Commit Graph

562 Commits

Author SHA1 Message Date
Paulo
2d80037f6b feature: Add missing channel properties (#1596) 2020-08-01 01:26:24 -04:00
Paulo
42ba3720e3 fix: Trim token before passing it to the authorization header (#1578)
* Trim token

* Trim when assigning to AuthToken
2020-07-18 13:52:23 -04:00
Mustafa Salih ASLIM
468f8264d0 fix: unsupported property causes an exception (#1469)
fix for: https://github.com/discord-net/Discord.Net/issues/1436

`SlowModeInterval` property causes an exception for Announcement Channel feature if it is enabled on discord. Should be checked whether it is specified or not before set to property.
2020-07-10 00:13:46 -04:00
Paulo
ab32607bcc (ifcbrk) fix: Add AllowedMentions to SendFileAsync (#1531)
* Add AllowedMentions to SendFileAsync

* Update xml reference and mocked channels
2020-06-17 23:51:50 -04:00
Paulo
f2130f8513 feature: Add Direction.Around to GetMessagesAsync (#1526)
* Add Direction.Around to GetMessagesAsync

* Reuse the method

* Reuse GetMany

* Fix limit when getting from cache without message id

* Fix limit when getting from rest without message id

* Change cache return

It will return in a similar way to REST
2020-06-17 23:48:45 -04:00
Christopher Felegy
3df05399ea nit: remove redundant CreateGuildRoleParams
CreateGuildRoleParams is identical to ModifyGuildRoleParams, so just use
the latter when creating new roles.
2020-06-15 00:29:16 -04:00
Bram
5430cc8df9 fix: Sending 2 requests instead of 1 to create a Guild role. (#1557)
The GuildHelper.CreateRoleAsync() was sending 2 requests to create a role. One to create the role, and one to modify the role that was created. This can be done in one request. So i have moved it to a single request to lower the amount of requests send to the api. This will also solve issue #1451.
2020-06-15 00:11:05 -04:00
Paulo
a89f0761f4 feature: Add MESSAGE_REACTION_REMOVE_EMOJI and RemoveAllReactionsForEmoteAsync (#1544)
* Add event and method

* Simplify convert to IEmote
2020-06-15 00:04:34 -04:00
Paulo
57880de5b8 (ifcbrk) Add SearchUsersAsync (#1556) 2020-06-15 00:02:23 -04:00
Matt Smith
a6c1e4c23f (ifcbrk) feature: news channel publishing (#1530)
* Added PublishAsync to Messages.

* Added missing implementation.

* 1. Aligned with naming standards
2. Clarified xml docs
3. Properly threw exceptions instead of failing silently.

* Additional documentation included.

* Removed un-needed comments.

Co-authored-by: Matt Smith <v-matsm@microsoft.com>
2020-05-20 17:28:23 -04:00
FiniteReality
08d9834e2c fix: Ensure resetAt is in the future
If the current reset time is in the past, then somebody else in the
current bucket must have made a request before we were able to. To
prevent accidental ratelimits, we fall-back to the second sleep
branch, as if the reset time wasn't specified at all.

Additionally Extracts the minimum sleep time to a constant, and also
bumps it to 750ms.
2020-05-18 18:06:30 +01:00
FiniteReality
d294678ed5 fix: use UtcNow when computing reset tick 2020-05-18 16:48:56 +01:00
Chris Johnston
89b6b7e1a5 feature: Include allowed mentions payload on message creation (#1455)
* Feature: Allowed mentions object on msg create (interface breaking)

This change implements the AllowedMentions object for the payload of message creation. By default, the mentions behavior remains unchanged, the message content is parsed for all mentionable entities and they are all notified. If this payload is not null, it will use the content of the allowed_mentions field to determine if a role is notified, or just displayed.

This change is interface breaking. This follows the conventions of keeping RequestOptions as the last argument, but could break some users who specify each of these arguments without using named arguments.

* lint: remove commented-out code

This change removes the commented-out code which was added during testing from the previous commit.

