Switched to new voice keepalives
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@@ -272,24 +272,6 @@ namespace Discord.Net.WebSockets
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voicePacket = new byte[MaxOpusSize + 12];
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pingPacket = new byte[8];
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pingPacket[0] = 0x80; //Flags;
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pingPacket[1] = 0xC9; //Payload Type
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pingPacket[2] = 0x00; //Length
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pingPacket[3] = 0x01; //Length (1*8 bytes)
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pingPacket[4] = (byte)((_ssrc >> 24) & 0xFF);
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pingPacket[5] = (byte)((_ssrc >> 16) & 0xFF);
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pingPacket[6] = (byte)((_ssrc >> 8) & 0xFF);
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pingPacket[7] = (byte)((_ssrc >> 0) & 0xFF);
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if (_isEncrypted)
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{
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Buffer.BlockCopy(pingPacket, 0, nonce, 0, 8);
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int ret = SecretBox.Encrypt(pingPacket, 8, encodedFrame, 0, nonce, _secretKey);
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if (ret != 0)
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throw new InvalidOperationException("Failed to encrypt ping packet");
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pingPacket = new byte[pingPacket.Length + 16];
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Buffer.BlockCopy(encodedFrame, 0, pingPacket, 0, pingPacket.Length);
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Array.Clear(nonce, 0, nonce.Length);
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}
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int rtpPacketLength = 0;
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voicePacket[0] = 0x80; //Flags;
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@@ -358,6 +340,18 @@ namespace Discord.Net.WebSockets
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//Is it time to send out another ping?
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if (currentTicks > nextPingTicks)
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{
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//Increment in LE
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for (int i = 0; i < 8; i++)
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{
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var b = pingPacket[i];
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if (b == byte.MaxValue)
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pingPacket[i] = 0;
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else
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{
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pingPacket[i] = (byte)(b + 1);
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break;
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}
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}
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_udp.Send(pingPacket, pingPacket.Length);
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nextPingTicks = currentTicks + 5 * ticksPerSeconds;
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}
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