bottom bar progress bar v1
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@@ -2,7 +2,7 @@ using Godot;
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namespace SharpIDE.Godot.Features.BottomBar;
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public partial class BottomBar : HBoxContainer
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public partial class BottomBar : PanelContainer
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{
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}
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@@ -2,10 +2,34 @@
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[ext_resource type="Script" uid="uid://dkeruijr43xlk" path="res://Features/BottomBar/BottomBar.cs" id="1_6bm5o"]
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[node name="BottomBar" type="HBoxContainer"]
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anchors_preset = 15
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[node name="BottomBar" type="PanelContainer"]
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custom_minimum_size = Vector2(0, 27)
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anchors_preset = 14
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 0.5
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offset_top = -13.5
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offset_bottom = 13.5
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_6bm5o")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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layout_mode = 2
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theme_override_constants/margin_left = 8
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theme_override_constants/margin_right = 8
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
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layout_mode = 2
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[node name="Control" type="Control" parent="MarginContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ProgressBar" type="ProgressBar" parent="MarginContainer/HBoxContainer"]
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custom_minimum_size = Vector2(150, 0)
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 6
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indeterminate = true
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editor_preview_indeterminate = false
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@@ -143,7 +143,7 @@ size_flags_horizontal = 3
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theme_override_constants/separation = 4
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theme_override_constants/minimum_grab_thickness = 10
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theme_override_icons/grabber = SubResource("PlaceholderTexture2D_woo5i")
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split_offset = 398
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split_offset = 371
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script = ExtResource("3_0ybuf")
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metadata/_custom_type_script = "uid://kvnhndc3l6ih"
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