* fix interface break: reorder allowedMentions arg so that it's after options

This change modifies the order of the AllowedMentions argument of SendMessageAsync so that this addition shouldn't be interface breaking. The downside to this change is that it breaks the convention followed by other methods, where the RequestOptions argument is normally last.

* docs: fix typo in allowedMentions arg doc

* fix interface break arg from IRestMessageChannel

* docs: update xmldoc for allowedMentions args

* fix interface breaking arg order for ISocketMessageChannel

* fix mocked classes that weren't updated

* fix: RestDMChannel#SendMessageAsync bug, allowed mentions always null

This change fixes a bug that was introduced while testing changes to the interface of the SendMessageAsync method to try and retain interface compatibility

* docs: update xmldoc for AllowedMentions type

* docs: reword xmldoc of AllowedMentionTypes type

* docs: fix typo

* fix: validate that User/Role flags and UserIds/RoleIds lists are mutually exclusive

This change adds validation to SendMessageAsync which checks that the User flag is mutually exclusive with the list of UserIds, and that the Role flag is also mutually exclusive with the list of RoleIds

* docs: reword summaries for AllowedMentions type

* Add util properties for specifying all or no mentions

Adds read only properties which specify that all mentions or no mentions will notify users. These settings might be more common than others, so this would make them easier to use.

* docs: Resolve PR comments for documentation issues/typos
2020-05-07 09:13:57 -04:00
Paulo
f8b2b5627e fix: Move content check for ModifyMessage (#1503)
good catch, thanks!
2020-05-07 09:12:08 -04:00
NeKz
41543a8084 fix: Fix Deserialization in Audit Log Data Types (#1509)
* Get overwrite id and type from options

* Create overwrites via API model
2020-05-07 09:09:46 -04:00
NeKz
479e28358e feature: Implement missing audit log types (#1458)
* Implement missing audit log types

* Use IUser properties
2020-05-07 09:04:33 -04:00
Monica S
ed869bd78b [apibrk] change: Specify WebSocket close code (#1500)
* API breaking change: Specify WebSocket close code

Should fix #1479 and help overall with resuming sessions.

* Also try to resume on missed heartbeats
2020-04-25 12:12:57 +01:00
Still Hsu
106f346ddb docs: 2020 April Documentation Maintenance (#1484)
* Add doc page for Named Arguments

* Implement minor stylistic changes

* Update docfx.json to support NS2.0

Signed-off-by: Still Hsu <5843208+Still34@users.noreply.github.com>

* Fix broken xref in basic-operations

* Fix broken crefs

* Fix wordings in named argument

* Fix misleading warning about long-running code

* Fix misleading CommandService summary

Signed-off-by: Still Hsu <5843208+Still34@users.noreply.github.com>

* Update copyright year and version

Signed-off-by: Still Hsu <5843208+Still34@users.noreply.github.com>

* Escape example captions

* Add warning regarding FlattenAsync for GetReactionUsersAsync

* Fix a minor grammar mistake

Co-authored-by: Joe4evr <jii.geugten@gmail.com>
2020-04-22 02:04:10 -04:00
NovusTheory
d734ce0a11 feature: Add ability to modify the banner for guilds (#1432) 2019-12-26 18:44:01 -05:00
Chris Johnston
e627f0780a change: fix #1415 Re-add support for overwrite permissions for news channels (#1417)
This change updates the NewsChannel classes so that the overwrite permission-related properties no longer throw an Exception when they are used.
These properties were not initially supported by News/Announcement channels when the feature was first released, but now they are.
2019-11-29 22:07:43 -05:00
Chris Johnston
1c63fd479d (ifcbrk)fix: #1335 Add isMentionable parameter to CreateRoleAsync in non-breaking manner (#1418)
* Fix #1335 Add isMentionable parameter to CreateRoleAsync in non-breaking manner

This PR adds the isMentionable parameter to the CreateRoleAsync method
in a way that prevents it from being interface-breaking. This has been done
by adding it as an optional parameter at the end of publicly-exposed
methods.

