
|
||||
};
|
||||
return await SendRpcAsync<GetChannelsResponse>("GET_CHANNELS", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<RpcChannel> SendGetChannelAsync(ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new GetChannelParams
|
||||
{
|
||||
ChannelId = channelId
|
||||
};
|
||||
return await SendRpcAsync<RpcChannel>("GET_CHANNEL", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<SetLocalVolumeResponse> SendSetLocalVolumeAsync(int volume, RequestOptions options = null)
|
||||
{
|
||||
var msg = new SetLocalVolumeParams
|
||||
{
|
||||
Volume = volume
|
||||
};
|
||||
return await SendRpcAsync<SetLocalVolumeResponse>("SET_LOCAL_VOLUME", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<RpcChannel> SendSelectVoiceChannelAsync(ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new SelectVoiceChannelParams
|
||||
{
|
||||
ChannelId = channelId
|
||||
};
|
||||
return await SendRpcAsync<RpcChannel>("SELECT_VOICE_CHANNEL", msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<SubscriptionResponse> SendChannelSubscribeAsync(string evt, ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new ChannelSubscriptionParams
|
||||
{
|
||||
ChannelId = channelId
|
||||
};
|
||||
return await SendRpcAsync<SubscriptionResponse>("SUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<SubscriptionResponse> SendChannelUnsubscribeAsync(string evt, ulong channelId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new ChannelSubscriptionParams
|
||||
{
|
||||
ChannelId = channelId
|
||||
};
|
||||
return await SendRpcAsync<SubscriptionResponse>("UNSUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task<SubscriptionResponse> SendGuildSubscribeAsync(string evt, ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new GuildSubscriptionParams
|
||||
{
|
||||
GuildId = guildId
|
||||
};
|
||||
return await SendRpcAsync<SubscriptionResponse>("SUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task<SubscriptionResponse> SendGuildUnsubscribeAsync(string evt, ulong guildId, RequestOptions options = null)
|
||||
{
|
||||
var msg = new GuildSubscriptionParams
|
||||
{
|
||||
GuildId = guildId
|
||||
};
|
||||
return await SendRpcAsync<SubscriptionResponse>("UNSUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private bool ProcessMessage(API.Rpc.RpcMessage msg)
|
||||
{
|
||||
RpcRequest requestTracker;
|
||||
if (_requests.TryGetValue(msg.Nonce.Value.Value, out requestTracker))
|
||||
{
|
||||
if (msg.Event.GetValueOrDefault("") == "ERROR")
|
||||
{
|
||||
var _ = requestTracker.SetExceptionAsync(msg.Data.GetValueOrDefault() as JToken, _serializer);
|
||||
}
|
||||
else
|
||||
{
|
||||
var _ = requestTracker.SetResultAsync(msg.Data.GetValueOrDefault() as JToken, _serializer);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
243
src/Discord.Net/API/DiscordSocketApiClient.cs
Normal file
243
src/Discord.Net/API/DiscordSocketApiClient.cs
Normal file
@@ -0,0 +1,243 @@
|
||||
using Discord.API.Gateway;
|
||||
using Discord.API.Rest;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Net.Rest;
|
||||
using Discord.Net.WebSockets;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API
|
||||
{
|
||||
public class DiscordSocketApiClient : DiscordRestApiClient
|
||||
{
|
||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>();
|
||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>();
|
||||
|
||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
|
||||
|
||||
private readonly IWebSocketClient _gatewayClient;
|
||||
private CancellationTokenSource _connectCancelToken;
|
||||
private string _gatewayUrl;
|
||||
|
||||
public ConnectionState ConnectionState { get; private set; }
|
||||
|
||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
|
||||
: base(restClientProvider, serializer, requestQueue)
|
||||
{
|
||||
_gatewayClient = webSocketProvider();
|
||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
|
||||
_gatewayClient.BinaryMessage += async (data, index, count) =>
|
||||
{
|
||||
using (var compressed = new MemoryStream(data, index + 2, count - 2))
|
||||
using (var decompressed = new MemoryStream())
|
||||
{
|
||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
|
||||
zlib.CopyTo(decompressed);
|
||||
decompressed.Position = 0;
|
||||
using (var reader = new StreamReader(decompressed))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
|
||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
};
|
||||
_gatewayClient.TextMessage += async text =>
|
||||
{
|
||||
using (var reader = new StringReader(text))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
|
||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
|
||||
}
|
||||
};
|
||||
_gatewayClient.Closed += async ex =>
|
||||
{
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_connectCancelToken?.Dispose();
|
||||
(_gatewayClient as IDisposable)?.Dispose();
|
||||
}
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ConnectAsync()
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await ConnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
internal override async Task ConnectInternalAsync()
|
||||
{
|
||||
if (LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");
|
||||
if (_gatewayClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
ConnectionState = ConnectionState.Connecting;
|
||||
try
|
||||
{
|
||||
_connectCancelToken = new CancellationTokenSource();
|
||||
if (_gatewayClient != null)
|
||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token);
|
||||
|
||||
if (_gatewayUrl == null)
|
||||
{
|
||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
|
||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
|
||||
}
|
||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Connected;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
_gatewayUrl = null; //Uncache in case the gateway url changed
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task DisconnectAsync()
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
public async Task DisconnectAsync(Exception ex)
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
internal override async Task DisconnectInternalAsync()
|
||||
{
|
||||
if (_gatewayClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
||||
|
||||
try { _connectCancelToken?.Cancel(false); }
|
||||
catch { }
|
||||
|
||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Disconnected;
|
||||
}
|
||||
|
||||
//Core
|
||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload,
|
||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options)
|
||||
{
|
||||
//TODO: Add ETF
|
||||
byte[] bytes = null;
|
||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload };
|
||||
if (payload != null)
|
||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
|
||||
await RequestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Gateway
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options);
|
||||
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options);
|
||||
|
||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, int shardID = 0, int totalShards = 1, RequestOptions options = null)
|
||||
{
|
||||
var props = new Dictionary<string, string>
|
||||
{
|
||||
["$device"] = "Discord.Net"
|
||||
};
|
||||
var msg = new IdentifyParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
Properties = props,
|
||||
LargeThreshold = largeThreshold,
|
||||
UseCompression = useCompression,
|
||||
};
|
||||
if (totalShards > 1)
|
||||
msg.ShardingParams = new int[] { shardID, totalShards };
|
||||
|
||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
var msg = new ResumeParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
SessionId = sessionId,
|
||||
Sequence = lastSeq
