save your work before committing

*facepalm*
This commit is contained in:
Christopher F
2016-10-22 15:22:35 -04:00
parent c80f73764c
commit deafa3d755

View File

@@ -1440,13 +1440,13 @@ namespace Discord.WebSocket
SocketPresence beforePresence; SocketPresence beforePresence;
SocketGuildUser beforeGuild; SocketGuildUser beforeGuild;
SocketGlobalUser before; SocketGlobalUser beforeGlobal;
var user = guild.GetUser(data.User.Id); var user = guild.GetUser(data.User.Id);
if (user != null) if (user != null)
{ {
beforePresence = user.Presence.Clone(); beforePresence = user.Presence.Clone();
before = user.GlobalUser.Clone(); beforeGlobal = user.GlobalUser.Clone();
beforeGuild = user.Clone(); beforeGuild = user.Clone();
user.Update(State, data); user.Update(State, data);
} }
@@ -1454,7 +1454,7 @@ namespace Discord.WebSocket
{ {
beforePresence = new SocketPresence(UserStatus.Offline, null); beforePresence = new SocketPresence(UserStatus.Offline, null);
user = guild.AddOrUpdateUser(data); user = guild.AddOrUpdateUser(data);
before = user.GlobalUser.Clone(); beforeGlobal = user.GlobalUser.Clone();
beforeGuild = user.Clone(); beforeGuild = user.Clone();
} }
@@ -1466,7 +1466,7 @@ namespace Discord.WebSocket
if (data.User.Username.IsSpecified || data.User.Avatar.IsSpecified) if (data.User.Username.IsSpecified || data.User.Avatar.IsSpecified)
{ {
await _userUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false); await _userUpdatedEvent.InvokeAsync(beforeGlobal, user).ConfigureAwait(false);
} }
} }
else else
@@ -1476,7 +1476,7 @@ namespace Discord.WebSocket
{ {
var user = channel.GetUser(data.User.Id); var user = channel.GetUser(data.User.Id);
var beforePresence = user.Presence.Clone(); var beforePresence = user.Presence.Clone();
var before = user.Clone(); var before = user.GlobalUser.Clone();
user.Update(State, data); user.Update(State, data);
await _userPresenceUpdatedEvent.InvokeAsync(Optional.Create<SocketGuild>(), user, beforePresence, user.Presence).ConfigureAwait(false); await _userPresenceUpdatedEvent.InvokeAsync(Optional.Create<SocketGuild>(), user, beforePresence, user.Presence).ConfigureAwait(false);