handle key inputs better

This commit is contained in:
Matt Parker
2025-10-28 21:04:04 +10:00
parent f4df002358
commit 542a3a33a6
3 changed files with 47 additions and 47 deletions

View File

@@ -60,13 +60,19 @@ public partial class SharpIdeCodeEdit : CodeEdit
"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"_", "<", ".", "#"
];
private readonly List<string> _additionalCodeCompletionPrefixes =
[
//"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
//"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
"(", ",", "=", "\t"
];
public override void _Ready()
{
// _filter_code_completion_candidates_impl uses these prefixes to determine where the completions menu is allowed to show.
// It is quite annoying as we cannot override it via _FilterCodeCompletionCandidates, as we would lose the filtering as well.
// Currently, it is not possible to show completions on a new line at col 0
CodeCompletionPrefixes = [.._codeCompletionTriggers, "(", ",", "=", "\t"];
CodeCompletionPrefixes = [.._codeCompletionTriggers, .._additionalCodeCompletionPrefixes];
SyntaxHighlighter = _syntaxHighlighter;
_popupMenu = GetNode<PopupMenu>("CodeFixesMenu");
_popupMenu.IdPressed += OnCodeFixSelected;
@@ -335,16 +341,46 @@ public partial class SharpIdeCodeEdit : CodeEdit
// return base._FilterCodeCompletionCandidates(candidates);
// }
// public override void _GuiInput(InputEvent @event)
// {
// if (@event.IsActionPressed("ui_text_completion_query"))
// {
// GD.Print("Entering CompletionQueryBuiltin _GuiInput");
// AcceptEvent();
// //GetViewport().SetInputAsHandled();
// Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
// }
// }
public override void _GuiInput(InputEvent @event)
{
if (@event is InputEventKey { Pressed: true } keyEvent)
{
var codeCompletionSelectedIndex = GetCodeCompletionSelectedIndex();
var isCodeCompletionPopupOpen = codeCompletionSelectedIndex is not -1;
if (keyEvent is { Keycode: Key.Backspace, CtrlPressed: false })
{
}
if (keyEvent is { Keycode: Key.Delete, CtrlPressed: false })
{
}
else if (keyEvent.Unicode != 0)
{
var unicodeString = char.ConvertFromUtf32((int)keyEvent.Unicode);
if (isCodeCompletionPopupOpen && unicodeString is " ")
{
Callable.From(() => CancelCodeCompletion()).CallDeferred();
}
else if (isCodeCompletionPopupOpen is false && _codeCompletionTriggers.Contains(unicodeString, StringComparer.OrdinalIgnoreCase))
{
void OnAction()
{
TextChanged -= OnAction;
Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
}
TextChanged += OnAction; // We need to wait for the text to actually change before requesting completions
}
}
}
// else if (@event.IsActionPressed("ui_text_completion_query"))
// {
// GD.Print("Entering CompletionQueryBuiltin _GuiInput");
// AcceptEvent();
// //GetViewport().SetInputAsHandled();
// Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
// }
}
public override void _UnhandledKeyInput(InputEvent @event)
{

View File

@@ -1,35 +0,0 @@
using Godot;
namespace SharpIDE.Godot.Features.CodeEditor;
public partial class SharpIdeCodeEdit
{
// public override void _Backspace(int caretIndex)
// {
// //base._Backspace(caretIndex);
// var caretLine = GetCaretLine(caretIndex);
// var caretCol = GetCaretColumn(caretIndex);
// RemoveText(caretLine, caretCol - 1, caretLine, caretCol);
// }
public override void _HandleUnicodeInput(int unicodeChar, int caretIndex)
{
StartAction(EditAction.Typing);
string charStr = char.ConvertFromUtf32(unicodeChar);
InsertTextAtCaret(charStr, caretIndex);
var codeCompletionSelectedIndex = GetCodeCompletionSelectedIndex();
var isCodeCompletionPopupOpen = codeCompletionSelectedIndex is not -1;
if (isCodeCompletionPopupOpen && charStr == " ")
{
//CancelCodeCompletion();
Callable.From(() => CancelCodeCompletion()).CallDeferred();
}
else if (isCodeCompletionPopupOpen is false && _codeCompletionTriggers.Contains(charStr, StringComparer.OrdinalIgnoreCase))
{
// This is hopes and prayers that OnTextChanged has finished updating the document in the workspace...
//Callable.From(() => EmitSignalCodeCompletionRequested()).CallDeferred();
Callable.From(() => RequestCodeCompletion(true)).CallDeferred();
}
EndAction();
}