close symbol tooltip on input
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@@ -245,6 +245,13 @@ public partial class SharpIdeCodeEdit : CodeEdit
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SetSymbolLookupWordAsValid(true);
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}
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private void CloseSymbolHoverWindow()
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{
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_symbolHoverTimer?.EmitSignal(Timer.SignalName.Timeout);
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_symbolHoverTimer = null;
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}
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private Timer? _symbolHoverTimer = null!;
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// This method is a bit of a disaster - we create an additional invisible Window, so that the tooltip window doesn't disappear while the mouse is over the hovered symbol
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private async void OnSymbolHovered(string symbol, long line, long column)
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{
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@@ -268,6 +275,10 @@ public partial class SharpIdeCodeEdit : CodeEdit
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symbolNameHoverWindow.PopupWindow = true;
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symbolNameHoverWindow.MinimizeDisabled = true;
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symbolNameHoverWindow.MaximizeDisabled = true;
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symbolNameHoverWindow.Exclusive = false;
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symbolNameHoverWindow.Transient = true;
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symbolNameHoverWindow.TransientToFocused = true;
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symbolNameHoverWindow.Unfocusable = true;
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// To debug location, make type a PopupPanel, and uncomment
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//symbolNameHoverWindow.AddThemeStyleboxOverride("panel", new StyleBoxFlat { BgColor = new Color(1, 0, 0, 0.5f) });
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@@ -292,6 +303,10 @@ public partial class SharpIdeCodeEdit : CodeEdit
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tooltipWindow.PopupWindow = true;
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tooltipWindow.MinimizeDisabled = true;
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tooltipWindow.MaximizeDisabled = true;
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tooltipWindow.Exclusive = false;
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tooltipWindow.Transient = true;
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tooltipWindow.TransientToFocused = true;
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tooltipWindow.Unfocusable = true;
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var timer = new Timer { WaitTime = 0.05f, OneShot = true, Autostart = false };
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tooltipWindow.AddChild(timer);
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@@ -300,6 +315,7 @@ public partial class SharpIdeCodeEdit : CodeEdit
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tooltipWindow.QueueFree();
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symbolNameHoverWindow.QueueFree();
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};
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_symbolHoverTimer = timer;
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tooltipWindow.MouseExited += () => timer.Start();
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tooltipWindow.MouseEntered += () => timer.Stop();
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@@ -512,6 +528,7 @@ public partial class SharpIdeCodeEdit : CodeEdit
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public override void _UnhandledKeyInput(InputEvent @event)
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{
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CloseSymbolHoverWindow();
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// Let each open tab respond to this event
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if (@event.IsActionPressed(InputStringNames.SaveAllFiles))
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{
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@@ -526,7 +543,7 @@ public partial class SharpIdeCodeEdit : CodeEdit
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{
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EmitSignalCodeFixesRequested();
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}
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else if (@event.IsActionPressed(InputStringNames.SaveFile))
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else if (@event.IsActionPressed(InputStringNames.SaveFile) && @event.IsActionPressed(InputStringNames.SaveAllFiles) is false)
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{
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_ = Task.GodotRun(async () =>
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{
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