* Initial set of dispose implementations Not handled yet: - Discord.Net.Websocket/Entities/SocketGuild - Discord.Net.Tests * Refactor DiscordSocketClient init into ctor This way we remove an IDisposableAnalyzer warning for not disposing the client when we set the client variable. * Dispose of clients when disposing sharded client * Finish implementing IDisposable where appropriate I opted to use NoWarn in the Tests project as it wasn't really necessary considering that our tests only run once * Tweak samples after feedback
Discord.Net
An unofficial .NET API Wrapper for the Discord client (http://discordapp.com).
Check out the documentation or join the Discord API Chat.
Installation
Stable (NuGet)
Our stable builds available from NuGet through the Discord.Net metapackage:
The individual components may also be installed from NuGet:
Unstable (MyGet)
Nightly builds are available through our MyGet feed (https://www.myget.org/F/discord-net/api/v3/index.json).
Compiling
In order to compile Discord.Net, you require the following:
Using Visual Studio
The .NET Core workload must be selected during Visual Studio installation.
Using Command Line
Known Issues
WebSockets (Win7 and earlier)
.NET Core 1.1 does not support WebSockets on Win7 and earlier. This issue has been fixed since the release of .NET Core 2.1. It is recommended to target .NET Core 2.1 or above for your project if you wish to run your bot on legacy platforms; alternatively, you may choose to install the Discord.Net.Providers.WS4Net package.