This parameter determines if the newly created role can be mentioned as it is
created.

* Overload CreateRoleAsync methods
2019-11-29 21:59:11 -05:00
Chris Johnston
79a0ea9de3 Feature: CustomStatusGame Activity (#1406)
* Implement CustomStatusGame activity

Adds the CustomStatusGame class, which is the activity corresponding to the custom status feature.

* Remove unused import from Game.cs
2019-11-09 13:41:10 -05:00
Saulius Šaltenis
5439cbad5a fix: GetUsersAsync to use MaxUsersPerBatch const as limit instead of MaxMessagesPerBatch. (#1412)
Requests are now returning up to 1000 guild user entities instead of the previous 100.
2019-11-09 13:38:25 -05:00
Neuheit
f86c39de6a feature: Implemented Message Reference Property (#1413)
* Added support for Message References

* Removed unused usings, added debugger display, updated ToString override

* Changed snowflakes to be wrapped in an optional instead of a nullable.
2019-11-09 13:12:29 -05:00
Chris Johnston
007b011f12 Cache regex instances in MessageHelper (#1403) 2019-10-24 15:52:45 +01:00
JT
d199d93ae4 meta: Fix .NET Core 3.0 compatibility + Drop NS1.3 (#1382)
* Update all dependencies and deal with warning/errors

* Add updated AsyncEnumerable implementation

* Fix broken target

* Cleanup

* Remove obsolete message

* typo

* Update azure pipelines

* Update samples to .NET Core 3.0

* Pull out test change

* Install the .net core 3 SDK on the ubuntu image for the time being

* Target net core 3 for the unit tests because pipelines
2019-10-22 22:50:12 -04:00
Chris Johnston
a61adb07e0 feature: #1381 Guild PreferredLocale support (#1387)
* Fix #1381 Guild PreferredLocale support

Adds support for getting and modifying a guild's preferred_locale. This is a language tag in IETF BCP 47 format, which works with the built-in CultureInfo.

While Discord only supports a number of cultures, I think that this restriction should be handled at the API and not by the wrapper. (Also easier on our end)

* Add PreferredCulture to IGuild

This property was defined in RestGuild and SocketGuild, so it only makes sense to make it part of IGuild as well.
2019-10-22 22:46:41 -04:00
Still Hsu
fd3810e9fe docs: September 2019 Documentation Update (#1379)
* docs: adjust wording of ActivityType.Watching enum

Adjusts the xmldoc summary wording of the ActivityType.Watching enum to
fix a wording issue.

* Add D.NET Logo to Open Graph meta tags

* Update DescriptionGenerator
...And update color to suit the logo better

* Disable smooth scrolling due to user complaints

* Remove unnecessary spacing in sideaffix

* Update footer version

* Remove featherlight plugin

As it is unnecessary and can break image tags

* Adjust wordings regarding safe-handling of secrets

* Fix formatting for first bot token sample

* Add badges to homepage

* Minor wording fixes on terminal

* Update to higher quality PNG

* Add Discord.Net.Example in sln for build validation

* Clarify all instances of IAsnycEnumerable

* Clarify overridden props in SocketNewsChannel

* Add returns and params docs for SyncPermissionsAsync

* Remove/fix invalid XMLdoc strings

* Remove AppVeyor and add GitHub badge
2019-09-22 19:06:57 -04:00
Christopher F
7b9029dd91 feature: support X-RateLimit-Reset-After (#1372)
* feature: support X-RateLimit-Reset-After

Users may now optionally disable using the system clock to calculate
the ratelimit duration. This may be overrided globally, via
DiscordConfig, or per RequestOptions.

This change has been built and tested via the integrated test suite,
but has not been tested in the real world. Please verify this does not
break any of the edge-case ratelimits.

