update tooltip method return types
This commit is contained in:
@@ -10,7 +10,7 @@ public static partial class SymbolInfoComponents
|
||||
{
|
||||
private static readonly FontVariation MonospaceFont = ResourceLoader.Load<FontVariation>("uid://cctwlwcoycek7");
|
||||
|
||||
public static Control GetUnknownTooltip(ISymbol symbol)
|
||||
public static RichTextLabel GetUnknownTooltip(ISymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
|
||||
|
||||
public static partial class SymbolInfoComponents
|
||||
{
|
||||
public static Control GetFieldSymbolInfo(IFieldSymbol symbol)
|
||||
public static RichTextLabel GetFieldSymbolInfo(IFieldSymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
|
||||
|
||||
public static partial class SymbolInfoComponents
|
||||
{
|
||||
public static Control GetLocalVariableSymbolInfo(ILocalSymbol symbol)
|
||||
public static RichTextLabel GetLocalVariableSymbolInfo(ILocalSymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
|
||||
|
||||
public static partial class SymbolInfoComponents
|
||||
{
|
||||
public static Control GetNamedTypeSymbolInfo(INamedTypeSymbol symbol)
|
||||
public static RichTextLabel GetNamedTypeSymbolInfo(INamedTypeSymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
|
||||
|
||||
public static partial class SymbolInfoComponents
|
||||
{
|
||||
public static Control GetParameterSymbolInfo(IParameterSymbol symbol)
|
||||
public static RichTextLabel GetParameterSymbolInfo(IParameterSymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
|
||||
|
||||
public partial class SymbolInfoComponents
|
||||
{
|
||||
public static Control GetPropertySymbolInfo(IPropertySymbol symbol)
|
||||
public static RichTextLabel GetPropertySymbolInfo(IPropertySymbol symbol)
|
||||
{
|
||||
var label = new RichTextLabel();
|
||||
label.FitContent = true;
|
||||
|
||||
Reference in New Issue
Block a user