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null)
|
||||
{
|
||||
var args = new StatusUpdateParams
|
||||
{
|
||||
IdleSince = idleSince,
|
||||
Game = game
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null)
|
||||
{
|
||||
var payload = new VoiceStateUpdateParams
|
||||
{
|
||||
GuildId = guildId,
|
||||
ChannelId = channelId,
|
||||
SelfDeaf = selfDeaf,
|
||||
SelfMute = selfMute
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,5 +14,7 @@ namespace Discord.API.Gateway
|
||||
public int LargeThreshold { get; set; }
|
||||
[JsonProperty("compress")]
|
||||
public bool UseCompression { get; set; }
|
||||
[JsonProperty("shard")]
|
||||
public Optional<int[]> ShardingParams { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Discord.API.Gateway
|
||||
public int Limit { get; set; }
|
||||
|
||||
[JsonProperty("guild_id")]
|
||||
private ulong[] _guildIds;
|
||||
private ulong[] _guildIds { get; set; }
|
||||
public IEnumerable<ulong> GuildIds { set { _guildIds = value.ToArray(); } }
|
||||
public IEnumerable<IGuild> Guilds { set { _guildIds = value.Select(x => x.Id).ToArray(); } }
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
namespace Discord.API.Rest
|
||||
using Discord.Rest;
|
||||
|
||||
namespace Discord.API.Rest
|
||||
{
|
||||
public class GetChannelMessagesParams
|
||||
{
|
||||
public int Limit { internal get; set; } = DiscordRestConfig.MaxMessagesPerBatch;
|
||||
public int Limit { internal get; set; } = DiscordConfig.MaxMessagesPerBatch;
|
||||
|
||||
public Direction RelativeDirection { internal get; set; } = Direction.Before;
|
||||
|
||||
|
||||
18
src/Discord.Net/API/Rpc/Application.cs
Normal file
18
src/Discord.Net/API/Rpc/Application.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class Application
|
||||
{
|
||||
[JsonProperty("description")]
|
||||
public string Description { get; set; }
|
||||
[JsonProperty("icon")]
|
||||
public string Icon { get; set; }
|
||||
[JsonProperty("id")]
|
||||
public ulong Id { get; set; }
|
||||
[JsonProperty("rpc_origins")]
|
||||
public string[] RpcOrigins { get; set; }
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/AuthenticateParams.cs
Normal file
10
src/Discord.Net/API/Rpc/AuthenticateParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class AuthenticateParams
|
||||
{
|
||||
[JsonProperty("access_token")]
|
||||
public string AccessToken { get; set; }
|
||||
}
|
||||
}
|
||||
17
src/Discord.Net/API/Rpc/AuthenticateResponse.cs
Normal file
17
src/Discord.Net/API/Rpc/AuthenticateResponse.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class AuthenticateResponse
|
||||
{
|
||||
[JsonProperty("application")]
|
||||
public Application Application { get; set; }
|
||||
[JsonProperty("expires")]
|
||||
public DateTimeOffset Expires { get; set; }
|
||||
[JsonProperty("user")]
|
||||
public User User { get; set; }
|
||||
[JsonProperty("scopes")]
|
||||
public string[] Scopes { get; set; }
|
||||
}
|
||||
}
|
||||
14
src/Discord.Net/API/Rpc/AuthorizeParams.cs
Normal file
14
src/Discord.Net/API/Rpc/AuthorizeParams.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class AuthorizeParams
|
||||
{
|
||||
[JsonProperty("client_id")]
|
||||
public string ClientId { get; set; }
|
||||
[JsonProperty("scopes")]
|
||||
public string[] Scopes { get; set; }
|
||||
[JsonProperty("rpc_token")]
|
||||
public Optional<string> RpcToken { get; set; }
|
||||
}
|
||||
}
|
||||
11
src/Discord.Net/API/Rpc/AuthorizeResponse.cs
Normal file
11
src/Discord.Net/API/Rpc/AuthorizeResponse.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class AuthorizeResponse
|
||||
{
|
||||
[JsonProperty("code")]
|
||||
public string Code { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/ChannelSubscriptionParams.cs
Normal file
10
src/Discord.Net/API/Rpc/ChannelSubscriptionParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class ChannelSubscriptionParams
|
||||
{
|
||||
[JsonProperty("channel_id")]
|
||||
public ulong ChannelId { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/ErrorEvent.cs
Normal file
12
src/Discord.Net/API/Rpc/ErrorEvent.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class ErrorEvent
|
||||
{
|
||||
[JsonProperty("code")]
|
||||
public int Code { get; set; }
|
||||
[JsonProperty("message")]
|
||||
public string Message { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GetChannelParams.cs
Normal file
10
src/Discord.Net/API/Rpc/GetChannelParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetChannelParams
|
||||
{
|
||||
[JsonProperty("channel_id")]
|
||||
public ulong ChannelId { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GetChannelsParams.cs
Normal file
10
src/Discord.Net/API/Rpc/GetChannelsParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetChannelsParams
|
||||
{
|
||||
[JsonProperty("guild_id")]
|
||||
public ulong GuildId { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GetChannelsResponse.cs
Normal file
10
src/Discord.Net/API/Rpc/GetChannelsResponse.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetChannelsResponse
|
||||
{
|
||||
[JsonProperty("channels")]
|
||||
public RpcChannel[] Channels { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GetGuildParams.cs
Normal file
10
src/Discord.Net/API/Rpc/GetGuildParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetGuildParams
|
||||
{
|
||||
[JsonProperty("guild_id")]
|
||||
public ulong GuildId { get; set; }
|
||||
}
|
||||
}
|
||||
11
src/Discord.Net/API/Rpc/GetGuildsParams.cs
Normal file
11
src/Discord.Net/API/Rpc/GetGuildsParams.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetGuildsParams
|
||||
{
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GetGuildsResponse.cs
Normal file
10
src/Discord.Net/API/Rpc/GetGuildsResponse.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GetGuildsResponse
|
||||
{
|
||||
[JsonProperty("guilds")]
|
||||
public RpcUserGuild[] Guilds { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/GuildStatusEvent.cs
Normal file
12
src/Discord.Net/API/Rpc/GuildStatusEvent.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GuildStatusEvent
|
||||
{
|
||||
[JsonProperty("guild")]
|
||||
public Guild Guild { get; set; }
|
||||
[JsonProperty("online")]
|
||||
public int Online { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/GuildSubscriptionParams.cs
Normal file
10
src/Discord.Net/API/Rpc/GuildSubscriptionParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class GuildSubscriptionParams
|
||||
{
|
||||
[JsonProperty("guild_id")]
|
||||
public ulong GuildId { get; set; }
|
||||
}
|
||||
}
|
||||
11
src/Discord.Net/API/Rpc/MessageEvent.cs
Normal file
11
src/Discord.Net/API/Rpc/MessageEvent.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using Newtonsoft.Json;
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class MessageEvent
|
||||
{
|
||||
[JsonProperty("channel_id")]
|
||||
public ulong ChannelId { get; set; }
|
||||
[JsonProperty("message")]
|
||||
public Message Message { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/ReadyEvent.cs
Normal file
12
src/Discord.Net/API/Rpc/ReadyEvent.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class ReadyEvent
|
||||
{
|
||||
[JsonProperty("v")]
|
||||
public int Version { get; set; }
|
||||
[JsonProperty("config")]
|
||||
public RpcConfig Config { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/RpcChannel.cs
Normal file
10
src/Discord.Net/API/Rpc/RpcChannel.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class RpcChannel : Channel
|
||||
{
|
||||
[JsonProperty("voice_states")]
|
||||
public VoiceState[] VoiceStates { get; set; }
|
||||
}
|
||||
}
|
||||
14
src/Discord.Net/API/Rpc/RpcConfig.cs
Normal file
14