* patch: wire new config properties to ApiClient

* patch: update Reset-After parsing precision

This patch applies the changes made to parsing precision in 606dac3.
2019-09-21 09:24:37 -04:00
Chris Johnston
68eb71c175 (binbrk)feature: Support filtering audit log entries on user, action type, and before entry id (#1377)
* Support filtering audit log entries on user, type, and before id

Adds support for filtering audit log entires with GetAuditLogsAsync. Adds the ability to specify a userId and ActionType to filter. Exposes the beforeId filter which was already implemented, yet unused (even when requesting > 100 entries)?

Was thinking that this could expose overloads of GetAuditLogAsync that accepts a IUser and IAuditLogEntry, but dealing with all the combinations of these types may be excessive.

* use only stringbuilder for args instead of string interpolation
2019-09-20 18:36:02 -04:00
NeKz
c54867feba feature: update audit log models (#1373)
* Fix bugs

* Add missing properties

* Add missing properties to ChannelInfo

Remove UserLimit property

* Add missing properties to GuildInfo

Change ContentFilterLevel of type int? to ExplicitContentFilter of type ExplicitContentFilterLevel?

* Remove AvatarHash from MemberInfo

* Add missing doc comments

* Make ExplicitContentFilter public

* Add ChannelId property to overwrite audits

* Update doc comments based on feedback
2019-09-20 18:29:11 -04:00
Chris Johnston
606dac3e1a fix: Use double precision for X-Reset-After, set CultureInfo when parsing numeric types (#1375)
* Parse double for X-Reset-After instead of float, needs more precision

Float did not contain enough precision to store the millisecond unix
time value, which resulted in the second and millisecond values being
slightly off.

This can be easily tested using:

```cs
> DateTimeOffset.FromUnixTimeMilliseconds((long)(1470173022.123f *
1000)).Millisecond
160 // wrong

> DateTimeOffset.FromUnixTimeMilliseconds((long)(1470173022.123 *
1000)).Millisecond
123 // correct
```

* Parse RateLimit-Reset using an IFormatProvider

* State NumberStyle and use CultureInfo.InvariantCulture for any parsing

This updates most occurances in the code where a Parse or TryParse method was used to explicitly state the NumberStyle, and to use CultureInfo.InvariantCulture.
CultureInfo was used over NumberInfo, as it also works on DateTime parsing too.

* Use default format spec in Commands
2019-09-14 16:38:26 +00:00
Chris Johnston
9482204bcf feature: Add support for setting X-RateLimit-Precision (#1354)
* support X-RateLimit-Reset sending integer or float values

This changes the way that the X-RateLimit-Request header is parsed, so that it will work with both integer seconds and float values with seconds and milliseconds

* Add RateLimitPrecision enum, set X-RateLimit-Precision

Adds the RateLimitPrecision enum, with Second and Millisecond values. (Do we want to use an extension method to convert it into a string, or is ToString().ToLower() fine?)
Adds RateLimitPrecision as a parameter to DiscordRestApiClient, and to DiscordConfig so that it can set the X-RateLimit-Precision header.
2019-09-08 15:21:10 +00:00
Chris Johnston
07f4d5f353 [abibrk] change: Update ISystemMessage interface to allow reactions (#1368)
* Move reaction methods of IUserMessage to IReactionMessage

Moves the reaction-related methods contained in IUserMessage to the IReactionMessage type. Updates the type of ISystemMessage so that it implements IReactionMessage.

* Move rest reaction implementation to RestReactionMessage

Copies the reaction implementation from RestUserMessage to RestReactionMessage. Updates RestUserMessage and RestSystemMessage to be derived from RestReactionMessage instead of RestMessage.

* Move WS reaction implementation to SocketReactionMessage

Copies the reaction implementation from SocketUserMessage into SocketReactionMessage. Updates SocketSystemMessage and SocketUserMessage to use SocketReactionMessage as the base class.

* docs: update summary for ReactionMessage classes

* Remove ReactionMessage types, move reaction impl to IMessage

Removes the IReactionMessage and derived types, which was unnecessary since all classes derived from IReactionMessage were IMessage.

