handle key inputs better
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@@ -60,13 +60,19 @@ public partial class SharpIdeCodeEdit : CodeEdit
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"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
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"_", "<", ".", "#"
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];
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private readonly List<string> _additionalCodeCompletionPrefixes =
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[
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//"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
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//"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"(", ",", "=", "\t"
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];
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public override void _Ready()
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{
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// _filter_code_completion_candidates_impl uses these prefixes to determine where the completions menu is allowed to show.
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// It is quite annoying as we cannot override it via _FilterCodeCompletionCandidates, as we would lose the filtering as well.
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// Currently, it is not possible to show completions on a new line at col 0
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CodeCompletionPrefixes = [.._codeCompletionTriggers, "(", ",", "=", "\t"];
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CodeCompletionPrefixes = [.._codeCompletionTriggers, .._additionalCodeCompletionPrefixes];
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SyntaxHighlighter = _syntaxHighlighter;
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_popupMenu = GetNode<PopupMenu>("CodeFixesMenu");
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_popupMenu.IdPressed += OnCodeFixSelected;
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@@ -335,16 +341,46 @@ public partial class SharpIdeCodeEdit : CodeEdit
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// return base._FilterCodeCompletionCandidates(candidates);
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// }
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// public override void _GuiInput(InputEvent @event)
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// {
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// if (@event.IsActionPressed("ui_text_completion_query"))
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// {
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// GD.Print("Entering CompletionQueryBuiltin _GuiInput");
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// AcceptEvent();
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// //GetViewport().SetInputAsHandled();
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// Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
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// }
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// }
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public override void _GuiInput(InputEvent @event)
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{
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if (@event is InputEventKey { Pressed: true } keyEvent)
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{
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var codeCompletionSelectedIndex = GetCodeCompletionSelectedIndex();
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var isCodeCompletionPopupOpen = codeCompletionSelectedIndex is not -1;
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if (keyEvent is { Keycode: Key.Backspace, CtrlPressed: false })
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{
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}
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if (keyEvent is { Keycode: Key.Delete, CtrlPressed: false })
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{
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}
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else if (keyEvent.Unicode != 0)
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{
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var unicodeString = char.ConvertFromUtf32((int)keyEvent.Unicode);
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if (isCodeCompletionPopupOpen && unicodeString is " ")
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{
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Callable.From(() => CancelCodeCompletion()).CallDeferred();
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}
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else if (isCodeCompletionPopupOpen is false && _codeCompletionTriggers.Contains(unicodeString, StringComparer.OrdinalIgnoreCase))
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{
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void OnAction()
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{
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TextChanged -= OnAction;
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Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
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}
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TextChanged += OnAction; // We need to wait for the text to actually change before requesting completions
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}
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}
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}
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// else if (@event.IsActionPressed("ui_text_completion_query"))
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// {
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// GD.Print("Entering CompletionQueryBuiltin _GuiInput");
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// AcceptEvent();
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// //GetViewport().SetInputAsHandled();
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// Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
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// }
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}
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public override void _UnhandledKeyInput(InputEvent @event)
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{
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@@ -1,35 +0,0 @@
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using Godot;
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namespace SharpIDE.Godot.Features.CodeEditor;
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public partial class SharpIdeCodeEdit
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{
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// public override void _Backspace(int caretIndex)
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// {
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// //base._Backspace(caretIndex);
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// var caretLine = GetCaretLine(caretIndex);
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// var caretCol = GetCaretColumn(caretIndex);
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// RemoveText(caretLine, caretCol - 1, caretLine, caretCol);
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// }
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public override void _HandleUnicodeInput(int unicodeChar, int caretIndex)
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{
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StartAction(EditAction.Typing);
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string charStr = char.ConvertFromUtf32(unicodeChar);
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InsertTextAtCaret(charStr, caretIndex);
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var codeCompletionSelectedIndex = GetCodeCompletionSelectedIndex();
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var isCodeCompletionPopupOpen = codeCompletionSelectedIndex is not -1;
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if (isCodeCompletionPopupOpen && charStr == " ")
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{
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//CancelCodeCompletion();
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Callable.From(() => CancelCodeCompletion()).CallDeferred();
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}
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else if (isCodeCompletionPopupOpen is false && _codeCompletionTriggers.Contains(charStr, StringComparer.OrdinalIgnoreCase))
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{
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// This is hopes and prayers that OnTextChanged has finished updating the document in the workspace...
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//Callable.From(() => EmitSignalCodeCompletionRequested()).CallDeferred();
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Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
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}
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EndAction();
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}
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@@ -1 +0,0 @@
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uid://b4g2e2ug7fr7g
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