src/Discord.Net/API/Rpc/RpcConfig.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class RpcConfig
|
||||
{
|
||||
[JsonProperty("cdn_host")]
|
||||
public string CdnHost { get; set; }
|
||||
[JsonProperty("api_endpoint")]
|
||||
public string ApiEndpoint { get; set; }
|
||||
[JsonProperty("environment")]
|
||||
public string Environment { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/RpcGuild.cs
Normal file
12
src/Discord.Net/API/Rpc/RpcGuild.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class RpcGuild : Guild
|
||||
{
|
||||
[JsonProperty("online")]
|
||||
public int Online { get; set; }
|
||||
[JsonProperty("members")]
|
||||
public GuildMember[] Members { get; set; }
|
||||
}
|
||||
}
|
||||
19
src/Discord.Net/API/Rpc/RpcMessage.cs
Normal file
19
src/Discord.Net/API/Rpc/RpcMessage.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class RpcMessage
|
||||
{
|
||||
[JsonProperty("cmd")]
|
||||
public string Cmd { get; set; }
|
||||
[JsonProperty("nonce")]
|
||||
public Optional<Guid?> Nonce { get; set; }
|
||||
[JsonProperty("evt")]
|
||||
public Optional<string> Event { get; set; }
|
||||
[JsonProperty("data")]
|
||||
public Optional<object> Data { get; set; }
|
||||
[JsonProperty("args")]
|
||||
public object Args { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/RpcUserGuild.cs
Normal file
12
src/Discord.Net/API/Rpc/RpcUserGuild.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class RpcUserGuild
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public ulong Id { get; set; }
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/SelectVoiceChannelParams.cs
Normal file
10
src/Discord.Net/API/Rpc/SelectVoiceChannelParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class SelectVoiceChannelParams
|
||||
{
|
||||
[JsonProperty("channel_id")]
|
||||
public ulong? ChannelId { get; set; }
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/SetLocalVolumeParams.cs
Normal file
10
src/Discord.Net/API/Rpc/SetLocalVolumeParams.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class SetLocalVolumeParams
|
||||
{
|
||||
[JsonProperty("volume")]
|
||||
public int Volume { get; set; }
|
||||
}
|
||||
}
|
||||
12
src/Discord.Net/API/Rpc/SetLocalVolumeResponse.cs
Normal file
12
src/Discord.Net/API/Rpc/SetLocalVolumeResponse.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class SetLocalVolumeResponse
|
||||
{
|
||||
[JsonProperty("user_id")]
|
||||
public ulong UserId { get; set; }
|
||||
[JsonProperty("volume")]
|
||||
public int Volume { get; set; }
|
||||
}
|
||||
}
|
||||
11
src/Discord.Net/API/Rpc/SpeakingEvent.cs
Normal file
11
src/Discord.Net/API/Rpc/SpeakingEvent.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class SpeakingEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
10
src/Discord.Net/API/Rpc/SubscriptionResponse.cs
Normal file
10
src/Discord.Net/API/Rpc/SubscriptionResponse.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class SubscriptionResponse
|
||||
{
|
||||
[JsonProperty("evt")]
|
||||
public string Event { get; set; }
|
||||
}
|
||||
}
|
||||
11
src/Discord.Net/API/Rpc/VoiceStateEvent.cs
Normal file
11
src/Discord.Net/API/Rpc/VoiceStateEvent.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API.Rpc
|
||||
{
|
||||
public class VoiceStateEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using Discord.API.Voice;
|
||||
using Discord.Logging;
|
||||
using Discord.Net.Converters;
|
||||
using Discord.WebSocket;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Discord.Extensions;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -5,12 +5,19 @@ namespace Discord
|
||||
public class DiscordConfig
|
||||
{
|
||||
public const int APIVersion = 6;
|
||||
public static string Version { get; } = typeof(DiscordRestConfig).GetTypeInfo().Assembly?.GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion ?? "Unknown";
|
||||
public static string Version { get; } =
|
||||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ??
|
||||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetName().Version.ToString(3) ??
|
||||
"Unknown";
|
||||
|
||||
public static readonly string ClientAPIUrl = $"https://discordapp.com/api/v{APIVersion}/";
|
||||
public const string CDNUrl = "https://cdn.discordapp.com/";
|
||||
public const string InviteUrl = "https://discord.gg/";
|
||||
|
||||
public const int MaxMessageSize = 2000;
|
||||
public const int MaxMessagesPerBatch = 100;
|
||||
public const int MaxUsersPerBatch = 1000;
|
||||
|
||||
/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary>
|
||||
public LogSeverity LogLevel { get; set; } = LogSeverity.Info;
|
||||
}
|
||||
|
||||
@@ -20,9 +20,9 @@ namespace Discord
|
||||
/// <summary> Gets the message from this channel's cache with the given id, or null if not found. </summary>
|
||||
IMessage GetCachedMessage(ulong id);
|
||||
/// <summary> Gets the last N messages from this message channel. </summary>
|
||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordRestConfig.MaxMessagesPerBatch);
|
||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
/// <summary> Gets a collection of messages in this channel. </summary>
|
||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch);
|
||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
/// <summary> Bulk deletes multiple messages. </summary>
|
||||
Task DeleteMessagesAsync(IEnumerable<IMessage> messages);
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
using System;
|
||||
using Model = Discord.API.User;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class SocketSelfUser : SelfUser, ISocketUser
|
||||
{
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
SocketGlobalUser ISocketUser.User { get { throw new NotSupportedException(); } }
|
||||
|
||||
public SocketSelfUser(DiscordSocketClient discord, Model model)
|
||||
: base(discord, model)
|
||||
{
|
||||
}
|
||||
|
||||
public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace Discord.Extensions
|
||||
namespace Discord
|
||||
{
|
||||
internal static class CollectionExtensions
|
||||
{
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
using System.Linq;
|
||||
using Discord.Rest;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Extensions
|
||||
namespace Discord
|
||||
{
|
||||
public static class DiscordClientExtensions
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Extensions
|
||||
namespace Discord
|
||||
{
|
||||
public static class GuildExtensions
|
||||
{
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Extensions
|
||||
namespace Discord
|
||||
{
|
||||
public static class GuildUserExtensions
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Discord
|
||||
{
|
||||
ConnectionState ConnectionState { get; }
|
||||
|
||||
DiscordApiClient ApiClient { get; }
|
||||
DiscordRestApiClient ApiClient { get; }
|
||||
ILogManager LogManager { get; }
|
||||
|
||||
Task ConnectAsync();
|
||||
|
||||
@@ -5,7 +5,10 @@
|
||||
GeneralRest,
|
||||
DirectMessage,
|
||||
SendEditMessage,
|
||||
|
||||
GeneralGateway,
|
||||
UpdateStatus
|
||||
UpdateStatus,
|
||||
|
||||
GeneralRpc
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,7 +36,10 @@ namespace Discord.Net.Queue
|
||||
|
||||
//Gateway
|
||||
[GlobalBucket.GeneralGateway] = new Bucket(null, "gateway", 120, 60, BucketTarget.Both),
|
||||
[GlobalBucket.UpdateStatus] = new Bucket(null, "status", 5, 1, BucketTarget.Both, GlobalBucket.GeneralGateway)
|
||||
[GlobalBucket.UpdateStatus] = new Bucket(null, "status", 5, 1, BucketTarget.Both, GlobalBucket.GeneralGateway),
|
||||
|
||||
//Rpc
|
||||
[GlobalBucket.GeneralRpc] = new Bucket(null, "rpc", 120, 60, BucketTarget.Both)
|
||||
}.ToImmutableDictionary();
|
||||
|
||||