Moves the reaction implementation to IMessage and derived types.
2019-09-08 15:18:52 +00:00
Christopher Felegy
dcd9cdd13e lint: rename IsStream to IsStreaming
While it might be more proper to refer to a voice state as composing
a stream (i.e., the IVoiceState is a Stream), this property is ported
up most often to actual user entities. It makes more sense to
communicate that the user is streaming, rather than stating that the
user itself is a stream.

This is also more gramatically consistent with the other voice state
properties (e.g., IsMuted). Movement from noun-form to participle-form
remains inline with the past-participle form used on the other
properties.
2019-09-07 22:19:26 +00:00
Chris Johnston
9bb08c9ba4 feature: Add SelfStream voice state property (#1369)
* Add self_stream voice state property

Adds the self_stream property which is set true when a user is streaming a video to a voice channel

* use flags for selfstream state instead of its own prop
2019-09-08 02:08:40 +00:00
NeKz
b0a595be77 fix: Fix keys of guild update audit (#1371) 2019-09-08 02:05:10 +00:00
Chris Johnston
c977f2ec9c fix: #1314 Don't parse tags within code blocks (#1318)
* implement a fix for tags being found in code blocks

still needs polish, consider this a rough draft

* refactor to reuse a local function

uses CheckWrappedInCode to check that there are no code blocks that surround the tag being parsed

* Add more test coverage of MessageHelper.ParseTags

* reset indexes for @ here mention

* add a test case to catch error fixed from prev commit

* wip commit of most test cases working

* fix the Enclosed in block util method

* code cleanup

* lint whitespace

* lint brackets for single line if blocks

* move messagehelpertests to the new unit test dir

* expose internals to the unit test project

this seems to have been breaking the build, since CI would build the merged branch, where rest wasn't exposed to the unit tests
2019-08-25 13:28:05 +00:00
Casino Boyale
4edda5b729 fix: Fixed attempting to access a non-present optional value (#1337) 2019-06-29 19:09:01 -04:00
Chris Johnston
9da11b4184 [ifcbrk] feature: Implement Client Status Support (#1247)
* Implement Client Status Support

Adds support for using the client_status as sent as part of the Presence model. This value can be used to determine if a user is active on the native desktop app, the mobile app, or the website.

* lint: whitespace in IPresence

* Remove breaking change to IPresence interface with a note for 2.1

* update comment to not reference 2.1

* re-add interface break to IPresence

* add example payload for client_status

* use inline declaration for Enum.TryParse
2019-06-22 23:46:20 -04:00
Casino Boyale
c88b1dada7 [ifcbrk] feature: id overload for RemoveReactionAsync (#1310)
* Added id overload for RemoveReactionAsync

* Fixed the docs strings
2019-06-21 17:35:40 -04:00
Chris Johnston
faf23dee35 [ifcbrk] feature: BOOST (#1319)
* add new MessageTypes

* Add new properties to the updated models

* add the SystemChannelMessageDeny

unsure if there would be a better name for this enum, given it's inverted nature, open for suggestions

* add PremiumTier flag, add Guild description property

* add method for getting vanity image from CDN

* make the size of GetGuildVanityUrl optional

* lint: remove commented out code from prev commit

* add a None flag to SystemChannelMessage enum

* implement the new modify guild params

* implement additional model properties in IGuild types

* implement GuildMember PremiumSince

* docs: reword size param explanation

* add extension methods that make it easier to check the SystemChannelMessage flags for end users

because the flag is inverted, this ideally should make it easier for the user. it may also be useful to do something similar for modifying this property

