Cleaned up permission checks, added Permissions.Has(enum) methods
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@@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Discord.Commands
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@@ -8,35 +6,36 @@ namespace Discord.Commands
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[Flags]
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public enum ContextType
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{
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Guild = 1, // 01
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DM = 2 // 10
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Guild = 0x01,
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DM = 0x02,
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Group = 0x04
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}
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
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public class RequireContextAttribute : PreconditionAttribute
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{
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public ContextType Context { get; set; }
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public ContextType Contexts { get; }
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public RequireContextAttribute(ContextType context)
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public RequireContextAttribute(ContextType contexts)
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{
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Context = context;
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Contexts = contexts;
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}
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public override Task<PreconditionResult> CheckPermissions(IMessage context, Command executingCommand, object moduleInstance)
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{
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var validContext = false;
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bool isValid = false;
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if (Context.HasFlag(ContextType.Guild))
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validContext = validContext || context.Channel is IGuildChannel;
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if ((Contexts & ContextType.Guild) != 0)
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isValid = isValid || context.Channel is IGuildChannel;
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if ((Contexts & ContextType.DM) != 0)
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isValid = isValid || context.Channel is IDMChannel;
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if ((Contexts & ContextType.Group) != 0)
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isValid = isValid || context.Channel is IGroupChannel;
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if (Context.HasFlag(ContextType.DM))
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validContext = validContext || context.Channel is IDMChannel;
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if (validContext)
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if (isValid)
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return Task.FromResult(PreconditionResult.FromSuccess());
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else
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return Task.FromResult(PreconditionResult.FromError($"Invalid context for command; accepted contexts: {Context}"));
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return Task.FromResult(PreconditionResult.FromError($"Invalid context for command; accepted contexts: {Contexts}"));
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}
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}
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}
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