_guildLimits = new Dictionary<GuildBucket, Bucket>
|
||||
|
||||
17
src/Discord.Net/Net/RpcException.cs
Normal file
17
src/Discord.Net/Net/RpcException.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class RpcException : Exception
|
||||
{
|
||||
public int ErrorCode { get; }
|
||||
public string Reason { get; }
|
||||
|
||||
public RpcException(int errorCode, string reason = null)
|
||||
: base($"The server sent error {errorCode}{(reason != null ? $": \"{reason}\"" : "")}")
|
||||
{
|
||||
ErrorCode = errorCode;
|
||||
Reason = reason;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,8 +10,10 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Runtime.InteropServices;
|
||||
using Discord.Rpc;
|
||||
using Discord.WebSocket;
|
||||
|
||||
namespace Discord
|
||||
namespace Discord.Rest
|
||||
{
|
||||
public class DiscordRestClient : IDiscordClient
|
||||
{
|
||||
@@ -27,20 +29,21 @@ namespace Discord
|
||||
|
||||
internal readonly ILogger _clientLogger, _restLogger, _queueLogger;
|
||||
internal readonly SemaphoreSlim _connectionLock;
|
||||
internal readonly RequestQueue _requestQueue;
|
||||
internal bool _isDisposed;
|
||||
internal SelfUser _currentUser;
|
||||
private bool _isFirstLogSub;
|
||||
internal bool _isDisposed;
|
||||
|
||||
public API.DiscordApiClient ApiClient { get; }
|
||||
public API.DiscordRestApiClient ApiClient { get; }
|
||||
internal LogManager LogManager { get; }
|
||||
public LoginState LoginState { get; private set; }
|
||||
|
||||
/// <summary> Creates a new REST-only discord client. </summary>
|
||||
public DiscordRestClient() : this(new DiscordRestConfig()) { }
|
||||
public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { }
|
||||
/// <summary> Creates a new REST-only discord client. </summary>
|
||||
public DiscordRestClient(DiscordRestConfig config)
|
||||
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client)
|
||||
{
|
||||
ApiClient = client;
|
||||
LogManager = new LogManager(config.LogLevel);
|
||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false);
|
||||
_clientLogger = LogManager.CreateLogger("Client");
|
||||
@@ -50,19 +53,16 @@ namespace Discord
|
||||
|
||||
_connectionLock = new SemaphoreSlim(1, 1);
|
||||
|
||||
_requestQueue = new RequestQueue();
|
||||
_requestQueue.RateLimitTriggered += async (id, bucket, millis) =>
|
||||
ApiClient.RequestQueue.RateLimitTriggered += async (id, bucket, millis) =>
|
||||
{
|
||||
await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false);
|
||||
if (bucket == null && id != null)
|
||||
await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false);
|
||||
};
|
||||
|
||||
var restProvider = config.RestClientProvider;
|
||||
var webSocketProvider = (this is DiscordSocketClient) ? (config as DiscordSocketConfig)?.WebSocketProvider : null; //TODO: Clean this check
|
||||
ApiClient = new API.DiscordApiClient(restProvider, webSocketProvider, requestQueue: _requestQueue);
|
||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false);
|
||||
}
|
||||
private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config)
|
||||
=> new API.DiscordRestApiClient(config.RestClientProvider, requestQueue: new RequestQueue());
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true)
|
||||
@@ -89,20 +89,9 @@ namespace Discord
|
||||
try
|
||||
{
|
||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
|
||||
if (validateToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
await ApiClient.ValidateTokenAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch (HttpException ex)
|
||||
{
|
||||
throw new ArgumentException("Token validation failed", nameof(token), ex);
|
||||
}
|
||||
}
|
||||
|
||||
await OnLoginAsync().ConfigureAwait(false);
|
||||
await ValidateTokenAsync(tokenType, token).ConfigureAwait(false);
|
||||
await OnLoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
|
||||
LoginState = LoginState.LoggedIn;
|
||||
}
|
||||
@@ -114,7 +103,26 @@ namespace Discord
|
||||
|
||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
protected virtual Task OnLoginAsync() => Task.CompletedTask;
|
||||
protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token)
|
||||
{
|
||||
try
|
||||
{
|
||||
var user = await GetCurrentUserAsync().ConfigureAwait(false);
|
||||
if (user == null) //Is using a cached DiscordClient
|
||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false));
|
||||
|
||||
if (user.IsBot && tokenType == TokenType.User)
|
||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}");
|
||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case
|
||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}");
|
||||
}
|
||||
catch (HttpException ex)
|
||||
{
|
||||
throw new ArgumentException("Token validation failed", nameof(token), ex);
|
||||
}
|
||||
}
|
||||
protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask;
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LogoutAsync()
|
||||
@@ -146,7 +154,7 @@ namespace Discord
|
||||
/// <inheritdoc />
|
||||
public async Task<IApplication> GetApplicationInfoAsync()
|
||||
{
|
||||
var model = await ApiClient.GetMyApplicationInfoAsync().ConfigureAwait(false);
|
||||
var model = await ApiClient.GetMyApplicationAsync().ConfigureAwait(false);
|
||||
return new Application(this, model);
|
||||
}
|
||||
|
||||
@@ -266,12 +274,13 @@ namespace Discord
|
||||
var user = _currentUser;
|
||||
if (user == null)
|
||||
{
|
||||
var model = await ApiClient.GetSelfAsync().ConfigureAwait(false);
|
||||
var model = await ApiClient.GetMyUserAsync().ConfigureAwait(false);
|
||||
user = new SelfUser(this, model);
|
||||
_currentUser = user;
|
||||
}
|
||||
return user;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual async Task<IReadOnlyCollection<IUser>> QueryUsersAsync(string query, int limit)
|
||||
{
|
||||
@@ -295,8 +304,10 @@ namespace Discord
|
||||
internal virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
ApiClient.Dispose();
|
||||
_isDisposed = true;
|
||||
ApiClient.Dispose();
|
||||
}
|
||||
}
|
||||
/// <inheritdoc />
|
||||
public void Dispose() => Dispose(true);
|
||||
@@ -305,9 +316,10 @@ namespace Discord
|
||||
{
|
||||
if (this is DiscordSocketClient)
|
||||
await _clientLogger.InfoAsync($"DiscordSocketClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion}, {DiscordSocketConfig.GatewayEncoding})").ConfigureAwait(false);
|
||||
else if (this is DiscordRpcClient)
|
||||
await _clientLogger.InfoAsync($"DiscordRpcClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion}, RPC API v{DiscordRpcConfig.RpcAPIVersion})").ConfigureAwait(false);
|
||||
else
|
||||
await _clientLogger.InfoAsync($"DiscordRestClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion})").ConfigureAwait(false);
|
||||
|
||||
await _clientLogger.InfoAsync($"DiscordClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion})").ConfigureAwait(false);
|
||||
await _clientLogger.VerboseAsync($"Runtime: {RuntimeInformation.FrameworkDescription.Trim()} ({ToArchString(RuntimeInformation.ProcessArchitecture)})").ConfigureAwait(false);
|
||||
await _clientLogger.VerboseAsync($"OS: {RuntimeInformation.OSDescription.Trim()} ({ToArchString(RuntimeInformation.OSArchitecture)})").ConfigureAwait(false);
|
||||
await _clientLogger.VerboseAsync($"Processors: {Environment.ProcessorCount}").ConfigureAwait(false);
|
||||
@@ -1,15 +1,11 @@
|
||||
using Discord.Net.Rest;
|
||||
|
||||
namespace Discord
|
||||
namespace Discord.Rest
|
||||
{
|
||||
public class DiscordRestConfig : DiscordConfig
|
||||
{
|
||||
public static string UserAgent { get; } = $"DiscordBot (https://github.com/RogueException/Discord.Net, v{Version})";
|
||||
|
||||
public const int MaxMessageSize = 2000;
|
||||