* docs: correct typo from copy-paste

* add the premium_subscription_count property

* fix vanity url code and banner switchup

a mistake was made somewhere, that's all I know for sure

* clarify remark on inverted logic for system channel flags

* fix PremiumSubscriptionCount optional value

* add another example to the systemchannelflags xmldoc remark

* docs: fix typos, clarify wording

* use DateTimeOffset for PremiumSince, follow conventions from other prop
2019-06-21 17:34:45 -04:00
Christopher Felegy
d6d4429c3d fix: include MessageFlags and SuppressEmbedParams 2019-06-21 17:27:00 -04:00
Still Hsu
363d1c6da6 docs: Fix invalid cref values in docs (#1329)
Signed-off-by: Still Hsu <341464@gmail.com>
2019-06-21 17:23:02 -04:00
Christopher Felegy
cd288923c3 [ifcbrk] feature: suppress messages
yeah man I support the first amendment
2019-06-21 17:18:29 -04:00
Chris Johnston
40844b9e13 feature(binbrk): Add properties missing from User and Activity models (#1237)
* WIP commit, update IActivity and IUser with missing types

* incomplete implementation of interfaces

* Add implementation of activity flags, and extension method to check flag

* remove usings that were not required

* clean up files and add documentation where missing

* remove unused usings

* Add remark saying that premium_type info may be inaccessible to bots

it seems that this information can not be accessed by any user,
and may require the identity oauth scope

* Add locale property to the user model

adds the locale property to the user model, which appears not to be
specified for bots

* rename ActivityFlags

* Add incomplete xmldoc to ActivityFlag

Added xmldoc to the ActivityFlag type, excluded flags that i was unsure about

* rename the UserFlags file

* Add incomplete xmldoc to UserFlag enum

* Remove unnecessary extension methods and use built-in functionality

* use <c> tag for xmldoc 'null's

* Add xmldoc for JoinRequest ActivityFlag

* improve the PremiumType xmldoc

* Add zero activityflag

* Add summary tag verbs, example of IUser locale

* Rename Flag enum types to use Properties suffix

* Expose the details field in the Game model

* update Activity extension methods to support Details field

* Use inherited Details implementation in RichGame

* lint: remove commented out code from debugging

* Fix issue in previous commit

* Move oauth-only user fields to SelfUser classes

Moves the implementation of the Flags, PremiumType, and Locale user fields to ISelfUser classes. In testing, it seemed that normal bot accounts did not have this information supplied to them. When tested with a Bearer token in the Rest client, these fields are set.

* remove old HypeSquadEvents flag that appears to have been replaced with the new HypeSquad flags
2019-06-12 16:00:30 -04:00
Christopher Felegy
d287ed1d4c fix: add EmbedTypeConverter with unknown handling
Prevents messages with an unknown EmbedType from failing to unmarshal
2019-06-08 19:40:07 -04:00
Chris Johnston
fc48c6606d feature: Disconnect guild members from voice channels (#1311)
* Feature: Disconnect users from voice channels

Updates GuildUserProperties to allow for setting either Channel or ChannelId to null, which will disconnect users from voice channels.

The type of ChannelId has been updated from a ulong to ulong?, which matches the latest api documentation.

* docs: update xmldoc wording

* breaking workaround, revert ChannelId to ulong

This is a workaround to prevent this PR from being a breaking
change. Reverts the type of GuildUserProperties#ChannelId to a
ulong from a ulong?. Guild Users may no longer be kicked by
setting this property to null, but setting
GuildUserProperties#Channel should still work.
2019-06-05 13:41:18 -04:00
Jyrka98
4433ca741b fix: Update maximum value for SlowModeInterval (#1320)
Discord allows the slow mode to be up to 6 hours.
2019-06-05 11:55:50 -04:00
Chris Johnston
1f55f01866 feature(internal): Set the @everyone IRole for @everyone and @here tags (#1313)
* Set the @everyone IRole for @everyone and @here tags

Adds support for setting the IRole corresponding to @everyone or @here in a the tags of a message. Previously this would only set the TagType, but leave the value as null.

This does not distinguish between @everyone and @here, as that's done using TagType. The values of both will be the same.

This issue was suggested by @TheCasino

* use the EveryoneRole property

oops

* use null conditional operator instead of a null check
2019-06-02 19:53:26 -04:00