Don't create a service scope in CommandService#ExecuteAsync anymore

IServiceProvider does not support scopes by itself - this is a behavior
introduced by Microsoft's DI container. As such, not all DI containers
may support an IScopeFactory the way that Microsoft's DI is expecting
them to.

This also means that our builtin EmptyServiceProvider does not support
scopes - meaning that users who do not use a DI container can not invoke
commands.
This commit is contained in:
Christopher F
2018-03-13 18:23:42 -04:00
parent e68ef63bc6
commit f9ac190e9a

View File

@@ -283,94 +283,92 @@ namespace Discord.Commands
public async Task<IResult> ExecuteAsync(ICommandContext context, string input, IServiceProvider services = null, MultiMatchHandling multiMatchHandling = MultiMatchHandling.Exception)
{
services = services ?? EmptyServiceProvider.Instance;
using (var scope = services.CreateScope())
var searchResult = Search(context, input);
if (!searchResult.IsSuccess)
return searchResult;
var commands = searchResult.Commands;
var preconditionResults = new Dictionary<CommandMatch, PreconditionResult>();
foreach (var match in commands)
{
var searchResult = Search(context, input);
if (!searchResult.IsSuccess)
return searchResult;
var commands = searchResult.Commands;
var preconditionResults = new Dictionary<CommandMatch, PreconditionResult>();
foreach (var match in commands)
{
preconditionResults[match] = await match.Command.CheckPreconditionsAsync(context, scope.ServiceProvider).ConfigureAwait(false);
}
var successfulPreconditions = preconditionResults
.Where(x => x.Value.IsSuccess)
.ToArray();
if (successfulPreconditions.Length == 0)
{
//All preconditions failed, return the one from the highest priority command
var bestCandidate = preconditionResults
.OrderByDescending(x => x.Key.Command.Priority)
.FirstOrDefault(x => !x.Value.IsSuccess);
return bestCandidate.Value;
}
//If we get this far, at least one precondition was successful.
var parseResultsDict = new Dictionary<CommandMatch, ParseResult>();
foreach (var pair in successfulPreconditions)
{
var parseResult = await pair.Key.ParseAsync(context, searchResult, pair.Value, scope.ServiceProvider).ConfigureAwait(false);
if (parseResult.Error == CommandError.MultipleMatches)
{
IReadOnlyList<TypeReaderValue> argList, paramList;
switch (multiMatchHandling)
{
case MultiMatchHandling.Best:
argList = parseResult.ArgValues.Select(x => x.Values.OrderByDescending(y => y.Score).First()).ToImmutableArray();
paramList = parseResult.ParamValues.Select(x => x.Values.OrderByDescending(y => y.Score).First()).ToImmutableArray();
parseResult = ParseResult.FromSuccess(argList, paramList);
break;
}
}
parseResultsDict[pair.Key] = parseResult;
}
// Calculates the 'score' of a command given a parse result
float CalculateScore(CommandMatch match, ParseResult parseResult)
{
float argValuesScore = 0, paramValuesScore = 0;
if (match.Command.Parameters.Count > 0)
{
var argValuesSum = parseResult.ArgValues?.Sum(x => x.Values.OrderByDescending(y => y.Score).FirstOrDefault().Score) ?? 0;
var paramValuesSum = parseResult.ParamValues?.Sum(x => x.Values.OrderByDescending(y => y.Score).FirstOrDefault().Score) ?? 0;
argValuesScore = argValuesSum / match.Command.Parameters.Count;
paramValuesScore = paramValuesSum / match.Command.Parameters.Count;
}
var totalArgsScore = (argValuesScore + paramValuesScore) / 2;
return match.Command.Priority + totalArgsScore * 0.99f;
}
//Order the parse results by their score so that we choose the most likely result to execute
var parseResults = parseResultsDict
.OrderByDescending(x => CalculateScore(x.Key, x.Value));
var successfulParses = parseResults
.Where(x => x.Value.IsSuccess)
.ToArray();
if (successfulParses.Length == 0)
{
//All parses failed, return the one from the highest priority command, using score as a tie breaker
var bestMatch = parseResults
.FirstOrDefault(x => !x.Value.IsSuccess);
return bestMatch.Value;
}
//If we get this far, at least one parse was successful. Execute the most likely overload.
var chosenOverload = successfulParses[0];
return await chosenOverload.Key.ExecuteAsync(context, chosenOverload.Value, scope.ServiceProvider).ConfigureAwait(false);
preconditionResults[match] = await match.Command.CheckPreconditionsAsync(context, services).ConfigureAwait(false);
}
var successfulPreconditions = preconditionResults
.Where(x => x.Value.IsSuccess)
.ToArray();
if (successfulPreconditions.Length == 0)
{
//All preconditions failed, return the one from the highest priority command
var bestCandidate = preconditionResults
.OrderByDescending(x => x.Key.Command.Priority)
.FirstOrDefault(x => !x.Value.IsSuccess);
return bestCandidate.Value;
}
//If we get this far, at least one precondition was successful.
var parseResultsDict = new Dictionary<CommandMatch, ParseResult>();
foreach (var pair in successfulPreconditions)
{
var parseResult = await pair.Key.ParseAsync(context, searchResult, pair.Value, services).ConfigureAwait(false);
if (parseResult.Error == CommandError.MultipleMatches)
{
IReadOnlyList<TypeReaderValue> argList, paramList;
switch (multiMatchHandling)
{
case MultiMatchHandling.Best:
argList = parseResult.ArgValues.Select(x => x.Values.OrderByDescending(y => y.Score).First()).ToImmutableArray();
paramList = parseResult.ParamValues.Select(x => x.Values.OrderByDescending(y => y.Score).First()).ToImmutableArray();
parseResult = ParseResult.FromSuccess(argList, paramList);
break;
}
}
parseResultsDict[pair.Key] = parseResult;
}
// Calculates the 'score' of a command given a parse result
float CalculateScore(CommandMatch match, ParseResult parseResult)
{
float argValuesScore = 0, paramValuesScore = 0;
if (match.Command.Parameters.Count > 0)
{
var argValuesSum = parseResult.ArgValues?.Sum(x => x.Values.OrderByDescending(y => y.Score).FirstOrDefault().Score) ?? 0;
var paramValuesSum = parseResult.ParamValues?.Sum(x => x.Values.OrderByDescending(y => y.Score).FirstOrDefault().Score) ?? 0;
argValuesScore = argValuesSum / match.Command.Parameters.Count;
paramValuesScore = paramValuesSum / match.Command.Parameters.Count;
}
var totalArgsScore = (argValuesScore + paramValuesScore) / 2;
return match.Command.Priority + totalArgsScore * 0.99f;
}
//Order the parse results by their score so that we choose the most likely result to execute
var parseResults = parseResultsDict
.OrderByDescending(x => CalculateScore(x.Key, x.Value));
var successfulParses = parseResults
.Where(x => x.Value.IsSuccess)
.ToArray();
if (successfulParses.Length == 0)
{
//All parses failed, return the one from the highest priority command, using score as a tie breaker
var bestMatch = parseResults
.FirstOrDefault(x => !x.Value.IsSuccess);
return bestMatch.Value;
}
//If we get this far, at least one parse was successful. Execute the most likely overload.
var chosenOverload = successfulParses[0];
return await chosenOverload.Key.ExecuteAsync(context, chosenOverload.Value, services).ConfigureAwait(false);
}
}
}