Quin Lynch c8f175e11a Feature: Implement modals (#2087)
* Implement Modals (#428)

* Socket Modal Support

* fix shareded client support

* Properly use `HasResponded` instead of `_hasResponded`

* `ModalBuilder` and `TextInputBuilder` validation.

* make orginisation more consistant.

* Rest Modals.

* Docs + add missing methods

* fix message signatures and missing abstract members

* modal changes

* um?????

* update modal docs

* update docs - again for some reason

* cleanup

* fix message signatures

* add modal commands support to interaction service

* Fix _hasResponded

* update to new unsupported standard.

* Sending modals with Interaction service.

* fix spelling in ComponentBuilder

* sending IModals when responding to interactions

* interaction service modals

* fix rest modals

* spelling and minor improvements.

* improve interaction service modal proformance

* use precompiled lambda for interaction service modals

* respect user compiled lambda choice

* changes to modals in the interaction service (more)

* support compiled lambdas in modal properties.

* modal interactions tweaks

* fix inline doc

* more modal docs

* configure responce to faild modal component

* init

* solve runtime errors

* solve build errors

* add default value parsing

* make modal info caching static

* make ModalUtils static

* add inline docs

* fix build errors

* code cleanup

* Introduce Required and Label properties as seperate attributes.

* replace internal dictionary of ModalInfo with a list

* change input building logic of modals

* update RespondWithModalAsync method

* add initial value parameter back to ModalTextInput and fix optional modal field

* add missing inline docs

* dispose the reference modal instance after building

* code cleanup on modalcommandbuilder

* Update docs/guides/int_basics/message-components/text-input.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/message-components/text-input.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_basics/modals/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_framework/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_framework/intro.md

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update docs/guides/int_framework/samples/intro/modal.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/MessageComponents/IComponentInteractionData.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/MessageComponents/TextInputComponent.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/IModalInteraction.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Core/Entities/Interactions/Modals/ModalBuilder.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Interactions/Attributes/Commands/ModalInteractionAttribute.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Interactions/Attributes/Modals/RequiredInputAttribute.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.Interactions/InteractionServiceConfig.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.WebSocket/Entities/Interaction/MessageComponents/SocketMessageComponentData.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Update src/Discord.Net.WebSocket/Entities/Interaction/Modals/SocketModalData.cs

Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* update interaction service modal docs

* implements ExitOnMissingmModalField config option and adds Type field to modal info

* Add WithValue to text input builders

* Fix rare NRE on component enumeration

* Fix RequestOptions being required in some methods

* Use 'OfType' instead of 'Where'

* Remove android unsported warning

* Change publicity of properties in IInputComponeontBuilder.cs

Co-authored-by: Cenk Ergen <57065323+Cenngo@users.noreply.github.com>
Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>

* Remove complex parameter ref

Co-authored-by: CottageDwellingCat <80918250+CottageDwellingCat@users.noreply.github.com>
Co-authored-by: Cenk Ergen <57065323+Cenngo@users.noreply.github.com>
Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com>
2022-02-09 00:17:56 -04:00
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2018-09-30 17:44:33 -04:00
2022-02-09 00:17:56 -04:00
2021-11-24 12:53:39 -04:00
2018-01-06 22:30:04 -05:00
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2022-01-15 06:42:01 -04:00

Discord.Net

Logo

NuGet MyGet Build Status Discord

Discord NET is an unofficial .NET API Wrapper for the Discord client (https://discord.com).

Documentation

Installation

Stable (NuGet)

Our stable builds available from NuGet through the Discord.Net metapackage:

The individual components may also be installed from NuGet:

Unstable (MyGet)

Nightly builds are available through our MyGet feed (https://www.myget.org/F/discord-net/api/v3/index.json).

Unstable (Labs)

Labs builds are available on nuget (https://www.nuget.org/packages/Discord.Net.Labs/) and myget (https://www.myget.org/F/discord-net-labs/api/v3/index.json).

Compiling

In order to compile Discord.Net, you require the following:

Using Visual Studio

The .NET Core workload must be selected during Visual Studio installation.

Using Command Line

Known Issues

WebSockets (Win7 and earlier)

.NET Core 1.1 does not support WebSockets on Win7 and earlier. This issue has been fixed since the release of .NET Core 2.1. It is recommended to target .NET Core 2.1 or above for your project if you wish to run your bot on legacy platforms; alternatively, you may choose to install the Discord.Net.Providers.WS4Net package.

Versioning Guarantees

This library generally abides by Semantic Versioning. Packages are published in MAJOR.MINOR.PATCH version format.

An increment of the PATCH component always indicates that an internal-only change was made, generally a bugfix. These changes will not affect the public-facing API in any way, and are always guaranteed to be forward- and backwards-compatible with your codebase, any pre-compiled dependencies of your codebase.

An increment of the MINOR component indicates that some addition was made to the library, and this addition is not backwards-compatible with prior versions. However, Discord.Net does not guarantee forward-compatibility on minor additions. In other words, we permit a limited set of breaking changes on a minor version bump.

Due to the nature of the Discord API, we will oftentimes need to add a property to an entity to support the latest API changes. Discord.Net provides interfaces as a method of consuming entities; and as such, introducing a new field to an entity is technically a breaking change. Major version bumps generally indicate some major change to the library, and as such we are hesitant to bump the major version for every minor addition to the library. To compromise, we have decided that interfaces should be treated as consumable only, and your applications should typically not be implementing interfaces. (For applications where interfaces are implemented, such as in test mocks, we apologize for this inconsistency with SemVer).

Furthermore, while we will never break the API (outside of interface changes) on minor builds, we will occasionally need to break the ABI, by introducing parameters to a method to match changes upstream with Discord. As such, a minor version increment may require you to recompile your code, and dependencies, such as addons, may also need to be recompiled and republished on the newer version. When a binary breaking change is made, the change will be noted in the release notes.

An increment of the MAJOR component indicates that breaking changes have been made to the library; consumers should check the release notes to determine what changes need to be made.

Branches

Release/X.X

Release branch following Major.Minor. Upon release, patches will be pushed to these branches. New NuGet releases will be tagged on these branches.

Dev

Development branch, available on MyGet. This branch is what pull requests are targetted to.

Feature/X

Branches that target Dev, adding new features. Feel free to explore these branches and give feedback where necessary.

Docs/X

Usually targets Dev. These branches are used to update documentation with either new features or existing feature rework.

Languages
C# 100%