public const int MaxMessagesPerBatch = 100;
|
||||
public const int MaxUsersPerBatch = 1000;
|
||||
|
||||
|
||||
internal const int RestTimeout = 10000;
|
||||
internal const int MessageQueueInterval = 100;
|
||||
internal const int WebSocketQueueInterval = 100;
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.Application;
|
||||
|
||||
@@ -42,7 +43,7 @@ namespace Discord
|
||||
{
|
||||
if (IsAttached) throw new NotSupportedException();
|
||||
|
||||
var response = await Discord.ApiClient.GetMyApplicationInfoAsync().ConfigureAwait(false);
|
||||
var response = await Discord.ApiClient.GetMyApplicationAsync().ConfigureAwait(false);
|
||||
if (response.Id != Id)
|
||||
throw new InvalidOperationException("Unable to update this object from a different application token.");
|
||||
Update(response, UpdateSource.Rest);
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -1,5 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Extensions;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -17,7 +17,7 @@ namespace Discord
|
||||
{
|
||||
protected ConcurrentDictionary<ulong, GroupUser> _users;
|
||||
private string _iconId;
|
||||
|
||||
|
||||
public override DiscordRestClient Discord { get; }
|
||||
public string Name { get; private set; }
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -1,4 +1,6 @@
|
||||
namespace Discord
|
||||
using Discord.Rest;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal abstract class Entity<T> : IEntity<T>
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Audio;
|
||||
using Discord.Extensions;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Diagnostics;
|
||||
using Discord.Rest;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.UserGuild;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Diagnostics;
|
||||
using Discord.Rest;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.Invite;
|
||||
|
||||
@@ -16,8 +17,8 @@ namespace Discord
|
||||
public override DiscordRestClient Discord { get; }
|
||||
|
||||
public string Code => Id;
|
||||
public string Url => $"{DiscordRestConfig.InviteUrl}/{XkcdCode ?? Code}";
|
||||
public string XkcdUrl => XkcdCode != null ? $"{DiscordRestConfig.InviteUrl}/{XkcdCode}" : null;
|
||||
public string Url => $"{DiscordConfig.InviteUrl}/{XkcdCode ?? Code}";
|
||||
public string XkcdUrl => XkcdCode != null ? $"{DiscordConfig.InviteUrl}/{XkcdCode}" : null;
|
||||
|
||||
public Invite(DiscordRestClient discord, Model model)
|
||||
: base(model.Code)
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using Model = Discord.API.InviteMetadata;
|
||||
|
||||
namespace Discord
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -39,13 +40,10 @@ namespace Discord
|
||||
Channel = channel;
|
||||
Author = author;
|
||||
Type = model.Type;
|
||||
|
||||
if (channel is IGuildChannel)
|
||||
{
|
||||
MentionedUsers = ImmutableArray.Create<IUser>();
|
||||
MentionedChannelIds = ImmutableArray.Create<ulong>();
|
||||
MentionedRoles = ImmutableArray.Create<IRole>();
|
||||
}
|
||||
|
||||
MentionedUsers = ImmutableArray.Create<IUser>();
|
||||
MentionedChannelIds = ImmutableArray.Create<ulong>();
|
||||
MentionedRoles = ImmutableArray.Create<IRole>();
|
||||
|
||||
Update(model, UpdateSource.Creation);
|
||||
}
|
||||
@@ -55,7 +53,6 @@ namespace Discord
|
||||
|
||||
var guildChannel = Channel as GuildChannel;
|
||||
var guild = guildChannel?.Guild;
|
||||
var discord = Discord;
|
||||
|
||||
if (model.IsTextToSpeech.IsSpecified)
|
||||
IsTTS = model.IsTextToSpeech.Value;
|
||||
@@ -1,9 +1,7 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.Role;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.User;
|
||||
@@ -7,9 +8,9 @@ namespace Discord
|
||||
{
|
||||
internal class SelfUser : User, ISelfUser
|
||||
{
|
||||
private long _idleSince;
|
||||
private UserStatus _status;
|
||||
private Game _game;
|
||||
protected long _idleSince;
|
||||
protected UserStatus _status;
|
||||
protected Game _game;
|
||||
|
||||
public string Email { get; private set; }
|
||||
public bool IsVerified { get; private set; }
|
||||
@@ -43,7 +44,7 @@ namespace Discord
|
||||
{
|
||||
if (IsAttached) throw new NotSupportedException();
|
||||
|
||||
var model = await Discord.ApiClient.GetSelfAsync().ConfigureAwait(false);
|
||||
var model = await Discord.ApiClient.GetMyUserAsync().ConfigureAwait(false);
|
||||
Update(model, UpdateSource.Rest);
|
||||
}
|
||||
public async Task ModifyAsync(Action<ModifyCurrentUserParams> func)
|
||||
@@ -61,27 +62,7 @@ namespace Discord
|
||||
var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false);
|
||||
Update(model, UpdateSource.Rest);
|
||||
}
|
||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func)
|
||||
{
|
||||
if (func == null) throw new NullReferenceException(nameof(func));
|
||||
|
||||
var args = new ModifyPresenceParams();
|
||||
func(args);
|
||||
|
||||
var game = args._game.GetValueOrDefault(_game);
|
||||
var status = args._status.GetValueOrDefault(_status);
|
||||
|
||||
long idleSince = _idleSince;
|
||||
if (status == UserStatus.Idle && _status != UserStatus.Idle)
|
||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null;
|
||||
|
||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false);
|
||||
|
||||
//Save values
|
||||
_idleSince = idleSince;
|
||||
_game = game;
|
||||
_status = status;
|
||||
}
|
||||
Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func) { throw new NotSupportedException(); }
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Model = Discord.API.User;
|
||||
|
||||
64
src/Discord.Net/Rpc/DiscordRpcClient.Events.cs
Normal file
64
src/Discord.Net/Rpc/DiscordRpcClient.Events.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
public partial class DiscordRpcClient
|
||||
{
|
||||
//General
|
||||
public event Func<Task> Connected
|
||||
{
|
||||
add { _connectedEvent.Add(value); }
|
||||
remove { _connectedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>();
|
||||
public event Func<Exception, Task> Disconnected
|
||||
{
|
||||
add { _disconnectedEvent.Add(value); }
|
||||
remove { _disconnectedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
|
||||
public event Func<Task> Ready
|
||||
{
|
||||
add { _readyEvent.Add(value); }
|
||||
remove { _readyEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>();
|
||||
|
||||
//Guild
|
||||
public event Func<Task> GuildUpdated
|
||||
{
|
||||
add { _guildUpdatedEvent.Add(value); }
|
||||
remove { _guildUpdatedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<Task>> _guildUpdatedEvent = new AsyncEvent<Func<Task>>();
|
||||
|
||||
//Voice
|
||||
public event Func<Task> VoiceStateUpdated
|
||||
{
|
||||
add { _voiceStateUpdatedEvent.Add(value); }
|
||||
remove { _voiceStateUpdatedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<Task>> _voiceStateUpdatedEvent = new AsyncEvent<Func<Task>>();
|
||||
|
||||
//Messages
|
||||
public event Func<ulong, IMessage, Task> MessageReceived
|
||||
{
|
||||
add { _messageReceivedEvent.Add(value); }
|
||||
remove { _messageReceivedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<ulong, IMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<ulong, IMessage, Task>>();
|
||||
public event Func<ulong, IMessage, Task> MessageUpdated
|
||||
{
|
||||
add { _messageUpdatedEvent.Add(value); }
|
||||
remove { _messageUpdatedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<ulong, IMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<ulong, IMessage, Task>>();
|
||||
public event Func<ulong, ulong, Task> MessageDeleted
|
||||
{
|
||||
add { _messageDeletedEvent.Add(value); }
|
||||
remove { _messageDeletedEvent.Remove(value); }
|
||||
}
|
||||
