RogueException
08cfc1dd7f
Reconnect if heartbeat fails and a user download was not requested
2016-12-04 17:29:39 -04:00
Christopher F
8db026c0fe
Make changes per feedback, remove invocations of GuildMemberUpdated
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Nickname changes/role changes are no longer sent over PRESENCE_UPDATE, making it obsolete to check for changes there.
2016-12-03 21:11:47 -05:00
Christopher F
deafa3d755
save your work before committing
...
*facepalm*
2016-12-03 18:56:07 -05:00
Christopher F
c80f73764c
Properly implement UserUpdated for Username or Avatar Changes
2016-12-03 18:56:07 -05:00
Christopher F
1e55d30a65
Raise GuildMemberUpdated when a Nickname is modified
2016-12-03 18:56:07 -05:00
RogueException
f56a1b653d
Cleaned up Reactions PR
2016-11-27 00:55:01 -04:00
RogueException
2e1ec5803b
Added AddReactions to Permission constructors
2016-11-27 00:41:03 -04:00
RogueException
b9eeac9105
Merge branch 'dev' into feature/reactions
2016-11-27 00:30:46 -04:00
RogueException
d74257cb69
Drop applicationinfo cache on logout, fixed RPC appinfo exception.
2016-11-26 23:51:23 -04:00
Christopher F
1ed4f703bf
Cache the current application on DiscordSocketClient
2016-11-26 14:59:20 -05:00
RogueException
53ee30c648
Virtual channels should not be exposed to socket classes. Dont store guild in messages.
2016-11-18 14:14:11 -04:00
RogueException
42cbd67ee0
Removed prerelease tag from project.json
2016-11-17 16:23:12 -04:00
RogueException
cf42bd1854
Restored project.json and old build script
2016-11-17 16:18:49 -04:00
RogueException
0f674d2404
Updated dependencies to .NET Core 1.1
2016-11-17 17:30:51 -04:00
ObsidianMinor
ddca1bc6a4
Migrated projects to Visual Studio 2017
2016-11-17 10:05:30 -06:00
RogueException
853f8f2e6b
Added prefixless TagHandling, added startIndex to resolve, fixed bugs.
2016-11-16 16:26:06 -04:00
RogueException
c2722cf7c4
SendMessage should accept EmbedBuilder directly
2016-11-14 20:05:43 -04:00
Christopher F
bad7d827c3
Modify SendMessage to include an embeds field
2016-11-13 00:51:40 -05:00
RogueException
b1506879db
Cleaned up Hierarchy PR
2016-11-12 01:37:59 -04:00
Christopher F
983b50120d
Support "MESSAGE_REACTION_REMOVE_ALL" dispatch
2016-11-11 16:28:07 -05:00
Christopher F
6b5a4b3ee6
Support the "Clear Reactions" endpoint
2016-11-11 15:52:14 -05:00
Christopher F
8dfc6aea67
Add optional user/message/channel objects to Reactions
2016-11-06 13:33:37 -05:00
Christopher F
676fbbcd23
Fix invoking reaction events twice
2016-11-05 22:23:01 -05:00
Christopher F
718560917c
RequestOptions should be optional on Reactions
2016-11-05 21:43:18 -05:00
Christopher F
c6d9bbf063
Clean up some bugs when parsing unicode emoji
2016-11-05 18:45:35 -04:00
Christopher F
e2e2c4308d
Refactor, rearrange, reimplement reactions; receive over gateway
2016-11-05 18:15:47 -04:00
Christopher F
7018bc9c58
"""Support""" the 'reactions' field on message objects
...
this is all really broken
2016-10-31 21:00:35 -04:00
Christopher F
838d60e2c2
Add API model for Reaction, implement REST methods for reactions
2016-10-31 19:50:38 -04:00
james7132
97a6bf6b6e
Add IGuildUser.Hirearchy, added docstrings
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Property can be renamed as needed.
2016-10-29 23:05:56 +00:00
james7132
2e9bca5b85
Fix role comparison
2016-10-29 08:03:58 +00:00
james7132
08c7b49aae
Remove IComparable<IGuildUser>
2016-10-29 07:50:26 +00:00
james7132
50d1aa0689
Implemented IComparable<IRole> on IGuildUser
2016-10-25 21:43:41 +00:00
james7132
f3cd96d2fe
Implemented IComparable<T> on IRole and IGuildUUser
2016-10-25 21:37:18 +00:00
Christopher F
0b42a2b1b4
Assign a default value to DiscordSocketClient.Status
...
This property previously had a default value of 'null'. In DiscordSocketClient#ConnectInternalAsync, we would attempt to send a null status to Discord, which would fail to serialize, and force the client to disconnect.
2016-10-22 13:14:36 -04:00
RogueException
043f8ded85
Moved ISelfUser.ModifyStatusAsync to DiscordSocketClient.SetStatus/SetGame. Resend status on reconnect.
2016-10-21 11:22:26 -03:00
RogueException
d9e00c9170
Added guild parameter to PresenceUpdated, added GuildMemberUpdated
2016-10-21 09:31:57 -03:00
RogueException
b23d839d8b
Made RequestOptions in XXXMessage.DeleteAsync optional
2016-10-20 05:10:39 -03:00
RogueException
b22d704001
Renamed SocketGuild.GetCurrentUser -> CurrentUser
2016-10-20 04:40:00 -03:00
RogueException
3458a0ce75
Merge pull request #324 from LassieME/patch-issue-323
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Fix #323
2016-10-20 04:02:06 -03:00
RogueException
313c957a34
Default isTTS to false on Send methods
2016-10-20 03:55:14 -03:00
Sindre Langhus
98088519d1
Update SocketChannelHelper.cs
2016-10-19 14:14:55 +02:00
RogueException
a464f9ec3a
Fixed errors caused by #321
2016-10-18 15:30:19 -03:00
RogueException
123fc90efc
Removed duplicate model
2016-10-16 00:51:47 -03:00
RogueException
c497f95d35
Readded navigational props to interfaces
2016-10-15 12:58:32 -03:00
RogueException
75fb31e939
Removed IDiscordClient reference from IEntity
2016-10-14 13:12:47 -03:00
RogueException
af9a2c2d64
Fixed nullref on guild member remove
2016-10-13 13:49:16 -03:00
RogueException
4643e44e48
Updated package info
2016-10-12 16:49:22 -03:00
RogueException
82ee6c5aaa
Fixed error when calling GetMessagesAsync with no cached messages
2016-10-12 15:32:22 -03:00
RogueException
bf10529f80
Added new rate limits
2016-10-11 23:22:42 -03:00
RogueException
37f0d8c7e8
Fixed nullrefs when message cache is disabled
2016-10-10 22:11:07 -03:00