Update FAQ & Migration guide to include Intents (#1987)

* Update client-basics.md

* Update v2_to_v3_guide.md
This commit is contained in:
Armano den Boef
2021-12-22 16:04:08 +01:00
committed by GitHub
parent 178446ab80
commit e779e97fa5
2 changed files with 104 additions and 0 deletions

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@@ -9,6 +9,58 @@ In the following section, you will find commonly asked questions and
answers about common issues that you may face when utilizing the
various clients offered by the library.
## I keep having trouble with intents!
As Discord.NET has upgraded from Discord API v6 to API v9,
`GatewayIntents` must now be specified in the socket config, as well as on the [developer portal].
```cs
// Where ever you declared your websocket client.
DiscordSocketClient _client;
...
var config = new DiscordSocketConfig()
{
.. // Other config options can be presented here.
GatewayIntents = GatewayIntents.All
}
_client = new DiscordSocketClient(config);
```
### Common intents:
- AllUnprivileged: This is a group of most common intents, that do NOT require any [developer portal] intents to be enabled.
This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages`
- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal].
- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`.
- All: All intents, it is ill adviced to use this without care, as it *can* cause a memory leak from presence.
The library will give responsive warnings if you specify unnecessary intents.
> [!NOTE]
> All gateway intents, their Discord API counterpart and their enum value are listed
> [HERE](xref:Discord.GatewayIntents)
### Stacking intents:
It is common that you require several intents together.
The example below shows how this can be done.
```cs
GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.GuildMembers | ..
```
> [!NOTE]
> Further documentation on the ` | ` operator can be found
> [HERE](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/operators/bitwise-and-shift-operators)
[developer portal]: https://discord.com/developers/
## My client keeps returning 401 upon logging in!
> [!WARNING]

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@@ -10,6 +10,58 @@ and more flexible library than any previous version.
Below are the most notable breaking changes that you would need to update your code to work with V3.
### GatewayIntents
As Discord.NET has upgraded from Discord API v6 to API v9,
`GatewayIntents` must now be specified in the socket config, as well as on the [developer portal].
```cs
// Where ever you declared your websocket client.
DiscordSocketClient _client;
...
var config = new DiscordSocketConfig()
{
.. // Other config options can be presented here.
GatewayIntents = GatewayIntents.All
}
_client = new DiscordSocketClient(config);
```
#### Common intents:
- AllUnprivileged: This is a group of most common intents, that do NOT require any [developer portal] intents to be enabled.
This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages`
- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal].
- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`.
- All: All intents, it is ill adviced to use this without care, as it *can* cause a memory leak from presence.
The library will give responsive warnings if you specify unnecessary intents.
> [!NOTE]
> All gateway intents, their Discord API counterpart and their enum value are listed
> [HERE](xref:Discord.GatewayIntents)
#### Stacking intents:
It is common that you require several intents together.
The example below shows how this can be done.
```cs
GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.GuildMembers | ..
```
> [!NOTE]
> Further documentation on the ` | ` operator can be found
> [HERE](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/operators/bitwise-and-shift-operators)
[developer portal]: https://discord.com/developers/
### ReactionAdded Event
The reaction added event has been changed to have both parameters cacheable.