private readonly AsyncEvent<Func<ulong, ulong, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, ulong, Task>>();
|
||||
}
|
||||
}
|
||||
400
src/Discord.Net/Rpc/DiscordRpcClient.cs
Normal file
400
src/Discord.Net/Rpc/DiscordRpcClient.cs
Normal file
@@ -0,0 +1,400 @@
|
||||
using Discord.API.Rpc;
|
||||
using Discord.Logging;
|
||||
using Discord.Net.Converters;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Rest;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
public partial class DiscordRpcClient : DiscordRestClient
|
||||
{
|
||||
private readonly ILogger _rpcLogger;
|
||||
private readonly JsonSerializer _serializer;
|
||||
|
||||
private TaskCompletionSource<bool> _connectTask;
|
||||
private CancellationTokenSource _cancelToken, _reconnectCancelToken;
|
||||
private Task _reconnectTask;
|
||||
private bool _isReconnecting;
|
||||
private bool _canReconnect;
|
||||
|
||||
public ConnectionState ConnectionState { get; private set; }
|
||||
|
||||
public new API.DiscordRpcApiClient ApiClient => base.ApiClient as API.DiscordRpcApiClient;
|
||||
|
||||
/// <summary> Creates a new RPC discord client. </summary>
|
||||
public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { }
|
||||
/// <summary> Creates a new RPC discord client. </summary>
|
||||
public DiscordRpcClient(DiscordRpcConfig config)
|
||||
: base(config, CreateApiClient(config))
|
||||
{
|
||||
_rpcLogger = LogManager.CreateLogger("RPC");
|
||||
|
||||
_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
|
||||
_serializer.Error += (s, e) =>
|
||||
{
|
||||
_rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult();
|
||||
e.ErrorContext.Handled = true;
|
||||
};
|
||||
|
||||
ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
|
||||
ApiClient.ReceivedRpcEvent += ProcessMessageAsync;
|
||||
ApiClient.Disconnected += async ex =>
|
||||
{
|
||||
if (ex != null)
|
||||
{
|
||||
await _rpcLogger.WarningAsync($"Connection Closed: {ex.Message}").ConfigureAwait(false);
|
||||
await StartReconnectAsync(ex).ConfigureAwait(false);
|
||||
}
|
||||
else
|
||||
await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
private static API.DiscordRpcApiClient CreateApiClient(DiscordRpcConfig config)
|
||||
=> new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue());
|
||||
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
ApiClient.Dispose();
|
||||
}
|
||||
|
||||
protected override Task ValidateTokenAsync(TokenType tokenType, string token)
|
||||
{
|
||||
return Task.CompletedTask; //Validation is done in DiscordRpcAPIClient
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public Task ConnectAsync() => ConnectAsync(false);
|
||||
internal async Task ConnectAsync(bool ignoreLoginCheck)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
_isReconnecting = false;
|
||||
await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck, bool isReconnecting)
|
||||
{
|
||||
if (!ignoreLoginCheck && LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");
|
||||
|
||||
if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
|
||||
_reconnectCancelToken.Cancel();
|
||||
|
||||
var state = ConnectionState;
|
||||
if (state == ConnectionState.Connecting || state == ConnectionState.Connected)
|
||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Connecting;
|
||||
await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
_connectTask = new TaskCompletionSource<bool>();
|
||||
_cancelToken = new CancellationTokenSource();
|
||||
await ApiClient.ConnectAsync().ConfigureAwait(false);
|
||||
await _connectedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
|
||||
await _connectTask.Task.ConfigureAwait(false);
|
||||
_canReconnect = true;
|
||||
ConnectionState = ConnectionState.Connected;
|
||||
await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
/// <inheritdoc />
|
||||
public async Task DisconnectAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
_isReconnecting = false;
|
||||
await DisconnectInternalAsync(null, false).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting)
|
||||
{
|
||||
if (!isReconnecting)
|
||||
{
|
||||
_canReconnect = false;
|
||||
|
||||
if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
|
||||
_reconnectCancelToken.Cancel();
|
||||
}
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
||||
await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false);
|
||||
|
||||
await _rpcLogger.DebugAsync("Disconnecting - CancelToken").ConfigureAwait(false);
|
||||
//Signal tasks to complete
|
||||
try { _cancelToken.Cancel(); } catch { }
|
||||
|
||||
await _rpcLogger.DebugAsync("Disconnecting - ApiClient").ConfigureAwait(false);
|
||||
//Disconnect from server
|
||||
await ApiClient.DisconnectAsync().ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Disconnected;
|
||||
await _rpcLogger.InfoAsync("Disconnected").ConfigureAwait(false);
|
||||
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task StartReconnectAsync(Exception ex)
|
||||
{
|
||||
_connectTask?.TrySetException(ex);
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
if (!_canReconnect || _reconnectTask != null) return;
|
||||
await DisconnectInternalAsync(null, true).ConfigureAwait(false);
|
||||
_reconnectCancelToken = new CancellationTokenSource();
|
||||
_reconnectTask = ReconnectInternalAsync(_reconnectCancelToken.Token);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task ReconnectInternalAsync(CancellationToken cancelToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
Random jitter = new Random();
|
||||
int nextReconnectDelay = 1000;
|
||||
while (true)
|
||||
{
|
||||
await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250);
|
||||
if (nextReconnectDelay > 60000)
|
||||
nextReconnectDelay = 60000;
|
||||
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
if (cancelToken.IsCancellationRequested) return;
|
||||
await ConnectInternalAsync(false, true).ConfigureAwait(false);
|
||||
_reconnectTask = null;
|
||||
return;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false);
|
||||
_reconnectTask = null;
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<string> AuthorizeAsync(string[] scopes, string rpcToken = null)
|
||||
{
|
||||
await ConnectAsync(true).ConfigureAwait(false);
|
||||
var result = await ApiClient.SendAuthorizeAsync(scopes, rpcToken).ConfigureAwait(false);
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
return result.Code;
|
||||
}
|
||||
|
||||
public async Task SubscribeGuild(ulong guildId, params RpcChannelEvent[] events)
|
||||
{
|
||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events));
|
||||
for (int i = 0; i < events.Length; i++)
|
||||
await ApiClient.SendGuildSubscribeAsync(GetEventName(events[i]), guildId);
|
||||
}
|
||||
public async Task UnsubscribeGuild(ulong guildId, params RpcChannelEvent[] events)
|
||||
{
|
||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events));
|
||||
for (int i = 0; i < events.Length; i++)
|
||||
await ApiClient.SendGuildUnsubscribeAsync(GetEventName(events[i]), guildId);
|
||||
}
|
||||
public async Task SubscribeChannel(ulong channelId, params RpcChannelEvent[] events)
|
||||
{
|
||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events));
|
||||
for (int i = 0; i < events.Length; i++)
|
||||
await ApiClient.SendChannelSubscribeAsync(GetEventName(events[i]), channelId);
|
||||
}
|
||||
public async Task UnsubscribeChannel(ulong channelId, params RpcChannelEvent[] events)
|
||||
{
|
||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events));
|
||||
for (int i = 0; i < events.Length; i++)
|
||||
await ApiClient.SendChannelUnsubscribeAsync(GetEventName(events[i]), channelId);
|
||||
}
|
||||
|
||||
private static string GetEventName(RpcGuildEvent rpcEvent)
|
||||
{
|
||||
switch (rpcEvent)
|
||||
{
|
||||
case RpcGuildEvent.GuildStatus: return "GUILD_STATUS";
|
||||
default:
|
||||
throw new InvalidOperationException($"Unknown RPC Guild Event: {rpcEvent}");
|
||||
}
|
||||
}
|
||||
private static string GetEventName(RpcChannelEvent rpcEvent)
|
||||
{
|
||||
switch (rpcEvent)
|
||||
{
|
||||
case RpcChannelEvent.VoiceStateCreate: return "VOICE_STATE_CREATE";
|
||||
case RpcChannelEvent.VoiceStateUpdate: return "VOICE_STATE_UPDATE";
|
||||
case RpcChannelEvent.VoiceStateDelete: return "VOICE_STATE_DELETE";
|
||||
case RpcChannelEvent.SpeakingStart: return "SPEAKING_START";
|
||||
case RpcChannelEvent.SpeakingStop: return "SPEAKING_STOP";
|
||||
case RpcChannelEvent.MessageCreate: return "MESSAGE_CREATE";
|
||||
case RpcChannelEvent.MessageUpdate: return "MESSAGE_UPDATE";
|
||||
case RpcChannelEvent.MessageDelete: return "MESSAGE_DELETE";
|
||||
default:
|
||||
throw new InvalidOperationException($"Unknown RPC Channel Event: {rpcEvent}");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ProcessMessageAsync(string cmd, Optional<string> evnt, Optional<object> payload)
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case "DISPATCH":
|
||||
switch (evnt.Value)
|
||||
{
|
||||
//Connection
|
||||
case "READY":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false);
|
||||
var data = (payload.Value as JToken).ToObject<ReadyEvent>(_serializer);
|
||||
var cancelToken = _cancelToken;
|
||||
|
||||
var _ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
RequestOptions options = new RequestOptions
|
||||
{
|
||||
//CancellationToken = cancelToken //TODO: Implement
|
||||
};
|
||||
|
||||
if (LoginState != LoginState.LoggedOut)
|
||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer
|
||||
|
||||
var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete
|
||||
await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await _rpcLogger.ErrorAsync($"Error handling {cmd}{(evnt.IsSpecified ? $" ({evnt})" : "")}", ex).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
});
|
||||
}
|
||||
break;
|
||||
|
||||
//Guilds
|
||||
case "GUILD_STATUS":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (GUILD_STATUS)").ConfigureAwait(false);
|
||||
|
||||
await _guildUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
|
||||
//Voice
|
||||
case "VOICE_STATE_CREATE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_CREATE)").ConfigureAwait(false);
|
||||
|
||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case "VOICE_STATE_UPDATE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
|
||||
|
||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case "VOICE_STATE_DELETE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_DELETE)").ConfigureAwait(false);
|
||||
|
||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
|
||||
case "SPEAKING_START":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_START)").ConfigureAwait(false);
|
||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case "SPEAKING_STOP":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_STOP)").ConfigureAwait(false);
|
||||
|
||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
|
||||
//Messages
|
||||
case "MESSAGE_CREATE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
|
||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer);
|
||||
var msg = new RpcMessage(this, data.Message);
|
||||
|
||||
await _messageReceivedEvent.InvokeAsync(data.ChannelId, msg).ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case "MESSAGE_UPDATE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
|
||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer);
|
||||
var msg = new RpcMessage(this, data.Message);
|
||||
|
||||
await _messageUpdatedEvent.InvokeAsync(data.ChannelId, msg).ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case "MESSAGE_DELETE":
|
||||
{
|
||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
|
||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer);
|
||||
|
||||
await _messageDeletedEvent.InvokeAsync(data.ChannelId, data.Message.Id).ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
|
||||
//Others
|
||||
default:
|
||||
await _rpcLogger.WarningAsync($"Unknown Dispatch ({evnt})").ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
/*default: //Other opcodes are used for command responses
|
||||
await _rpcLogger.WarningAsync($"Unknown OpCode ({cmd})").ConfigureAwait(false);
|
||||
return;*/
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await _rpcLogger.ErrorAsync($"Error handling {cmd}{(evnt.IsSpecified ? $" ({evnt})" : "")}", ex).ConfigureAwait(false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
27
src/Discord.Net/Rpc/DiscordRpcConfig.cs
Normal file
27
src/Discord.Net/Rpc/DiscordRpcConfig.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Discord.Net.WebSockets;
|
||||
using Discord.Rest;
|
||||
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
public class DiscordRpcConfig : DiscordRestConfig
|
||||
{
|
||||
public const int RpcAPIVersion = 1;
|
||||
|
||||
public const int PortRangeStart = 6463;
|
||||
public const int PortRangeEnd = 6472;
|
||||
|
||||
public DiscordRpcConfig(string clientId, string origin)
|
||||
{
|
||||
ClientId = clientId;
|
||||
Origin = origin;
|
||||
}
|
||||
|
||||
/// <summary> Gets or sets the Discord client/application id used for this RPC connection. </summary>
|
||||
public string ClientId { get; set; }
|
||||
/// <summary> Gets or sets the origin used for this RPC connection. </summary>
|
||||
public string Origin { get; set; }
|
||||
|
||||
/// <summary> Gets or sets the provider used to generate new websocket connections. </summary>
|
||||
public WebSocketProvider WebSocketProvider { get; set; } = () => new DefaultWebSocketClient();
|
||||
}
|
||||
}
|
||||
8
src/Discord.Net/Rpc/Entities/IRemoteUserGuild.cs
Normal file
8
src/Discord.Net/Rpc/Entities/IRemoteUserGuild.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
/*public interface IRemoteUserGuild : ISnowflakeEntity
|
||||
{
|
||||
/// <summary> Gets the name of this guild. </summary>
|
||||
string Name { get; }
|
||||
}*/
|
||||
}
|
||||
30
src/Discord.Net/Rpc/Entities/RemoteUserGuild.cs
Normal file
30
src/Discord.Net/Rpc/Entities/RemoteUserGuild.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using Model = Discord.API.Rpc.RpcUserGuild;
|
||||
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
/*internal class RemoteUserGuild : IRemoteUserGuild, ISnowflakeEntity
|
||||
{
|
||||
public ulong Id { get; }
|
||||
public DiscordRestClient Discord { get; }
|
||||
public string Name { get; private set; }
|
||||
|
||||
public DateTimeOffset CreatedAt => DateTimeUtils.FromSnowflake(Id);
|
||||
|
||||
public RemoteUserGuild(DiscordRestClient discord, Model model)
|
||||
{
|
||||
Id = model.Id;
|
||||
Discord = discord;
|
||||
Update(model, UpdateSource.Creation);
|
||||
}
|
||||
public void Update(Model model, UpdateSource source)
|
||||
{
|
||||
if (source == UpdateSource.Rest) return;
|
||||
|
||||
Name = model.Name;
|
||||
}
|
||||
|
||||
bool IEntity<ulong>.IsAttached => false;
|
||||
}*/
|
||||
}
|
||||
15
src/Discord.Net/Rpc/Entities/RpcMessage.cs
Normal file
15
src/Discord.Net/Rpc/Entities/RpcMessage.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using Discord.Rest;
|
||||
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
internal class RpcMessage : Message
|
||||
{
|
||||
public override DiscordRestClient Discord { get; }
|
||||
|
||||
public RpcMessage(DiscordRpcClient discord, API.Message model)
|
||||
: base(null, model.Author.IsSpecified ? new User(model.Author.Value) : null, model)
|
||||
{
|
||||
Discord = discord;
|
||||
}
|
||||
}
|
||||
}
|
||||
14
src/Discord.Net/Rpc/RpcChannelEvent.cs
Normal file
14
src/Discord.Net/Rpc/RpcChannelEvent.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
public enum RpcChannelEvent
|
||||
{
|
||||
VoiceStateCreate,
|
||||
VoiceStateUpdate,
|
||||
VoiceStateDelete,
|
||||
SpeakingStart,
|
||||
SpeakingStop,
|
||||
MessageCreate,
|
||||
MessageUpdate,
|
||||
MessageDelete
|
||||
}
|
||||
}
|
||||
7
src/Discord.Net/Rpc/RpcGuildEvent.cs
Normal file
7
src/Discord.Net/Rpc/RpcGuildEvent.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace Discord.Rpc
|
||||
{
|
||||
public enum RpcGuildEvent
|
||||
{
|
||||
GuildStatus
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
//TODO: Add event docstrings
|
||||
public partial class DiscordSocketClient
|
||||
@@ -1,9 +1,10 @@
|
||||
using Discord.API.Gateway;
|
||||
using Discord.Audio;
|
||||
using Discord.Extensions;
|
||||
using Discord.Logging;
|
||||
using Discord.Net.Converters;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Net.WebSockets;
|
||||
using Discord.Rest;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
@@ -14,7 +15,7 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
public partial class DiscordSocketClient : DiscordRestClient, IDiscordClient
|
||||
{
|
||||
@@ -52,6 +53,7 @@ namespace Discord
|
||||
internal DataStore DataStore { get; private set; }
|
||||
internal WebSocketProvider WebSocketProvider { get; private set; }
|
||||
|
||||
public new API.DiscordSocketApiClient ApiClient => base.ApiClient as API.DiscordSocketApiClient;
|
||||
internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser;
|
||||
internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds;
|
||||
internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
|
||||
@@ -60,7 +62,7 @@ namespace Discord
|
||||
public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
|
||||
/// <summary> Creates a new REST/WebSocket discord client. </summary>
|
||||
public DiscordSocketClient(DiscordSocketConfig config)
|
||||
: base(config)
|
||||
: base(config, CreateApiClient(config))
|
||||
{
|
||||
ShardId = config.ShardId;
|
||||
TotalShards = config.TotalShards;
|
||||
@@ -106,8 +108,10 @@ namespace Discord
|
||||
_voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>();
|
||||
_largeGuilds = new ConcurrentQueue<ulong>();
|
||||
}
|
||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
|
||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue());
|
||||
|
||||
protected override async Task OnLoginAsync()
|
||||
protected override async Task OnLoginAsync(TokenType tokenType, string token)
|
||||
{
|
||||
var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false);
|
||||
_voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id);
|
||||
@@ -162,7 +166,7 @@ namespace Discord
|
||||
if (_sessionId != null)
|
||||
await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false);
|
||||
else
|
||||
await ApiClient.SendIdentifyAsync().ConfigureAwait(false);
|
||||
await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards:TotalShards).ConfigureAwait(false);
|
||||
|
||||
await _connectTask.Task.ConfigureAwait(false);
|
||||
_canReconnect = true;
|
||||
@@ -530,7 +534,7 @@ namespace Discord
|
||||
|
||||
_sessionId = null;
|
||||
_lastSeq = 0;
|
||||
await ApiClient.SendIdentifyAsync().ConfigureAwait(false);
|
||||
await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
|
||||
}
|
||||
break;
|
||||
case GatewayOpCode.Reconnect:
|
||||
@@ -1467,6 +1471,9 @@ namespace Discord
|
||||
return;
|
||||
|
||||
//Ignored (User only)
|
||||
case "CHANNEL_PINS_UPDATE":
|
||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)");
|
||||
break;
|
||||
case "USER_SETTINGS_UPDATE":
|
||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
|
||||
return;
|
||||
@@ -1,5 +1,6 @@
|
||||
using Discord.Audio;
|
||||
using Discord.Net.WebSockets;
|
||||
using Discord.Rest;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
@@ -14,11 +15,6 @@ namespace Discord
|
||||
|
||||
/// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary>
|
||||
public int MessageCacheSize { get; set; } = 0;
|
||||
/*/// <summary>
|
||||
/// Gets or sets whether the permissions cache should be used.
|
||||
/// This makes operations such as User.GetPermissions(Channel), User.GuildPermissions, Channel.GetUser, and Channel.Members much faster at the expense of increased memory usage.
|
||||
/// </summary>
|
||||
public bool UsePermissionsCache { get; set; } = false;*/
|
||||
/// <summary>
|
||||
/// Gets or sets the max number of users a guild may have for offline users to be included in the READY packet. Max is 250.
|
||||
/// Decreasing this may reduce CPU usage while increasing login time and network usage.
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.Extensions;
|
||||
using Discord.Rest;
|
||||
using Discord.WebSocket;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -51,7 +52,7 @@ namespace Discord
|
||||
return result;
|
||||
return null;
|
||||
}
|
||||
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch)
|
||||
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
|
||||
if (limit == 0) return ImmutableArray<SocketMessage>.Empty;
|
||||
@@ -1,4 +1,6 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using Discord.WebSocket;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -12,7 +14,7 @@ namespace Discord
|
||||
private readonly DiscordSocketClient _discord;
|
||||
private readonly ISocketMessageChannel _channel;
|
||||
|
||||
public virtual IReadOnlyCollection<SocketMessage> Messages
|
||||
public virtual IReadOnlyCollection<SocketMessage> Messages
|
||||
=> ImmutableArray.Create<SocketMessage>();
|
||||
|
||||
public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel)
|
||||
@@ -25,7 +27,7 @@ namespace Discord
|
||||
public virtual SocketMessage Remove(ulong id) => null;
|
||||
public virtual SocketMessage Get(ulong id) => null;
|
||||
|
||||
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch)
|
||||
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ImmutableArray.Create<SocketMessage>();
|
||||
|
||||
public virtual async Task<SocketMessage> DownloadAsync(ulong id)
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using Discord.WebSocket;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Threading.Tasks;
|
||||
using MessageModel = Discord.API.Message;
|
||||
@@ -1,4 +1,4 @@
|
||||
using Discord.Extensions;
|
||||
using Discord.WebSocket;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -1,4 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Discord.Rest;
|
||||
using Discord.WebSocket;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@@ -48,11 +50,11 @@ namespace Discord
|
||||
{
|
||||
return await _messages.DownloadAsync(id).ConfigureAwait(false);
|
||||
}
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordRestConfig.MaxMessagesPerBatch)
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false);
|
||||
}
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch)
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.Audio;
|
||||
using Discord.WebSocket;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -1,5 +1,5 @@
|
||||
using Discord.Audio;
|
||||
using Discord.Extensions;
|
||||
using Discord.WebSocket;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -1,4 +1,5 @@
|
||||
using Model = Discord.API.Message;
|
||||
using Discord.WebSocket;
|
||||
using Model = Discord.API.Message;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Discord.WebSocket;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using PresenceModel = Discord.API.Presence;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user